home *** CD-ROM | disk | FTP | other *** search
Text File | 1994-01-17 | 202.2 KB | 7,766 lines |
- polygon = { points = 3;
- vertex = -0.0521 -11.5037 -4.7970;
- vertex = -0.0304 -10.6257 -4.8127;
- vertex = -0.0253 -10.6257 -4.7970;
- }
- polygon = { points = 3;
- vertex = -0.0521 -11.5037 -4.7970;
- vertex = -0.0253 -10.6257 -4.7970;
- vertex = -0.0521 -11.5037 -4.7970;
- }
- polygon = { points = 3;
- vertex = -0.0438 -10.6257 -4.8225;
- vertex = -0.0521 -11.5037 -4.7970;
- vertex = -0.0304 -10.6257 -4.8127;
- }
- polygon = { points = 3;
- vertex = -0.0521 -11.5037 -4.7970;
- vertex = -0.0604 -10.6257 -4.8225;
- vertex = -0.0438 -10.6257 -4.8225;
- }
- polygon = { points = 3;
- vertex = -0.0521 -11.5037 -4.7970;
- vertex = -0.0438 -10.6257 -4.8225;
- vertex = -0.0521 -11.5037 -4.7970;
- }
- polygon = { points = 3;
- vertex = -0.0737 -10.6257 -4.8127;
- vertex = -0.0521 -11.5037 -4.7970;
- vertex = -0.0604 -10.6257 -4.8225;
- }
- polygon = { points = 3;
- vertex = -0.0521 -11.5037 -4.7970;
- vertex = -0.0788 -10.6257 -4.7970;
- vertex = -0.0737 -10.6257 -4.8127;
- }
- polygon = { points = 3;
- vertex = -0.0521 -11.5037 -4.7970;
- vertex = -0.0737 -10.6257 -4.8127;
- vertex = -0.0521 -11.5037 -4.7970;
- }
- polygon = { points = 3;
- vertex = -0.0737 -10.6257 -4.7813;
- vertex = -0.0521 -11.5037 -4.7970;
- vertex = -0.0788 -10.6257 -4.7970;
- }
- polygon = { points = 3;
- vertex = -0.0521 -11.5037 -4.7970;
- vertex = -0.0604 -10.6257 -4.7716;
- vertex = -0.0737 -10.6257 -4.7813;
- }
- polygon = { points = 3;
- vertex = -0.0521 -11.5037 -4.7970;
- vertex = -0.0737 -10.6257 -4.7813;
- vertex = -0.0521 -11.5037 -4.7970;
- }
- polygon = { points = 3;
- vertex = -0.0438 -10.6257 -4.7716;
- vertex = -0.0521 -11.5037 -4.7970;
- vertex = -0.0604 -10.6257 -4.7716;
- }
- polygon = { points = 3;
- vertex = -0.0521 -11.5037 -4.7970;
- vertex = -0.0304 -10.6257 -4.7813;
- vertex = -0.0438 -10.6257 -4.7716;
- }
- polygon = { points = 3;
- vertex = -0.0521 -11.5037 -4.7970;
- vertex = -0.0438 -10.6257 -4.7716;
- vertex = -0.0521 -11.5037 -4.7970;
- }
- polygon = { points = 3;
- vertex = -0.0253 -10.6257 -4.7970;
- vertex = -0.0521 -11.5037 -4.7970;
- vertex = -0.0304 -10.6257 -4.7813;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.2988 -9.5902 -4.7133;
- vertex = -0.2988 -9.5902 -4.6615;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.2988 -9.5902 -4.6615;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.2880 -9.5902 -4.7641;
- vertex = -0.2988 -9.5902 -4.7133;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.2988 -9.5902 -4.7133;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.2669 -9.5902 -4.8115;
- vertex = -0.2880 -9.5902 -4.7641;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.2880 -9.5902 -4.7641;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.2364 -9.5902 -4.8535;
- vertex = -0.2669 -9.5902 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.2669 -9.5902 -4.8115;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.1978 -9.5902 -4.8882;
- vertex = -0.2364 -9.5902 -4.8535;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.2364 -9.5902 -4.8535;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.1529 -9.5902 -4.9141;
- vertex = -0.1978 -9.5902 -4.8882;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.1978 -9.5902 -4.8882;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.1036 -9.5902 -4.9302;
- vertex = -0.1529 -9.5902 -4.9141;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.1529 -9.5902 -4.9141;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.0520 -9.5902 -4.9356;
- vertex = -0.1036 -9.5902 -4.9302;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.1036 -9.5902 -4.9302;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.0004 -9.5902 -4.9302;
- vertex = -0.0520 -9.5902 -4.9356;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.0520 -9.5902 -4.9356;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.0490 -9.5902 -4.9141;
- vertex = -0.0004 -9.5902 -4.9302;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.0004 -9.5902 -4.9302;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.0939 -9.5902 -4.8882;
- vertex = 0.0490 -9.5902 -4.9141;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.0490 -9.5902 -4.9141;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.1325 -9.5902 -4.8535;
- vertex = 0.0939 -9.5902 -4.8882;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.0939 -9.5902 -4.8882;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.1630 -9.5902 -4.8115;
- vertex = 0.1325 -9.5902 -4.8535;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.1325 -9.5902 -4.8535;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.1841 -9.5902 -4.7641;
- vertex = 0.1630 -9.5902 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.1630 -9.5902 -4.8115;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.1948 -9.5902 -4.7133;
