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VQUAKE
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Q2E2M4.ZIP
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pak5.pak
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q2_e2m4.txt
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1998-05-20
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2KB
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56 lines
================================================================
Title : The Ebon Fortress
Date : 05/19/98
Filename : q2e2m4
Author : Eric Evans AKA: "Swartz"
Email Address : evanse@web-o.net
Description : remake of The Ebon Fortress Quake Map
Additional Credits to : id software
================================================================
* Play Information *
Single Player : Yes.
Deathmatch : Yes
Difficulty Settings : Yes.
**CTF** : Yes. This map will work with any CTF MOD.
* ROOKIE SECTION *
Directions- 1. Place the pak6.pak file in your $:\quake2\baseq2\ directory.
2. Rename the pak6.pak file to the last .pak number. ie.: If you had
pak3.pak, rename the pak6.pak file to pak4.pak
3. Start Q2, and from the console type "map q2e2m4"
4. PLAY!
* Construction *
Base : The Ebon Fortress
Editor(s) used : worldcraft 1.6
: Quark 4.07
Known Bugs : None...(Well maybe a couple: if you play deathmatch, or CTF
there will be about 20 or so entity invalid spawnflags
set, but this is not a problem, it is only for monster.
The other problem is, (if anybody knows how to fix this
please let me know.) when you look at some sections of
the sky you will see other rooms if they are higher than
the sky.)
Build Time : 40+ hours
* Other Info. *
-For those of you who may be working on converting original Quake maps, I have set
the NEXT level to be q2e2m5.
-Anyone who wishes to add or change particular characteristics of this map so to
allow it to be played with other MODS, may contact me and MAY recieve the .map file.
You may not include or distribute this map in any sort of commercial product without
permission from the author, (me). You may not mass distribute this level via any
non-electronic means, including but not limited to compact disks, and floppy disks.