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- IconEDIT
- ver. 1.0
- Copyright 1993, EFD Systems
- All Rights Reserved
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- ─────────────────────────────────────────────────────────────────────────────
- T A B L E of C O N T E N T S
-
-
- Description ----------------------------------------------------------- 3
-
- Installation and Startup ---------------------------------------------- 4
-
- Building Menus -------------------------------------------------------- 5
-
- Editing and Copying Icons --------------------------------------------- 6
-
- Command Buttons ------------------------------------------------------- 8
-
- How-To ---------------------------------------------------------------- 9
-
- Mail Order ------------------------------------------------------------ 11
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- Maintenance Log ------------------------------------------------------- 12
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- ───────────────────────────────────────────────────────────────────────────────
- Description
-
- IconEDIT is the graphical setup and maintenace utility for IconDOS. IconEDIT is
- used to build and edit icon menu files containing up to 32767 icons. With
- IconEDIT you can draw your own icons from scratch or you can copy and modify
- existing icons. At the same time, you can edit an icon's title and attach a DOS
- command string to the icon.
-
- IconEDIT is almost totally mouse driven; therefore, a MicroSoft compatible mouse
- is required. If a mouse driver is not present at startup, IconEDIT will abort
- with a short message. IconEDIT also requires a VGA monitor (EGA will not work).
- This condition is also checked at startup.
-
- IconDOS icons are always 32 by 32 pixels. Wallpaper is also a 32 by 32 pixel
- graphic that is placed into a special file, PAPER.ICN, for display as a
- repeating backdrop pattern. Therefore, IconEDIT does not make a distinction
- between icons and wallpaper and will edit either. During editing, IconEDIT
- displays a normal and an expanded view of the icon. Drawing with the mouse
- always takes place in the expanded view.
-
-
-
-
- ───────────────────────────────────────────────────────────────────────────────
- Installation and Startup
-
- Installation is very easy. Simply make a new directory and copy all of the
- IconDOS files to it. If you insist, a batch file called INSTALL.BAT has been
- provided which will do this for you. Change to the drive and directory where
- the IconDOS files are located and type:
-
- INSTALL path Example: INSTALL C:\MENU
-
- To start IconEDIT, type:
-
- ICONEDIT iconfile [buffile]
-
- "iconfile" is the name of the file that you wish to edit. The file will be
- created if it does not exist. "buffile" is the name of an optional
- cut/copy/paste buffer file. If "buffile" is not specified, IconEDIT will create
- and use a file called ICON.TMP. The "buffile" is the key to copying and moving
- icons between files.
-
- NOTE: The buffer file grows in size with each CUT or COPY command. ICON.TMP is
- never deleted or overwritten, only added to. You may wish to delete this file
- from time to time to prevent it from becoming excessive in size.
-
- ───────────────────────────────────────────────────────────────────────────────
- Building Menus
-
- An icon menu file can be built by hand drawing icons using IconEDIT; however, it
- is easier and faster to copy icons from the provided library of over 100 icons
- whenever possible. Specific instructions for copying icons using IconEDIT are
- provided in the following section. After icons have been drawn or copied, use
- IconEDIT to add icon titles and command strings. Due to the command string size
- limit of 14 characters, imposed by the IBM keyboard buffer, the command string
- is normally used to call a batch file and pass parameters. The batch file
- actually contains the list of DOS commands needed to carry out specific icon
- actions. A single batch file file can contain multiple sets of commands, one
- set for each icon in a menu. An icon specific parameter can be passed and used
- by the batch file to select the proper command set. RUN.BAT is a fully
- commented batch file which illustrates this technique. This file can be
- modified for your own needs as desired. The batch file is also used to make the
- menu system re-entrant by returning control to IconDOS after a command list has
- been executed. Comments in RUN.BAT also illustrate this.
-
- The batch file containing the DOS command sets should be located somewhere
- inside your DOS path. This will allow IconDOS to work from any directory.
- IconDOS is not required to be inside the DOS path but the full directory path
- must be used for both IconDOS and menu files like this:
- C:\MENU\ICONDOS C:\MENU\DEMO
- ───────────────────────────────────────────────────────────────────────────────
- Editing and Copying Icons
-
- As noted earlier, IconDOS is mostly mouse driven. Notes on-screen explain how
- CTRL and ALT keys will modify certain mouse actions; otherwise, the keyboard is
- only used to enter and edit icon titles and command strings.
-
- All drawing takes place in the expanded view of the icon. Individual pixels are
- painted by clicking inside a pixel box. Lines can be drawn by holding down a
- mouse button and moving the cursor. A wide brush (3 X 3 pixels) is available
- for filling in larger regions by holding down the ALT key while drawing.
-
- The left and right mouse buttons can be assigned drawing colors by clicking on
- the color bar. To erase instead of draw, simply assign the background color to
- one of the buttons and draw over the area to be erased.
-
- Note that you must explicitedly store your artwork to disk by clicking either
- the SAVE or APPEND command buttons; otherwise, your work will be lost when you
- leave IconEDIT or move to the next icon.
-
- To edit an icon's title or command string, click inside the labeled edit box.
- The mouse is disabled until editing is terminated by ENTER or ESC. The box
- editor provides Insert and Overstrike modes toggled with INSERT. Alt-C will
- clear the box, Alt-R will restore. Home and End move to the box start/end.
- ───────────────────────────────────────────────────────────────────────────────
- Editing and Copying Icons (cont'd)
-
- When building a menu, it is generally preferable to copy an icon from the
- provided library, ICON.LBR, instead of drawing your own icon from scratch.
