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- #
- # Publications of particular interest to rayshade-hackers.
- #
- # Mostly snipped from the Ray Tracing Bibliography assembled by
- # Paul Heckbert and Eric Haines.
- #
- %A Robert L. Cook
- %A Thomas Porter
- %A Loren Carpenter
- %T Distributed Ray Tracing
- %J Computer Graphics
- (SIGGRAPH '84 Proceedings)
- %V 18
- %N 3
- %D July 1984
- %P 137-145
- %Z Monte Carlo distribution of rays to get
- gloss, translucency, penumbras, depth of field, motion blur
- %K probabilistic ray tracing, monte carlo, motion blur, stochastic sampling
-
- %A Robert L. Cook
- %T Stochastic Sampling in Computer Graphics
- %J ACM Transactions on Graphics
- %V 5
- %N 1
- %D Jan. 1986
- %P 51-72
-
- %A Akira Fujimoto
- %A Takayuki Tanaka
- %A Kansei Iwata
- %T ARTS: Accelerated Ray-Tracing System
- %J IEEE Computer Graphics and Applications
- %D Apr. 1986
- %P 16-26
- %K octree
-
- %A Andrew S. Glassner
- %A Jim Arvo
- %A Robert L. Cook
- %A Eric Haines
- %A Pat Hanrahan
- %A Paul Heckbert
- %A David B. Kirk
- %B An Introduction to Ray Tracing
- %I Academic Press
- %C London
- %D 1989
-
- %A Eric Haines
- %T A Proposal for Standard Graphics Environments
- %J IEEE Computer Graphics and Applications
- %V 7
- %N 11
- %D Nov. 1987
- %P 3-5
- %K benchmark
- %Z renderer benchmarking environments and how to obtain them
-
- %A Roy Hall
- %B Illumination and Color in Computer Generated Imagery
- %C New York
- %D 1989
- %I Springer-Verlag
-
- %A Timothy L. Kay
- %A James T. Kajiya
- %T Ray Tracing Complex Scenes
- %J Computer Graphics
- (SIGGRAPH '86 Proceedings)
- %V 20
- %N 4
- %D Aug. 1986
- %P 269-278
- %K bounding volume
-
- %A Roman Kuchkuda
- %T An Introduction to Ray Tracing
- %B Theoretical Foundations of Computer Graphics and CAD
- %E R.A. Earnshaw
- %I Springer-Verlag
- %C Berlin
- %D 1988
- %P 1039-1060
-
- %A J. P. Lewis
- %T Algorithms for Solid Noise Synthesis
- %J Computer Graphics
- (SIGGRAPH '89 Proceedings)
- %V 23
- %N 3
- %D August 1989
- %P 263-270
-
- %A Don P. Mitchell
- %T Generating Antialiased Images at Low Sampling Densities
- %J Computer Graphics
- (SIGGRAPH '87 Proceedings)
- %V 21
- %N 4
- %D July 1987
- %P 65-72
-
- %A F. Kenton Musgrave
- %A Craig E. Kolb
- %A Robert S. Mace
- %T The Synthesis and Rendering of Eroded Fractal Terrains
- %J Computer Graphics
- (SIGGRAPH '89 Proceedings)
- %V 23
- %N 3
- %D July 1989
- %P 41-50
- %Z info on efficiently ray tracing height fields
- %K fractal, height fields
-
- %A Ken Perlin
- %T An Image Synthesizer
- %J Computer Graphics
- (SIGGRAPH '85 Proceedings)
- %V 19
- %N 3
- %D July 1985
- %P 287-296
-
- %A David F. Rogers
- %B Procedural Elements for Computer Graphics
- %I McGraw-Hill
- %C New York
- %D 1985
- %Z the only book on image synthesis, good summary of ray tracing
-
- %A John M. Snyder
- %A Alan H. Barr
- %T Ray Tracing Complex Models Containing Surface Tessellations
- %J Computer Graphics
- (SIGGRAPH '87 Proceedings)
- %V 21
- %N 4
- %D July 1987
- %P 119-128
- %Z If you only read one paper before modifying rayshade, make it this one.
- %K parametric surface, tessellation, 3D grid
-
- %A Turner Whitted
- %T An Improved Illumination Model for Shaded Display
- %J CACM
- %V 23
- %N 6
- %D June 1980
- %P 343-349
- %Z the classic ray tracing paper
-