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- on pointCursor spriteNum
- set the cursor of sprite spriteNum to [the number of member "pointer", the number of member "pointer.mask"]
- end
-
- on handCursor spriteNum
- set the cursor of sprite spriteNum to [the number of member "hand", the number of member "hand.mask"]
- end
-
- on arrowCursor spriteNum
- set the cursor of sprite spriteNum to [the number of member "arrow", the number of member "arrow.mask"]
- end
-