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- on enterFrame
- repeat with i = 2 to 21
- set the visible of sprite i to 1
- end repeat
- updateSelected()
- checkItems()
- end
-
- on updateSelected
- global gselectedBoxes
- repeat with x = 1 to 6
- if getAt(gselectedBoxes, x) = 1 then
- set the memberNum of sprite (x + 1) to the number of member ("box" & x & ".select")
- next repeat
- end if
- set the memberNum of sprite (x + 1) to the number of member ("box" & x & ".")
- end repeat
- set the text of field "rollover text" to EMPTY
- end
-