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- TIERRA UPDATE:
- (Source release, abstract, publications, lectures, new results)
-
- This message contains:
-
- 1) Announcement of release of Tierra source code
- 2) Abstract describing Tierra
- 3) List of related publications and upcoming lectures
- 4) Some interesting new and unpublished results
-
- 1) Announcement of release of Tierra source code
-
- The complete source code for the Tierra simulator is
- available by anonymous ftp at:
-
- tierra.slhs.udel.edu [128.175.41.34] and
- life.slhs.udel.edu [128.175.41.33]
-
- in the directory /tierra.
-
- to get it, ftp to tierra or life, log in as user "anonymous" and give your
- real name (eg. tom@udel.edu) as a password.
-
- then give the command `cd tierra', to get a list of files type `dir'.
-
- you will see the following files:
-
- README.T1 A detailed description of tierra and how to use it.
- README.T2 in two parts
- Part01 the source code in shar format
- ... in seven parts
- Part07
- announce this announcement
- tierra1.tex Parts 1 & 2 of a manuscript describing Tierra,
- tierra2.tex in LaTeX format.
-
- The shar files contain the README files, so if you want the source code,
- you don't need to copy README separately. To unpack the shar files, use
- `unshar', or `sh'.
-
- The version released includes significant contributions from
- Tom Uffner, Dan Pirone and Marc Cygnus. The software remains copyrighted
- ("all rights reserved"), and is not being placed in the public domain.
- However, it will be made available free of charge and may be freely
- distributed. The intent is that it not be used for profit making activities
- unless some royalty arrangement is entered into with the authors.
-
- A DOS version of the Tierra software with a decent frontend will be ready
- for sale ($70) by November.
-
- 2) Abstract describing Tierra
-
- **** BEGIN ABSTRACT ****
-
- Synthetic organisms have been created based on a computer metaphor of
- organic life in which CPU time is the ``energy'' resource and memory is
- the ``material'' resource. Memory is organized into informational
- patterns that exploit CPU time for self-replication. Mutation generates
- new forms, and evolution proceeds by natural selection as different
- genotypes compete for CPU time and memory space.
-
- Observation of nature shows that evolution by natural selection is
- capable of both optimization and creativity. Artificial models of evolution
- have demonstrated the optimizing ability of evolution, as exemplified by
- the field of genetic algorithms. The creative aspects of evolution have been
- more elusive to model. The difficulty derives in part from a tendency of
- models to specify the meaning of the ``genome'' of the evolving entities,
- precluding new meanings from emerging. I will present a natural model of
- evolution demonstrating both optimization and creativity, in which the
- genome consists of sequences of executable machine code.
-
- From a single rudimentary ancestral ``creature'',
- very quickly there evolve parasites, which are not able to replicate in
- isolation because they lack a large portion of the genome. However, these
- parasites search for the missing information, and if they locate it in a
- nearby creature, parasitize the information from the neighboring genome,
- thereby effecting their own replication.
-
- In some runs, hosts evolve immunity to attack by parasites.
- When immune hosts appear, they often increase in frequency, devastating the
- parasite populations. In some runs where the community comes to be
- dominated by immune hosts, parasites evolve that are resistant to immunity.
-
- Hosts sometimes evolve a response to parasites that goes beyond immunity,
- to actual (facultative) hyper-parasitism. The hyper-parasite deceives the
- parasite causing the parasite to devote its energetic resources to replication
- of the hyper-parastie genome. This drives the parasites to extinction.
-
- Evolving in the absence of parasites, hyper-parasites completely dominate
- the community, resulting in a relatively uniform community characterize by
- a high degree of relationship between individuals. Under these circumstances,
- sociality evolves, in the form of creatures which can only replicate in
- aggregations.
-
- The cooperative behavior of the social hyper-parasites makes them vulnerable
- to a new class of parasites. These cheaters, hyper-hyper-parasites, insert
- themselves between cooperating social individuals, deceiving the social
- creatures, causing them to replicate the genomes of the cheaters.
-
- The only genetic change imposed on the simulator is
- random bit flips in the machine code of the creatures. However, it turns
- out that parasites are very sloppy replicators. They cause significant
- recombination and rearrangement of the genomes. This spontaneous sexuality
- is a powerful force for evolutionary change in the system.
-
- One of the most interesting aspects of this instance of life is
- that the bulk of the evolution is based on adaptation to the biotic
- environment rather than the physical environment. It is co-evolution
- that drives the system.
