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- /* Copyright (c) 1991 Regents of the University of California */
-
- #ifndef lint
- static char SCCSid[] = "@(#)virtuals.c 2.2 5/23/92 LBL";
- #endif
-
- /*
- * Routines for simulating virtual light sources
- * Thus far, we only support planar mirrors.
- */
-
- #include "ray.h"
-
- #include "octree.h"
-
- #include "otypes.h"
-
- #include "source.h"
-
- #include "random.h"
-
- #define MINSAMPLES 16 /* minimum number of pretest samples */
- #define STESTMAX 32 /* maximum seeks per sample */
-
-
- double getdisk();
-
- static OBJECT *vobject; /* virtual source objects */
- static int nvobjects = 0; /* number of virtual source objects */
-
-
- markvirtuals() /* find and mark virtual sources */
- {
- register OBJREC *o;
- register int i;
- /* check number of direct relays */
- if (directrelay <= 0)
- return;
- /* find virtual source objects */
- for (i = 0; i < nobjects; i++) {
- o = objptr(i);
- if (!issurface(o->otype) || o->omod == OVOID)
- continue;
- if (!isvlight(vsmaterial(o)->otype))
- continue;
- if (sfun[o->otype].of == NULL ||
- sfun[o->otype].of->getpleq == NULL) {
- objerror(o,WARNING,"secondary sources not supported");
- continue;
- }
- if (nvobjects == 0)
- vobject = (OBJECT *)malloc(sizeof(OBJECT));
- else
- vobject = (OBJECT *)realloc((char *)vobject,
- (unsigned)(nvobjects+1)*sizeof(OBJECT));
- if (vobject == NULL)
- error(SYSTEM, "out of memory in addvirtuals");
- vobject[nvobjects++] = i;
- }
- if (nvobjects == 0)
- return;
- #ifdef DEBUG
- fprintf(stderr, "found %d virtual source objects\n", nvobjects);
- #endif
- /* append virtual sources */
- for (i = nsources; i-- > 0; )
- addvirtuals(i, directrelay);
- /* done with our object list */
- free((char *)vobject);
- nvobjects = 0;
- }
-
-
- addvirtuals(sn, nr) /* add virtuals associated with source */
- int sn;
- int nr;
- {
- register int i;
- /* check relay limit first */
- if (nr <= 0)
- return;
- if (source[sn].sflags & SSKIP)
- return;
- /* check each virtual object for projection */
- for (i = 0; i < nvobjects; i++)
- /* vproject() calls us recursively */
- vproject(objptr(vobject[i]), sn, nr-1);
- }
-
-
- vproject(o, sn, n) /* create projected source(s) if they exist */
- OBJREC *o;
- int sn;
- int n;
- {
- register int i;
- register VSMATERIAL *vsmat;
- MAT4 proj;
- int ns;
-
- if (o == source[sn].so) /* objects cannot project themselves */
- return;
- /* get virtual source material */
- vsmat = sfun[vsmaterial(o)->otype].mf;
- /* project virtual sources */
- for (i = 0; i < vsmat->nproj; i++)
- if ((*vsmat->vproj)(proj, o, &source[sn], i))
- if ((ns = makevsrc(o, sn, proj)) >= 0) {
- source[ns].sa.sv.pn = i;
- #ifdef DEBUG
- virtverb(ns, stderr);
- #endif
- addvirtuals(ns, n);
- }
- }
-
-
- OBJREC *
- vsmaterial(o) /* get virtual source material pointer */
- OBJREC *o;
- {
- register int i;
- register OBJREC *m;
-
- i = o->omod;
- m = objptr(i);
- if (m->otype != MAT_ILLUM || m->oargs.nsargs < 1 ||
- !strcmp(m->oargs.sarg[0], VOIDID) ||
- (i = modifier(m->oargs.sarg[0])) == OVOID)
- return(m); /* direct modifier */
- return(objptr(i)); /* illum alternate */
- }
-
-
- int
- makevsrc(op, sn, pm) /* make virtual source if reasonable */
- OBJREC *op;
- register int sn;
- MAT4 pm;
- {
- FVECT nsloc, nsnorm, ocent, v;
- double maxrad2, d;
- int nsflags;
- SPOT theirspot, ourspot;
- register int i;
-
- nsflags = source[sn].sflags | (SVIRTUAL|SSPOT|SFOLLOW);
- /* get object center and max. radius */
- maxrad2 = getdisk(ocent, op, sn);
- if (maxrad2 <= FTINY) /* too small? */
- return(-1);
- /* get location and spot */
- if (source[sn].sflags & SDISTANT) { /* distant source */
- if (source[sn].sflags & SPROX)
- return(-1); /* should never get here! */
- multv3(nsloc, source[sn].sloc, pm);
- normalize(nsloc);
- VCOPY(ourspot.aim, ocent);
- ourspot.siz = PI*maxrad2;
- ourspot.flen = 0.;
- if (source[sn].sflags & SSPOT) {
- multp3(theirspot.aim, source[sn].sl.s->aim, pm);
- /* adjust for source size */
- d = sqrt(dist2(ourspot.aim, theirspot.aim));
- d = sqrt(source[sn].sl.s->siz/PI) + d*source[sn].srad;
- theirspot.siz = PI*d*d;
- ourspot.flen = theirspot.flen = source[sn].sl.s->flen;
- d = ourspot.siz;
- if (!commonbeam(&ourspot, &theirspot, nsloc))
- return(-1); /* no overlap */
- if (ourspot.siz < d-FTINY) { /* it shrunk */
- d = beamdisk(v, op, &ourspot, nsloc);
- if (d <= FTINY)
- return(-1);
- if (d < maxrad2) {
- maxrad2 = d;
- VCOPY(ocent, v);
- }
- }
- }
- } else { /* local source */
- multp3(nsloc, source[sn].sloc, pm);
- for (i = 0; i < 3; i++)
- ourspot.aim[i] = ocent[i] - nsloc[i];
- if ((d = normalize(ourspot.aim)) == 0.)
