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V9T9.DFL
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Text File
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1995-07-26
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7KB
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257 lines
# V9t9: the TI Emulator! v6.0 Configuration File
#
# This file is limited to 8k! (This file is now 6k.)
#
# Blank lines are ignored. Comments start with "#",";","!", or "["
# Descriptions within [ ] are completely arbitrary.
#
# Please see CONFIG.TXT for more options and more in-depth
# descriptions of the variables listed here.
############################################################################
[ Directories ]
# The paths below are where the emulator will look for emulated
# files-in-a-directory referenced with DSKx.xxxx
#
# Please customize these. There's no restriction to what they
# point to. (The ....\DISK default is simply a default.)
#
# These can be temporarily changed during execution with Ctrl+Shift+F9.
#
%001DSK1Path =
%001DSK2Path =
%001DSK3Path =
%001DSK4Path =
%001DSK5Path =
# This path tells where disk-on-a-disk images will be found.
#
%002DiskImagePath =
# This path is where ROM, GROM, and speech ROMs are to be found.
#
%003ROMSPath =
# This path is where module ROMs (only) are to be found.
#
%004ModulesPath =
# This path tells where demonstration files are located.
# (When running V9t9 with the /D option, an absolute path
# will override this variable.)
#
%012RecordedDemosPath =
# This path tells where speech patches are to be found.
# (1.5 meg digitized speech file is now obsolete)
#
%005DigitizedSpeechFilesPath =
[ Hardware Options ]
# These entries tell how to access your serial ports.
# (This is necessary for TRANSFER.TXT, among other things.)
#
# For an RS232 entry, give the port # (1-4) and the IRQ.
# For the PIO entry, give the port # (1-4).
#
# The PC defaults are shown commented-out. Uncomment or change
# them to fit your system. (See RS232.TXT.)
#
# When undefined, no RS232 or PIO accesses take place.
#
# Be sure none of the RS232 settings conflicts with your mouse!
#
#RS232/1 = 1,4
#RS232/2 = 2,3
#PIO/1 = 1
[ Disk Options ]
# These are the initial filenames for disks-on-a-disk
# DSK1, DSK2, and DSK3. (See DiskImagePath)
#
DiskImage1 = DISK0001.DSK
DiskImage2 = DISK0002.DSK
DiskImage3 = DISK0003.DSK
[ ROM Options ]
# These are alternate filenames for the ROM, GROM, and speech ROMs;
# by default they are TICPU.HEX, TIGPL.HEX, and TISPEECH.HEX,
# for users of TI Emulator! v4.0 or v5.01. V9t9 convention
# wants "994AROM.BIN", "994AGROM.BIN", and "SPCHROM.BIN".
%013CPUROMFilename =
%014GPLROMFileName =
%015SpeechROMFileName =
# The extension on module files. This used to be "HEX" in
# TI Emulator v4.0 and v5.01.
#
DefaultModuleExtension = BIN
[ Video Options ]
# This line gives the minimum delay between screen redraws
# in 1/60's of a second.
#
%006VideoUpdateSpeed =
# This line gives the maximum delay between screen updates
# in 1/60's of a second.
#
%007VideoUpdateMaxDelay =
# This option tells whether to emulate the 9918A's 5-sprites-on-a-line
# maskout "feature". It really slows things down.
#
%008Check5Sprites =
# This option tells whether sprite coincidences (CALL COINC(ALL,N) or VDP
# status register) should be checked. Note that ROM checks all other
# coincidences, and this slows things down.
#
CheckSpriteCoinc = TRUE
[ Execution Speed ]
# The next line represents a delay between instructions which
# can help to bring V9t9's speed down on fast computers.
#
DelayBetweenInstructions = 0
# The next line gives the speed in Hz of the VDP internal interrupt.
# It normally goes at 60 Hz.
#
TimerSpeed = 60
# This variable gives a list of patches to enable in the 99/4A ROM.
# By default, all are enabled except for keyboard ones.
#
%011ROMPatches =
[ LEDs ]
# The next line specifies whether to turn on the keyboard LEDs.
# If the emulator locks up upon startup, this should be changed to OFF.
#
SetKeyboardLED = On
# This option will flash a bar in the lower-lefthand corner
# when a files-in-a-directory "disk" is accessed.
#
ShowEmuDiskLED = On
# This option will flash an 'LED' when a disk-on-a-disk is accessed.
#
ShowDiskLed = On
# This option will flash a bar in the lower-left hand corner
# when the RS232 or PIO are accessed.
#
ShowRS232LED = On
[ Keyboard, Joystick, And Mouse ]
# This option, if set to 0, indicates positional mouse->joystick translation
# and if 1 indicates motional translation. See CONFIG.TXT.
#
MouseEmulationType = 1
# This option changes the TI ROM's delay after first receiving a keystroke.
# It is ineffective in changing the speed that a key repeats, however.
#
%009ROMKeyboardDelay =
# This option will slow down the keyboard on fast computers when
# the "+SlowDownKeyboard" patch is enabled in "Patches".
#
KeyboardDelay = 1
[ Sound ]
# This option is used to exclude sound devices from being used by the
# emulator. All but SBDMA can be turned on again within the emulator with
# Ctrl+F5.
#
PlaySound = +sbdma
# This variable specifies whether sound should be off upon starting
# the emulator. Ctrl+F4 changes.
#
Silence = False
# On slower computers this option tells how many bytes to cut off the
# end of the noise samples in order to better 'mesh' them when the
# driver repeats the sample.
#
%010NoiseSync =
# This setting specifies the volume of noise samples. The volume of
# noise and the FM (Adlib) voices are usually different (resulting in
# really loud noise). This value should be in the range 0 (loudest) to
# 128 (silence).
#
NoiseTop = 100
# This variable tells whether to use speech synthesis.
# On slower systems, speech will sound bad because it can't be
# generated fast enough.
#
UseLPCSpeech = On
[ Module List ]
# This line is set by MODULES.EXE. It is simply a list of indices into
# MODULES.INF which will be listed in the module selection list.
# 32 max entries in this list.
#
# Format: Modules=1,7,4,3,9,10,6
#
%016Modules =
# The number of the entry in Modules to automatically be the default
# in the module selection list.
# Note -- 1 means the first entry in the Modules list, NOT module #1 in
# MODULES.INF.
#
%016DefaultModule =
[ DSR (Device Service Routine) ROMs ]
# These entries specify the filenames (relative to ROMsPath) where
# DSR ROM images will be found.
# EmuDiskDSRFileName is for files-in-a-directory emulation,
# DiskDSRFileName is for disk-on-a-disk emulation,
# EmuRS232DSRFileName is for RS232 and PIO emulation.
# RealRS232DSRFileName is for RS232 emulation with the 99/4A DSR ROM.
#
EmuDiskDSRFileName = emudisk.bin
DiskDSRFileName = disk.bin
SharedDiskDSRFileName = bothdisk.bin
EmuRS232DSRFileName = emurs232.bin
RS232DSRFileName = rs232.bin
# This option tells which DSRs to load:
#
DSRCombo = emudisk,emurs232