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- Level Name: Canyons & Rivers (ver 1.0)
- Use: Multiplayer (tested with MooseHead Barrens)
- Map: 62x62, almost completly new map,used some of my previous
- level Yellowstone. Made with
- CCMAP 21(Richard Heesbeen & Jeroen Riteijer)
-
- AUTHOR'S NOTES
- There is a large river that runs through the entire map and makes five outer
- islands and one inner island. All have about equel tiberium and there is no
- advantage given to any one player. There are five starting points and this level
- is not symmetrical.This level also has a lot of choke points, lots of tiberium
- and lots of places to ambush harvestors or other units. This is my second level and I have tested it
- many times in multiplayer.
-
- BUGS
- other than a few map tiles not fitting exactly everything works. Some of
- these..well actually most of these are along the rivers. But are well
- covered with trees
-
- RECOMMENDED SETTINGS
- Players: 2-4
- Bases: ON
- Tiberium: ON
- Starting Money: Whatever
- Crates: IF you like chance
- Units: As many as you want
- AI: If you want some variation
-
- If you like the level, or find some bugs please email me at:
- jhindman@uci.edu
- thanks,
- Himey
-