- return(-1); /* at source!! */
- if (source[sn].sflags & SPROX && d > source[sn].sl.prox)
- return(-1); /* too far away */
- ourspot.flen = 0.;
- /* adjust for source size */
- d = (sqrt(maxrad2) + source[sn].srad) / d;
- if (d < 1.-FTINY)
- ourspot.siz = 2.*PI*(1. - sqrt(1.-d*d));
- else
- nsflags &= ~SSPOT;
- if (source[sn].sflags & SSPOT) {
- copystruct(&theirspot, source[sn].sl.s);
- multv3(theirspot.aim, source[sn].sl.s->aim, pm);
- normalize(theirspot.aim);
- if (nsflags & SSPOT) {
- ourspot.flen = theirspot.flen;
- d = ourspot.siz;
- if (!commonspot(&ourspot, &theirspot, nsloc))
- return(-1); /* no overlap */
- } else {
- nsflags |= SSPOT;
- copystruct(&ourspot, &theirspot);
- d = 2.*ourspot.siz;
- }
- if (ourspot.siz < d-FTINY) { /* it shrunk */
- d = spotdisk(v, op, &ourspot, nsloc);
- if (d <= FTINY)
- return(-1);
- if (d < maxrad2) {
- maxrad2 = d;
- VCOPY(ocent, v);
- }
- }
- }
- if (source[sn].sflags & SFLAT) { /* behind source? */
- multv3(nsnorm, source[sn].snorm, pm);
- normalize(nsnorm);
- if (nsflags & SSPOT && !checkspot(&ourspot, nsnorm))
- return(-1);
- }
- }
- /* pretest visibility */
- nsflags = vstestvis(nsflags, op, ocent, maxrad2, sn);
- if (nsflags & SSKIP)
- return(-1); /* obstructed */
- /* it all checks out, so make it */
- if ((i = newsource()) < 0)
- goto memerr;
- source[i].sflags = nsflags;
- VCOPY(source[i].sloc, nsloc);
- multv3(source[i].ss[SU], source[sn].ss[SU], pm);
- multv3(source[i].ss[SV], source[sn].ss[SV], pm);
- if (nsflags & SFLAT)
- VCOPY(source[i].snorm, nsnorm);
- else
- multv3(source[i].ss[SW], source[sn].ss[SW], pm);
- source[i].srad = source[sn].srad;
- source[i].ss2 = source[sn].ss2;
- if (nsflags & SSPOT) {
- if ((source[i].sl.s = (SPOT *)malloc(sizeof(SPOT))) == NULL)
- goto memerr;
- copystruct(source[i].sl.s, &ourspot);
- }
- if (nsflags & SPROX)
- source[i].sl.prox = source[sn].sl.prox;
- source[i].sa.sv.sn = sn;
- source[i].so = op;
- return(i);
- memerr:
- error(SYSTEM, "out of memory in makevsrc");
- }
-
-
- double
- getdisk(oc, op, sn) /* get visible object disk */
- FVECT oc;
- OBJREC *op;
- register int sn;
- {
- double rad2, roffs, offs, d, rd, rdoto;
- FVECT rnrm, nrm;
- /* first, use object getdisk function */
- rad2 = getmaxdisk(oc, op);
- if (!(source[sn].sflags & SVIRTUAL))
- return(rad2); /* all done for normal source */
- /* check for correct side of relay surface */
- roffs = getplaneq(rnrm, source[sn].so);
- rd = DOT(rnrm, source[sn].sloc); /* source projection */
- if (!(source[sn].sflags & SDISTANT))
- rd -= roffs;
- d = DOT(rnrm, oc) - roffs; /* disk distance to relay plane */
- if ((d > 0.) ^ (rd > 0.))
