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- #######################################
- Object Replicator for Windows
- Version 1.3
- 02/21/94 John Kolesar
- Compuserve ID: 70511,3007
- #######################################
-
- This is a quick POV 2.0 scene generator for creating multiple copies of an
- object you already have defined, and translates them randomly in an area you
- define. It can also add random Rotation, Pigment color and Size.
-
- Did you ever create an object and want to use multiple instances of it in
- your scene, but dreaded typing in all the repeating code necessary?
- Especially if you wanted them each to have different colors, rotations etc.
- Now you can see what your object looks like scattered all over the place, and
- have many different colors, sizes and rotations, with little or NO typing of
- code!
-
- All you need is an include file containing your declared object with
- texture (Replicator won't create any textures for you...yet). You don't even
- need a camera, light_sources, floors etc. There's a file BASIC.POV included
- that Object Replicator can add to. Don't modify it though, so Replicator
- always has a clean default file. Modify a copy of the file if you want to
- use it. The basic scene file has a camera, 2 light_sources, a floor
- (checker of course), and a sky sphere. The scene is set up for Replicator's
- Area Limits defaults and Random Object Sizes defaults. Its best if your
- object is scaled to <1.0, 1.0, 1.0>, so the screen won't be TOO cluttered.
-
- If you want to use your own scene file, you can have Replicator append its
- output to it. Just make sure the declared object (with texture) is in your
- file somewhere (or in an include file off of yours).
-
-
- QuickStart:
- ===========
-
- If you don't have a file to append to:
- ------------------------------------------------
-
- Select the 'Create' option.
- Rename the 'Filename to Create' if you need to.
- Select your 'Include Filename' using the menu or double-click in the box.
- Type the Object's name in the box to Replicate.
- Type the # of Replications in the box (test it with 10 or 20 first).
- Use Defaults for everything else.
- Click the 'Replicate!' button.
- Render your scene.
- Say WOW, that was easy...
-
-
- If you do have a file to append to:
- ---------------------------------------------
-
- Select the 'Append' option.
- Select your 'Append to' file using the menu or double-click in the box.
- Type the Object's name in the box to Replicate.
- Type the # of Replications in the box (test it with 10 or 20 first).
- Set the Area Limits to where your camera is looking at.
- Use Defaults for everything else.
- Click the 'Replicate!' button.
- Render your scene.
- Say WOW, that was easy too...
-
-
- Some guidelines to follow:
- ==========================
-
- When you type in additional Texture modifiers in the box within Replicator,
- you can put anything in that box that you would normally put inside:
- texture{.....}. (Don't actually type the 'texture' keyword or its
- braces '{}' in the box, Replicator will do that for you).
-
- If you don't want random colors, you can choose the color for all
- Replications. For now, you are limited to the color choices in the color
- pick-list. There are 100 of the colors defined in the COLORS.INC that came
- with POV.
-
- When typing the name of your Object, remember it's case-sensitive.
-
- If you de-select 'Random Object Rotation', it will be oriented just the way
- you created it, with no additional rotation.
-
- Remember 'Random Object Sizes' Scales in addition to what you already scaled
- it to. That's why its best to start with an object scaled to <1.0, 1.0, 1.0>.
-
- Try to create your objects at < 0 0 0 >, so Replicator can translate them
- correctly.
-
- 'Area Limits' work the same way as the box in POV. The two Vectors are
- opposing corners of the Area, or box.
-
-
-
-
-
- Last but not least, I know all Replicator does is output some text, but
- anyway:
-
-
-
- DISCLAIMER
- =============
-
- 'Object Replicator' (and its accompanying files) is a freeware software
- package. If you use Object Replicator, you agree to
- the following:
-
- The software package 'Object Replicator' is provided as is
- without any guarantees or warranty. The Author is not
- responsible for any damage or losses of any kind caused by the
- use or misuse of this software package.
-
-
-
- Hey, whad'ya expect for free?
-
-
- I created Object Replicator in my 'spare' time with Visual Basic 3.0.
- Let me know what you think of it, and if it needs any additional features.
- My Compuserve ID is 70511,3007.
-
- Please upload Object Replicator to your favorite BBS's where POV can
- be found.
-
-
- Rev. History
- --------------------
-
- 1.2 2/17/94 Added missing file VBDB300.DLL
-
- 1.3 2/21/94 Changed program so it doesn't require ANY database related files.
-
-
-
- Possible future revisions:
- ------------------------------------
- (if any interest arises)
-
-
- Ability to add custom colors to the database within Replicator.
-
- Options for selective X, Y or Z rotation.
-
- Options for selective X, Y or Z scale.
-
- Option for random Texture modifiers.
-
- Ability to select different floors & skies from a list.
-
-
-
- One final note:
- --------------------
-
- Don't want money; Want a job in computer graphics :)
-
-
-
-
-