home *** CD-ROM | disk | FTP | other *** search
- on roll11
- set the visible of sprite 16 to 0
- set the visible of sprite 11 to 0
- set the visible of sprite 12 to 0
- set the visible of sprite 13 to 0
- set the visible of sprite 14 to 0
- if rollOver(18) then
- set the visible of sprite 16 to 1
- end if
- if rollOver(20) then
- set the visible of sprite 11 to 1
- end if
- if rollOver(19) then
- set the visible of sprite 12 to 1
- end if
- if rollOver(13) then
- set the visible of sprite 13 to 1
- end if
- if rollOver(14) then
- set the visible of sprite 14 to 1
- end if
- updateStage()
- end
-