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-
-
- TRASHMASTER V1.5
-
- The *ultimate* in byte disposal for the Amiga.
-
- Copyright (C) 1993 By Aric R Caley and Greywire designs
-
- 16 July 1993
-
- Who, what, where, when, why
- ***************************
-
- WHO
- ===
-
- Written by Aric R Caley, AKA Dances V2.0, Dances With Coyotes, Major, Mr
- Coyote, and other handles/nicknames. :) See the readme file if you wish to
- contact me.
-
- WHAT
- ====
-
- See readme.guide/Readme!
-
- WHERE
- =====
-
- Best place is in your WBStartup drawer!
-
- WHEN
- ====
-
- The current version, 1.5, was released on 16 July 1993. The first public
- release of Trashmaster was Jan 23 1992.
-
- WHY
- ===
-
- I had always wanted to write something like this but until now, I couldnt
- do it. Not that it was particularly easy to do, even under Workbench 2.0.
-
- How I did it
- ************
-
- The main problem is with getting finicky old Workbench to stay "in sync"
- with the filing system.. IE, removing its icons when a file is deleted.
- Thanks to a new function called `DeleteDiskObject()', it's possible to get
- workbench to remove an icon. Unfortunately Workbench still is kinda
- brain-dead... when you have it display ALL files, it spontaneously creates
- icons in memory for files that dont have them... which results in
- `DeleteDiskObject()' not working (no file on disk) and Workbench not
- removeing the icon. The only solution I could come up with is to
- `PutDiskObject()' and then delete this icon, which works more or less
- pretty well. There are still, however, problems. Workbench, it seems,
- will "lock" a directory if its window is open on the Workbench screen.
- This means I can't delete it until it's closed... not too big a deal,
- since when you delete the icon the window closes automaticaly. But what if
- something *else* has that directory locked? Then I couldn't delete it
- after all... that means I need to put the icon back! heheh. But I think
- I've come up with a good solution.
-
- Another problem is that there's no way to find out where the AppIcon is,
- within the WorkBench window -- so there is no way to implement a snapshot
- option within your application (of course, the root problem is that
- Workbench doesn't provide any way to "hook" into the Workbench operations
- like snapshot, info, etc. See below for my solution to this).
-
- This seems like a good place to voice some opinions on Workbench 2.0, and
- what I'd like to see in the future.
-
- Wish list
-
- Wish list
- *********
-
- * DiskObjects should be a BOOPSI class.
-
- * A BOOPSI class would have methods for all the normal Workbench
- operations; like info, double click, delete, snapshot, copy/move,
- etc. That way, an AppIcon could give an "about" requester with
- the info menu function, and behave in every way just like a
- regular icon. Say you had an icon for a network machine... info
- could put up a requester saying what the node's name was, CPU
- class, whether it was Ethernet or serial, etc. neat huh? A
- Drawer could open it's own type of list window.. perhaps one
- with a "tree" display. You could replace the standard operation
- with new ones (via hooks into the DiskObject class). This makes
- Workbench extremely flexible and extendable and would allow third
- party people to add tons of functionality to Workbench (I should
- be able to make Workbench as powerfull as DiskMaster or DirOpus!)
-
- * This BOOPSI icon would be able to have more than just a bitmap
- image; like actual structured drawing objects. Of course, this
- introduces the problem of how to store objects on disk.. which I
- myself am working on.
-
- * *Any* application would now be able to use icons easily (they
- dont have to have anything to do with Workbench). You could even
- drag icons *from* an application *to* a Workbench window to save
- a file.
-
- * Clipboard support, with a "view clipboard" window.
-
- * Definable default tools for projects, with file recognition so it knows
- what tool to run (in case there's no icon or the normal tool cant be
- found). And how about a small database that contains application
- names and then a path to where it is? Actualy, I guess you could have
- a "Applications" directory, with icons that are linked to whereever
- the app is -- and Workbench would check here first for tools.
-
- * "Left out" icons could be done in the same way, so that the app's icon
- is still visible in it's Drawer, and so that Snapshoting the left out
- icon doesn't ruin it's original coordinates.
-
- * Something needs to be done about the list windows.. they are slow and
- clumsy, and are missing what I think is a great feature: a "Tree"
- mode.
-
- * Better tracking of when other apps change/add/delete files.
