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1990-11-19
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S h a r e G a m e s
Christopher G. Gunn
3174 Hawthorn Street
San Diego, CA 92104
(619) 283-0472
Dueling Dragons is distributed as shareware on an "I trust you" basis and is
not in any form to be considered public domain or free. Considerable effort
went into creating the program and I am retaining full protection under the
copyright laws. However, I also want you to be able to share my games with
your friends. So, please feel free to hand on as many copies as you would
like, as long as you include all of the original files.
If you are going to use Dragons for your personal enjoyment, whether you got
it from a distributor or a friend, please mail a check or money order to me at
the above address. The registration fee for Dragons is $10. I depend on your
registering to continue devoting full time to making fun to use programs that
don't require you to adapt to the program. I'd also like your comments and
suggestions. In exchange, I'll add your name to the list of those eligible for
updates, contests, and 24-hour technical support. If you wish, you may use
the registration form by typing PRINT DRAGONS.REG at the DOS prompt.
Like all of my games, Dueling Dragons is designed for full color with high
resolution EGA graphics and should run on most PC's and work alikes. If you
have any problems, let me know. If you have a CGA display, you might try
MaxMan. It will also give you a good chase.
Dueling Dragons is designed for two players. However, the computer creates a
pretty good opponent if you're playing without a friend. The object is to
wrap your dragon around the other dragon so it cannot move long enough to be
declared the winner. When both dragons get pinned, the dragon that can make
the last move will win. Like most of my games the <TAB> key will speed up the
action and the <SHIFT><TAB> combination will slow things down.
The cursor keys behave a little differently in Dueling Dragons. Each press of
the left cursor key will turn the dragon 1/4 turn to the left. Each press of
the right cursor key turns the dragon to the right. If you keep pressing the
same key, the dragon will turn in a circle. Be careful to avoid trapping
yourself with your own turns. The computer's red dragon is not very smart
yet. Sometimes it still gets confused and traps itself.
The score is based on how fast you can pin your opponent and how many moves
you can make after tangling up the other dragon. When a dragon can't complete
a move, you will hear a beeping sound. Sometimes it means the dragon's head
is turned completely around and is trying to travel into its own body.
You may copy the Dragons files into any directory on hard disk or another
floppy. The only requirement is that all of the files associated with the
program, except for its BAT file, must be in the same directory. You can
execute the program directly, with a batch file, or from ActMenu. If you put
Dragons on your hard disk, the BAT file may need changes for your system.
Good luck, and let me know if you enjoy Dragons. Your support for my programs
is sincerely appreciated.
Thanks,
Chris
P.S. Please retain the original files if you are
going to pass Dragons along.
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