- vertex = 0.1841 -9.5902 -4.7641;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.1841 -9.5902 -4.7641;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.1948 -9.5902 -4.6615;
- vertex = 0.1948 -9.5902 -4.7133;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.1948 -9.5902 -4.7133;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.1841 -9.5902 -4.6107;
- vertex = 0.1948 -9.5902 -4.6615;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.1948 -9.5902 -4.6615;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.1630 -9.5902 -4.5633;
- vertex = 0.1841 -9.5902 -4.6107;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.1841 -9.5902 -4.6107;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.1325 -9.5902 -4.5213;
- vertex = 0.1630 -9.5902 -4.5633;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.1630 -9.5902 -4.5633;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.0939 -9.5902 -4.4866;
- vertex = 0.1325 -9.5902 -4.5213;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.1325 -9.5902 -4.5213;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.0490 -9.5902 -4.4607;
- vertex = 0.0939 -9.5902 -4.4866;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.0939 -9.5902 -4.4866;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.0004 -9.5902 -4.4447;
- vertex = 0.0490 -9.5902 -4.4607;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = 0.0490 -9.5902 -4.4607;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.0520 -9.5902 -4.4392;
- vertex = -0.0004 -9.5902 -4.4447;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.0004 -9.5902 -4.4447;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.1036 -9.5902 -4.4447;
- vertex = -0.0520 -9.5902 -4.4392;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.0520 -9.5902 -4.4392;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.1529 -9.5902 -4.4607;
- vertex = -0.1036 -9.5902 -4.4447;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.1036 -9.5902 -4.4447;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.1978 -9.5902 -4.4866;
- vertex = -0.1529 -9.5902 -4.4607;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.1529 -9.5902 -4.4607;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.2364 -9.5902 -4.5213;
- vertex = -0.1978 -9.5902 -4.4866;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.1978 -9.5902 -4.4866;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.2669 -9.5902 -4.5633;
- vertex = -0.2364 -9.5902 -4.5213;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.2364 -9.5902 -4.5213;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.2880 -9.5902 -4.6107;
- vertex = -0.2669 -9.5902 -4.5633;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.2669 -9.5902 -4.5633;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.2988 -9.5902 -4.6615;
- vertex = -0.2880 -9.5902 -4.6107;
- }
- polygon = { points = 3;
- vertex = -0.0520 -10.7472 -4.8115;
- vertex = -0.2880 -9.5902 -4.6107;
- vertex = -0.0520 -10.7472 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.2988 -9.5902 -4.7133;
- vertex = -0.5986 -7.3733 -4.6252;
- vertex = -0.5986 -7.3733 -4.5103;
- }
- polygon = { points = 3;
- vertex = -0.2988 -9.5902 -4.7133;
- vertex = -0.5986 -7.3733 -4.5103;
- vertex = -0.2988 -9.5902 -4.6615;
- }
- polygon = { points = 3;
- vertex = -0.2880 -9.5902 -4.7641;
- vertex = -0.5747 -7.3733 -4.7376;
- vertex = -0.5986 -7.3733 -4.6252;
- }
- polygon = { points = 3;
- vertex = -0.2880 -9.5902 -4.7641;
- vertex = -0.5986 -7.3733 -4.6252;
- vertex = -0.2988 -9.5902 -4.7133;
- }
- polygon = { points = 3;
- vertex = -0.2669 -9.5902 -4.8115;
- vertex = -0.5280 -7.3733 -4.8426;
- vertex = -0.5747 -7.3733 -4.7376;
- }
- polygon = { points = 3;
- vertex = -0.2669 -9.5902 -4.8115;
- vertex = -0.5747 -7.3733 -4.7376;
- vertex = -0.2880 -9.5902 -4.7641;
- }
- polygon = { points = 3;
- vertex = -0.2364 -9.5902 -4.8535;
- vertex = -0.4605 -7.3733 -4.9356;
- vertex = -0.5280 -7.3733 -4.8426;
- }
- polygon = { points = 3;
- vertex = -0.2364 -9.5902 -4.8535;
- vertex = -0.5280 -7.3733 -4.8426;
- vertex = -0.2669 -9.5902 -4.8115;
- }
- polygon = { points = 3;
- vertex = -0.1978 -9.5902 -4.8882;
- vertex = -0.3751 -7.3733 -5.0125;
- vertex = -0.4605 -7.3733 -4.9356;
- }
- polygon = { points = 3;
- vertex = -0.1978 -9.5902 -4.8882;
- vertex = -0.4605 -7.3733 -4.9356;
- vertex = -0.2364 -9.5902 -4.8535;
- }
- polygon = { points = 3;
- vertex = -0.1529 -9.5902 -4.9141;
- vertex = -0.2755 -7.3733 -5.0699;
- vertex = -0.3751 -7.3733 -5.0125;
- }
- polygon = { points = 3;
- vertex = -0.1529 -9.5902 -4.9141;
- vertex = -0.3751 -7.3733 -5.0125;
- vertex = -0.1978 -9.5902 -4.8882;
- }
- polygon = { points = 3;
- vertex = -0.1036 -9.5902 -4.9302;
- vertex = -0.1663 -7.3733 -5.1054;
- vertex = -0.2755 -7.3733 -5.0699;
- }
- polygon = { points = 3;
- vertex = -0.1036 -9.5902 -4.9302;
- vertex = -0.2755 -7.3733 -5.0699;
- vertex = -0.1529 -9.5902 -4.9141;