- return(rad2); /* OK if opposite sides */
- if (d*d >= rad2)
- return(0.); /* no relay is possible */
- /* we need a closer look */
- offs = getplaneq(nrm, op);
- rdoto = DOT(rnrm, nrm);
- if (d*d >= rad2*(1.-rdoto*rdoto))
- return(0.); /* disk entirely on projection side */
- /* should shrink disk but I'm lazy */
- return(rad2);
- }
-
-
- int
- vstestvis(f, o, oc, or2, sn) /* pretest source visibility */
- int f; /* virtual source flags */
- OBJREC *o; /* relay object */
- FVECT oc; /* relay object center */
- double or2; /* relay object radius squared */
- register int sn; /* target source number */
- {
- RAY sr;
- FVECT onorm;
- FVECT offsdir;
- SRCINDEX si;
- double or, d;
- int infront;
- int stestlim, ssn;
- int nhit, nok;
- register int i, n;
- /* return if pretesting disabled */
- if (vspretest <= 0)
- return(f);
- /* get surface normal */
- getplaneq(onorm, o);
- /* set number of rays to sample */
- if (source[sn].sflags & SDISTANT) {
- /* 32. == heuristic constant */
- n = 32.*or2/(thescene.cusize*thescene.cusize)*vspretest + .5;
- infront = DOT(onorm, source[sn].sloc) > 0.;
- } else {
- for (i = 0; i < 3; i++)
- offsdir[i] = source[sn].sloc[i] - oc[i];
- d = DOT(offsdir,offsdir);
- if (d <= FTINY)
- n = 2.*PI * vspretest + .5;
- else
- n = 2.*PI * (1.-sqrt(1./(1.+or2/d)))*vspretest + .5;
- infront = DOT(onorm, offsdir) > 0.;
- }
- if (n < MINSAMPLES) n = MINSAMPLES;
- #ifdef DEBUG
- fprintf(stderr, "pretesting source %d in object %s with %d rays\n",
- sn, o->oname, n);
- #endif
- /* sample */
- or = sqrt(or2);
- stestlim = n*STESTMAX;
- ssn = 0;
- nhit = nok = 0;
- while (n-- > 0) {
- /* get sample point */
- do {
- if (ssn >= stestlim) {
- #ifdef DEBUG
- fprintf(stderr, "\ttoo hard to hit\n");
- #endif
- return(f); /* too small a target! */
- }
- multisamp(offsdir, 3, urand(sn*931+5827+ssn));
- for (i = 0; i < 3; i++)
- offsdir[i] = or*(1. - 2.*offsdir[i]);
- ssn++;
- for (i = 0; i < 3; i++)
- sr.rorg[i] = oc[i] + offsdir[i];
- d = DOT(offsdir,onorm);
- if (infront)
- for (i = 0; i < 3; i++) {
- sr.rorg[i] -= (d-.0001)*onorm[i];
- sr.rdir[i] = -onorm[i];
- }
- else
- for (i = 0; i < 3; i++) {
- sr.rorg[i] -= (d+.0001)*onorm[i];
- sr.rdir[i] = onorm[i];
- }
- rayorigin(&sr, NULL, PRIMARY, 1.0);
- } while (!(*ofun[o->otype].funp)(o, &sr));
- /* check against source */
- initsrcindex(&si);
- si.sn = sn;
- nopart(&si, &sr);
- samplendx++;
- if (!srcray(&sr, NULL, &si) || sr.rsrc != sn)
- continue;
- sr.revf = srcvalue;
- rayvalue(&sr);
- if (bright(sr.rcol) <= FTINY)
- continue;
- nok++;
- /* check against obstructions */
- rayclear(&sr);
- sr.revf = raytrace;
- rayvalue(&sr);
- if (bright(sr.rcol) > FTINY)
- nhit++;
- if (nhit > 0 && nhit < nok) {
- #ifdef DEBUG
- fprintf(stderr, "\tpartially occluded\n");
- #endif
- return(f); /* need to shadow test */
- }
- }
- if (nhit == 0) {
- #ifdef DEBUG
- fprintf(stderr, "\t0%% hit rate\n");
- #endif
- return(f | SSKIP); /* 0% hit rate: totally occluded */
- }
- #ifdef DEBUG
- fprintf(stderr, "\t100%% hit rate\n");
- #endif
- return(f & ~SFOLLOW); /* 100% hit rate: no occlusion */
- }
-
-
- #ifdef DEBUG
- virtverb(sn, fp) /* print verbose description of virtual source */
- register int sn;
- FILE *fp;
- {
- register int i;
-
- fprintf(fp, "%s virtual source %d in %s %s\n",
- source[sn].sflags & SDISTANT ? "distant" : "local",
- sn, ofun[source[sn].so->otype].funame,
- source[sn].so->oname);
- fprintf(fp, "\tat (%f,%f,%f)\n",
- source[sn].sloc[0], source[sn].sloc[1], source[sn].sloc[2]);
- fprintf(fp, "\tlinked to source %d (%s)\n",
- source[sn].sa.sv.sn, source[source[sn].sa.sv.sn].so->oname);
- if (source[sn].sflags & SFOLLOW)
- fprintf(fp, "\talways followed\n");
- else
- fprintf(fp, "\tnever followed\n");
- if (!(source[sn].sflags & SSPOT))
- return;
- fprintf(fp, "\twith spot aim (%f,%f,%f) and size %f\n",
- source[sn].sl.s->aim[0], source[sn].sl.s->aim[1],
- source[sn].sl.s->aim[2], source[sn].sl.s->siz);
- }
- #endif
-