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-
-
-
- The Game of ACluSl (A Clues Solution)
-
- Written by Richard Nikula
-
- Version 2.0 - July, 1993
-
- Copyright 1991-1993 - All Rights Reserved
-
-
-
-
-
-
-
- Thank you for taking the time to look at this game. I am sure that you
- will find it easy to play but at the same time, challenging. This
- game is best described as a cross-breed. It is somewhat like Wheel of
- Fortune, somewhat like Jeopardy, and also like Trivial Pursuit (and
- probably a couple of others that I didn't name).
-
- The goal is simple. Solve a puzzle by guessing the letters that comprise
- it (Ala Wheel of Fortune). However, each puzzle consists of 2 parts: a
- set of related clues; and a solution category (Ala Jeopardy). The clues
- identify the solution with each clue making it more obvious (usually).
- It helps to have a good memory and know a bit of trivia (Ala Trivial
- Pursuit).
-
- This game is best when played competitively with 2 or more players.
- Up to 4 players can play against each other and statistics are maintained
- for number of games, number of puzzles solved, number of clues solved,
- maximum and minimum number of misses, and misses in the current puzzle.
- If playing for dollars, a running total is shown for each player.
- These statistics are reset at the beginning of each game or if the number
- of players is changed in the middle of the game.
-
- The game is distributed with 5 puzzle files. Registered users can
- also get additional puzzles (see registration section). Puzzles
- created by others may also be available to you via bulletin boards or
- shareware services (how you can create your own puzzle files is also
- covered in the registration section).
-
- The game is pretty straight forward and can be played without reading
- these instructions. However, I have tried to provide answers to the
- most common questions so I suggest that you keep this documentation
- handy.
-
- HARDWARE AND SOFTWARE SUPPORT
-
- This games should work on any IBM compatible PC running almost any
- version of DOS. It hasn't been tested on the older versions, but
- if you have an old DOS version and have problems, let me know.
- The game will work with Monochrome displays but looks much nicer
- in color (CGA, EGA, or VGA all work okay). 80 column character
- width is required. For efficiency, the program writes directly to
- video RAM. If your PC is not a true compatible, there is a small
- chance that this will not work. In this case, a special switch, -b,
- should be specified (as discussed below). This will cause the output
- to use the BIOS calls. Another switch, -c, may improve the appearance
- of the program on Laptops. It will not eliminate the colors on a
- color display.
-
- If you have a mouse driver, it must be loaded before starting
- ACLUSL. Everything that can be done from the keyboard can be
- done with the mouse. In some cases, you may find that using the
- mouse is cumbersome, thus the keyboard and the mouse can both be
- used at the same time. The program accepts input from either the
- right or left mouse button. If you prefer to only use the
- keyboard, deactivating the mouse function eliminates the mouse
- cursor from the display.
-
- DISCLAIMER OF WARRANTY
-
- THIS SOFTWARE IS SOLD "AS IS" AND WITHOUT WARRANTY WHETHER
- EXPRESSED OR IMPLIED. BECAUSE OF THE VARIOUS HARDWARE AND
- SOFTWARE ENVIRONMENTS INTO WHICH THIS PROGRAM MAY BE PUT, NO
- WARRANTY OF FITNESS FOR A PARTICULAR PURPOSE IS OFFERED.
-
- INSTALLATION
-
- This product is distributed with the following files:
-
- ACLUSL.EXE - The executable file
- ACLUSL.DOC - The file you are currently reading
- ACLUSL.REG - A registration form that can be printed and returned
- MOVIES.PZL - 300 movie titles that will test your cinema knowledge
- POTLUCK.PZL - Puzzles that test your trivia knowledge
- QUOTES.PZL - Quotes from notable people on various topics
- STATES.PZL - Facts about the 50 states
- PLACES.PZL - Places around the World
-
- You may place these files either on a hard disk or diskette.
- However, when running the game, the current drive and directory
- must be the one containing the puzzle files.
-
- CHANGES AND ENHANCEMENTS:
-
- 1.1 - Original Release
- 1.2 - Various spelling errors corrected
- - Added Save and Restore options
- - Added random order option
- - Display number of puzzles remaining in file
- - Additional puzzle file (PLACES.PZL)
- 1.2+ - When multiple players, solution didn't switch players on a miss
- if all clues were already solved.
- - Correct player name on puzzle solution
- 1.3 - Added scoring by points or by dollars
- Added online help
- Added function key support for menu items
- 2.0 - Added player(s) to saved file and optional restore (Note: 1.3
- was never sent as shareware and sent to registered users only
-
- STARTING ACLUSL
-
- To invoke ACLUSL, enter the following command:
- ACLUSL [file] [options]
-
- File is used to request either a specific or generic puzzle file in
- standard DOS format. For example A* for all files starting with A.
