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- on exitFrame
- if rollOver(6) then
- puppetSound(4, "electric2")
- end if
- set the visible of sprite 14 to rollOver(6)
- set the visible of sprite 2 to rollOver(6)
- if rollOver(7) then
- puppetSound(4, "electric2")
- end if
- set the visible of sprite 15 to rollOver(7)
- set the visible of sprite 3 to rollOver(7)
- if rollOver(8) then
- puppetSound(4, "electric2")
- end if
- set the visible of sprite 16 to rollOver(8)
- set the visible of sprite 4 to rollOver(8)
- if rollOver(9) then
- puppetSound(4, "electric2")
- end if
- set the visible of sprite 17 to rollOver(9)
- set the visible of sprite 5 to rollOver(9)
- set the visible of sprite 32 to rollOver(21)
- set the visible of sprite 33 to rollOver(20)
- if soundBusy(2) = 0 then
- soundswitch()
- end if
- go(the frame)
- end
-