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- 25 June 1995
-
- RayStorm v1.0
-
- Demoversion
- by
- Andreas Heumann
- and
- Mike Hesser
-
- INTRODUCTION
-
- This is the demoversion of a new raytracer called 'RayStrom'.
-
- RayStorm has been written to be as fast as possible, and use as less
- memory as possible. Thus we have implemented a octree algorithm, and
- optimized all calculations as much as we can.
-
- It has been developed on Amiga and also on PC, therefore there also
- exists a PC-Version.
-
- This demo version is limited to a resolution of 160x128, only 2
- lightsources and only 10 objects.
-
- The full version is unlimited.
-
- REQUIREMENTS
-
- You will need at least Kickstart 2.0 and a 68020 processor and a
- mathematical coprocessor (68881/882 or internal 68040/060 version).
-
- The faster the better :-).
-
- FEATURES
-
- - Fast. About 20% faster than Imagine.
-
- - ARexx-port. RayStorm can be used by all programs with the ARexx-port.
-
- - Imagine compatible. RayStorm is designed to be almost compatible to
- Imagine. It can load Imagine objects and use Imagine textures.
-
- - Octree algorithm used for rendering.
-
- - Antialiasing possibility.
-
- - Image can be saved as 24Bit IFF-ILBM file.
-
- - Two builtin fast textures: linear and checker.
-
- - Three builtin object types: sphere, plane and triangle.
-
- - Three light types: ambient, point and spot.
-
- REGISTER
-
- If you like RayStorm send me 20 DM or 15 US $ and a empty disk and you get
- the full version of RayStorm.
-
- AUTHORS
-
-
- Andreas Heumann
-
- E-mail: heumann@hugo.rz.fh-ulm.de
- S-mail: Heilmeyersteige 105
- 89075 Ulm
- Germany
-
-
- Mike Hesser
-
- E-mail: s_hesser@rzmain.rz.uni-ulm.de
- hessermi@pcpool1.informatik.uni-ulm.de
- S-mail: Heilmeyersteige 105
- 89075 Ulm
- Germany
-
-