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- /***********************************************************/
- /* PV3D B1.91 One modeler for POV-RAY and VIVID */
- /***********************************************************/
- /* POV-RAY V2.0 Generated file */
- /* Copyright Lecointe Ludovic 1992,1993 */
- /* PV3D is a FREEEWARE. Use the no registered version only */
- /* for no commercial use. Send to me your contribution for */
- /* the development of PV3D and receive the last available */
- /* registered version of PV3D. */
- /* 250FF pour la France. 55$ For all other country */
- /***********************************************************/
- /* Lecointe Ludovic */
- /* 16 Rue du Bouvreuil */
- /* 77240 CESSON la ForĂȘt */
- /* France */
- /***********************************************************/
-
- /* External PV3D 'DEFAULT.INC' Area */
-
-
- #default {
- pigment
- {
- colour rgbf <1.0 1.0 1.0 0.0>
- }
- finish
- {
- ambient .4
- diffuse .6
- phong 1
- }
- }
-
-
- /* Standard POV includes files Area */
-
- #include "colors.inc"
- #include "shapes.inc"
- #include "textures.inc"
-
- /* External 'filename.PIT' pigment Area for this frame */
-
- #declare MAP_112 = pigment {
- image_map { < 1, 0, -1 > gif "MAP_11.GIF" map_type 0 interpolate 2 }
- }
-
- #declare MUR1 = texture {
- pigment { image_map {gif "brique2.gif" interpolate 2.0 } }
- normal { bump_map { gif "brique4.gif" interpolate 2.0 bump_size 5.0} }
- finish { phong 0.3 phong_size 72 ambient 0.4 reflection .4 }
- }
-
- /* Camera and Light Area */
-
-
- camera {
- location <0.16000, 0.00000, -2.88000>
- direction <0, 0, 1.0>
- up <0, 1, 0>
- right <1.3333, 0, 0 >
- look_at <0.00000, 0.00000, 0.00000>
- }
-
- /* union Declare Area */
-
- /*********************************/
- /*Master*/
-
- #declare Master = union
- {
-
- /*Start Definition of Cube0*/
-
- object
- {
- box
- {<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
- scale < 1.66000, 1.04000, 0.10000>
- translate < 0.00000, 0.00000, 0.00000>
- texture
- {
- MUR1
- translate < 0.00000, 0.00000, 0.00000>
- } /* End texture */
- pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
- bounded_by { box { <-1.76000, -1.14000, -0.20000>, <1.76000, 1.14000, 0.20000>}}
- } /* End Shape or Object */
- } /*End object*/
-
- /*Start Definition of PlaY1*/
-
- object
- {
- plane
- { <0.0, -1.00000, 0.0>, 0.0
- translate < 0.00000, -1.04014, 0.00000>
- texture
- {
- MAP_112
- translate < 0.00000, -1.04014, 0.00000>
- } /* End texture */
- pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
- } /* End Shape or Object */
- } /*End object*/
-
- /*Start Definition of pv3d.gif*/
-
- object
- {
- height_field
- { gif "pv3d.gif"
- water_level 0.001
- translate < -0.5, -0.5, -0.5>
- scale < 2.24000, 0.48000, 1.00000>
- rotate < 270, 0, 0>
- translate < 0.00000, 0.00000, -0.20000>
- texture
- {
- Blue_Sky3
- rotate < 270, 0, 0>
- translate < 0.00000, 0.00000, -0.20000>
- } /* End texture */
- pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
- bounded_by { box { <-1.22000, -0.60016, -0.54032>, <1.22000, 0.60016, 0.14032>}}
- } /* End Shape or Object */
- } /*End object*/
-
- /*Start Definition of Ligh2*/
-
- object
- {
- light_source
- { <0.0, 0.0, 0.0>
- colour rgb <1.00000, 1.00000, 1.00000>
- scale <0.40000, 0.44000, 0.40000>
- translate < -1.28000, 0.00000, -1.90000>
- } /* End Light Shape */
- } /*End object*/
- } /*End union*/
- /* Frame Area */
-
-
- /*+++++++++++++++++ Start Master ++++++++++++++++++++++++++*/
-
- object {
- Master
- } /* End Master Groupe */