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- +++++++++++++++++++++ POV COMMANDER (ver 1.3) ++++++++++++++++++++++++++++++
-
- NEW THIS VERSION :
- -Various minor bugs fixed.
- -The ability to choose your output path for the picture being traced
- by dragging a path from the file window, or choose one from a
- selection of defaults.
- -A view last output options for those times when there is an error
- when POV tried to parse your file. Very handy.
-
- This program is designed to make the use of the POV raytracing program
- easier. The documentation assumes that you have a basic knowledge of
- how either POV 1.0 or 2.0 works. POV Commander also allows you to assign
- other programs, 3D modellers, and ray-tracing utilities to User Configurable
- buttons - and the ability to run all of these and POV with a click of the
- mouse. There is even a built in on-screen file manager with a drag-and-drop
- style interface to make assigning of directories, files and user
- configurable buttons quick and easy! Advanced options include the ability
- to edit your POV text files, multiple traces of different POV files with
- one click of the mouse, the ability to save your favorite library paths,and a
- view include file option that allows you to see which files are being included in
- a graphical display. All POV options are assignable as easy as clicking your mouse!
-
-
- REQUIREMENTS : DOS 5.0 and a Microsoft compatible mouse. (And the POV
- Raytracing program, of course!)
-
- THIS PROGRAM IS SHAREWARE. YOU MAY USE THIS PROGRAM FOR A TRIAL PERIOD
- OF 30 DAYS, AFTER WHICH TIME YOU MUST REGISTER IT IF YOU INTEND TO
- CONTINUE USING IT. BY REGISTERING THIS PROGRAM, YOU WILL RECEIVE THE
- LATEST VERSION OF POV COMMANDER WITH ALL OF THE ADVANCED OPTIONS THAT
- WERE NOT INCLUDED IN THE SHAREWARE VERSION. YOU WILL ALSO BE GIVEN
- FUTURE UPGRADES OF VERSIONS 1.x of THE PROGRAM FREE. SEE "ORDER.DOC" FOR
- ORDERING INFORMATION. THE PRICE IS $10.
- THIS PROGRAM IS A WORKING COPY - ONLY A FEW OF THE ADVANCED FEATURES
- ARE DISABLED IN THE SHAREWARE VERSION.
-
- THE AUTHOR RESERVES ALL RIGHTS TO THIS PROGRAM. THE AUTHOR DOES NOT
- WARRANT THIS PROGRAM'S FITNESS OR SUITABILITY FOR ANY PURPOSE. ALL
- USERS SHOULD USE IT AT THEIR OWN RISK. THE ONLY THING THAT IS GUARANTEED
- IS THAT IT WILL TAKE UP A LITTLE HARD DRIVE SPACE.
-
- The author will make a reasonable effort to correct problems and software
- bugs relating to documented features of the program for registered users.
- The author intends to make continuing improvements to the program. To this
- end, comments and suggestions are welcomed. (Even from non-registered users.)
-
- Users may contact the author, Matthew O. Alvey on America Online under
- user name NIHIL777, or in writing at:
-
- 3436 Kendale Dr.
- Ft. Wayne, IN. 46835
-
- or over Internet at address: NIHIL777@AOL.COM
-
- *************************************************************************
- 1.0 THE POV COMMANDER ENVIRONMENT
-
- **IMPORTANT!!** The first time you start POV COMMANDER change to the directory
- that contains POV COMMANDER and type "START". Otherwise the program
- will not function properly. Always use 'START' each time you run the program.
- You must also know in advance where the POV raytracing program is on your hard drive.
-
- The POV Commander environment is based on a point-and-click concept.
- It is completely mouse driven. All options are chosen by left clicking on them.
- Some items are even assigned by clicking and dragging, so that there is a minimal
- amount of keyboard use.
-
- The left side of the screen is devoted to the File Commander. This lets
- you browse through your drives and find files with the ease of the mouse.
