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zoth
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readme.txt
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1996-01-13
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4KB
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106 lines
Z O N E O F T H U N D E R
THE COMBAT EXPERIENCE
VERSION 1.98
Public Domain
Written 1995 by Juergen Thumm
QUICK INSTALLATION:
- select a target directory on your hard drive. Uncompress there
the ZOTH packages which you've downloaded or copied.
MAKE SURE PATHNAMES ARE PRESERVED WHILE UNCOMPRESSING!
For example, with PKUNZIP V 2.04g for DOS, the command
would be: PKUNZIP -d packagename.ZIP
- after the installation, the following directories should
exist in your target directory:
ZOTH containing the main program(s), manuals etc.
ZOTH\SND containing the sound files
ZOTH\GFX containing the graphics data
ZOTH\DOC containing the documentation
- perform a sound-check; to do so, start the Sound-settings in
Windows' system settings and try to play the Windows-Sounds. If
nothing's audible, check the sound driver and (re)install it if
necessary. The sound driver was delivered with your Sound card
or with Windows. Read the sound card's manual or the
Windows-documentation for details.
FIRST LOOK:
- start ZOTH.EXE from the Windows file manager.
- The main menu should appear, with blue shiny letters and a heavy
background tune. If you hear no sound, your Windows system
has no sound. In that case, check the manual about what to do.
- If you hear something, select '0' humans and '2' terminators.
- then press the space bar.
- graphics data will be preprocessed, and sounds will be loaded;
this may take a while, so read the appearing background story
to stay amused.
- After the sounds are loaded, press space again to continue.
- You should now see two terminator bikes fighting each other.
- If the explosions are displayed in weird blue colors,
go back to the main menu, press 'X', and try it again.
- If you hear no sound during the game, or if there are other problems,
read the "manual.txt" for detailed informations.
WHAT'S IT ALL ABOUT?
You see two FightBikes driving through a fighting arena.
The fighting arena contains lots of obstacles and weaponry. The main
target is to blast hell out of the other player. To do so, the bikes
pick up weapons by bumping them. Every Bike must collect protection
shields. If it drives through a wall or if it's hit by some weapon's
output, it looses a shield. As soon as all shields are lost,
the next hit terminates the Bike.
If the terminator fight runs well and with a good sound,
read the MANUAL.TXT in the DOC directory. This explains how to
use joysticks, and the whole game in detail.
WHAT TO DO IF THE GAME CRASHES:
If it crashes without playing any sound, buy a SoundBlaster 16,
install it (with it's Windows drivers, of course) and try again;
with this sound card chances are best that it will work.
If you can't connect two joysticks, buy another adapter card,
e.g. a multi-I/O card with game ports.
Furthermore, best use a freshly-installed native Windows 3.1 without
any subversive extensions, or a Win-OS/2 Session.
Win-OS/2 may require some fondling with the settings for memory etc;
see WINOS2.TXT for an example.
Always make sure your Windows has enough virtual memory
(must be adjusted in Window's "386 Enhanced" settings).
List of files
=============
ZOTH.EXE The game
ZOTH.INI Configuration file
ZOTH.DAT Data file
SNDCHAN.DLL Wave sound mixing DLL
IBMJOY.DRV Joystick driver for Windows
JOYSTICK.CPL Joystick calibration program for Windows
GFX\*.* Graphics data
SND\*.* Soundfiles
SND\EXT\*.* Extended Soundfiles from the higher packages
DOC\README.TXT Introduction text for the package
DOC\MANUAL.TXT The manual in ASCII format
DOC\WHERE.TXT Internet sites
DOC\WINOS2.TXT Win-OS/2 configuration example