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- Hardwood Software Associates
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- HSA_TEXT - Text Mode Screen Control Library (V4.02)
- HSA_TEXT - Text Mode Screen Control Library (V4.02)
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- H S A _ T E X T
- H S A _ T E X T
- Text Screen Control Library for C
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- by
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- Hardwood Software Associates
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- 14-Apr-88 Page 1
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- Hardwood Software Associates
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- HSA_TEXT - Text Mode Screen Control Library (V4.02)
- HSA_TEXT - Text Mode Screen Control Library (V4.02)
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- Hardwood Software Associates
- ____________________________
-
- HSA_TEXT is copyrighted by Hardwood Software Associates. You are granted
- a limited license to use HSA_TEXT. You may also copy and distribute it,
- provided that the following conditions are met:
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- 1. No fee may be charged for such copying and distribution.
- 2. HSA_TEXT may ONLY be distributed in its original, unmodified state.
-
- This library is being distributed as a shareware product. This means that if
- you find this useful you should send $20.00 (USA currency or check only) to:
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- Hardwood Software Associates
- 364 Benson Road
- Northbridge, Ma 01534
-
- In exchange for this sum you will receive a disk containing the source code for
- the library and distibution files for several other HSA libraries. Remember
- only you can support shareware. Your support encourages growth. If you use
- ___
- it you should support it.
- _______
-
- Registration allows a single person to use an HSA library; multiple
- programmers require multiple registrations.
-
- Registered users may receive a source disk of the latest version of the
- library by sending $10.00.
-
-
- No royalties are required when HSA_TEXT functions are used, although we
- would not refuse them if offered. We would appreciate a credit on the
- title page of any applications that make use of HSA_TEXT. We would be
- very interested in hearing how HSA_TEXT is used and would love to receive
- copies of applications.
-
- The author, Richard "Spike" Evans may be reached on CompuServe at
- [75026,3604].
-
- All comments and suggestions are welcome. We love to get mail.
-
- Please be advised that all the usual non-warranty warranties apply to
- HSA_TEXT. Hardwood Software Associates does not guarantee that HSA_TEXT
- will do any thing useful at all; although it has for us. Nor does
- Hardwood Software Associates warrant that HSA_TEXT will not do anything
- harmful; although it has not for us.
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- Trademarks
- __________
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- IBM P.C. is a trademark of International Business Machines
- Lattice is a trademark of Lattice, Inc.
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- 14-Apr-88 Page 2
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- Hardwood Software Associates
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- HSA_TEXT - Text Mode Screen Control Library (V4.02)
- HSA_TEXT - Text Mode Screen Control Library (V4.02)
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- Microsoft C is a trademark of Microsoft Corporation
- Turbo C is a trademark of Borland International
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- HSA_TEXT - Text Mode Screen Control Library (V4.02)
- HSA_TEXT - Text Mode Screen Control Library (V4.02)
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- INTRODUCTION
- ____________
-
- HSA_TEXT is a library of 72 C functions that provide direct, fast control
- over the IBM PC screen in text mode. The functions have been developed
- and tested for the Microsoft version 5.00, and Turbo C version 1.5
- compilers. HSA_TEXT is written entirely in assembler for speed and memory
- efficiency.
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- The library is contained in several modules, grouped by function. These
- modules are designed to prevent the inclusion of unused functions in your
- program. These modules are:
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- TX_ATTR - Attribute Setting
- TX_BLK - Functions that operate on blocks of screen
- TX_CLR - Functions that clear portions of the screen
- TX_CUR - Functions that control the cursor
- TX_FILL - Character fill functions
- TX_MISC - Miscellaneous functions
- TX_MOWS - Mouse support functions
- TX_SCROL - Screen scrolling functions
- TX_STAT - Status functions
- TX_STR - String display functions
- MOWS_COM - Mouse functions common to GRAF and TEXT
- STAT_COM - Functions common to GRAF and TEXT
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- This distribution contains two object library files:
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- SM_HSA_T.LIB - Small memory model library (Microsoft)
- ST_HSA_T.LIB - Small memory model library (Turbo)
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- The library has also been tested with the Lattice version 3.10 compiler.
- In an effort to keep download times low and because of lack of interest
- the Lattice library is no longer included with the shareware distribution.
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- After receiving the source files, other memory models may be easily
- created as required.
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- HSA_TEXT - Text Mode Screen Control Library (V4.02)
- HSA_TEXT - Text Mode Screen Control Library (V4.02)
-
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- GENERAL - "TX" FUNCTIONS
- ________________________
-
- The "tx" functions are a set of low level functions that give you fast
- efficient control of the text screen. Functions are provided to display
- strings and characters on the screen. The screen attributes of the
- displayed information is easily controlled. Sections of the screen may
- be saved and restored to program memory. The size and location of the
- cursor is easily manipulated.
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- The screen is addressed by row and column. The row and column addresses
- passed to all functions are 0 based. The upper left corner of the
- screen is row 0, column 0. The functions keep track of the next
- sequential screen location (row and column), this location is
- referred to as the current location. If the row address passed to any
- function is equal to -1 the current location is used.
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- The functions that set the screen attribute, without displaying any
- characters, set what is referred to as the current attribute.
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- There are several functions in this library that display C strings on the
- screen. The screen location to start displaying the string may be
- specified, or the current location may be used (functions with "_c" in
- the name). The screen attribute for the string may also be specified
- (functions with "_a" in the name), or the current attribute may be used.
- The hsa_attr.h file contains definitions for attributes and a macro
- (MAKE_ATTR) to aid in creating screen attributes.
-
- The tx_mows functions in this library provide low level access to a
- mouse. These functions support many different mice. Development and
- testing was done with a Logitech mouse. Many of the functions return the
- mouse type. These types are defined in the hsa_tx.h header file. Also
- defined in the header file are definitions for the mouse buttons. Before
- any of these functions are used tx_mows_reset must be called. This
- document is designed to be used with the software documentation provided
- with the mouse, therefore the details of the actions are not discussed.
-
- The header file hsa_tx.h defines all the "tx" functions included in the
- HSA_TEXT function library. Also included in hsa_tx.h are several useful
- constants, macros, and structures.
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- Several of the functions have an entry in the documentation listing
- called alias. This was done because these functions are particularly
- difficult to spell.
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- Tx_demo.c contains the source code for the tx_demo.exe demonstration
- program; it provides an example of how to use many of the tx functions.
- Refer to MSC_TX.BAT and TCC_TX.BAT for information on how to compile and
- link for the Microsoft and Turbo C compilers.
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- HSA_TEXT - Text Mode Screen Control Library (V4.02)
- HSA_TEXT - Text Mode Screen Control Library (V4.02)
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- NAME: MAKE_ATTR - Generate an attribute byte
- MAKE_ATTR
- MODULE: MACRO in hsa_attr.h
- SYNOPSIS: MAKE_ATTR (fore,back)
- int fore; Foreground color
- int back; Background color
- DESCRIPTION: Generate an attribute byte from the desired foreground and
- background colors. The colors defined in hsa_attr.h are:
- SCR_BLACK,SCR_BLUE,SCR_GREEN,SCR_CYAN,SCR_RED,SCR_MAGENTA,
- SCR_YELLOW,SCR_WHITE.
