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- Last words from main graphic artist
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- Due to lack of time and urgent coder's obligations (he'll be fighting
- against terrorism for a while), the demo of SILENCER that you have just
- seen has a lot of bugs and there are missing some basic things which we
- thought to include. It will all be fixed in the next demo which will be
- released in a couple of months. First of all, screen does not scroll when
- the character reaches edge of screen, so you'll always have to use CTRL key
- while cruising the stage. Some of the map objects are moved or expunged by
- main coder, so don't worry if parts of the table can be seen sticking out
- the wall or if you find the shadow on place it shouldn't be there. You have
- also noticed there is no sound, sound effects nor explosions. Ninety
- percent of graphics you see in this early demo will not be present in
- final version of the game (it's now present just to show some engine
- features). So, be patient. There will be everything in next demo.
- Till then, here are some final version features:
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- All sound and sound cards support through AHI
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- Rendered animations during the game and between the levels
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- Graphic cards support
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- PPC support
-
- In a meanwhile, the rest of the team and I will continue to work on graphic
- and sound because the major part of code is finished. Send all suggestions
- to main coder on: zeks@panet.bits.net or if it is urgent send it to me
- (coder won't check his mailbox so often for a while) on:
- nknight@tesla.rcub.bg.ac.yu
-
- I'd like to say thanks to Vojislav Ilic (Abyss) for hardware which made it
- possible to finish all graphics in a very short time and to Marko
- Mihailovic (Mikailo) for various help.
-
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- Night Knight 03.11.2000
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