-
- Options are optional (or else they wouldn't be options would they) and
- provide switches to the program that alter the default settings.
-
- -m Deactivate mouse (if mouse driver present)
- -n Turn off noises
- -e Enable expert mode (see below)
- -w Enable wizard mode (see below)
- -r Use random puzzle presentation (see below)
- -d Use dollars scoring versus points scoring (see below)
- -p1name Player 1's name
- -p2name Player 2's name (-2 can be used for 2 player w/o name)
- -p3name Player 3's name (-3 can be used for 3 player w/o name)
- -p4name Player 4's name (-4 can be used for 4 player w/o name)
-
- Note: options can be combined but must be specified separately and
- follow file (if used) as in the following example:
- ACLUSL STATES -m -n -p1Tom -p2Ralph
- starts the game selecting the states puzzle file with no mouse,
- no sound and 2 players (Tom and Ralph).
-
- INITIAL OPTIONS MENU
-
- As an alternative to using the option switches, you can specify
- the settings via the options menu. The options menu is presented
- automatically when ACLUSL is started with no switches. The
- options can be changed by typing the first letter of the option
- (or if mouse support is active, by clicking near the beginning of
- each option). To leave the options menu, press ENTER (with the
- mouse, click on the "press ENTER" line or press both buttons
- simultaneously). If for some reason, you don't want to continue
- with ACLUSL, pressing escape (ESC) terminates the program.
-
- The option settings and their defaults are as follows:
-
- Players - Default is 1 player. Up to 4 players may be specified
-
- Skill - Default is beginner. Expert and wizard can be selected
- individually or together. See skill level section.
-
- Mouse - Default is Mouse active if a mouse driver is loaded or
- Keyboard if not. If ACLUSL can not find the
- mouse driver, you cannot set the mouse option
- on. Even when the mouse is active, the keyboard
- can still be used.
-
- Noise - Default is noise on. Noise can be set off.
- The game makes a small amount of sound to indicate
- good and bad guesses. If you wish to play without
- being heard, turn the sound off.
-
- Consecutive - Default is on. Order can be set to random. Determines
- whether the puzzle clues are presented in the order
- from the puzzle file or in random order. When using
- random order, the clues may not match the puzzle descriptions.
-
- Scoring - Default is points. Determines whether players are playing
- for points or for dollars. See scoring options below.
-
- Mode - Note, this option is only visible when the options
- menu is selected during game play. Default is set by
- puzzle file. Can be "Solution only" or "All Clues".
- Use this option after selecting a puzzle file to set
- the puzzle mode to your liking.
-
- PLAYER NAME SPECIFICATION
-
- Being a pleasant program, ACLUSL requests that players enter
- their names. You can either enter your first name as requested
- or just press ENTER (or a simple mouse click will do), in which
- case, you will be known by the affectionate name, PLAYER1, PLAYER2
- and so on. If you change the number of players during a game,
- you will be asked for all names again (respond in the same manner).
- If you specify names for all players via the switches, you will
- not be prompted for names.
-
- PUZZLE FILE SELECTION
-
- If more than a single puzzle file in the current directory matches
- the file selection, you will be presented with a list of puzzles
- to choose from. Select the puzzle by entering its number (or with
- the mouse by clicking anywhere on the puzzle identification).
- The default puzzle can be selected by simply pressing ENTER (or
- by clicking on the "enter puzzle number" row with the mouse).
- Note, if you want to quit without selecting a new puzzle, press
- escape (ESC) when viewing the puzzle selection list.
-
- When a puzzle is selected, a dialog box will be presented which
- provides a short description and whether the puzzle is, by default,
- a "Solution only" or an "All clues" puzzle. To exit the dialog,
- press any key (or click a mouse button).
-
- PUZZLE MODES
-
- There are 2 types of puzzle modes. The first and more common is
- the Solution only mode. In this mode, a puzzle is considered
- solved when the solution has been completed. The second mode is
- the All clues mode. In this mode, the puzzle is considered
- solved when ALL clues and the solution are complete (though not
- all clues need to be complete prior to the solution). This mode
- presents an interesting variation. For example, in the STATE
- puzzle, you may figure out that the state is IOWA just from size
- alone with a very few tries, but in All clues mode, you still
- have to get the other clues (such as its capital). Each puzzle
- is preset with a default solution type. After selecting a
- puzzle, if you want to change the solution type, use the options
- menu.
-
- This mode can also be used to extend the playing time of a puzzle
- file after you master it, since often times you didn't solve all
- of the clues.
-
-
- SCORING OPTIONS
-
- There are 2 scoring options, points or dollars.