-
- To copy icons between files, start IconEDIT in the following manner:
-
- ICONEDIT fromfile tofile
-
- For example, to copy an icon from ICON.LBR to MYMENU.MNU, start IconEDIT with:
-
- ICONEDIT ICON.LBR MYMENU.MNU
-
- Step through ICON.LBR until you find the desired icon. Note that Ctrl and Alt
- keys can be used with the NEXT and PREVIOUS command buttons to jump more rapidly
- through the file. Once the icon is found, click COPY. A copy of the icon will
- be placed in MYMENU.MNU. DO NOT use CUT unless you wish to actually remove
- the icon from ICON.LBR as it is being placed into MYMENU.MNU.
-
- IconDOS can be used to view the icon library and select icons to be copied.
- Simply type ICONDOS ICON.LBR. Icons are displayed in succession by row, 56 per
- page. Noting the numbers of your selected icons makes it easier to find and
- copy them later with IconEDIT.
- ───────────────────────────────────────────────────────────────────────────────
- Command Buttons
-
- PREVIOUS - Move to the previous icon in the file. Hold the Alt key to move in
- steps of 5 icons. Hold the Ctrl key to move to the start of the file. The
- current icon number and the total icon count are shown at the upper right.
- NEXT - Move to the next icon in the file. Alt key moves by 5. Ctrl key moves
- to the end of the file. When moving, the user is prompted to save the
- current icon if it has been modified.
- CLEAR - Clears the icon to the color of the mouse click button. For example, to
- clear the icon to solid red, assign red to one of the mouse buttons by
- clicking on the color bar and then click CLEAR with the red button.
- CUT - Removes the current icon from the file and places it in the buffer file.
- The last icon in the file is moved to fill the current position, the total
- icon count is reduced by 1 and the file is truncated.
- COPY - Copies the current icon to the buffer. The current file is unchanged.
- PASTE - Copy the next icon from the buffer file and overwrite the current icon
- display. Only the screen display is overwritten, SAVE or APPEND must be used
- to overwrite the icon on disk. PASTE starts at the end of the buffer file
- and progresses backward with each use in a Last-In-First-Out (LIFO) manner.
- APPEND - Adds the currently displayed icon to the end of the file. Increases the
- total icon count by 1.
- SAVE - Overwrites the current disk icon number with the displayed icon.
- Exit - The window button in the extreme upper left of the screen exits IconEDIT.
- ───────────────────────────────────────────────────────────────────────────────
- How-To
-
- - Add a new icon to a file?
-
- Click the APPEND command button. A copy of the current icon will be appended to
- the end of the file where it can be safely modified or re-drawn as needed.
- Alternately, you can modify any icon in place and then click APPEND.
-
- - View all of the icons in a file?
-
- Start IconDOS and specify the file. For example, ICONDOS ICON.LBR, will display
- all of the icons from the provided icon library in succession by row with 56
- icons per page.
-
- - Setup a submenu?
-
- Assign a submenu file name to an icon in place of a DOS command string. IconDOS
- will load the submenu file when the icon is clicked. You may want to provide an
- icon in the submenu which re-loads the previous menu. See DEMO.MNU and
- SUBDEMO.MNU for an example. All menus and submenus should always be maintained
- in the same directory; otherwise, IconDOS may have trouble locating the needed
- files.
-
- ───────────────────────────────────────────────────────────────────────────────
- How-To (cont'd)
-
- - Move icons within a file?
-
- Delete the default buffer file, ICON.TMP. Edit the file using the default
- buffer, i.e. don't specify a buffer file. COPY all of the icons to be moved.
- Use PASTE and SAVE to place the icons in new positions.
-
- - Move icons between files?
-
- The most direct way is to edit the file to be copied FROM while using the file
- to be copied TO as the cut/copy/paste buffer. Alternately, icons copied from
- any file into the default buffer can be pasted into any subsequent file also
- being edited with the default buffer since the default buffer is never deleted
- or overwritten, only added to.
-
- - Always use the same wallpaper?
-
- Make a library backup copy of PAPER.ICN by typing: COPY PAPER.ICN PAPER.LBR
- Edit PAPER.ICN using IconEDIT and delete everything except the one wallpaper
- that you wish to use. PAPER.ICN, as supplied, contains 20 different
- wallpapers. IconDOS selects wallpaper at random from whatever is available in
- this file at startup. If only 1 is available, it will always be used.
- ───────────────────────────────────────────────────────────────────────────────
- Mail Order
-
- To use this software beyond the trial period requires the purchase of a license.
- A license can only be purchased by direct mail order from the author (just like
- in the old days with the Sears catalog). See ORDER.FRM or send a check or money
- order for $25 US to:
- EFD Systems
- 304 Smokerise Circle SE
- Marietta, GA 30067 CIS:72627,3026
-
- As a minimum, licensed users will receive the following:
-
- - The lastest licensed version of IconDOS.
-
- - A library of at least 200 additional high quality icons and new wallpaper.
-
- - A utility to display 16 color PCX files and capture icons from the screen.
- Provides an indirect but workable path to convert Window's icons to IconDOS.
- The icon library was converted from public domain Windows icons in this way.
-
- - Information on upgrades and new utilities not offered as shareware.
- Registered users can upgrade to any later version for a $5 S & H fee.
-
- ───────────────────────────────────────────────────────────────────────────────
- Maintenance Log
-
- 1.0 - 1/8/93 (the King's birthday) Original release.
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