- }
- polygon = { points = 3;
- vertex = -0.0520 -9.5902 -4.9356;
- vertex = -0.0520 -7.3733 -5.1174;
- vertex = -0.1663 -7.3733 -5.1054;
- }
- polygon = { points = 3;
- vertex = -0.0520 -9.5902 -4.9356;
- vertex = -0.1663 -7.3733 -5.1054;
- vertex = -0.1036 -9.5902 -4.9302;
- }
- polygon = { points = 3;
- vertex = -0.0004 -9.5902 -4.9302;
- vertex = 0.0623 -7.3733 -5.1054;
- vertex = -0.0520 -7.3733 -5.1174;
- }
- polygon = { points = 3;
- vertex = -0.0004 -9.5902 -4.9302;
- vertex = -0.0520 -7.3733 -5.1174;
- vertex = -0.0520 -9.5902 -4.9356;
- }
- polygon = { points = 3;
- vertex = 0.0490 -9.5902 -4.9141;
- vertex = 0.1716 -7.3733 -5.0699;
- vertex = 0.0623 -7.3733 -5.1054;
- }
- polygon = { points = 3;
- vertex = 0.0490 -9.5902 -4.9141;
- vertex = 0.0623 -7.3733 -5.1054;
- vertex = -0.0004 -9.5902 -4.9302;
- }
- polygon = { points = 3;
- vertex = 0.0939 -9.5902 -4.8882;
- vertex = 0.2711 -7.3733 -5.0125;
- vertex = 0.1716 -7.3733 -5.0699;
- }
- polygon = { points = 3;
- vertex = 0.0939 -9.5902 -4.8882;
- vertex = 0.1716 -7.3733 -5.0699;
- vertex = 0.0490 -9.5902 -4.9141;
- }
- polygon = { points = 3;
- vertex = 0.1325 -9.5902 -4.8535;
- vertex = 0.3565 -7.3733 -4.9356;
- vertex = 0.2711 -7.3733 -5.0125;
- }
- polygon = { points = 3;
- vertex = 0.1325 -9.5902 -4.8535;
- vertex = 0.2711 -7.3733 -5.0125;
- vertex = 0.0939 -9.5902 -4.8882;
- }
- polygon = { points = 3;
- vertex = 0.1630 -9.5902 -4.8115;
- vertex = 0.4241 -7.3733 -4.8426;
- vertex = 0.3565 -7.3733 -4.9356;
- }
- polygon = { points = 3;
- vertex = 0.1630 -9.5902 -4.8115;
- vertex = 0.3565 -7.3733 -4.9356;
- vertex = 0.1325 -9.5902 -4.8535;
- }
- polygon = { points = 3;
- vertex = 0.1841 -9.5902 -4.7641;
- vertex = 0.4708 -7.3733 -4.7376;
- vertex = 0.4241 -7.3733 -4.8426;
- }
- polygon = { points = 3;
- vertex = 0.1841 -9.5902 -4.7641;
- vertex = 0.4241 -7.3733 -4.8426;
- vertex = 0.1630 -9.5902 -4.8115;
- }
- polygon = { points = 3;
- vertex = 0.1948 -9.5902 -4.7133;
- vertex = 0.4947 -7.3733 -4.6252;
- vertex = 0.4708 -7.3733 -4.7376;
- }
- polygon = { points = 3;
- vertex = 0.1948 -9.5902 -4.7133;
- vertex = 0.4708 -7.3733 -4.7376;
- vertex = 0.1841 -9.5902 -4.7641;
- }
- polygon = { points = 3;
- vertex = 0.1948 -9.5902 -4.6615;
- vertex = 0.4947 -7.3733 -4.5103;
- vertex = 0.4947 -7.3733 -4.6252;
- }
- polygon = { points = 3;
- vertex = 0.1948 -9.5902 -4.6615;
- vertex = 0.4947 -7.3733 -4.6252;
- vertex = 0.1948 -9.5902 -4.7133;
- }
- polygon = { points = 3;
- vertex = 0.1841 -9.5902 -4.6107;
- vertex = 0.4708 -7.3733 -4.3979;
- vertex = 0.4947 -7.3733 -4.5103;
- }
- polygon = { points = 3;
- vertex = 0.1841 -9.5902 -4.6107;
- vertex = 0.4947 -7.3733 -4.5103;
- vertex = 0.1948 -9.5902 -4.6615;
- }
- polygon = { points = 3;
- vertex = 0.1630 -9.5902 -4.5633;
- vertex = 0.4241 -7.3733 -4.2929;
- vertex = 0.4708 -7.3733 -4.3979;
- }
- polygon = { points = 3;
- vertex = 0.1630 -9.5902 -4.5633;
- vertex = 0.4708 -7.3733 -4.3979;
- vertex = 0.1841 -9.5902 -4.6107;
- }
- polygon = { points = 3;
- vertex = 0.1325 -9.5902 -4.5213;
- vertex = 0.3565 -7.3733 -4.2000;
- vertex = 0.4241 -7.3733 -4.2929;
- }
- polygon = { points = 3;
- vertex = 0.1325 -9.5902 -4.5213;
- vertex = 0.4241 -7.3733 -4.2929;
- vertex = 0.1630 -9.5902 -4.5633;
- }
- polygon = { points = 3;
- vertex = 0.0939 -9.5902 -4.4866;
- vertex = 0.2711 -7.3733 -4.1231;
- vertex = 0.3565 -7.3733 -4.2000;
- }
- polygon = { points = 3;
- vertex = 0.0939 -9.5902 -4.4866;
- vertex = 0.3565 -7.3733 -4.2000;
- vertex = 0.1325 -9.5902 -4.5213;
- }
- polygon = { points = 3;
- vertex = 0.0490 -9.5902 -4.4607;
- vertex = 0.1716 -7.3733 -4.0656;
- vertex = 0.2711 -7.3733 -4.1231;
- }
- polygon = { points = 3;
- vertex = 0.0490 -9.5902 -4.4607;
- vertex = 0.2711 -7.3733 -4.1231;
- vertex = 0.0939 -9.5902 -4.4866;
- }
- polygon = { points = 3;
- vertex = -0.0004 -9.5902 -4.4447;
- vertex = 0.0623 -7.3733 -4.0301;
- vertex = 0.1716 -7.3733 -4.0656;
- }
- polygon = { points = 3;
- vertex = -0.0004 -9.5902 -4.4447;
- vertex = 0.1716 -7.3733 -4.0656;
- vertex = 0.0490 -9.5902 -4.4607;
- }
- polygon = { points = 3;
- vertex = -0.0520 -9.5902 -4.4392;
- vertex = -0.0520 -7.3733 -4.0181;
- vertex = 0.0623 -7.3733 -4.0301;
- }
- polygon = { points = 3;
- vertex = -0.0520 -9.5902 -4.4392;
- vertex = 0.0623 -7.3733 -4.0301;
- vertex = -0.0004 -9.5902 -4.4447;
- }
- polygon = { points = 3;
- vertex = -0.1036 -9.5902 -4.4447;
- vertex = -0.1663 -7.3733 -4.0301;
- vertex = -0.0520 -7.3733 -4.0181;
- }
- polygon = { points = 3;
- vertex = -0.1036 -9.5902 -4.4447;
- vertex = -0.0520 -7.3733 -4.0181;
- vertex = -0.0520 -9.5902 -4.4392;
- }
- polygon = { points = 3;
- vertex = -0.1529 -9.5902 -4.4607;
- vertex = -0.2755 -7.3733 -4.0656;
- vertex = -0.1663 -7.3733 -4.0301;
- }
- polygon = { points = 3;
- vertex = -0.1529 -9.5902 -4.4607;
- vertex = -0.1663 -7.3733 -4.0301;