- From here you will drag-and-drop the files and directories you want, as
- well as assign your user configurable buttons.
- At the bottom of the file window are eight buttons that allow you to
- save, load, run POV ect.
- There is also a file mask selector, accessed by clicking on the line that
- displays the current directory.
-
- The right half of the screen contains all of your POV options. These are
- all set with the click of the mouse. The bottom right half of the screen
- contains more large buttons to view the include chain, trace multiple POV
- files, and four other buttons which you can assign to run any other
- programs you want (3d modellers, ect.).
-
- There is a menu bar at the top of the screen, and a status line bar at the
- bottom of the screen. Keep an eye on the Status bar, as it will let you
- know what you can do in any given situation.
-
- 1.1 DEF Files
-
- POV Commander works with .DEF files. These files contain all of the
- POV options that you set - anti-aliasing values, include directories, ect.
- This is the file that POV will use to trace your picture. All your work
- will be saved in a file with an extension of .DEF. POV COMMANDER
- automatically loads the last .DEF file you used in your last POV COMMANDER
- session.
-
- **************************************************************************
- 2.0 THE MENUS
- **************************************************************************
-
- 2.1 The FILE menu.
-
- NEW The new option resets all of the POV options to their defaults,
- if you were previously working on a file, you are first asked
- if you want to save it.
-
- LOAD This option loads the currently highlighted DEF file in the File
- Commander area. If no DEF file is highlighted, this command is
- ignored. See the File Commander section for an easier way of
- loading DEF files. This option is only here for menu-heads.
-
- SAVE This option will save the currently loaded DEF file to the POV
- directory. This is where it needs to be for POV to use it.
-
- SAVE AS This allows you to save the current DEF file under a new name.
-
- EXIT This option allows you to exit the POV COMMANDER back to DOS.
-
- LAST 5 DEF FILES WORKED ON.
- Under the EXIT option will be listed the last 5 DEF files that
- you have worked on. This is a quick-load option for files that
- you work on often. Just click on the name and the file will be
- loaded!
-
-
- 2.2 The OPTIONS menu
-
- RUN POV This option saves your current DEF file if it needs saving and
- runs POV using that file as its definition. When POV is finished
- you will return to the COMMANDER.
-
- EDIT This allows you to see your POV file as text and edit it.
- Files other than your currently selected .POV file may be viewed
- by double-clicking on them in the File Commander window.
- **REGISTERED VERSION ONLY**
-
- VIEW INCLUDE CHAIN This allows you to view graphically the other files
- that are being included in your POV file. Any files that cannot
- be found in the paths listed in your Library Paths are marked
- as such.
-
- BATCH RUNNER This brings up a window which allows you to trace more than
- one POV file at a time in succession. While this window is up, the
- File Commander is still active, so that you can drag and drop up
- to 50 .DEF files to be traced in a row. If you don't like the order
- that you have put the .DEF files in, just drag and drop the out of
- place files to whichever of the 50 positions you want it to be at.
- Unwanted files can be deleted by double-clicking on them. To start
- completely fresh, hit the clear button. When you are ready to trace
- all of the .DEF files you have listed, hit the RUN POV button. Be
- sure that you have the 'Abort with a keypress' option turned on for
- each of those .DEF files, otherwise you will be tracing pictures for
- a long time with no way to abort them! (Except mabey ctrl-C, I haven't
- tried.)
- **THE RUN POV BUTTON IN THE BATCH FILE RUNNER WORKS IN THE REGISTERED
- VERSION ONLY**
-
- HEIGHT & WIDTH This pop-up window contains many height and width values
- that you may choose by clicking on them with the left mouse
- button. If you have an odd size that you use frequently, you can
- enter up to three of these, by clicking in the box and entering
- your custom height and width values. The change start and end values
- checkbox will automatically update the start row, start column, ect.
- values after you hit O.K., if you have these items turned on.
