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- /***********************************************************/
- /* PV3D B1.91 One modeler for POV-RAY and VIVID */
- /***********************************************************/
- /* VIVID V2.0 Generated file */
- /* */
- /* Copyright Lecointe Ludovic 1992,1993 */
- /* PV3D is a FREEEWARE. Use the no registered version only */
- /* for no commercial use. Send to me your contribution for */
- /* the development of PV3D and receive the last available */
- /* registered version of PV3D. */
- /* 250FF pour la France. 55$ For all other country */
- /***********************************************************/
- /* Lecointe Ludovic */
- /* 16 Rue du Bouvreuil */
- /* 77240 CESSON la ForĂȘt */
- /* France */
- /***********************************************************/
-
- /* External PV3D 'DEFAULT2.VO' Area */
-
-
- #define ambient_color ( .21 .21 .21 )
- #define back_color ( 0 0 0 )
- surface
- {
- diffuse 1 1 1
- }
-
- /* Standard VIVID includes files Area */
-
- #include color.vc
-
- /* Studio Area */
-
-
- studio {
- from 4.54000 -5.14000 0.00000
- at 0.00000 0.00000 0.00000
- up 0.0 0.0 1.0
- angle 60
- res 320 200
- antialias adaptive
- aspect 4/3
- ambient ambient_color
- background back_color
-
-
- }
-
- /*********************************/
- /*Master*/
-
-
- /*Start Definition of Sphe0*/
-
- surface
- {
- diffuse 1.000000 0.333333 0.333333
- } /* End Colour */
- sphere
- {
- center 0.00000 0.00000 0.00000
- radius 0.50000
- }
-
- /*Start Definition of Cube1*/
-
- surface
- {
- diffuse 1.000000 1.000000 0.000000
- } /* End Colour */
- transform { scale 0.58000 0.60000 0.38000
- translate 0.00000 0.00000 -0.86000
- }
- polygon { points 4 vertex -1 -1 -1 vertex 1 -1 -1 vertex 1 1 -1 vertex -1 1 -1}
- polygon { points 4 vertex -1 -1 -1 vertex -1 1 -1 vertex -1 1 1 vertex -1 -1 1}
- polygon { points 4 vertex -1 1 -1 vertex 1 1 -1 vertex 1 1 1 vertex -1 1 1}
- polygon { points 4 vertex 1 1 -1 vertex 1 -1 -1 vertex 1 -1 1 vertex 1 1 1}
- polygon { points 4 vertex 1 -1 -1 vertex -1 -1 -1 vertex -1 -1 1 vertex 1 -1 1}
- polygon { points 4 vertex -1 -1 1 vertex -1 1 1 vertex 1 1 1 vertex 1 -1 1}
- transform_pop
-
- /*Start Definition of CylY2*/
-
- surface
- {
- diffuse 0.253968 1.000000 0.000000
- } /* End Colour */
- transform {
- translate 0.00000 -0.00110 0.65330
- }
- ring { center 0.0 0.0 -0.66670 normal 0 0 1 radius 0.18300 }
- ring { center 0.0 0.0 0.66670 normal 0 0 1 radius 0.18300 }
- cone {
- base 0.0 0.0 -0.66670 base_radius 0.18300
- apex 0.0 0.0 0.66670 apex_radius 0.18300
- }
- transform_pop
-
- /*Start Definition of CylZ3*/
-
- surface
- {
- diffuse 1.000000 1.000000 0.492063
- } /* End Colour */
- transform {
- translate 0.00000 -0.00110 0.65330
- }
- ring { center -0.66670 0.0 0.0 normal 1 0 0 radius 0.17890 }
- ring { center 0.66670 0.0 0.0 normal 1 0 0 radius 0.17890 }
- cone {
- base 0.66670 0.0 0.0 base_radius 0.17890
- apex -0.66670 0.0 0.0 apex_radius 0.17890
- }
- transform_pop
-
- /*Start Definition of CylX4*/
-
- surface
- {
- diffuse 0.000000 0.492063 1.000000
- } /* End Colour */
- transform {
- translate 0.00000 -0.00110 0.65330
- }
- ring { center 0.0 -0.66670 0.0 normal 0 1 0 radius 0.18300 }
- ring { center 0.0 0.66670 0.0 normal 0 1 0 radius 0.18300 }
- cone {
- base 0.0 -0.66670 0.0 base_radius 0.18300
- apex 0.0 0.66670 0.0 apex_radius 0.18300
- }
- transform_pop
-
- /*Start Definition of ConX5*/
-
- surface
- {
- diffuse 1.000000 0.492063 0.492063
- } /* End Colour */
- transform {
- translate 0.00000 -0.67311 2.57667
- }
- ring { center 0.0 -0.66689 0.0 normal 0 1 0 radius 0.68333 }
- cone {
- base 0.0 -0.66689 0.0 base_radius 0.68333
- apex 0.0 0.66689 0.0 apex_radius 0
- }
- transform_pop
-
- /*Start Definition of ConY6*/
-
- transform {
- translate 0.00000 -0.01667 1.91333
- }
- ring { center 0.0 0.0 -0.66667 normal 0 0 1 radius 0.68333 }
- cone {
- base 0.0 0.0 -0.66667 base_radius 0.68333
- apex 0.0 0.0 0.66667 apex_radius 0
- }
- transform_pop
-
- /*Start Definition of ConZ7*/
-
- transform {
- translate 0.70674 -0.01667 2.53667
- }
- ring { center 0.66674 0.0 0.0 normal 1 0 0 radius 0.68333 }
- cone {
- base 0.66674 0.0 0.0 base_radius 0.68333
- apex -0.66674 0.0 0.0 apex_radius 0
- }
- transform_pop
-
- /*Start Definition of PlaZ8*/
-
- surface
- {
- diffuse 0.000000 0.000000 0.444444
- } /* End Colour */
- transform {
- translate -1.48000 0.00000 0.00000
- }
- polygon { points 4 vertex 0 -100000 -100000 vertex 0 -100000 100000 vertex 0 100000 100000 vertex 0 100000 -100000}
- transform_pop
-
- /*Start Definition of PlaY9*/
-
- surface
- {
- diffuse 0.444444 0.000000 0.222222
- } /* End Colour */
- transform {
- translate 0.00000 0.04000 -1.42014
- }
- polygon { points 4 vertex -10000 -10000 0 vertex -10000 10000 0 vertex 10000 10000 0 vertex 10000 -10000 0}
- transform_pop
-
- /*Start Definition of PlaX10*/
-
- surface
- {
- diffuse 0.444444 0.333333 0.000000
- } /* End Colour */
- transform {
- translate -0.05999 1.68014 0.00000
- }
- polygon { points 4 vertex -10000 0 -10000 vertex 10000 0 -10000 vertex 10000 0 10000 vertex -10000 0 10000}
- transform_pop
-
- /*Start Definition of Ligh11*/
-
- light {
- type point
- falloff 1
- position 3.68000 -1.36000 1.42000
- color 1.00000 1.00000 1.00000
- }