- Also useful are SCR_INTENSE_BIT and SCR_BLINK_BIT which may
- be ored with the attribute.
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- NAME: REVERSE_ATTR - Reverse foreground and background
- REVERSE_ATTR
- MODULE: MACRO in hsa_attr.h
- SYNOPSIS: REVERSE_ATTR (attr)
- int attr; Attribute byte
- DESCRIPTION: Swaps the foreground and background colors in the attribute
- byte, preserving the intense and blink bits.
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- NAME: TX_ADAPT_1 - Returns current adapter type
- TX_ADAPT_1
- MODULE: STAT_COM
- SYNOPSIS: tx_adapt_1 ();
- DESCRIPTION: Returns the type of adapter that is currently
- being used by the BIOS
- RETURNS: 1 = Monochrome (Hercules)
- 2 = Color
- 3 = EGA (64K memory)
- 4 = EGA (128K memory)
- 5 = EGA (192K memory)
- 6 = EGA (256K memory)
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- NAME: TX_ATTR - Read the current screen attribute
- TX_ATTR
- MODULE: TX_STAT
- SYNOPSIS: tx_attr ();
- RETURNS: Current screen attribute
- SEE ALSO: tx_attr_set,tx_b_b,tx_blink,tx_bold,tx_norm,
- tx_reverse,tx_under
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- NAME: TX_ATTR_SET - Set the current screen attribute
- TX_ATTR_SET
- MODULE: TX_STAT
- SYNOPSIS: tx_attr_set (attribute);
- short attribute; Attribute to use
- DESCRIPTION: Set the current screen attribute.
- NOTE: hsa_attr.h contains definitions for all attributes and
- a MAKE_ATTR macro to create the attribute bytes.
- SEE ALSO: tx_attr,tx_b_b,tx_blink,tx_bold,tx_norm,tx_reverse,tx_under
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- HSA_TEXT - Text Mode Screen Control Library (V4.02)
- HSA_TEXT - Text Mode Screen Control Library (V4.02)
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- NAME: TX_B_B - Set to intense blinking white on black
- TX_B_B
- MODULE: TX_ATTR
- SYNOPSIS: tx_b_b ();
- DESCRIPTION: Set current attribute to intense blinking white on black.
- SEE ALSO: tx_attr,tx_attr_set,tx_blink,tx_bold,tx_norm,
- tx_reverse,tx_under
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- NAME: TX_BIOS - Use BIOS for all I/O
- TX_BIOS
- MODULE: TX_STAT
- SYNOPSIS: tx_bios ();
- DESCRIPTION: Use BIOS calls for all operations to screen. Although this is
- much slower than tx_direct, it is more portable.
- SEE ALSO: tx_direct
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- NAME: TX_BLINK - Set to blinking white on black
- TX_BLINK
- MODULE: TX_ATTR
- SYNOPSIS: tx_blink ();
- DESCRIPTION: Set current attribute to blinking white on black.
- SEE ALSO: tx_attr,tx_attr_set,tx_b_b,tx_bold,tx_norm,tx_reverse,tx_under
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- NAME: TX_BOLD - Set to intense white on black
- TX_BOLD
- MODULE: TX_ATTR
- SYNOPSIS: tx_bold ();
- DESCRIPTION: Set current attribute to intense white on black.
- SEE ALSO: tx_attr,tx_attr_set,tx_b_b,tx_blink,tx_norm,
- tx_reverse,tx_under
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- NAME: TX_CHR - Display a character at a specified location
- TX_CHR
- MODULE: TX_FILL
- SYNOPSIS: tx_chr (row,column,chr);
- int row; Row for display
- int column; Column for display
- char chr; Character to display
- DESCRIPTION: Move a character to the screen using the current screen
- attribute.
- SEE ALSO: tx_chr_a,tx_chr_c,tx_chr_a_c
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- NAME: TX_CHR_A - Display character at specified location
- TX_CHR_A
- and attribute
- MODULE: TX_FILL
- SYNOPSIS: tx_chr_a (row,column,chr,attr);
- int row; Row for display
- int column; Column for display
- char chr; Character to display
- int attr; Attribute for character
- DESCRIPTION: Move a character to the screen using the specified
- screen attribute.
- SEE ALSO: tx_chr,tx_chr_c,tx_chr_a_c,tx_chr_o,tx_chr_o_c
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- HSA_TEXT - Text Mode Screen Control Library (V4.02)
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- NAME: TX_CHR_C - Display a character, continued from current
- TX_CHR_C
- location
- MODULE: TX_FILL
- SYNOPSIS: tx_chr_c (chr);
- char chr; Character to display
- DESCRIPTION: Move the character to the screen using the current
- screen attribute. The character is displayed on the
- screen at the next current location.
- SEE ALSO: tx_chr,tx_chr_a,tx_chr_a_c,tx_chr_o,tx_chr_o_c
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- NAME: TX_CHR_A_C - Display a character with specified
- TX_CHR_A_C
- attribute, continued from current location
- ALIAS: TX_CHR_C_A
- TX_CHR_C_A
- MODULE: TX_FILL
- SYNOPSIS: tx_chr_a_c (chr,attr);
- tx_chr_c_a (chr,attr);
- char chr; Character to display
- int attr; Attribute for character
- DESCRIPTION: Move the character to the screen using the specified
- screen attribute. The character is displayed on the
- screen at the current location.
- SEE ALSO: tx_chr,tx_chr_a,tx_chr_c,tx_chr_o,tx_chr_o_c
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- NAME: TX_CHR_O - Display a character only at a specified location
- TX_CHR_O
- MODULE: TX_FILL
- SYNOPSIS: tx_chr_o (row,column,chr);
- int row; Row for display
- int column; Column for display
- char chr; Character to display
- DESCRIPTION: Move the character to the screen. Move the character only,
- no change is made to the screen attribute of the screen.
- This is useful when replacing existing screen data.
- SEE ALSO: tx_chr,tx_chr_a,tx_chr_c,tx_chr_a_c,tx_chr_o_c
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- NAME: TX_CHR_O_C - Display a character only, continued
- TX_CHR_O_C
- from current location
- MODULE: TX_FILL
- SYNOPSIS: tx_chr_o_c (chr);
- char chr; Character to display
- DESCRIPTION: Move the character to the screen at the current location.
- Move the character only, no change is made to the screen
- attribute of the screen.
- SEE ALSO: tx_chr,tx_chr_a,tx_chr_c,tx_chr_a_c,tx_chr_o
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- NAME: TX_CLR - Clear the entire screen
- TX_CLR
- MODULE: TX_CLR
- SYNOPSIS: tx_clr ();
- DESCRIPTION: Clears the screen to blanks, using the current screen
- attribute.
- SEE ALSO: tx_clr_a,tx_clr_eol,tx_clr_eol_a,tx_clr_rows,tx_clr_rows_a
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- HSA_TEXT - Text Mode Screen Control Library (V4.02)
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- NAME: TX_CLR_A - Clear the entire screen
- TX_CLR_A
- MODULE: TX_CLR
- SYNOPSIS: tx_clr_a (attr);
- int attr; Attribute for character
- DESCRIPTION: Clears the screen to blanks, using the specified screen
- attribute.
