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- /* Copyright (c) 1990 Regents of the University of California */
-
- /* SCCSid "@(#)instance.h 2.2 8/6/92 LBL" */
-
- /*
- * instance.h - header file for routines using octree objects.
- *
- * 11/10/88
- */
-
- #include "octree.h"
-
- typedef struct scene {
- char *name; /* octree name */
- int ldflags; /* what was loaded */
- CUBE scube; /* scene cube */
- OBJECT firstobj, nobjs; /* first object and count */
- struct scene *next; /* next in list */
- } SCENE; /* loaded octree */
-
- typedef struct {
- FULLXF x; /* forward and backward transforms */
- SCENE *obj; /* loaded object */
- } INSTANCE; /* instance of octree */
-
- extern SCENE *getscene();
-
- extern INSTANCE *getinstance();
-