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Text File  |  2006-04-05  |  2KB  |  67 lines

  1. //http://shass.sakura.ne.jp/
  2. //öwîiæfì▐ôX
  3. //
  4.  
  5. //Åëè·ë╗è╓Éö
  6. function OnInit()
  7. {
  8.     //âQü[âÇÅεò±é╠É▌ÆΦ
  9.         ClearData();
  10.         ClearData();
  11.         SetData("index","float",0);
  12.         SetData("name","char","é¬é╫ü`é╢é╙éºéΩé╖é╞");
  13.         SetData("folder","char","forest");
  14.         SetData("tx","float",0);
  15.         SetData("ty","float",80);
  16.         SetData("x","float",192);
  17.         SetData("y","float",64);
  18.         SetData("z","float",3);
  19.         SetData("comment","char","ô∩ôxüÜüÜüÖüÖüÖ\nÅëÉSÄ╥îⁿé»âXâeü[âW");
  20.         SetData("visible","float",1);
  21.         SetGameData();
  22.  
  23.         SetData("index","float",1);
  24.         SetData("name","char","é═é┴é╡éπé▄éñé±é─é±");
  25.         SetData("folder","char","yama");
  26.         SetData("tx","float",0);
  27.         SetData("ty","float",0);
  28.         SetData("x","float",208);
  29.         SetData("y","float",136);
  30.         SetData("z","float",3);
  31.         SetData("comment","char","ô∩ôxüÜüÜüÜüÖüÖ\nïNòÜé╔é╞é±é╛âXâeü[âW");
  32.         SetData("visible","float",1);
  33.         SetGameData();
  34.  
  35.         ClearData();
  36.         SetData("index","float",2);
  37.         SetData("name","char","éΦü`é¡éΩéóé¡");
  38.         SetData("folder","char","lake");
  39.         SetData("tx","float",0);
  40.         SetData("ty","float",160);
  41.         SetData("x","float",100);
  42.         SetData("y","float",50);
  43.         SetData("z","float",3);
  44.         SetData("comment","char","ô∩ôxüÜüÜüÜüÜüÜ\nâeâNâjâJâïâXâeü[âW");
  45.         SetData("visible","float",1);
  46.         SetGameData();
  47.  
  48.         ClearData();
  49.         SetData("index","float",3);
  50.         SetData("name","char","é▓ü`éΘ");
  51.         SetData("folder","char","yama");
  52.         SetData("tx","float",80);
  53.         SetData("ty","float",0);
  54.         SetData("x","float",80);
  55.         SetData("y","float",128);
  56.         SetData("z","float",3);
  57.         SetData("goal","float",1);
  58.         SetData("comment","char","âpâôë«");
  59.         SetData("visible","float",1);
  60.         SetGameData();
  61.  
  62.     //LoadMidi
  63.     if(GetData("not_load_midi") <= 0){
  64.         LoadMidi("select\tamsi08.mid");
  65.     }
  66. }
  67.