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- on enterFrame
- repeat with i = 3 to 5
- set the visible of sprite i to 0
- end repeat
- end
-
- on exitFrame
- pointCursor(2)
- pointCursor(6)
- pointCursor(7)
- pointCursor(8)
- pointCursor(9)
- pointCursor(10)
- pointCursor(12)
- pointCursor(13)
- pointCursor(14)
- pointCursor(15)
- pointCursor(16)
- pointCursor(18)
- pointCursor(19)
- pointCursor(20)
- pointCursor(23)
- end
-