- vertex = -0.1036 -9.5902 -4.4447;
- }
- polygon = { points = 3;
- vertex = -0.1978 -9.5902 -4.4866;
- vertex = -0.3751 -7.3733 -4.1231;
- vertex = -0.2755 -7.3733 -4.0656;
- }
- polygon = { points = 3;
- vertex = -0.1978 -9.5902 -4.4866;
- vertex = -0.2755 -7.3733 -4.0656;
- vertex = -0.1529 -9.5902 -4.4607;
- }
- polygon = { points = 3;
- vertex = -0.2364 -9.5902 -4.5213;
- vertex = -0.4605 -7.3733 -4.2000;
- vertex = -0.3751 -7.3733 -4.1231;
- }
- polygon = { points = 3;
- vertex = -0.2364 -9.5902 -4.5213;
- vertex = -0.3751 -7.3733 -4.1231;
- vertex = -0.1978 -9.5902 -4.4866;
- }
- polygon = { points = 3;
- vertex = -0.2669 -9.5902 -4.5633;
- vertex = -0.5280 -7.3733 -4.2929;
- vertex = -0.4605 -7.3733 -4.2000;
- }
- polygon = { points = 3;
- vertex = -0.2669 -9.5902 -4.5633;
- vertex = -0.4605 -7.3733 -4.2000;
- vertex = -0.2364 -9.5902 -4.5213;
- }
- polygon = { points = 3;
- vertex = -0.2880 -9.5902 -4.6107;
- vertex = -0.5747 -7.3733 -4.3979;
- vertex = -0.5280 -7.3733 -4.2929;
- }
- polygon = { points = 3;
- vertex = -0.2880 -9.5902 -4.6107;
- vertex = -0.5280 -7.3733 -4.2929;
- vertex = -0.2669 -9.5902 -4.5633;
- }
- polygon = { points = 3;
- vertex = -0.2988 -9.5902 -4.6615;
- vertex = -0.5986 -7.3733 -4.5103;
- vertex = -0.5747 -7.3733 -4.3979;
- }
- polygon = { points = 3;
- vertex = -0.2988 -9.5902 -4.6615;
- vertex = -0.5747 -7.3733 -4.3979;
- vertex = -0.2880 -9.5902 -4.6107;
- }
- polygon = { points = 3;
- vertex = -0.5986 -7.3733 -4.6252;
- vertex = -0.6516 -6.3134 -4.6308;
- vertex = -0.6516 -6.3134 -4.5048;
- }
- polygon = { points = 3;
- vertex = -0.5986 -7.3733 -4.6252;
- vertex = -0.6516 -6.3134 -4.5048;
- vertex = -0.5986 -7.3733 -4.5103;
- }
- polygon = { points = 3;
- vertex = -0.5747 -7.3733 -4.7376;
- vertex = -0.6254 -6.3134 -4.7541;
- vertex = -0.6516 -6.3134 -4.6308;
- }
- polygon = { points = 3;
- vertex = -0.5747 -7.3733 -4.7376;
- vertex = -0.6516 -6.3134 -4.6308;
- vertex = -0.5986 -7.3733 -4.6252;
- }
- polygon = { points = 3;
- vertex = -0.5280 -7.3733 -4.8426;
- vertex = -0.5742 -6.3134 -4.8693;
- vertex = -0.6254 -6.3134 -4.7541;
- }
- polygon = { points = 3;
- vertex = -0.5280 -7.3733 -4.8426;
- vertex = -0.6254 -6.3134 -4.7541;
- vertex = -0.5747 -7.3733 -4.7376;
- }
- polygon = { points = 3;
- vertex = -0.4605 -7.3733 -4.9356;
- vertex = -0.5001 -6.3134 -4.9713;
- vertex = -0.5742 -6.3134 -4.8693;
- }
- polygon = { points = 3;
- vertex = -0.4605 -7.3733 -4.9356;
- vertex = -0.5742 -6.3134 -4.8693;
- vertex = -0.5280 -7.3733 -4.8426;
- }
- polygon = { points = 3;
- vertex = -0.3751 -7.3733 -5.0125;
- vertex = -0.4064 -6.3134 -5.0556;
- vertex = -0.5001 -6.3134 -4.9713;
- }
- polygon = { points = 3;
- vertex = -0.3751 -7.3733 -5.0125;
- vertex = -0.5001 -6.3134 -4.9713;
- vertex = -0.4605 -7.3733 -4.9356;
- }
- polygon = { points = 3;
- vertex = -0.2755 -7.3733 -5.0699;
- vertex = -0.2972 -6.3134 -5.1186;
- vertex = -0.4064 -6.3134 -5.0556;
- }
- polygon = { points = 3;
- vertex = -0.2755 -7.3733 -5.0699;
- vertex = -0.4064 -6.3134 -5.0556;
- vertex = -0.3751 -7.3733 -5.0125;
- }
- polygon = { points = 3;
- vertex = -0.1663 -7.3733 -5.1054;
- vertex = -0.1773 -6.3134 -5.1576;
- vertex = -0.2972 -6.3134 -5.1186;
- }
- polygon = { points = 3;
- vertex = -0.1663 -7.3733 -5.1054;
- vertex = -0.2972 -6.3134 -5.1186;
- vertex = -0.2755 -7.3733 -5.0699;
- }
- polygon = { points = 3;
- vertex = -0.0520 -7.3733 -5.1174;
- vertex = -0.0520 -6.3134 -5.1708;
- vertex = -0.1773 -6.3134 -5.1576;
- }
- polygon = { points = 3;
- vertex = -0.0520 -7.3733 -5.1174;
- vertex = -0.1773 -6.3134 -5.1576;
- vertex = -0.1663 -7.3733 -5.1054;
- }
- polygon = { points = 3;
- vertex = 0.0623 -7.3733 -5.1054;
- vertex = 0.0734 -6.3134 -5.1576;
- vertex = -0.0520 -6.3134 -5.1708;
- }
- polygon = { points = 3;
- vertex = 0.0623 -7.3733 -5.1054;
- vertex = -0.0520 -6.3134 -5.1708;
- vertex = -0.0520 -7.3733 -5.1174;
- }
- polygon = { points = 3;
- vertex = 0.1716 -7.3733 -5.0699;
- vertex = 0.1933 -6.3134 -5.1186;
- vertex = 0.0734 -6.3134 -5.1576;
- }
- polygon = { points = 3;
- vertex = 0.1716 -7.3733 -5.0699;
- vertex = 0.0734 -6.3134 -5.1576;
- vertex = 0.0623 -7.3733 -5.1054;
- }
- polygon = { points = 3;
- vertex = 0.2711 -7.3733 -5.0125;
- vertex = 0.3025 -6.3134 -5.0556;
- vertex = 0.1933 -6.3134 -5.1186;
- }
- polygon = { points = 3;
- vertex = 0.2711 -7.3733 -5.0125;
- vertex = 0.1933 -6.3134 -5.1186;
- vertex = 0.1716 -7.3733 -5.0699;
- }
- polygon = { points = 3;
- vertex = 0.3565 -7.3733 -4.9356;
- vertex = 0.3961 -6.3134 -4.9713;
- vertex = 0.3025 -6.3134 -5.0556;
- }
- polygon = { points = 3;
- vertex = 0.3565 -7.3733 -4.9356;
- vertex = 0.3025 -6.3134 -5.0556;
- vertex = 0.2711 -7.3733 -5.0125;
- }
- polygon = { points = 3;
- vertex = 0.4241 -7.3733 -4.8426;
- vertex = 0.4702 -6.3134 -4.8693;
- vertex = 0.3961 -6.3134 -4.9713;
- }
- polygon = { points = 3;
