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rien.dark.c
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C/C++ Source or Header
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1995-01-05
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2KB
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62 lines
/****************************************/
/* file rien.dark.c */
/* This file is a skeleton to */
/* create new blankers for SuperDark */
/* This one does absolutly nothing, but */
/* you can easyly take it and put your */
/* own dark() function...read the docs! */
/****************************************/
/****************************************************************/
/* v1.1 22/06/93 Add a return value in the dark function */
/****************************************************************/
#include <exec/types.h>
#include <exec/ports.h>
#include <dos/dos.h>
#include "/includes/struct.h"
#include "/includes/tom_gadget.h"
extern struct RastPort *rp;
extern struct Screen *s;
extern struct appel_proc *p_data_proc;
char *name_module="vide.dark";
char *p_text_info=
"Rien\n"
"This programm do nothing\n"
"It's a skeletton for your own\n"
"purpose";
/* An empty list of gadget....*/
struct tom_gadget my_gadg[]={
{0, END_LISTE, 0, 0, 0, 0, 0,0,0,0,0}};
/**************************/
/* Put here your own code */
/**************************/
LONG dark()
{
wait_end();
DCloseScreen(NULL);
return(NULL);
}
/************************************************************************/
/* These 3 function have to be here, even if they are empty */
/************************************************************************/
void proc_init()
{
/* This tel you that you don't want a copy of the WBench screen */
p_data_proc->type_screen=SCR_OWN;
}
void proc_save()
{
}
void proc_end()
{
}