- SEE ALSO: tx_clr_a,tx_clr_eol,tx_clr_eol_a,tx_clr_rows,tx_clr_rows_a
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- NAME: TX_CLR_EOL - Clear to the end of the line
- TX_CLR_EOL
- MODULE: TX_CLR
- SYNOPSIS: tx_clr_eol ();
- DESCRIPTION: Clear the screen from the current location to the end of row,
- using the current screen attribute.
- SEE ALSO: tx_clr,tx_clr_a,tx_clr_eol_a,tx_clr_rows,tx_clr_rows_a
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- NAME: TX_CLR_EOL_A - Clear to the end of the line
- TX_CLR_EOL_A
- MODULE: TX_CLR
- SYNOPSIS: tx_clr_eol_a (attr);
- int attr; Attribute for character
- DESCRIPTION: Clear the screen from the current location to the end of row,
- using the current screen attribute.
- SEE ALSO: tx_clr,tx_clr_a,tx_clr_eol,tx_clr_rows,tx_clr_rows_a
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- NAME: TX_CLR_ROWS - Clear a block of lines on the screen
- TX_CLR_ROWS
- MODULE: TX_CLR
- SYNOPSIS: tx_clr_rows (start,end);
- int start; First line to clear
- (-1 if current)
- int end; Last line to clear
- (-1 if current)
- DESCRIPTION: Clears the screen from the start line to the end line, using
- the current screen attribute.
- SEE ALSO: tx_clr,tx_clr_a,tx_clr_eol,tx_clr_eol_a,tx_clr_rows_a
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- NAME: TX_CLR_ROWS_A - Clear a block of lines on the screen
- TX_CLR_ROWS_A
- MODULE: TX_CLR
- SYNOPSIS: tx_clr_rows_a (start,end,attr);
- int start; First line to clear
- (-1 if current)
- int end; Last line to clear
- (-1 if current)
- int attr; Attribute for character
- DESCRIPTION: Clears the screen from the start line to the end line, using
- the specified screen attribute.
- SEE ALSO: tx_clr,tx_clr_a,tx_clr_eol,tx_clr_eol_a,tx_clr_rows
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- NAME: TX_COL - Read the current location column
- TX_COL
- MODULE: TX_STAT
- SYNOPSIS: tx_col ();
- RETURNS: Current location column
- SEE ALSO: tx_row,tx_up,tx_down,tx_nl,tx_loc
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- HSA_TEXT - Text Mode Screen Control Library (V4.02)
- HSA_TEXT - Text Mode Screen Control Library (V4.02)
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- NAME: TX_CONF - Set crt screen memory address and
- TX_CONF
- 6845 index register address
- MODULE: TX_STAT
- SYNOPSIS: tx_conf (tx_seg,tx_6845_i);
- unsigned tx_seg; Segment address of crt
- memory for direct mode
- unsigned tx_6845_i; 6845 index register address
- DESCRIPTION: If the arguments are not equal to 0 or -1 then
- the segment for the screen memory and/or the 6845
- index register address are updated.
- CAUTION: This must be called after every call to tx_direct as
- tx_direct sets the segment and 6845 address to the
- default for the current monitor type.
- SEE ALSO: tx_direct,tx_snow,tx_no_snow
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- NAME: TX_CUR_HIDE - Hide the cursor
- TX_CUR_HIDE
- MODULE: TX_CUR
- SYNOPSIS: tx_cur_hide ();
- SEE ALSO: tx_cur_show,tx_cur_set
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- NAME: TX_CUR_SET - Set the cursor start / stop scan lines
- TX_CUR_SET
- MODULE: TX_CUR
- SYNOPSIS: tx_cur_set (start,end);
- int start; Start scan line of cursor
- int end; End scan line of cursor
- DESCRIPTION: Set the size of the cursor.
- SEE ALSO: tx_cur_hide,tx_cur_show
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- NAME: TX_CUR_SHOW - Show the cursor
- TX_CUR_SHOW
- MODULE: TX_CUR
- SYNOPSIS: tx_cur_show ();
- SEE ALSO: tx_cur_hide,tx_cur_set
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- NAME: TX_DIRECT - Access screen hardware directly
- TX_DIRECT
- MODULE: TX_STAT
- SYNOPSIS: tx_direct ();
- DESCRIPTION: Access screen directly. This is much faster but not
- as portable as the BIOS mode.
- NOTE: If the current state is not 7 (monochrome) tx_snow is
- called to prevent screen interference.
- SEE ALSO: tx_bios,tx_conf
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- NAME: TX_DOWN - Move the current location one row down
- TX_DOWN
- MODULE: TX_CUR
- SYNOPSIS: tx_down ();
- SEE ALSO: tx_col,tx_row,tx_up,tx_down,tx_nl,tx_loc
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- NAME: TX_FILL - Fill with the specified number of a character
- TX_FILL
- MODULE: TX_FILL
- SYNOPSIS: tx_fill (row,column,chr,number);
- int row; Row for display
- int column; Column for display
- char chr; Character to display
- int number; Number of times to
- display character
- DESCRIPTION: Move the character to the screen the specified
- number of times using the current screen attribute.
- SEE ALSO: tx_fill_a,tx_fill_c,tx_fill_a_c
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- NAME: TX_FILL_A - Fill with the specified number of a character
- TX_FILL_A
- MODULE: TX_FILL
- SYNOPSIS: tx_fill_a (row,column,chr,number,attr);
- int row; Row for display
- int column; Column for display
- char chr; Character to display
- int number; Number of times to
- display character
- int attr; Attribute to use
- DESCRIPTION: Move the character to the screen the specified
- number of times, using the specified attribute.
- SEE ALSO: tx_fill,tx_fill_c,tx_fill_a_c
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- NAME: TX_FILL_C - Fill with the specified number of a
- TX_FILL_C
- character, continued from current location
- MODULE: TX_FILL
- SYNOPSIS: tx_fill_c (chr,number);
- char chr; Character to display
- int number; Number of times to
- display character
- DESCRIPTION: Move the character to the screen the specified
- number of times. Uses the current attribute.
- Starts at current location.
- SEE ALSO: tx_fill,tx_fill_a,tx_fill_a_c
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- NAME: TX_FILL_A_C - Fill with the specified number of a
- TX_FILL_A_C
- character, continued from current location
- ALIAS: TX_FILL_C_A
- TX_FILL_C_A
- MODULE: TX_FILL
- SYNOPSIS: tx_fill_a_c (chr,number,attr);
- tx_fill_c_a (chr,number,attr);
- char chr; Character to display
- int number; Number of times to
- display character
- int attr; Attribute to use
- DESCRIPTION: Move the character to the screen the specified
- number of times. Starts at current location.
- SEE ALSO: tx_fill,tx_fill_a,tx_fill_c
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- HSA_TEXT - Text Mode Screen Control Library (V4.02)
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- NAME: TX_GET_STATUS / TX_PUT_STATUS - CRT status save/restore
- TX_GET_STATUS TX_PUT_STATUS
- MODULE: TX_STAT
- SYNOPSIS: tx_get_status (&buffer);
- tx_put_status (&buffer);
- struct Status buffer pointer
- {
- unsigned char mode;
- unsigned char attribute;
- unsigned short row,column;
- } *buffer;
- DESCRIPTION: Retrieves or sets the current CRT status.