-
- PALLET TYPE This allows you to choose the appropriate pallet type for your
- video card.
-
- BUFFER SIZE This allows you to enter how you want POV to write its image file
- to disk. You can set it to write after each line is rendered, or set it
- to write after so many Kilobytes. As with many of these options, see
- the POV documentation.
-
- OUTPUT FILE NAME This allows you to choose what file format POV uses
- when writing image files to disk.
-
- OUTPUT FILE PATH This is where you can choose one of the default paths for
- you output picture. You can also assign an output file path by dragging one
- from the file window and dropping it in the file output path display box, right
- below your output file name on the main screen.
-
- NUMBER OF SYMBOLS This allows you to change the number of symbols value
- that POV uses when reading POV files. Large POV files may need a high
- value here. See POV Documentation.
-
- CHANGE POV VERSION This option toggles the screen between options from
- POV version 1.0 and 2.0. The options from ver. 2.0 that aren't
- available in 1.0 will be grayed out.
-
- VIEW LAST OUTPUT This option will flip you back to dos to see what happened with
- POV, if there was an error. When you are finished, hit a key to return.
-
-
- 2.3 The CONFIG Menu
-
- PROGRAM LOCATIONS This brings up a window that allows you to enter or
- change the locations you have assigned for POVRAY.EXE and
- POVCOMM.EXE.
-
- SAVE CONFIGURATION This allows you to save any changes you have made
- to the POV COMMANDER configuration, which includes: custom heights,
- program locations, user configurable buttons, custom colors, all the
- files you have assigned in the batch runner, and the POV version you
- are using. You will be prompted before exiting the program if the config
- needs saving
-
- POV VERSION This allows you to set up POV Commander to use the appropriate
- version of POV. Choose 1.0 if you are using POV version 1.0, and 2.0
- for POV version 2.0. This option is automatically set to 2.0, unless
- you change it at some point.
-
- SAVE LIBRARY PATHS This option allows you to save you current library paths *NEW*
- in a file for quick loading later. All files are saved with a *.PTH
- in the same directory where POV Commander is. You can click on O.K.
- to save under the current *.PTH name listed, or enter a new name.
-
- LOAD LIBRARY PATHS This option aloows you to load the currently highlighted *NEW*
- file in the File Commander with a .PTH extension. An easier way is
- to drag a .PTH file onto the Library Paths display box in the middle
- bottom of the screen.
-
- COLORS This allows you to change the colors as they appear in POV COMMANDER.
- Some combinations can be quite loud (and hurt your eyes!).
-
-
-
- **************************************************************************
- 3.0 THE FILE COMMANDER
-
- 3.1 Changing directories and drives
-
- All files and directories are displayed within the File Commander Window.
- Directories are shown enclosed in <> signs. To change to that directory
- DOUBLE CLICK on the directory name. The symbol <.\> will take you back to
- the root of the current drive, and <..\> will take you back one directory
- in the current drive. These symbols will always be the first two listed in
- the File Commander window. (Unless you are in the root drive.
- To change to a new drive, simply click on the drive letter, A:, B:, ect.,
- located at the top of the file commander.
-
- To change which files are seen, click on the bar near the top of the File
- Commander that contains the path name. A popup window will appear that will
- allow you to choose a pre-defined file mask, or to enter one of your own.
- You may use any normal DOS wildcards. i.e. if you enter *.INC, only files
- with a .INC extion will be shown from then on in the File Commander window.
-
- To highlight a file, click on it with the left mouse button. To load a
- DEF file, click and hold it until the cursor changes to a hand. Drag it
- down to the bottom left hand corner of the status bar and release it on
- top of the old DEF file name displayed there. This is the quick way to
- load a DEF file.
- The same method is used when assigning directories to library paths and
- assigning programs to the user configurable buttons. (see later)
-
- The Buttons across the bottom of the file commander work much the same
- as their menu counterparts, except for the help button.