- vertex = 0.4241 -7.3733 -4.8426;
- vertex = 0.3961 -6.3134 -4.9713;
- vertex = 0.3565 -7.3733 -4.9356;
- }
- polygon = { points = 3;
- vertex = 0.4708 -7.3733 -4.7376;
- vertex = 0.5215 -6.3134 -4.7541;
- vertex = 0.4702 -6.3134 -4.8693;
- }
- polygon = { points = 3;
- vertex = 0.4708 -7.3733 -4.7376;
- vertex = 0.4702 -6.3134 -4.8693;
- vertex = 0.4241 -7.3733 -4.8426;
- }
- polygon = { points = 3;
- vertex = 0.4947 -7.3733 -4.6252;
- vertex = 0.5477 -6.3134 -4.6308;
- vertex = 0.5215 -6.3134 -4.7541;
- }
- polygon = { points = 3;
- vertex = 0.4947 -7.3733 -4.6252;
- vertex = 0.5215 -6.3134 -4.7541;
- vertex = 0.4708 -7.3733 -4.7376;
- }
- polygon = { points = 3;
- vertex = 0.4947 -7.3733 -4.5103;
- vertex = 0.5477 -6.3134 -4.5048;
- vertex = 0.5477 -6.3134 -4.6308;
- }
- polygon = { points = 3;
- vertex = 0.4947 -7.3733 -4.5103;
- vertex = 0.5477 -6.3134 -4.6308;
- vertex = 0.4947 -7.3733 -4.6252;
- }
- polygon = { points = 3;
- vertex = 0.4708 -7.3733 -4.3979;
- vertex = 0.5215 -6.3134 -4.3814;
- vertex = 0.5477 -6.3134 -4.5048;
- }
- polygon = { points = 3;
- vertex = 0.4708 -7.3733 -4.3979;
- vertex = 0.5477 -6.3134 -4.5048;
- vertex = 0.4947 -7.3733 -4.5103;
- }
- polygon = { points = 3;
- vertex = 0.4241 -7.3733 -4.2929;
- vertex = 0.4702 -6.3134 -4.2663;
- vertex = 0.5215 -6.3134 -4.3814;
- }
- polygon = { points = 3;
- vertex = 0.4241 -7.3733 -4.2929;
- vertex = 0.5215 -6.3134 -4.3814;
- vertex = 0.4708 -7.3733 -4.3979;
- }
- polygon = { points = 3;
- vertex = 0.3565 -7.3733 -4.2000;
- vertex = 0.3961 -6.3134 -4.1643;
- vertex = 0.4702 -6.3134 -4.2663;
- }
- polygon = { points = 3;
- vertex = 0.3565 -7.3733 -4.2000;
- vertex = 0.4702 -6.3134 -4.2663;
- vertex = 0.4241 -7.3733 -4.2929;
- }
- polygon = { points = 3;
- vertex = 0.2711 -7.3733 -4.1231;
- vertex = 0.3025 -6.3134 -4.0800;
- vertex = 0.3961 -6.3134 -4.1643;
- }
- polygon = { points = 3;
- vertex = 0.2711 -7.3733 -4.1231;
- vertex = 0.3961 -6.3134 -4.1643;
- vertex = 0.3565 -7.3733 -4.2000;
- }
- polygon = { points = 3;
- vertex = 0.1716 -7.3733 -4.0656;
- vertex = 0.1933 -6.3134 -4.0169;
- vertex = 0.3025 -6.3134 -4.0800;
- }
- polygon = { points = 3;
- vertex = 0.1716 -7.3733 -4.0656;
- vertex = 0.3025 -6.3134 -4.0800;
- vertex = 0.2711 -7.3733 -4.1231;
- }
- polygon = { points = 3;
- vertex = 0.0623 -7.3733 -4.0301;
- vertex = 0.0734 -6.3134 -3.9780;
- vertex = 0.1933 -6.3134 -4.0169;
- }
- polygon = { points = 3;
- vertex = 0.0623 -7.3733 -4.0301;
- vertex = 0.1933 -6.3134 -4.0169;
- vertex = 0.1716 -7.3733 -4.0656;
- }
- polygon = { points = 3;
- vertex = -0.0520 -7.3733 -4.0181;
- vertex = -0.0520 -6.3134 -3.9648;
- vertex = 0.0734 -6.3134 -3.9780;
- }
- polygon = { points = 3;
- vertex = -0.0520 -7.3733 -4.0181;
- vertex = 0.0734 -6.3134 -3.9780;
- vertex = 0.0623 -7.3733 -4.0301;
- }
- polygon = { points = 3;
- vertex = -0.1663 -7.3733 -4.0301;
- vertex = -0.1773 -6.3134 -3.9780;
- vertex = -0.0520 -6.3134 -3.9648;
- }
- polygon = { points = 3;
- vertex = -0.1663 -7.3733 -4.0301;
- vertex = -0.0520 -6.3134 -3.9648;
- vertex = -0.0520 -7.3733 -4.0181;
- }
- polygon = { points = 3;
- vertex = -0.2755 -7.3733 -4.0656;
- vertex = -0.2972 -6.3134 -4.0169;
- vertex = -0.1773 -6.3134 -3.9780;
- }
- polygon = { points = 3;
- vertex = -0.2755 -7.3733 -4.0656;
- vertex = -0.1773 -6.3134 -3.9780;
- vertex = -0.1663 -7.3733 -4.0301;
- }
- polygon = { points = 3;
- vertex = -0.3751 -7.3733 -4.1231;
- vertex = -0.4064 -6.3134 -4.0800;
- vertex = -0.2972 -6.3134 -4.0169;
- }
- polygon = { points = 3;
- vertex = -0.3751 -7.3733 -4.1231;
- vertex = -0.2972 -6.3134 -4.0169;
- vertex = -0.2755 -7.3733 -4.0656;
- }
- polygon = { points = 3;
- vertex = -0.4605 -7.3733 -4.2000;
- vertex = -0.5001 -6.3134 -4.1643;
- vertex = -0.4064 -6.3134 -4.0800;
- }
- polygon = { points = 3;
- vertex = -0.4605 -7.3733 -4.2000;
- vertex = -0.4064 -6.3134 -4.0800;
- vertex = -0.3751 -7.3733 -4.1231;
- }
- polygon = { points = 3;
- vertex = -0.5280 -7.3733 -4.2929;
- vertex = -0.5742 -6.3134 -4.2663;
- vertex = -0.5001 -6.3134 -4.1643;
- }
- polygon = { points = 3;
- vertex = -0.5280 -7.3733 -4.2929;
- vertex = -0.5001 -6.3134 -4.1643;
- vertex = -0.4605 -7.3733 -4.2000;
- }
- polygon = { points = 3;
- vertex = -0.5747 -7.3733 -4.3979;
- vertex = -0.6254 -6.3134 -4.3814;
- vertex = -0.5742 -6.3134 -4.2663;
- }
- polygon = { points = 3;
- vertex = -0.5747 -7.3733 -4.3979;
- vertex = -0.5742 -6.3134 -4.2663;
- vertex = -0.5280 -7.3733 -4.2929;
- }
- polygon = { points = 3;
- vertex = -0.5986 -7.3733 -4.5103;
- vertex = -0.6516 -6.3134 -4.5048;
- vertex = -0.6254 -6.3134 -4.3814;
- }
- polygon = { points = 3;
- vertex = -0.5986 -7.3733 -4.5103;
- vertex = -0.6254 -6.3134 -4.3814;
- vertex = -0.5747 -7.3733 -4.3979;
- }
- polygon = { points = 3;
- vertex = 3.0215 5.8589 -4.6191;
- vertex = 1.2134 7.5671 -4.6191;
- vertex = 1.2875 7.5992 -4.6525;
- }