- NOTE: Structure defined as CRT_STATUS in hsa_tx.h
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- NAME: TX_LEFT - Move the current location one column left
- TX_LEFT
- MODULE: TX_CUR
- SYNOPSIS: tx_left ();
- SEE ALSO: tx_col,tx_row,tx_up,tx_down,tx_nl,tx_loc
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- NAME: TX_LOC - Set the current location
- TX_LOC
- MODULE: TX_CUR
- SYNOPSIS: tx_loc (row,column);
- int row; Row for display
- int column; Column for display
- DESCRIPTION: Move the cursor to the specified location.
- SEE ALSO: tx_col,tx_row,tx_up,tx_down,tx_nl
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- NAME: TX_MOWS_BUTTON - Return status of buttons
- TX_MOWS_BUTTON
- MODULE: MOWS_COM
- SYNOPSIS: int tx_mows_button ();
- DESCRIPTION: Get the current mouse button status.
- RETURNS: FALSE - No buttons pressed.
- bits set for buttons pressed:
- MOWS_LEFT,MOWS_RIGHT,MOWS_MIDDLE (in hsa_tx.h)
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- NAME: TX_MOWS_HARD_CUR - Set hardware text cursor
- TX_MOWS_HARD_CUR
- MODULE: TX_MOWS
- SYNOPSIS: int tx_mows_hard_cur (start,stop);
- int start; Start scan line of cursor (top)
- int stop; Stop scan line
- DESCRIPTION: Set the hardware cursor scan lines.
- RETURNS: Mouse type:
- MOWS_NO,MOWS_MICRO,MOWS_MOUSE (in hsa_tx.h)
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- NAME: TX_MOWS_HIDE - Hide mouse cursor
- TX_MOWS_HIDE
- MODULE: MOWS_COM
- SYNOPSIS: int tx_mows_hide ();
- DESCRIPTION: Hide the mouse cursor; if already hidden do nothing.
- RETURNS: Mouse type:
- MOWS_NO,MOWS_MICRO,MOWS_MOUSE (in hsa_tx.h)
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- NAME: TX_MOWS_LOC - Return location of mouse cursor
- TX_MOWS_LOC
- MODULE: TX_MOWS
- SYNOPSIS: int tx_mows_loc (row,col);
- int *row,*col; Current cursor position pointer
- DESCRIPTION: Get the current mouse cursor position. Screen
- coordinates are in character units.
- RETURNS: Mouse type:
- MOWS_NO,MOWS_MICRO,MOWS_MOUSE (in hsa_tx.h)
-
- NAME: TX_MOWS_MOVE - Move mouse cursor to position
- TX_MOWS_MOVE
- MODULE: TX_MOWS
- SYNOPSIS: int tx_mows_move (row,col);
- int row,col; Desired cursor position
- DESCRIPTION: Move the cursor to the specified position.
- CAUTIONS: The Mouse Systems driver requires that the cursor be
- hidden before moving the cursor. If the cursor is not
- hidden, the cursor stays where it is on the screen
- until the mouse is moved then it starts from the new
- location. The Logitech driver allows move to be called
- anytime.
- RETURNS: Mouse type:
- MOWS_NO,MOWS_MICRO,MOWS_MOUSE (in hsa_tx.h)
-
- NAME: TX_MOWS_PRESS - Get count of button presses
- TX_MOWS_PRESS
- MODULE: TX_MOWS
- SYNOPSIS: int tx_mows_press (row,col,button);
- int *row,*col; Cursor position at last press
- int button; Desired button (see HSA_TX.H)
- DESCRIPTION: Get the number of button presses of the specified
- button since the last call of tx_mows_press.
- RETURNS: Number of button presses
- Location of last press (via *row,*col)
-
- NAME: TX_MOWS_RELEASE - Get count of button releases
- TX_MOWS_RELEASE
- MODULE: TX_MOWS
- SYNOPSIS: int tx_mows_release (row,col,button);
- int *row,*col; Cursor position at last release
- int button; Desired button (see HSA_TX.H)
- DESCRIPTION: Get the number of button releases of the specified
- button since the last call of tx_mows_release.
- RETURNS: Number of button releases
- Location of last release (via *row,*col)
-
- NAME: TX_MOWS_RESET - Reset the mouse driver
- TX_MOWS_RESET
- MODULE: MOWS_COM
- SYNOPSIS: int tx_mows_reset ();
- DESCRIPTION: Determine if the mouse driver is loaded and there
- is a mouse attached. Return the status of the mouse.
- RETURNS: Mouse type:
- MOWS_NO,MOWS_MICRO,MOWS_MOUSE (in hsa_tx.h)
- CAUTIONS: This function must be called before any other
- mouse functions are called.
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-
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- NAME: TX_MOWS_SENSITIVITY - Set mouse sensitivity
- TX_MOWS_SENSITIVITY
- MODULE: MOWS_COM
- SYNOPSIS: int tx_mows_sensitivity (hor,ver);
- int hor; horizontal mickey/pixel
- int ver; vertical mickey/pixel
- DESCRIPTION: Sets the sensitivity of the mouse motion.
- RETURNS: Mouse type:
- MOWS_NO,MOWS_MICRO,MOWS_MOUSE (in hsa_tx.h)
-
- NAME: TX_MOWS_SOFT_CUR - Set software text cursor
- TX_MOWS_SOFT_CUR
- MODULE: TX_MOWS
- SYNOPSIS: int tx_mows_soft_cur (scr_mask,cur_mask);
- int scr_mask; Screen mask
- int cur_mask; Cursor mask
- DESCRIPTION: Set the software cursor character/attribute
- RETURNS: Mouse type:
- MOWS_NO,MOWS_MICRO,MOWS_MOUSE (in hsa_tx.h)
-
- NAME: TX_MOWS_SHOW - Show mouse cursor
- TX_MOWS_SHOW
- MODULE: MOWS_COM
- SYNOPSIS: int tx_mows_show ();
- DESCRIPTION: Show the mouse cursor; if already visible do nothing.
- RETURNS: Mouse type:
- MOWS_NO,MOWS_MICRO,MOWS_MOUSE (in hsa_tx.h)
-
- NAME: TX_MOWS_TYPE - Return type of mouse
- TX_MOWS_TYPE
- MODULE: MOWS_COM
- SYNOPSIS: int tx_mows_type ();
- DESCRIPTION: Return type of mouse.
- RETURNS: Mouse type:
- MOWS_NO,MOWS_MICRO,MOWS_MOUSE (in hsa_tx.h)
-
- NAME: TX_MOWS_WINDOW - Limit mouse motion to a window
- TX_MOWS_WINDOW
- MODULE: TX_MOWS
- SYNOPSIS: int tx_mows_window (row1,col1,row2,col2);
- int row1,col1; Coords of upper left corner
- int row2,col2; Coords of lower right corner
- DESCRIPTION: Limit motion of mouse to within specified window.