-
- **** END ABSTRACT ****
-
- 3) List of related publications and upcoming lectures
-
- The recent publicity about my work (Technology Review, April 1991;
- Science News, August 10, 1991; New York Times, August 27, 1991; Computerworld
- September 30, 1991) has generated a lot of interest. I wanted to list the
- relevant publications, and also the upcoming seminars.
-
- Ray, T. S. 1991. ``Is it alive, or is it GA?''
- Proceedings of the 1991 International Conference on Genetic Algorithms,
- Eds. Belew, R. K., and L. B. Booker, San Mateo, CA: Morgan Kaufmann, 527--534.
-
- Ray, T. S. 1991. ``An approach to the synthesis of life.''
- Artificial Life II, Santa Fe Institute Studies in the Sciences of
- Complexity, vol. XI, Eds. C. Langton, C. Taylor, J. D. Farmer, & S. Rasmussen,
- Redwood City, CA: Addison-Wesley, 371--408.
-
- Ray, T. S. 1991. ``Population dynamics of digital organisms.''
- Artificial Life II Video Proceedings, Ed. C. G. Langton,
- Redwood City, CA: Addison Wesley.
-
- Ray, T. S. 1991. ``Evolution and optimization of digital organisms.''
- Scientific Excellence in Supercomputing: The IBM 1990 Contest Prize Papers,
- Eds. Keith R. Billingsley, Ed Derohanes, Hilton Brown, III.
- Athens, GA, 30602, The Baldwin Press, The University of Georgia.
- Publication date: December 1991.
-
- I will be at the Santa Fe Institute Feb. 1 thru Aug. 31, 1992.
- This work will also be presented in the following upcoming seminars:
-
- University of Maryland, Zoology, October 29, 1991
- University of Kentucky, Lexington, Biology, October 31, 1991
- University of Delaware, Entomology, November 5, 1991
- Stony Brook, Department of Ecology and Evolution, November 6, 1991
- Drexel University, Electrical Engineering, November 8, 1991
- The University of the Arts, Philadelphia, Design in Cyberspace lectures,
- November 12, 1991
- IBM, T. J. Watson Research Center, Yorktown Heights, NY, November 13, 1991
- Thinking Machines Corp., Cambridge, November 14, 1991
- Digital Equipment Corp., Hudson, MA, November 15, 1991
- American Society of Information Science, New Jersey, November 19, 1991
- Texas Instruments, Dallas, November 21, 1991
- Harvard University, Biology (Lewontin's lab), December 2, 1991
- Boston University, Computational Sciences Center, December 3, 1991
- MIT Nanotechnology Study Group, December 3, 1991
- University of Massachusetts Boston, Biology, December 5, 1991
- Yale University, Biology, December 6, 1991
- University of Arizona, Ecology & Evolutionary Biology, March 10, 1992
- Cornell University, Mathematical Sciences Institute, CA Workshop, May 1992
- Gordon Conference on Theoretical Biology, New Hampshire, June 8--12, 1992
-
- 4) Some interesting new and unpublished results
-
- Below is a report of an interesting result that is not described in
- any of the publications listed above:
-
- A COMPLEX ADAPTATION
-
- The adaptation described below is a classic example of intricate design in
- evolution. One wonders how it could have arisen through random bit flips,
- as every component of the code must be in place in order for the algorithm
- to function. Yet the code includes a classic mix of apparent intelligent
- design, and the chaotic hand of evolution. The optimization technique is a
- very clever one invented by humans, yet it is implemented in a mixed up but
- functional style that no human would use (unless perhaps very intoxicated).
-
- The arms race described in the manuscripts took place over a period of
- a billion instructions executed by the system. Another run was allowed to
- continue for fifteen billion instructions, but was not examined in detail.
- A creature present at the end of the run was examined and found to have
- evolved an intricate adaptation. The adaptation is an optimization technique
- known as ``unrolling the loop''.
-
- The central loop of the copy procedure performs the following operations:
- 1) copies an instruction from the mother to the daughter, 2) decrements the
- cx register which initially contains the size of the parent genome, 3) tests
- to see if cx is equal to zero, if so it exits the loop, if not it remains
- in the loop, 4) increments the ax register which contains the address in the
- daughter where the next instruction will be copied to, 5) increments the
- bx register which contains the address in the mother where the next instruction
- will be copied from, 6) jumps back to the top of the loop.
-
- The work of the loop is contained in steps 1, 2, 4 and 5. Steps 3 and 6 are
- overhead. The efficiency of the loop can be increased by duplicating the
- work steps within the loop, thereby saving on overhead. The creature from
- the end of the long run had repeated the work steps three times within the
- loop, as illustrated below.