- This button changes the mouse cursor into a question mark. You may then
- click on any item and receive help on it. Only information about the item
- as it relates to POV Commander is given. For information on a direct POV
- topic, see you POV documentation.
-
-
- **************************************************************************
- 4.0 POV OPTIONS AND USER BUTTONS - right half of screen
-
- 4.1 POV OPTIONS
-
- POV VERSION this area shows which version of POV the commander is set up for.
- See menu section.
-
- HEIGHT Click here to enter a new height value.
- WIDTH Click here to enter a new width value.
-
- DISPLAY TYPE Click the checkbox to see the picture as it is being
- rendered, and click within the display box to choose your
- display card from the list presented.
- STATISTIC DISPLAY Click this checkbox if you wish to see only the
- statistics of your picture as it is being rendered.
-
- ABORT WITH KEYPRESS Allows you to abort the rendering image at any time.
- (You might as well keep this turned on at all times, especially if
- you are doing many POV files at once. Its the only easy way to get
- out of a render, once its started!)
-
- CONTINUE ABORTED IMAGE Allows you to continue an aborted render.
-
- PAUSE AFTER TRACE This will pause POV after it is finished tracing a
- picture to allow you to see it until a key is pressed.
-
- CLOCK VALUE Click the check box and enter the clock value for the
- current trace when doing animation scenes.
-
- INPUT FILE NAME This box displays the POV file name that will be traced.
- To assign a file to this box, just find it in the File Commander
- window, click and drag it to the Input File Name Box. Drag and
- drop - its that simple!
-
- OUTPUT FILE NAME Click the checkbox if you want your image saved to a
- file, and enter a file name in the box.
-
- OUTPUT FILE PATH Drag a directory from the file window to assign a path
- here, or click in this box to bring up a window where you can choose
- various default paths.
-
- RENDER QUALITY This allows you to choose the quality of render you want.
- Valid values are from 1 to 9.
-
- ANTI-ALIASING Click the checkbox and enter the values for these options
- NUMBER OF RAYS if desired.
- JITTER
-
- BOUNDING SLABS Enter the minimum number of objects needed before boundings
- are used.
-
- START LINE These values are used for tracing only a portion of the image.
- END LINE
- or
- START ROW
- END ROW
- START COLUMN
- END COLUMN
-
- LIBRARY PATHS These are assigned by dragging and dropping the desired
- path names from the File Commander to any on of the Library Path
- positions. You may delete an undesired library path by double
- clicking on it.
-
- VIEW INCLUDE CHAIN BUTTON See section 2.2.
-
- POV BATCH RUNNER See section 2.2.
-
- USER CONFIGURABLE BUTTONS These buttons can be assigned to run any program
- on your hard drive. Simply find the program you want to run in
- the file commander, and drag it with the mouse to one of the
- user configurable buttons, and release your mouse button. A window
- will appear that will allow you to enter a title for the button, and any
- command line parameters that the program may need. If you include the
- symbol @POV anywhere in the command line box, the current POV file name
- that is on-screen will be substituted whenever you run this program. This
- is useful for POV utilities that require a POV file in its command line
- arguments.
- These buttons can be edited at any time by double clicking on them. The
- Clear option in the displayed window will erase whatever you have assigned
- to that button.
- These buttons are useful for running 3D Modellers and the like
- directly from POV Commander. Once a button is assigned and given a new title,
- just click on it, and the program will be run. When the program is finished
- running, you will be returned to POV Commander!
- **NOTE** Any time that POV Commander runs another program or runs POV itself,
- no memory is used, because instead of using a TSR to track those programs, POV
- Commander uses recursive batch files. That is why it is important to start
- POV Commander with 'START.BAT'.
-
-
- Special Thanx to BETA testers Chris Dhoerman, Jim Babcock, and Timothy Bearmen!
-
- Compiled with Borland Turbo C++ for DOS 3.0.
-
-
- THELEMA - AGAPE - 93!
-
-