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INI File | 1996-01-20 | 2.9 KB | 200 lines |
- ; Scenario 97 control for house Multi4.
-
- [Basic]
- Percent=0
- CarryOverCap=0
- CarryOverMoney=0
- BuildLevel=98
- Theme=Untamed Land
- Player=Multi4
- Action=x
- Lose=x
- Win=x
- Brief=x
- Intro=x
-
- [MAP]
- Height=59
- Width=30
- Y=2
- X=10
- Theater=DESERT
-
- [Waypoints]
- 27=2073
- 26=154
- 25=3490
- 24=-1
- 23=-1
- 22=-1
- 21=-1
- 20=-1
- 19=-1
- 18=-1
- 17=-1
- 16=-1
- 15=-1
- 14=-1
- 13=-1
- 12=-1
- 11=-1
- 10=-1
- 9=-1
- 8=-1
- 7=-1
- 6=-1
- 5=-1
- 4=918
- 3=1060
- 2=818
- 1=-1
- 0=291
-
- [GoodGuy]
- Allies=GoodGuy
- MaxBuilding=150
- MaxUnit=150
- Edge=North
- Credits=0
-
- [BadGuy]
- Allies=BadGuy
- MaxBuilding=150
- MaxUnit=150
- Edge=North
- Credits=0
-
- [Neutral]
- Allies=Neutral
- MaxBuilding=150
- MaxUnit=150
- Edge=North
- Credits=0
-
- [Special]
- Allies=Special
- MaxBuilding=150
- MaxUnit=150
- Edge=North
- Credits=0
-
- [Multi1]
- Allies=Multi1
- MaxBuilding=150
- MaxUnit=150
- Edge=North
- Credits=0
-
- [Multi2]
- Allies=Multi2
- MaxBuilding=150
- MaxUnit=150
- Edge=North
- Credits=0
-
- [Multi3]
- Allies=Multi3
- MaxBuilding=150
- MaxUnit=150
- Edge=North
- Credits=0
-
- [Multi4]
- Allies=Multi4
- MaxBuilding=150
- MaxUnit=150
- Edge=North
- Credits=90
-
- [Multi5]
- Allies=Multi5
- MaxBuilding=150
- MaxUnit=150
- Edge=North
- Credits=0
-
- [Multi6]
- Allies=Multi6
- MaxBuilding=150
- MaxUnit=150
- Edge=North
- Credits=0
-
- [Base]
- Count=0
-
- [TERRAIN]
- 3535=T08,None
- 2335=T08,None
- 2201=T09,None
- 1751=T09,None
- 401=T09,None
- 224=T09,None
- 3210=T09,None
- 2644=T18,None
- 2020=SPLIT3,None
- 334=SPLIT3,None
- 3541=SPLIT3,None
- 2254=ROCK2,None
- 2059=ROCK3,None
- 1228=ROCK4,None
- 1303=ROCK5,None
- 912=ROCK7,None
-
- [INFANTRY]
- 008=Multi4,E6,256,294,4,Guard,0,None
- 007=Multi4,E6,256,294,2,Guard,0,None
- 006=Multi4,E6,256,294,1,Guard,0,None
- 005=Multi4,E6,256,294,3,Guard,0,None
- 004=Multi4,E6,256,293,4,Guard,0,None
- 003=Multi4,RMBO,256,226,3,Guard,0,None
- 002=Multi4,RMBO,256,225,4,Guard,0,None
- 001=Multi4,RMBO,256,289,2,Guard,0,None
- 000=Multi4,RMBO,256,290,1,Guard,0,None
-
- [UNITS]
- 008=Special,TREX,256,3792,160,Area Guard,None
- 007=Special,STEG,256,3160,64,Area Guard,None
- 006=Special,RAPT,256,994,224,Area Guard,None
- 005=Special,RAPT,256,922,32,Area Guard,None
- 004=Special,RAPT,256,1099,32,Area Guard,None
- 003=Special,RAPT,256,2060,64,Area Guard,None
- 002=Special,RAPT,256,3340,64,Area Guard,None
- 001=Special,TREX,256,2916,192,Area Guard,None
- 000=Special,TRIC,256,204,96,Area Guard,drop
-
- [OVERLAY]
- 3872=BRIK
- 3808=BRIK
- 3744=BRIK
- 3680=BRIK
- 3616=BRIK
- 3615=BRIK
- 3488=BRIK
- 3487=BRIK
- 3431=BRIK
- 3430=BRIK
- 3429=BRIK
- 3428=BRIK
- 3427=BRIK
- 3426=BRIK
- 3425=BRIK
- 3424=BRIK
-
- [TeamTypes]
- heli=Multi4,0,0,0,0,0,7,0,0,0,1,TRAN:1,1,Move:0,0,1
-
- [STRUCTURES]
- 003=Special,WEAP,256,3491,0,None
- 002=Special,PYLE,256,3558,0,None
- 001=Special,NUK2,256,3747,0,None
- 000=Special,FACT,256,3749,0,None
-
- [Triggers]
- win=All Destr.,Win,0,Special,None,0
- lose=All Destr.,Lose,0,Multi4,None,0
- drop=Destroyed,DZ at 'Z',0,None,None,0
- heli=Time,Reinforce.,0,Multi4,heli,0
-
- [SMUDGE]
-