-
- When playing for points, points are awarded as follows: 1 point for
- each clue solved plus 3 points for each puzzle solution. Up to ten
- points are awarded for the least guesses required to solve a complete
- puzzle. That is, for 9 misses you get 1 bonus point, for 8 you get 2
- bonus points, for 7 you get 3, and so on.
-
- When playing for dollars, the "wheel" is spun between each guess.
- While the wheel is spinning, you can elect to guess a letter or to
- solve the entire clue. Guessing a letter can be selected by pressing
- any key or clicking the mouse. Solving is selected by pressing S or
- by clicking on SOLVE. If you elect to guess, the wheel will come to
- a stop at a dollar amount. This amount is shown in the upper right of
- the screen. If you guess a consonant that is in the current clues,
- you are awarded that amount for each occurrence of the letter. Vowels
- may be guessed but do not result in dollar awards. There is 1 space
- on the wheel that results in a loss turn and 1 bankrupt. Note that
- the wheel does not change for a given clue so with some effort, you
- can avoid these spaces by proper timing of your guess request.
-
- If you elect to solve the entire clue, you supply the letters just as
- in normal play. If you incorrectly enter a letter, the turn is ended.
- No additional money is awarded while solving the puzzle but you avoid
- the possibility of a bankrupt or a loss of turn.
-
- When a clue is solved, only the player solving the clue gets to keep
- any money earned for that clue. The other players totals are reset
- to the start of the clue. If a bankrupt is hit, only the money earned
- for the current clue is lost.
-
- When solving the solution, the wheel is not spun before each letter.
- The player who solves the solution is awarded a $1000 bonus.
-
- PUZZLE PRESENTATION DISPLAY
-
- This display is composed of 4 parts: the menu; the alphabet; the
- clues, and the players.
-
- THE MENU
-
- The menu identifies the actions that you can do during a puzzle.
- These can be selected by pressing the ALT key and at the same time as
- the first letter of the action or by function key. They can also be
- selected with a mouse by clinking on the initial letter (due to the
- close proximity to the alphabet section). The menu actions are:
-
- Quit F2 - Done, finished, the game terminates.
- Next F3 - Proceed to the next puzzle.
- Options F4 - Display options presentation menu to change settings.
- Puzzles F5 - Display puzzle file selection.
- Describe F6 - Displays the current puzzle description.
- Save F7 - Saves the progress in the current puzzle.
- Restore F8 - Restores the puzzle progress from a previous "save".
- Help F1 - Display the online help (based on current settings).
-
- THE ALPHABET
-
- The letters A through Z. The letters are displayed indicating 1 of 3
- states: it hasn't been guessed; it was a correct guess; or it was
- an incorrect guess. There are 2 sets of letters. The first is
- for the clues and the second for the solution. The set for the
- clues is reset with each clue whereas the set for the solution is
- reset between puzzles (only one or the other is shown at any given
- time). Select letters that you think are in the puzzle by either
- typing it on the keyboard or by clicking over the letter with the
- mouse. If sound is active, a tone will be sounded indicating the
- success or failure of the guess.
-
- If expert mode is active (see below) the vowels are not displayed
- until all the consonants have been identified.
-
- THE CLUES
-
- This section displays the four clues and the solution (the current
- puzzle file and puzzle number are also shown). Each puzzle
- begins by presenting the first clue. Select letters that you think
- comprise the clue as discussed above. When the clue is complete,
- you will be given the opportunity to complete the solution.
- The solution is completed just like the clues. However, if you
- guess a wrong letter, you will be returned to the next clue. This
- process repeats until either you have completed the solution (in
- Solution only mode) or until all clues are completed as well as the
- solution (in All clues mode).
-
- The puzzles in the puzzle file are presented in random order with
- no puzzle being repeated unless the puzzle file is reselected. If
- all puzzles in the puzzle file are completed, you will be informed
- to select another puzzle. (If you do not want to select another
- puzzle, press escape (ESC) to terminate the program.)
-
- THE PLAYERS
-
- This section displays each players statistics. The current player
- is highlighted and indicated by an asterisk (*) to the left of the
- name. Note, when starting a new puzzle, the player with the fewest
- puzzle solutions goes first.
-
- SKILL LEVELS
-
- There are 3 skill levels provided by the program: beginner; expert;
- and wizard. Expert and wizard can actually be combined producing
- an "expert wizard" class that only the most adventurous should try.
- Note, all players must play at the same skill level. The advanced
- skill levels should be selected after you are familiar with the
- puzzles is a given puzzle file.
-
- BEGINNER SKILL LEVEL
-
- Perhaps, I misnamed this level. It should probably called the
- normal skill level. I prefer this level (although expert isn't
- too bad).