- RETURNS: Mouse type:
- MOWS_NO,MOWS_MICRO,MOWS_MOUSE (in hsa_tx.h)
-
- NAME: TX_NL - Move the current location to the start of next row
- TX_NL
- MODULE: TX_CUR
- SYNOPSIS: tx_nl ();
- SEE ALSO: tx_col,tx_row,tx_up,tx_down,tx_nl,tx_loc
-
- NAME: TX_NO_COL - Read the number of columns in screen
- TX_NO_COL
- MODULE: TX_STAT
- SYNOPSIS: tx_no_col ();
- RETURNS: Number of columns on screen
-
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-
- NAME: TX_NO_SNOW - Don't wait for retrace to prevent snow
- TX_NO_SNOW
- MODULE: TX_STAT
- SYNOPSIS: tx_no_snow ();
- DESCRIPTION: Don't wait for retrace when accessing screen memory.
- NOTE: This function should be called for color adapters
- (e.g. EGA) that don't create snow when the screen
- memory is accessed directly.
- SEE ALSO: tx_snow,tx_direct
-
- NAME: TX_NORM - Set to white on black
- TX_NORM
- MODULE: TX_ATTR
- SYNOPSIS: tx_norm ();
- DESCRIPTION: Set current attribute to white on black.
- SEE ALSO: tx_attr,tx_attr_set,tx_b_b,tx_blink,tx_bold,
- tx_reverse,tx_under
-
- NAME: TX_RD_BLK - Read a block of screen data
- TX_RD_BLK
- MODULE: TX_BLK
- SYNOPSIS: tx_rd_blk (row,column,buffer,no_row,no_column);
- int row; Row to read
- int column; Column to read
- int *buffer; Buffer address
- int no_row; Number of rows to read
- int no_column; Number of columns to read
- DESCRIPTION: Read a block of screen memory, character and
- attribute, into the buffer.
- NOTE: The current location is set to row,column.
- SEE ALSO: tx_rd_blk_c,tx_wr_blk,tx_wr_blk_c
-
- NAME: TX_RD_BLK_C - Read a block of screen data, at current location
- TX_RD_BLK_C
- MODULE: TX_FILL
- SYNOPSIS: tx_rd_blk_c (buffer,no_row,no_column);
- int *buffer; Buffer address
- int no_row; Number of rows to read
- int no_column; Number of columns to read
- DESCRIPTION: Read a block of screen memory, character and
- attribute, into the buffer.
- NOTE: The current location is unchanged.
- SEE ALSO: tx_rd_blk,tx_wr_blk,tx_wr_blk_c
-
- NAME: TX_RD_STR - Read string from screen
- TX_RD_STR
- MODULE: TX_MISC
- SYNOPSIS: char *tx_rd_str (row,col,string,number);
- int row; Row to read
- int column; Column to read
- char *string; Buffer address
- short number; Number characters to read
- DESCRIPTION: Reads the characters displayed on the screen into the
- string buffer.
- RETURNS: Pointer to string
- NOTE: Current location remains unchanged
- SEE ALSO: tx_rd_str_c
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-
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- NAME: TX_RD_STR_C - Read string from screen at current location
- TX_RD_STR_C
- MODULE: TX_MISC
- SYNOPSIS: char *tx_rd_str_c (string,number);
- char *string; Buffer address
- short number; Number characters to read
- DESCRIPTION: Reads the characters displayed on the screen into the
- string buffer.
- RETURNS: Pointer to string
- NOTE: Current location remains unchanged
- SEE ALSO: tx_rd_str
-
- NAME: TX_REVERSE - Set to black on white
- TX_REVERSE
- MODULE: TX_ATTR
- SYNOPSIS: tx_reverse ();
- DESCRIPTION: Set current attribute to black on white.
- SEE ALSO: tx_attr,tx_attr_set,tx_b_b,tx_blink,tx_bold,tx_norm,tx_under
-
- NAME: TX_RIGHT - Move the current location one column right
- TX_RIGHT
- MODULE: TX_CUR
- SYNOPSIS: tx_right ();
- SEE ALSO: tx_col,tx_row,tx_up,tx_down,tx_nl,tx_loc
-
- NAME: TX_ROW - Read the current location row
- TX_ROW
- MODULE: TX_STAT
- SYNOPSIS: tx_row ();
- RETURNS: Current location row
- SEE ALSO: tx_col,tx_up,tx_down,tx_nl,tx_loc
-
- NAME: TX_SCDN - Scroll screen down one line
- TX_SCDN
- MODULE: TX_SCROL
- SYNOPSIS: tx_scdn (row,column,no_row,no_column);
- int row,column; Upper left row/column
- (-1 for current)
- int no_row; Number of rows to scroll
- int no_column; Number of columns to scroll
- DESCRIPTION: Scrolls the specified portion of the screen down one row,
- using the current attribute.
- SEE ALSO: tx_scup,tx_scdn_a,tx_up_a
-
- NAME: TX_SCDN_A - Scroll screen down one line
- TX_SCDN_A
- MODULE: TX_SCROL
- SYNOPSIS: tx_scdn_a (row,column,no_row,no_column,attr);
- int row,column; Upper left row/column
- (-1 for current)
- int no_row; Number of rows to scroll
- int no_column; Number of columns to scroll
- int attr; Attribute for character
- DESCRIPTION: Scrolls the specified portion of the screen down one row,
- using the specified attribute.
- SEE ALSO: tx_scup,tx_scdn_a,tx_up_a
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- NAME: TX_SCUP - Scroll screen up one line
- TX_SCUP
- MODULE: TX_SCROL
- SYNOPSIS: tx_scup (row,column,no_row,no_column);
- int row,column; Upper left row/column
- (-1 for current)
- int no_row; Number of rows to scroll
- int no_column; Number of columns to scroll
- DESCRIPTION: Scrolls the specified portion of the screen up one row,
- using the current attribute.
- SEE ALSO: tx_scdn,tx_scdn_a,tx_up_a
-
- NAME: TX_SCUP_A - Scroll screen up one line
- TX_SCUP_A
- MODULE: TX_SCROL
- SYNOPSIS: tx_scup_a (row,column,no_row,no_column,attr);
- int row,column; Upper left row/column
- (-1 for current)
- int no_row; Number of rows to scroll
- int no_column; Number of columns to scroll
- int attr; Attribute for character
- DESCRIPTION: Scrolls the specified portion of the screen up one row,
- using the specified attribute.
- SEE ALSO: tx_scup,tx_scdn_a,tx_up_a
-
- NAME: TX_SNOW - Wait for retrace to prevent snow
- TX_SNOW
- MODULE: TX_STAT
- SYNOPSIS: tx_snow ();
- DESCRIPTION: Wait for retrace when accessing screen memory.
- NOTE: Only applicable for direct mode on CGA adapters.
- SEE ALSO: tx_no_snow,tx_direct
-
- NAME: TX_STATE - Returns current video state
- TX_STATE
- MODULE: STAT_COM
- SYNOPSIS: tx_state ();
- DESCRIPTION: Calls BIOS INT 10 with function code 15 to get the
- current video state.
- RETURNS: Text modes:
- 0 = 40x25 Black and white
- 1 = 40x25 Color
- 2 = 80x25 Black and white
- 3 = 80x25 Color
- Graphics modes:
- 4 = 320x200 4 Color
- 5 = 320x200 Black and white
- 6 = 640x200 Black and white
- 7 = Monochrome
- D = 320x200 16 Color (EGA)
- E = 640x200 16 Color (EGA)
- F = 640x350 4 Color Monochrome (EGA)
- 10 = 640x350 16 Color (EGA)
- 64 = 640x400 Black and white (AT&T)
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- NAME: TX_STR - Display string at specified location
- TX_STR
- MODULE: TX_STR
- SYNOPSIS: tx_str (row,column,string);
- int row; Row for string display
- int column; Column for string display
- char *string; Pointer to string
- DESCRIPTION: Move the string to the screen using the current
- attribute. The row and column specified in the
- call are used for the first character in the string.