-
- The unrolled loop is an example of the ability of evolution to produce an
- increase in complexity, gradually over a long period of time. The interesting
- thing about the loop unrolling optimization technique is that it requires more
- complex code. The resulting creature has a genome size of 36, compared to its
- ancestor of size 80, yet it has packed a much more complex algorithm into less
- than half the space.
-
- Below I include the assembler code for the central copy loop of the ancestor
- (80aaa) and decendant after fifteen billion instructions (72etq). Within
- the loop, the ancestor does each of the following operations once: copy
- instruction (51), decrement cx (52), increment ax (59) and increment bx (60).
- The decendant performs each of the following operations three times within
- the loop: copy instruction (15, 22, 26), increment ax (20, 24, 31) and
- increment bx (21, 25, 32). The decrement cx operation occurs five times
- within the loop (16, 17, 19, 23, 27). Instruction 28 flips the low order
- bit of the cx register. Whenever this latter instruction is reached, the
- value of the low order bit is one, so this amounts to a sixth instance of
- decrement cx. This means that there are two decrements for every increment.
-
- The reason for this is related to another adaptation of this creature. When
- it calculates its size, it shifts left (12) before allocating space for the
- daughter (13). This has the effect of allocating twice as much space as
- is actually needed to accomodate the genome. The genome of the creature
- is 36 instructions long, but it allocates a space of 72 instructions.
- This occurred in an environment where the slice size was set equal to the
- size of the cell. In this way the creatures were able to garner twice as
- much energy. However, they had to compliment this change by doubling the
- number of decrements in the loop.
-
- nop_1 ; 01 47 copy loop template COPY LOOP OF 80AAA
- nop_0 ; 00 48 copy loop template
- nop_1 ; 01 49 copy loop template
- nop_0 ; 00 50 copy loop template
- mov_iab ; 1a 51 move contents of [bx] to [ax] (copy instruction)
- dec_c ; 0a 52 decrement cx
- if_cz ; 05 53 if cx = 0 perform next instruction, otherwise skip it
- jmp ; 14 54 jump to template below (copy procedure exit)
- nop_0 ; 00 55 copy procedure exit compliment
- nop_1 ; 01 56 copy procedure exit compliment
- nop_0 ; 00 57 copy procedure exit compliment
- nop_0 ; 00 58 copy procedure exit compliment
- inc_a ; 08 59 increment ax (point to next instruction of daughter)
- inc_b ; 09 60 increment bx (point to next instruction of mother)
- jmp ; 14 61 jump to template below (copy loop)
- nop_0 ; 00 62 copy loop compliment
- nop_1 ; 01 63 copy loop compliment
- nop_0 ; 00 64 copy loop compliment
- nop_1 ; 01 65 copy loop compliment (10 instructions executed per loop)
-
-
- shl ; 000 03 12 shift left cx COPY LOOP OF 72ETQ
- mal ; 000 1e 13 allocate daughter cell
- nop_0 ; 000 00 14 top of loop
- mov_iab ; 000 1a 15 copy instruction
- dec_c ; 000 0a 16 decrement cx
- dec_c ; 000 0a 17 decrement cx
- jmpb ; 000 15 18 junk
- dec_c ; 000 0a 19 decrement cx
- inc_a ; 000 08 20 increment ax
- inc_b ; 000 09 21 increment bx
- mov_iab ; 000 1a 22 copy instruction
- dec_c ; 000 0a 23 decrement cx
- inc_a ; 000 08 24 increment ax
- inc_b ; 000 09 25 increment bx
- mov_iab ; 000 1a 26 copy instruction
- dec_c ; 000 0a 27 decrement cx
- or1 ; 000 02 28 flip low order bit of cx
- if_cz ; 000 05 29 if cx == 0 do next instruction
- ret ; 000 17 30 exit loop
- inc_a ; 000 08 31 increment ax
- inc_b ; 000 09 32 increment bx
- jmpb ; 000 15 33 go to top of loop (6 instructions per copy)
- nop_1 ; 000 01 34 bottom of loop (18 instructions executed per loop)
-
- Tom Ray
- University of Delaware
- School of Life & Health Sciences
- Newark, Delaware 19716
- ray@tierra.slhs.udel.edu
- ray@life.slhs.udel.edu
- ray@brahms.udel.edu
- 302-451-2281 (FAX)
- 302-451-2753
-