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- on startMovie
- set the visible of sprite 16 to 0
- set the visible of sprite 17 to 0
- set the visible of sprite 18 to 0
- set the visible of sprite 19 to 0
- set the visible of sprite 20 to 0
- set the visible of sprite 21 to 0
- set the visible of sprite 22 to 0
- set the visible of sprite 23 to 0
- set the visible of sprite 24 to 0
- set the visible of sprite 25 to 0
- set the visible of sprite 26 to 0
- set the visible of sprite 27 to 0
- end
-
- on pointCursor spritenum
- set the cursor of sprite spritenum to [the number of member "pointer", the number of member "pointer.mask"]
- end
-
- on handCursor spritenum
- set the cursor of sprite spritenum to [the number of member "hand", the number of member "hand.mask"]
- end
-