- SEE ALSO: tx_str_a,tx_str_c,tx_str_a_c
-
- NAME: TX_STR_A - Display string at specified location and attribute
- TX_STR_A
- MODULE: TX_STR
- SYNOPSIS: tx_str_a (row,column,string,attr);
- int row; Row for string display
- int column; Column for string display
- char *string; Pointer to string
- int attr; Attribute for string
- DESCRIPTION: Move the string to the screen using the specified
- screen attribute. The row and column specified in
- the call are used for the first character in the string.
- SEE ALSO: tx_str,tx_str_c,tx_str_a_c
-
- NAME: TX_STR_C - Display a string, continued from current location
- TX_STR_C
- MODULE: TX_STR
- SYNOPSIS: tx_str_c (string);
- char *string; Pointer to string
- DESCRIPTION: Move the string to the screen using the current
- attribute. The string is displayed on the screen
- in the next available location.
- SEE ALSO: tx_str,tx_str_a,tx_str_a_c
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- NAME: TX_STR_A_C - Display a string, continued from
- TX_STR_A_C
- current location with specified attribute
- ALIAS: TX_STR_C_A
- TX_STR_C_A
- MODULE: TX_STR
- SYNOPSIS: tx_str_a_c (string,attr);
- tx_str_c_a (string,attr);
- char *string; Pointer to string
- int attr; Attribute for string
- DESCRIPTION: Move the string to the screen using the specified
- screen attribute. The string is displayed on the
- screen in the next available location.
- SEE ALSO: tx_str,tx_str_a,tx_str_c
-
- NAME: TX_UNDER - Set to underlined
- TX_UNDER
- MODULE: TX_ATTR
- SYNOPSIS: tx_under ();
- DESCRIPTION: Set current attribute to underlined.
- CAUTION: In color this is blue.
- SEE ALSO: tx_attr,tx_attr_set,tx_b_b,tx_blink,tx_bold,tx_norm,tx_reverse
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-
- NAME: TX_UP - Move the current location one row up
- TX_UP
- MODULE: TX_CUR
- SYNOPSIS: tx_up ();
- SEE ALSO: tx_col,tx_row,tx_down,tx_nl,tx_loc
-
- NAME: TX_WR_BLK - Write a block of screen data
- TX_WR_BLK
- MODULE: TX_FILL
- SYNOPSIS: tx_wr_blk (row,column,buffer,no_row,no_column);
- int row; Row to write
- int column; Column to write
- int *buffer; Buffer address
- int no_row; Number of rows to write
- int no_column; Number of columns to write
- DESCRIPTION: Write a block of screen memory, character and
- attribute, from the buffer.
- NOTE: The current location is set to row,column.
- SEE ALSO: tx_rd_blk,tx_rd_blk_c,tx_wr_blk_c
-
- NAME: TX_WR_BLK_C - Write a block of screen data,
- TX_WR_BLK_C
- at current location
- MODULE: TX_FILL
- SYNOPSIS: tx_wr_blk_c (buffer,no_row,no_column);
- int *buffer; Buffer address
- int no_row; Number of rows to write
- int no_column; Number of columns to write
- DESCRIPTION: Write a block of screen memory, character and
- attribute, from the buffer.
- NOTE: The current location is unchanged.
- SEE ALSO: tx_rd_blk,tx_rd_blk_c,tx_wr_blk
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-
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- Useful Screen Attributes and Macros
- ___________________________________
-
- The following constants and macros are defined in hsa_attr.h and are
- useful in generating screen attributes.
-
- /******************************************************************/
- /* */
- /* H S A _ A T T R . H - Various Screen Attributes and Macro */
- /* */
- /******************************************************************/
-
- /******************************************************************/
- /* */
- /* Copyright (c) Hardwood Software Associates 1988 */
- /* */
- /* Hardwood Software Associates */
- /* 364 Benson Road */
- /* Northbridge, Ma 01534 */
- /* */
- /******************************************************************/
-
- /******************************************************************
- * H S A _ A T T R . H E D I T L O G
- *
- * $Log: D:/CRT/VCS/HSA_ATTR.H_V $
- *
- * Rev 1.2 02 Jul 1988 7:28:38 R. Evans
- * Add MAKE_PAL
- *
- * Rev 1.1 01 May 1988 10:45:22 R. Evans
- * Remove tabs for inclusion in documentation
- *
- * Rev 1.0 30 Apr 1988 22:10:44 R. Evans
- * Initial revision.
- ******************************************************************/
-
- #ifndef HSA_ATTRIBUTES
- #define HSA_ATTRIBUTES
- /* Monochrome Attributes */
- #define SCR_NORM 0x07 /* Normal characters */
- #define SCR_BOLD 0x0F /* Bold characters */
- #define SCR_BLINK 0x87 /* Blinking characters */
- #define SCR_REVERSE 0x70 /* Reverse video characters */
- #define SCR_UNDER 0x01 /* Underlined characters */
- #define SCR_B_B 0x8F /* Blinking bold characters */
- #define SCR_B_U 0x09 /* Blinking underlined characters */
- /* Colors */
- #define SCR_BLACK 0x0
- #define SCR_BLUE 0x1
- #define SCR_GREEN 0x2
- #define SCR_CYAN 0x3
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- #define SCR_RED 0x4
- #define SCR_MAGENTA 0x5
- #define SCR_YELLOW 0x6
- #define SCR_WHITE 0x7
-
- #define SCR_INTENSE_BIT 0x08 /* Intensty bit */
- #define SCR_BLINK_BIT 0x80 /* Blink bit */
- /* Create attribute byte */
- #define MAKE_ATTR(fore,back) (((back)<<4) | (fore))
- /* Reverse foreground nd background */
- #define REVERSE_ATTR(a) ((a&0x80)|(a&0x08)|((a&0x07)<<4)|((a&0x70)>>4))
- /* Create Palette Value */
- #define MAKE_PAL(intense,normal) ((intense<<3)|normal)
- /* CRT states */
- #define MONOCHROME 0x7
- #define CGA 0x6
- #define EGA 0x10
- /* MOUSE definitions */
- #define MOWS_LEFT 0 /* Left button */
- #define MOWS_RIGHT 1 /* Right button */
- #define MOWS_MIDDLE 2 /* Middle button */
-
- #define MOWS_NO 0 /* No mouse (or driver) */
- #define MOWS_MICRO 2 /* Microssoft mouse installe */
- #define MOWS_MOUSE 3 /* Mouse Systems mouse installed */
- #endif
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-
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- HSA_TEXT Change History
- _______________________
-
- Version Date Functions Modifications
- __________________________________________________________________________
-
- 3.01 28-Feb-87 All Released to the public
-
-
- 3.02 23-May-87 w_* Window functions added
-
- 3.03 25-Jun-87 hsa_test.doc Rewritten documentation
- w_user_border New
- w_str_a New
- w_str_c_a New
- 14-Jul-87 hsa_help.c Added get_char
- 3.04 9-Aug-87 w_menu1.c Memory allocation error
- on "last_page_save";
- caused crash after
- several multipage calls
- 3.05 10-Sep-87 Turbo C support
- 3.06 7-Nov-87 w_menu1.c Mouse support
- tx_mows.asm
- 12-Nov-87 tx_misc.asm tx_rd_str returned pointer
- incorrectly for large data
- models
- tx_str.asm tx_str corrupted DS in large
- data model
- 18-Nov-87 w_close.c Return NULL pointer
- hsa_w.h ...
