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- ************************* Welcome to STORC GOLD! *****************************
-
- INSTALLATION
-
- -- To install: copy all source files from the diskette
- or execute the self-extracting archive file storc1.exe
- -- Destination directory
- any directory in DOS path; for Windows 3.1 any
- other directory will do too.
-
- WHAT'S NEW
-
- This is a demo of new 'Gold' release of Storc.
-
- It has following new features:
-
- -- font readings for the dialog box itself and individual controls
- -- parent window/controls color readings(text foreground/background,
- background brush)
- -- parent window menu and sysmenu readings
- -- screen-related v.s. parent-related coordinates option for the
- dialog template
- -- on-line help
- -- support for VB 2.0
- -- support for Visual C++/C8 MFC VBX controls
-
-
- WINDOWS 3.0
-
- -- you can run Storc under Windows 3.0 if you wish. However, the program
- does not assume you will also compile the resulting script for 3.0.
- If you will, make sure you turn the 'screen-related coordinates'
- option off, since it is not supported for Windows 3.0.
- -- The help file storc.hlp requires Windows 3.1 help engine(winhelp.exe)
-
-
- MICROSOFT VISUAL C++/C8 VBX SUPPORT
-
- -- Storc now can create CONTROL statements for VBX controls in format
- introduced by Visual C++/C8. This feature is on by default and is
- controlled by 'Native VBX' option on STORC menu.
-
- All the VBX controls you are going to use should be installed in
- AppStudio first.
-
- Storc relies on APSTUDIO.INI for information on VBX controls to use.
-
- Note, that AppStudio only supoprts VB 1.0 controls. Storc provides yet
- another control class mapping mechanism for VBX controls.
- [VBX MAP] section in storc.ini instructs storc to always substitute
- one control class for another; thus you can use a VB 1.0 control in
- place of a VB 2.0 control. You could also map a VB 2.0 control into
- a standard windows class, lick 'button' using class translation
- mechanism.
-
- Here is general format of [VBX MAP] section:
-
- [VBX MAP]
- Classname1=Classname2
- .
- .
- .
- ClassnameM=ClassnameN
-
- where
-
- Classname1 is WINDOW CLASS NAME of the control window, with or
- without the 'Thunder' prefix, e.g.: 'ThunderSpinButton'
- Classname2 is what you wnat to map it to (similar in format to 1)
-
-
- Storc will generate following CONTROL statement for control i:
-
- CONTROL "<vbxfileI.vbx>;<ControlIName>;<ControlText>",id,"VBControl", ...
-
- where <ControlText> is real control text (as in original form),
- e.g. 'spin1'
-
- This is the format required for proper initialization of CVBControl
- class object. Please refer to MFC documentation for more details.
-
-
- - End -
-
-