- polygon = { points = 3;
- vertex = 3.0215 5.8589 -4.6191;
- vertex = 1.2875 7.5992 -4.6525;
- vertex = 3.0956 5.8909 -4.6525;
- }
- polygon = { points = 3;
- vertex = 0.3521 10.1186 -4.6525;
- vertex = 1.2818 10.1207 -4.6525;
- vertex = 1.2875 7.5992 -4.6525;
- }
- polygon = { points = 3;
- vertex = 0.3521 10.1186 -4.6525;
- vertex = 1.2875 7.5992 -4.6525;
- vertex = 0.7530 1.3486 -4.6525;
- }
- polygon = { points = 3;
- vertex = 0.7530 1.3486 -4.6525;
- vertex = 1.6206 3.1406 -4.6525;
- vertex = 1.2875 7.5992 -4.6525;
- }
- polygon = { points = 3;
- vertex = 1.2875 7.5992 -4.6525;
- vertex = 6.7117 2.4744 -4.6525;
- vertex = 6.7164 0.4377 -4.6525;
- }
- polygon = { points = 3;
- vertex = 1.2875 7.5992 -4.6525;
- vertex = 6.7164 0.4377 -4.6525;
- vertex = 1.6206 3.1406 -4.6525;
- }
- polygon = { points = 3;
- vertex = -1.4048 7.5961 -4.6525;
- vertex = -6.8174 2.4591 -4.6525;
- vertex = -6.8174 0.4224 -4.6525;
- }
- polygon = { points = 3;
- vertex = -1.4048 7.5961 -4.6525;
- vertex = -6.8174 0.4224 -4.6525;
- vertex = -1.7278 3.1368 -4.6525;
- }
- polygon = { points = 3;
- vertex = -0.8561 1.3468 -4.6525;
- vertex = -1.7278 3.1368 -4.6525;
- vertex = -1.4048 7.5961 -4.6525;
- }
- polygon = { points = 3;
- vertex = -0.4751 10.1177 -4.6525;
- vertex = -1.4048 10.1177 -4.6525;
- vertex = -1.4048 7.5961 -4.6525;
- }
- polygon = { points = 3;
- vertex = -0.4751 10.1177 -4.6525;
- vertex = -1.4048 7.5961 -4.6525;
- vertex = -0.8561 1.3468 -4.6525;
- }
- polygon = { points = 3;
- vertex = 0.1268 10.5019 -4.2664;
- vertex = 0.1822 10.5019 -4.3493;
- vertex = -0.2900 10.5019 -4.3493;
- }
- polygon = { points = 3;
- vertex = 0.1268 10.5019 -4.2664;
- vertex = -0.2900 10.5019 -4.3493;
- vertex = 0.1268 10.5019 -4.2664;
- }
- polygon = { points = 3;
- vertex = -0.1517 10.5019 -4.9689;
- vertex = 0.0439 10.5019 -4.9689;
- vertex = -0.0539 10.5019 -4.9884;
- }
- polygon = { points = 3;
- vertex = 0.1268 10.5019 -4.9135;
- vertex = -0.2346 10.5019 -4.9135;
- vertex = -0.1517 10.5019 -4.9689;
- }
- polygon = { points = 3;
- vertex = 0.1268 10.5019 -4.9135;
- vertex = -0.1517 10.5019 -4.9689;
- vertex = 0.0439 10.5019 -4.9689;
- }
- polygon = { points = 3;
- vertex = -0.2900 10.5019 -4.8306;
- vertex = 0.1822 10.5019 -4.8306;
- vertex = 0.1268 10.5019 -4.9135;
- }
- polygon = { points = 3;
- vertex = -0.2900 10.5019 -4.8306;
- vertex = 0.1268 10.5019 -4.9135;
- vertex = -0.2346 10.5019 -4.9135;
- }
- polygon = { points = 3;
- vertex = 0.2017 10.5019 -4.5243;
- vertex = -0.3095 10.5019 -4.5243;
- vertex = -0.2900 10.5019 -4.8306;
- }
- polygon = { points = 3;
- vertex = 0.2017 10.5019 -4.5243;
- vertex = -0.2900 10.5019 -4.8306;
- vertex = 0.1822 10.5019 -4.8306;
- }
- polygon = { points = 3;
- vertex = -0.2900 10.5019 -4.3493;
- vertex = 0.1822 10.5019 -4.3493;
- vertex = 0.2017 10.5019 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.2900 10.5019 -4.3493;
- vertex = 0.2017 10.5019 -4.5243;
- vertex = -0.3095 10.5019 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.1517 10.5019 -4.2110;
- vertex = -0.2346 10.5019 -4.2664;
- vertex = -0.2900 10.5019 -4.3493;
- }
- polygon = { points = 3;
- vertex = -0.1517 10.5019 -4.2110;
- vertex = -0.2900 10.5019 -4.3493;
- vertex = 0.1822 10.5019 -4.3493;
- }
- polygon = { points = 3;
- vertex = 0.1268 10.5019 -4.2664;
- vertex = 0.0439 10.5019 -4.2110;
- vertex = -0.1517 10.5019 -4.2110;
- }
- polygon = { points = 3;
- vertex = 0.1268 10.5019 -4.2664;
- vertex = -0.1517 10.5019 -4.2110;
- vertex = -0.2346 10.5019 -4.2664;
- }
- polygon = { points = 3;
- vertex = -0.1517 10.5019 -4.2110;
- vertex = -0.2346 10.5019 -4.2664;
- vertex = 0.1268 10.5019 -4.2664;
- }
- polygon = { points = 3;
- vertex = 0.0439 10.5019 -4.2110;
- vertex = -0.0539 10.5019 -4.1915;
- vertex = -0.1517 10.5019 -4.2110;
- }
- polygon = { points = 3;
- vertex = -1.2947 -3.0148 -5.1164;
- vertex = -0.8288 -3.0148 -4.7439;
- vertex = -0.6733 -3.0148 -5.2993;
- }
- polygon = { points = 3;
- vertex = -1.2947 -3.0148 -5.1164;
- vertex = -0.6733 -3.0148 -5.2993;
- vertex = -0.9843 -3.0148 -5.3484;
- }
- polygon = { points = 3;
- vertex = -0.9843 -3.0148 -4.1885;
- vertex = -1.2947 -3.0148 -4.1885;
- vertex = -1.2947 -3.0148 -5.1164;
- }
- polygon = { points = 3;
- vertex = -0.9843 -3.0148 -4.1885;
- vertex = -1.2947 -3.0148 -5.1164;
- vertex = -0.8288 -3.0148 -4.7439;
- }
- polygon = { points = 3;
- vertex = 1.1908 -3.0148 -5.1164;
- vertex = 0.7249 -3.0148 -4.7439;
- vertex = 0.5694 -3.0148 -5.2993;
- }
- polygon = { points = 3;
- vertex = 1.1908 -3.0148 -5.1164;
- vertex = 0.5694 -3.0148 -5.2993;
- vertex = 0.8803 -3.0148 -5.3484;
- }
- polygon = { points = 3;
- vertex = 0.8803 -3.0148 -4.1885;
- vertex = 1.1908 -3.0148 -4.1885;
- vertex = 1.1908 -3.0148 -5.1164;
- }
- polygon = { points = 3;
- vertex = 0.8803 -3.0148 -4.1885;
- vertex = 1.1908 -3.0148 -5.1164;
- vertex = 0.7249 -3.0148 -4.7439;