- w_str.c Add w_nl
- w_open Add w_open_ns
- w_center New
- 3.07 26-Dec-87 hsa_text.pcw New documentation
- 3-Jan-88 tx_stat.asm Use word OUTs in
- ALIGN_CURSOR, remove extra
- divide from GET_CURSOR_POS
- tx_clr.asm New: tx_clr_a,tx_clr_eol_a,
- tx_clr_rows_a
- 4.00 5-Feb-88 Move window routines to
- hsa_win library
- TX_COMM.ASM Move tx_state to
- TX_STATUS.ASM tx_comm, add tx_adapt_1
- TX_SCROL.ASM New:tx_scup_a,tx_dn_a
- 4.01 12-Mar-88 Minor documentation
- changes
- 4.02 12-Apr-88 TX_STAT.ASM Check current mode on calls
- to tx_bios & tx_direct
- 18-Apr-88 STAT_COM.ASM Replace tx_comm with STAT_COM
- TX_MOWS Move tx_mows_reset, tx_mows_type,
- tx_mows_show, tx_mows_hide,
- tx_mows_button, and
- tx_mows_sensitivity to MOWS_COM
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-
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- Alphabetical List of HSA_TEXT Functions (4.02)
- ______________________________________________
-
-
- TX_ADAPT_1 Returns current adapter type
- TX_ATTR Read the current screen attribute
- TX_ATTR_SET Set the current screen attribute
- TX_BIOS Use BIOS for all I/O
- TX_BLINK Set to blinking white on black
- TX_BOLD Set to intense white on black
- TX_B_B Set to intense blinking white on black
- TX_CHR Display a character at a specified location
- TX_CHR_A Display character using specified location and attribute
- TX_CHR_A_C Continue display of character with specified attribute
- TX_CHR_C Continue display of character
- TX_CHR_O Display a character only at specified location
- TX_CHR_O_C Display a character only, continued from current location
- TX_CLR Clear the entire screen
- TX_CLR_A Clear the entire screen, specified attribute
- TX_CLR_EOL Clear to the end of the line
- TX_CLR_EOL_A Clear to the end of the line, specified attribute
- TX_CLR_ROWS Clear a block of lines on the screen
- TX_CLR_ROWS_A Clear a block of lines on the screen, specified attribute
- TX_COL Read the current cursor column
- TX_CONF Set crt screen memory address and 6845 address
- TX_CUR_HIDE Hide the cursor
- TX_CUR_SET Set the cursor start / stop scan lines
- TX_CUR_SHOW Show the cursor
- TX_DIRECT Access screen hardware directly
- TX_DOWN Move the current location one row down
- TX_FILL Fill a line with the specified number of a character
- TX_FILL_A Fill a line with the specified number of a character
- TX_FILL_A_C Fill a line with the specified number of a character
- TX_FILL_C Fill a line with the specified number of a character
- TX_GET_STATUS CRT status save
- TX_LEFT Move the current location one column left
- TX_LOC Set the current location
- TX_MOWS_RESET Reset the mouse driver
- TX_MOWS_TYPE Return type of mouse
- TX_MOWS_SHOW Show mouse cursor
- TX_MOWS_HIDE Hide mouse cursor
- TX_MOWS_MOVE Move mouse cursor to specified position
- TX_MOWS_LOC Return current location of mouse cursor
- TX_MOWS_BUTTON Return status of buttons
- TX_MOWS_PRESS Get count of button pressed
- TX_MOWS_RELEASE Get count of button releases
- TX_MOWS_WINDOW Limit motion of mouse to within window
- TX_MOWS_HARD_CUR
- Set hardware text cursor
- TX_MOWS_SOFT_CUR
- Set software text cursor
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- HSA_TEXT - Text Mode Screen Control Library (V4.02)
- HSA_TEXT - Text Mode Screen Control Library (V4.02)
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- TX_MOWS_SENSITIVITY
- Set mouse sensitivity
- TX_NL Move the current location to the start of the next line
- TX_NORM Set to white on black
- TX_NO_COL Read the number of columns in screen
- TX_NO_SNOW Don't wait for retrace to prevent snow
- TX_PUT_STATUS CRT status restore
- TX_RD_BLK Read a block of screen data
- TX_RD_BLK_C Read a block of screen data, at current location
- TX_RD_STR Read string from screen
- TX_RD_STR_C Read string from screen at current location
- TX_REVERSE Set to black on white
- TX_RIGHT Move the current location one column right
- TX_ROW Read the current cursor row
- TX_SCDN Scroll window down one line
- TX_SCDN_A Scroll window down one line, specified attribute
- TX_SCUP Scroll window up one line
- TX_SCUP_A Scroll window up one line, specified attribute
- TX_SNOW Wait for retrace to prevent snow
- TX_STATE Returns current video state
- TX_STR Display string at specified location
- TX_STR_A Display string using specified location and attribute
- TX_STR_A_C Display a string, continued from current location
- TX_STR_C Display a string, continued from current location
- TX_UNDER Set to underlined
- TX_UP Move the current location one row up
- TX_WR_BLK Write a block of screen data
- TX_WR_BLK_C Write a block of screen data, at current location
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- HSA_TEXT - Text Mode Screen Control Library (V4.02)
- HSA_TEXT - Text Mode Screen Control Library (V4.02)
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- Companion Libraries
- ___________________
-
- Hardwood Software Associates has developed two companion libraries to the
- HSA_TEXT library.
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- The HSA_WIN is a library of 25 C functions that provide a powerful, yet
- simple, windowing capability. The windows created and maintained by this
- library are of the "pop-up" variety. A window is simply defined as an
- area of the screen that is first saved when the window is opened,
- manipulated by the various window functions, and finally restored to its
- original state when the window is closed. Windows may coexist on the
- screen with text presented via other means. Windows may optionally be
- bordered with any of several different border characters. Window titles
- may optionally appear in the top or bottom border. Files may be displayed
- and scrolled through in a window. Two different menu styles are implemented
- in windows. The functions have been developed and tested for the Microsoft
- version 5.00, and Turbo C version 1.5 compilers. HSA_WIN is written in C
- for speed and memory efficiency.
-
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- HSA_GRAF is a library of 84 C functions that provide you with a direct,
- fast ability to create graphics on any one of the three major graphics
- boards available for the IBM P.C. (Color Graphics Adapter (CGA), Enhanced
- Graphics Adapter (EGA), and the Hercules Graphics Board). A single setup
- call establishes the board in use. All functions used to create the
- actual graphics are device independent. Functions are included to allow
- easy programming of a mouse. The functions have been developed and
- tested for the Microsoft C version 5.10, and Turbo C version 1.5
- compilers. This library has two divisions. All basic graphics functions
- begin with the prefix "g_". The other division, prefixed with "gs_"
- allows for creating scaled graphics. HSA_GRAF is written in assembler and
- C for speed and memory efficiency.
