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- TURBO SPRITES AND ANIMATION
-
- (c) Donald L. Pavia Feb 1986
-
- This disk contains a number of utilities and driver routines
- that will allow you to use sprites and animation (several types)
- in your Turbo Pascal programs. Both multi-page animation and xor
- animation are supported.
- There is a sprite designing utility (DESIGNER.COM) which is an
- editor-like environment for creating sprites. It also allows you
- to store them in tables of up to 24 sprites. The utility will also
- generate code allowing you to incorporate sprites in your programs
- as typed constants.
- The display routines for the sprites are found in the library
- file (SPRITES.LIB). A number of Demo programs have been included to
- be sure you understand how to use the sprite files. Along with the
- demo programs there are a number of sprite tables that have already
- been created. Quite a number of different techniques for use of the
- sprites are shown in the demo programs.
- There is a screen and animation composing utility (COMPOSER.COM)
- that will help in positioning the sprites for display.
- There is a library file (SAVESCRN.LIB) with routines that will
- allow you to save and load Turbo Pascal screens. There is a compiled
- utility (SAVESCRN.COM) that will allow you to import PC Paint screens
- into your Turbo programs.
- The major documentation for these programs will be found within the
- demo programs which are liberally commented. A header to each program
- briefly explains what it does. Documentation for the sprite designer
- will be found in (DESIGNER.DOC) and that for the composing utility in
- (COMPOSER.DOC).
-
- THE MATERIAL ON THIS DISK IS PLACED IN THE PUBLIC DOMAIN UNDER
- THE CONDITIONS STATED IN THE FILE DESIGNER.DOC
-
- Donald L. Pavia Feb 1986
-