- }
- polygon = { points = 3;
- vertex = 0.5694 -3.0148 -4.0725;
- vertex = -0.6733 -3.0148 -4.0725;
- vertex = -0.0520 -3.0148 -5.2993;
- }
- polygon = { points = 3;
- vertex = 0.5694 -3.0148 -4.0725;
- vertex = -0.0520 -3.0148 -5.2993;
- vertex = 0.5694 -3.0148 -4.0725;
- }
- polygon = { points = 3;
- vertex = -0.9843 -3.0148 -4.1885;
- vertex = -0.6733 -3.0148 -4.0725;
- vertex = -0.0520 -3.0148 -5.2993;
- }
- polygon = { points = 3;
- vertex = -0.9843 -3.0148 -4.1885;
- vertex = -0.0520 -3.0148 -5.2993;
- vertex = -0.6733 -3.0148 -5.2993;
- }
- polygon = { points = 3;
- vertex = 0.5694 -3.0148 -4.0725;
- vertex = 0.8803 -3.0148 -4.1885;
- vertex = 0.5694 -3.0148 -5.2993;
- }
- polygon = { points = 3;
- vertex = 0.5694 -3.0148 -4.0725;
- vertex = 0.5694 -3.0148 -5.2993;
- vertex = -0.0520 -3.0148 -5.2993;
- }
- polygon = { points = 3;
- vertex = -0.6733 -3.0148 -4.0725;
- vertex = -0.7216 -2.9607 -4.0275;
- vertex = 0.6177 -2.9607 -4.0275;
- }
- polygon = { points = 3;
- vertex = -0.6733 -3.0148 -4.0725;
- vertex = 0.6177 -2.9607 -4.0275;
- vertex = 0.5694 -3.0148 -4.0725;
- }
- polygon = { points = 3;
- vertex = -1.0567 -2.9607 -4.1525;
- vertex = -0.9843 -3.0148 -4.1885;
- vertex = -0.6733 -3.0148 -4.0725;
- }
- polygon = { points = 3;
- vertex = -1.0567 -2.9607 -4.1525;
- vertex = -0.6733 -3.0148 -4.0725;
- vertex = -0.7216 -2.9607 -4.0275;
- }
- polygon = { points = 3;
- vertex = -1.2947 -3.0148 -4.1885;
- vertex = -1.3912 -2.9607 -4.1525;
- vertex = -1.0567 -2.9607 -4.1525;
- }
- polygon = { points = 3;
- vertex = -1.2947 -3.0148 -4.1885;
- vertex = -1.0567 -2.9607 -4.1525;
- vertex = -0.9843 -3.0148 -4.1885;
- }
- polygon = { points = 3;
- vertex = -1.3912 -2.9607 -5.1525;
- vertex = -1.2947 -3.0148 -5.1164;
- vertex = -1.2947 -3.0148 -4.1885;
- }
- polygon = { points = 3;
- vertex = -1.3912 -2.9607 -5.1525;
- vertex = -1.2947 -3.0148 -4.1885;
- vertex = -1.3912 -2.9607 -4.1525;
- }
- polygon = { points = 3;
- vertex = -0.9843 -3.0148 -5.3484;
- vertex = -1.0567 -2.9607 -5.4025;
- vertex = -1.3912 -2.9607 -5.1525;
- }
- polygon = { points = 3;
- vertex = -0.9843 -3.0148 -5.3484;
- vertex = -1.3912 -2.9607 -5.1525;
- vertex = -1.2947 -3.0148 -5.1164;
- }
- polygon = { points = 3;
- vertex = -0.7216 -2.9607 -5.3496;
- vertex = -0.6733 -3.0148 -5.2993;
- vertex = -0.9843 -3.0148 -5.3484;
- }
- polygon = { points = 3;
- vertex = -0.7216 -2.9607 -5.3496;
- vertex = -0.9843 -3.0148 -5.3484;
- vertex = -1.0567 -2.9607 -5.4025;
- }
- polygon = { points = 3;
- vertex = 0.5694 -3.0148 -5.2993;
- vertex = 0.6177 -2.9607 -5.3496;
- vertex = -0.7216 -2.9607 -5.3496;
- }
- polygon = { points = 3;
- vertex = 0.5694 -3.0148 -5.2993;
- vertex = -0.7216 -2.9607 -5.3496;
- vertex = -0.6733 -3.0148 -5.2993;
- }
- polygon = { points = 3;
- vertex = 0.9527 -2.9607 -5.4025;
- vertex = 0.8803 -3.0148 -5.3484;
- vertex = 0.5694 -3.0148 -5.2993;
- }
- polygon = { points = 3;
- vertex = 0.9527 -2.9607 -5.4025;
- vertex = 0.5694 -3.0148 -5.2993;
- vertex = 0.6177 -2.9607 -5.3496;
- }
- polygon = { points = 3;
- vertex = 1.1908 -3.0148 -5.1164;
- vertex = 1.2873 -2.9607 -5.1525;
- vertex = 0.9527 -2.9607 -5.4025;
- }
- polygon = { points = 3;
- vertex = 1.1908 -3.0148 -5.1164;
- vertex = 0.9527 -2.9607 -5.4025;
- vertex = 0.8803 -3.0148 -5.3484;
- }
- polygon = { points = 3;
- vertex = 1.2873 -2.9607 -4.1525;
- vertex = 1.1908 -3.0148 -4.1885;
- vertex = 1.1908 -3.0148 -5.1164;
- }
- polygon = { points = 3;
- vertex = 1.2873 -2.9607 -4.1525;
- vertex = 1.1908 -3.0148 -5.1164;
- vertex = 1.2873 -2.9607 -5.1525;
- }
- polygon = { points = 3;
- vertex = 0.8803 -3.0148 -4.1885;
- vertex = 0.9527 -2.9607 -4.1525;
- vertex = 1.2873 -2.9607 -4.1525;
- }
- polygon = { points = 3;
- vertex = 0.8803 -3.0148 -4.1885;
- vertex = 1.2873 -2.9607 -4.1525;
- vertex = 1.1908 -3.0148 -4.1885;
- }
- polygon = { points = 3;
- vertex = 0.6177 -2.9607 -4.0275;
- vertex = 0.5694 -3.0148 -4.0725;
- vertex = 0.8803 -3.0148 -4.1885;
- }
- polygon = { points = 3;
- vertex = 0.6177 -2.9607 -4.0275;
- vertex = 0.8803 -3.0148 -4.1885;
- vertex = 0.9527 -2.9607 -4.1525;
- }
- polygon = { points = 3;
- vertex = 0.6177 -2.9607 -4.0275;
- vertex = 0.9527 -2.9607 -4.1525;
- vertex = 0.9527 -2.0772 -4.1525;
- }
- polygon = { points = 3;
- vertex = 0.6177 -2.9607 -4.0275;
- vertex = 0.9527 -2.0772 -4.1525;
- vertex = 0.6177 -2.0772 -4.0275;
- }
- polygon = { points = 3;
- vertex = 0.9527 -2.0772 -4.1525;
- vertex = 0.6177 -2.0772 -4.0275;
- vertex = -0.0525 2.1311 -3.7775;
- }
- polygon = { points = 3;
- vertex = 0.9527 -2.0772 -4.1525;
- vertex = -0.0525 2.1311 -3.7775;
- vertex = 0.2826 2.1311 -3.9025;
- }
- polygon = { points = 3;
- vertex = -0.0525 2.1311 -3.7775;
- vertex = 0.2826 2.1311 -3.9025;
- vertex = 0.2812 4.2584 -3.9025;
- }
- polygon = { points = 3;
- vertex = -0.0525 2.1311 -3.7775;
- vertex = 0.2812 4.2584 -3.9025;