-
- EXPERT SKILL LEVEL
-
- At this level the game is more difficult than beginner as follows:
- - Vowels are disabled until all of the consonants in the clue
- or solution have been guessed. Since every word must contain a
- vowel, the beginner can make some blind guesses not available to
- experts. (Hint: if you are stumped and want to guess a vowel, use
- options to switch to beginner, choose a vowel, then switch back
- to expert.)
-
- - A maximum of 60 seconds is allowed between guesses or a "miss"
- is counted.
-
- - Guessing a letter that you have previously guessed counts as a
- miss.
-
- WIZARD SKILL LEVEL
-
- At this level the game is more difficult than beginner as follows:
- - Clues and solution are not filled in with underscores,
- making it difficult to guess much in advance.
-
- - A wizard has only 30 seconds to make a guess or a miss is counted.
-
- - Re-specifying a previously guessed letter results in a miss.
-
- EXPERT WIZARD LEVEL
-
- At this level the features of both expert and wizard are combined:
- - Clues and solution are not filled in with underscores.
-
- - Vowels are disabled until all of the consonants in the clue
- or solution have been guessed.
-
- - Only 30 seconds to make a guess or a miss is counted.
-
- - Re-specifying a previously guessed letter results in a miss,
- AND the alphabet does not indicate previous selections.
-
- SAVING AND RESTORING
-
- You can save your current progress at any time so that you can
- return to the puzzle file later and not duplicate puzzles. When
- you request "save", you will be asked for a letter to suffix on to
- the saved file name. For example, if you are in the movies puzzle
- file and request save, the name MOVIES.SVD will be presented. If
- you press ENTER (or click a mouse button), this name will be used.
- However, if you press '1', your progress will be saved in MOVIES.SV1.
-
- Restoring is the opposite, the suffix you specify will be used to
- retrieve your progress. If you specify a suffix that doesn't exist,
- a beep will sound and the current progress unchanged.
- As of version 2, the player stats are also saved. On restore you
- will be asked if you want to restore them as well. If you do, press
- 'Y'. Note, if the puzzle was saved with a version prior to v2, the
- player stats can not be restored.
-
- If you want to change your mind after selecting save or restore,
- press ESC when prompted for suffix to return to the current puzzle.
-
- REGISTRATION
-
- This program is distributed as shareware. As a result, you are
- encouraged to register. The version of the program that you are
- using is fully functional. It will work with the distributed
- puzzles as well as puzzles that have been created by others.
- However, to encourage registration I have made available the
- following registration options:
-
- $10.00 - The thank you level. At this level, you are just
- acknowledging that you enjoy ACLUSL and that you
- support shareware.
-
- $12.50 - The Base registration level. You get the registered
- addition of ACLUSL at the most recent version level
- as well as 2 additional puzzle files usable only with
- the registered version.
-
- $15.00 - The Full registration level. You get the registered
- addition of ACLUSL at the most recent version level
- as well as 2 additional puzzle files usable only with
- the registered version. You also get the puzzle file
- generator. You can produce your own puzzles files
- and distribute them to your freinds and the world.
-
- All of the levels entitle you to technical support for ACLUSL
- if necessary, and notification of significant new versions.
-
- To register, simply print out the registration form enclosed.
-
- Please note, if you paid a fee to receive this evaluation copy,
- do not confuse this with registration. Distribution services
- provide shareware for a fee, registration with the author is
- still required.
-
- RE-DISTRIBUTION OF ACLUSL
-
- Feel free to give copies of this version of ACLUSL to your
- friends, family and co-workers. You may also upload it to
- public access bulletin boards as well. However, in all
- cases, the following restriction applies:
-
- The original distribution files must be sent "as is".
- No modifications of any kind may be made to the program,
- the documentation, the puzzle files, or the registration
- form. If the files are re-packaged using a utility such
- as PKZIP, only the original files may be included.
-
- ACLUSL may be distributed via shareware diskette services
- under the following restrictions:
-
- The distribution files must not be modified (as described above)
- with the following exceptions: 1) Files may be added which are
- standard distribution materials (such as problem reporting forms);
- 2) This documentation file may be augmented with distributor specific
- information as long as the original text file is unchanged and the
- additional information is clearly marked.
-
- Only "shipping & handling" fees may be charged. It must be clear
- to subscribers that fees do not represent registration.
-
- I must be notified of distribution (at the address supplied on
- the registration form) if a fee is being collected. A copy of
- your distribution newsletter is sufficient, you do not have to
- request permission in advance. The author reserves the right
- to request termination of distribution.
-
- COMMENTS AND SUGGESTIONS
-
- Please feel free to send me any comments regarding this program.
- If you have suggestions for improvements, additional features,
- puzzle areas, etc., contact me either by writing to the address
- on the registration form, or via CompuServe (70431,1055), or
- via Prodigy (SNXN77A).
-