-
- OK, I'll step down off my soapbox now!
-
- Using Trashmaster
- *****************
-
- Usage
- =====
-
- To run Trashmaster, simply double click its icon, or run it from a CLI
- (it will detach from the CLI of course). Obviously, Workbench must be
- running (and will be, unless you were naughty and modified your
- startup-sequence). Trashmaster will open an icon on the Workbench screen;
- this icon will look the same as the icon you ran Trashmaster from. If you
- want to change it, you can, by modifying the Tooltypes in Trashmaster's
- icon (see below about the Tooltypes available). BTW, the icon is supposed
- to look like a black hole...
-
- If you want to be able to format disks with Trashmaster, you must have
- `WBStart-Handler' installed in your `L:' directory. The WBStart-Handler is
- included with ToolManager, a must-have utility, or in it's own separate
- distribution, both of which should be available on a Fish disk or any good
- FTP site, or failing that, from me. ToolManager and WBStart are Copyright
- (C) 1991-93 Stefan Becker. The default formating program is the same as
- Workbench's formatter.
-
- To use Trashmaster, simply drag files and drop them on the icon. A
- requester will come up, similar to Workbench's Delete confirmation
- requester. If you really want to delete the file(s) or dir(s), click `OK';
- if not, hit `CANCEL'. Remember, once you hit `OK', the files are deleted..
- they're *gone*! For reals. Not like the Trashcan. If you have the
- `VERIFY=OFF' tooltype set, you *won't* get this requester!
-
- One difference from the Workbench Delete, is the extra option for
- Interactive deletion. With interactive delete, you will get a confirmation
- requester for each file you dropped into Trashmaster. For each file, you
- can choose to either delete it, delete all the rest of the files
- non-interactively, skip this file, or abort completely.
-
- If Trashmaster comes across a file that is protected from deletion, it
- will bring up a requester with two options, `FORCE' and `CANCEL'. If you
- select `FORCE', Trashmaster will un-protect the file and delete it!
- Selecting `CANCEL' will of course cancel the operation. If you have the
- `FORCE=ON' tooltype set, you *won't* get this requester, the file will
- simply be deleted without warning.
-
- To quit Trashmaster (which you dont really want to do, do you? :),
- double click the AppIcon and select the remove option.
-
- If you want Trashmaster started automaticly (you DO, dont you?), place it
- into the "WBStartup" drawer on your boot disk.
-
- Tooltypes.
- ==========
-
- There are 8 Tooltypes you can add/modify:
-
- `X=<##>'
- This is the X coordinate of the icon. A -1 will tell workbench to
- find a suitable place for the icon.
-
- `Y=<##>'
- This is the Y cooridnate of the icon. A -1 will tell workbench to
- find a suitable place for the icon.
-
- `ICON=<name>'
- This is the name of a custom icon to be used instead of the default
- icon (the default being Trashmaster's icon)
-
- `NAME=<name>'
- Set this to change the name under Trashmaster's AppIcon.
-
- `FORMATTER=<name>'
- Set to the name of the disk-formatting program of your choice. The
- program will be started as a Workbench application and passed the disk
- icon to format.
-
- `VERIFY=<ON|OFF>'
- If set to `OFF', the initial verification requester will *not* appear.
- If set to anything else, or not present, verify will default to `ON'.
- The action performed will be the one defined by the `TYPE' tooltype.
- Use at your own risk.
-
- `TYPE=<INTERACTIVE>'
- Applicable only when `VERIFY=OFF' is set. If set to `INTERACTIVE',
- deletes will default to interactive deletes (requireing confirmation
- for every file and directory).
-
- `FORCE=<ON|OFF>'
- If set to `ON', files that have their protection flags set to
- delete-protected will be deleted without warning. If set to anything
- else, or not present, you'll get a requester whenever you try to
- delete a protected file.
-
- `VERIFY', `TYPE' and `FORCE' can work in conjuction. If you don't want
- *any* anoying verification requesters, you can turn `VERIFY' off, `TYPE' to
- nothing (leave it out), and `FORCE' on. If you always want interactive
- deletes, have `VERIFY' off but `TYPE' set to `INTERACTIVE'.
-
- Be carefull with these! If you turn off verification and use the
- `FORCE' option, anything that gets dropped on TrashMaster will be simply
- deleted without warning, even if it's protected from deletion.
-
-