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- HSA_TEXT - Text Mode Screen Control Library (V4.02)
- HSA_TEXT - Text Mode Screen Control Library (V4.02)
-
-
- Alphabetical List of HSA_WIN Functions (4.04)
- _____________________________________________
-
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- W_BOT_MSG Display a message in the bottom border line
- W_CENTER Display a string centered in a window
- W_CENTER_A Display a string centered, specified attribute
- W_CLOSE Close a window
- W_CLR Clear a window
- W_CLR_EOL Clear to end of line in window
- W_CUR_LOC Display the screen cursor in the window
- W_FILE_NAME Display a named file in a window
- W_FILE_PTR Display a pointed to file in a window
- W_MENU1_FILL Fill a style 1 menu with data
- W_MENU1_OPEN Open a menu style 1 window
- W_MENU2 Highlighted keyword style menu
- W_MOVE Move a window
- W_NL Move cursor to start of next line
- W_OPEN Open a window
- W_OPEN_NS Open a window (no screen save)
- W_SCDN Scroll data in window down
- W_SCUP Scroll data in window up
- W_STR Display a string in a window
- W_STR_C Display a string in a window, at current location
- W_STR_A Display a string in a window, with attribute
- W_STR_C_A Display a string in a window, at current location
- W_STR_COL Display a string in a window column
- W_TOP_MSG Display a message in the top border line
- W_USER_BORDER Set characters for user border
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- HSA_TEXT - Text Mode Screen Control Library (V4.02)
- HSA_TEXT - Text Mode Screen Control Library (V4.02)
-
-
- Alphabetical List of HSA_GRAF Functions (1.11)
- ______________________________________________
-
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- COS_REC Compute the reciprocal of cos
- DISP_GRAPH Set the display to graphics mode
- DISP_GRAPH_CLR Set the display to graphics mode and clear screen
- DISP_TEXT Set the board to the text mode
- GS_ARC Draw a circular arc (scaled)
- GS_CIRCLE Draw a full circle (scaled)
- GS_FILL Fill an area from seed (scaled)
- GS_LINE Draw a line (scaled)
- GS_LINE_H Draw a horizontal line (scaled)
- GS_LINE_C Draw a line continued from current location (scaled)
- GS_LOC Return current location (scaled)
- GS_MOVE Set current position (scaled)
- GS_MOWS_MOVE Move mouse cursor to specified position
- GS_MOWS_LOC Return current location of mouse cursor
- GS_MOWS_PRESS Get count of button pressed
- GS_MOWS_RELEASE Get count of button releases
- GS_MOWS_WINDOW Limit motion of mouse to within window
- GS_POINT Set a point (scaled)
- GS_RECT Draw a rectangle (scaled)
- GS_RPOLY Draw a regular polygon (scaled)
- GS_R_POINT Return the color of the specified point
- GS_ROTATE Rotate coordinates
- GS_SET_DEFAULT_FONT
- Set default text font
- GS_STR_H Display a horizontal message on screen
- GS_TEXT Display text at specified location, height, angle
- GS_TEXT_FONT Set character font
- GS_TEXT_SPACE Set character spacing
- G_ADAPT_1 Return current adaptor type
- G_BACK_COLOR Set background color
- G_BS_H Back space one character position
- G_CGA_HR Use IBM CGA in high resolution (640x200)
- G_CLR Clear the current graphics page
- G_DASH Set line type to dashed
- G_DOT Set line type to dotted
- G_EGA_HR_CO Use IBM EGA in high resolution
- G_EGA_LR_CO Use IBM EGA in low resolution
- G_EGA_RESTORE Restore saved EGA screen
- G_EGA_SAVE Save EGA screen
- G_FILL Fill an area from a seed
- G_FORE_COLOR Set foreground color
- G_FREE Free screen save buffer
- G_GETS Get a string from console in graphics mode
- G_HERC Use Hercules monochrome graphics board
- G_HERC_HALF Set Hercules board to half graphics mode
- G_LINE Draw a line
- G_LINE_H Draw a horizontal line
- G_LINE_C Draw a line continued from current location
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- HSA_TEXT - Text Mode Screen Control Library (V4.02)
- HSA_TEXT - Text Mode Screen Control Library (V4.02)
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- G_LOC Return current location
- G_MALLOC Allocate screen save buffer
- G_MAP_SIZE Compute size of screen map
- G_MODE Set mode for screen drawing
- G_MOVE Set current position
- G_MOWS_RESET Reset the mouse driver
- G_MOWS_TYPE Return type of mouse
- G_MOWS_SHOW Show mouse cursor
- G_MOWS_HIDE Hide mouse cursor
- G_MOWS_MOVE Move mouse cursor to specified position
- G_MOWS_LOC Return current location of mouse cursor
- G_MOWS_BUTTON Return status of buttons
- G_MOWS_PRESS Get count of button pressed
- G_MOWS_RELEASE Get count of button releases
- G_MOWS_WINDOW Limit motion of mouse to within window
- G_MOWS_CUR Set graphics mouse cursor
- G_MOWS_SENSITIVITY
- Set mouse sensitivity
- G_ORIGIN Set screen origin location
- G_OTHER Use another variety of graphics adapter
- G_PAGE Set graphics page for Hercules
- G_POINT Set the specified pixel in the current
- G_RECT Draw a rectangle
- G_REVERSE_COLOR Swap foreground and background
- G_R_ORIGIN Return the current origin location
- G_R_POINT Return the color of the specified point
- G_SCALE Set screen scale factors
- G_SCR_RESTORE Restore the graphics screen image from buffer
- G_SCR_SAVE Save the current graphics screen image in buffer
- G_SCREEN Return size of screen
- G_SET_LINE Set line type mask
- G_SET_PALLET_REG Set palette register
- G_SOLID Set line type to solid
- G_STATE Returns current video state
- G_STR_H Display a horizontal message on screen
- G_XDOTS Get X scale factor
- G_YDOTS Get Y scale factor
- SIN_REC Compute the reciprocal of sin
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- HSA_TEXT - Text Mode Screen Control Library (V4.02)
- HSA_TEXT - Text Mode Screen Control Library (V4.02)
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- Hardwood Software Associates Order Form
-
- Please send me the following HSA libraries, new registration:
-
- HSA_GRAF Graphics library $20.00
- ____
-
- HSA_TEXT Text Screen / Mouse Library $20.00
- ____
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- HSA_WIN Windowing Library (requires HSA_TEXT) $20.00
- ____
-
-
- Please send me the updates for following HSA libraries:
-
- HSA_GRAF Graphics library $10.00
- ____
-
- HSA_TEXT Text Screen / Mouse Library $10.00
- ____
-
- HSA_WIN Windowing Library (requires HSA_TEXT) $10.00
- ____
-
- I am currently using the following version of each library:
-
- HSA_GRAF Graphics library
- ____
-
- HSA_TEXT Text Screen / Mouse Library
- ____
-
- HSA_WIN Windowing Library (requires HSA_TEXT)
- ____
-
-
- Please send check or money order (USA currency only please) to:
-
- Hardwood Software Associates
- 364 Benson Road
- Northbridge, MA 01534
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