- vertex = -0.0539 4.2584 -3.7775;
- }
- polygon = { points = 3;
- vertex = 0.2812 4.2584 -3.9025;
- vertex = 0.6157 4.2584 -4.1525;
- vertex = 0.6172 2.1311 -4.1525;
- }
- polygon = { points = 3;
- vertex = 0.2812 4.2584 -3.9025;
- vertex = 0.6172 2.1311 -4.1525;
- vertex = 0.2826 2.1311 -3.9025;
- }
- polygon = { points = 3;
- vertex = 0.6172 2.1311 -4.1525;
- vertex = 0.2826 2.1311 -3.9025;
- vertex = 0.9527 -2.0772 -4.1525;
- }
- polygon = { points = 3;
- vertex = 0.6172 2.1311 -4.1525;
- vertex = 0.9527 -2.0772 -4.1525;
- vertex = 1.2873 -2.0772 -4.1525;
- }
- polygon = { points = 3;
- vertex = 0.9527 -2.0772 -4.1525;
- vertex = 1.2873 -2.0772 -4.1525;
- vertex = 1.2873 -2.9607 -4.1525;
- }
- polygon = { points = 3;
- vertex = 0.9527 -2.0772 -4.1525;
- vertex = 1.2873 -2.9607 -4.1525;
- vertex = 0.9527 -2.9607 -4.1525;
- }
- polygon = { points = 3;
- vertex = 1.2873 -2.9607 -4.1525;
- vertex = 1.2873 -2.9607 -5.1525;
- vertex = 1.2873 -2.0772 -5.1525;
- }
- polygon = { points = 3;
- vertex = 1.2873 -2.9607 -4.1525;
- vertex = 1.2873 -2.0772 -5.1525;
- vertex = 1.2873 -2.0772 -4.1525;
- }
- polygon = { points = 3;
- vertex = 1.2873 -2.0772 -4.1525;
- vertex = 1.2873 -2.0772 -5.1525;
- vertex = 0.6172 2.1311 -5.1525;
- }
- polygon = { points = 3;
- vertex = 1.2873 -2.0772 -4.1525;
- vertex = 0.6172 2.1311 -5.1525;
- vertex = 0.6172 2.1311 -4.1525;
- }
- polygon = { points = 3;
- vertex = 0.6172 2.1311 -5.1525;
- vertex = 0.6172 2.1311 -4.1525;
- vertex = 0.6157 4.2584 -4.1525;
- }
- polygon = { points = 3;
- vertex = 0.6172 2.1311 -5.1525;
- vertex = 0.6157 4.2584 -4.1525;
- vertex = 0.6157 4.2584 -5.1525;
- }
- polygon = { points = 3;
- vertex = -0.0525 2.1311 -3.7775;
- vertex = -0.0520 -2.9607 -4.0275;
- vertex = 0.6177 -2.9607 -4.0275;
- }
- polygon = { points = 3;
- vertex = -0.0525 2.1311 -3.7775;
- vertex = 0.6177 -2.9607 -4.0275;
- vertex = 0.6177 -2.0772 -4.0275;
- }
- polygon = { points = 3;
- vertex = -0.0525 2.1311 -5.3496;
- vertex = -0.0520 -2.9607 -5.3496;
- vertex = 0.6177 -2.9607 -5.3496;
- }
- polygon = { points = 3;
- vertex = -0.0525 2.1311 -5.3496;
- vertex = 0.6177 -2.9607 -5.3496;
- vertex = 0.6177 -2.0772 -5.3496;
- }
- polygon = { points = 3;
- vertex = 0.9527 -2.0772 -5.4025;
- vertex = 1.2873 -2.0772 -5.1525;
- vertex = 1.2873 -2.9607 -5.1525;
- }
- polygon = { points = 3;
- vertex = 0.9527 -2.0772 -5.4025;
- vertex = 1.2873 -2.9607 -5.1525;
- vertex = 0.9527 -2.9607 -5.4025;
- }
- polygon = { points = 3;
- vertex = 0.6172 2.1311 -5.1525;
- vertex = 0.2826 2.1311 -5.4025;
- vertex = 0.9527 -2.0772 -5.4025;
- }
- polygon = { points = 3;
- vertex = 0.6172 2.1311 -5.1525;
- vertex = 0.9527 -2.0772 -5.4025;
- vertex = 1.2873 -2.0772 -5.1525;
- }
- polygon = { points = 3;
- vertex = 0.2812 4.2584 -5.4025;
- vertex = 0.6157 4.2584 -5.1525;
- vertex = 0.6172 2.1311 -5.1525;
- }
- polygon = { points = 3;
- vertex = 0.2812 4.2584 -5.4025;
- vertex = 0.6172 2.1311 -5.1525;
- vertex = 0.2826 2.1311 -5.4025;
- }
- polygon = { points = 3;
- vertex = -0.0525 2.1311 -5.3496;
- vertex = 0.2826 2.1311 -5.4025;
- vertex = 0.2812 4.2584 -5.4025;
- }
- polygon = { points = 3;
- vertex = -0.0525 2.1311 -5.3496;
- vertex = 0.2812 4.2584 -5.4025;
- vertex = -0.0549 4.2584 -5.4025;
- }
- polygon = { points = 3;
- vertex = 0.9527 -2.0772 -5.4025;
- vertex = 0.6177 -2.0772 -5.3496;
- vertex = -0.0525 2.1311 -5.3496;
- }
- polygon = { points = 3;
- vertex = 0.9527 -2.0772 -5.4025;
- vertex = -0.0525 2.1311 -5.3496;
- vertex = 0.2826 2.1311 -5.4025;
- }
- polygon = { points = 3;
- vertex = 0.6177 -2.9607 -5.3496;
- vertex = 0.9527 -2.9607 -5.4025;
- vertex = 0.9527 -2.0772 -5.4025;
- }
- polygon = { points = 3;
- vertex = 0.6177 -2.9607 -5.3496;
- vertex = 0.9527 -2.0772 -5.4025;
- vertex = 0.6177 -2.0772 -5.3496;
- }
- polygon = { points = 3;
- vertex = -0.0520 -6.3134 -5.1774;
- vertex = -0.0520 -2.9607 -5.3496;
- vertex = 0.1099 -2.9607 -5.3326;
- }
- polygon = { points = 3;
- vertex = -0.0520 -6.3134 -5.1774;
- vertex = 0.1099 -2.9607 -5.3326;
- vertex = 0.0741 -6.3134 -5.1642;
- }
- polygon = { points = 3;
- vertex = 0.0741 -6.3134 -5.1642;
- vertex = 0.1099 -2.9607 -5.3326;
- vertex = 0.2647 -2.9607 -5.2823;
- }
- polygon = { points = 3;
- vertex = 0.0741 -6.3134 -5.1642;
- vertex = 0.2647 -2.9607 -5.2823;
- vertex = 0.1946 -6.3134 -5.1250;
- }
- polygon = { points = 3;
- vertex = 0.1946 -6.3134 -5.1250;
- vertex = 0.2647 -2.9607 -5.2823;
- vertex = 0.4056 -2.9607 -5.2009;
- }
- polygon = { points = 3;
- vertex = 0.1946 -6.3134 -5.1250;
- vertex = 0.4056 -2.9607 -5.2009;
- vertex = 0.3044 -6.3134 -5.0616;
- }
- polygon = { points = 3;
- vertex = 0.3044 -6.3134 -5.0616;
- vertex = 0.4056 -2.9607 -5.2009;
- vertex = 0.5265 -2.9607 -5.0920;
- }
- polygon = { points = 3;
- vertex = 0.3044 -6.3134 -5.0616;
- vertex = 0.5265 -2.9607 -5.0920;
- vertex = 0.3986 -6.3134 -4.9768;
- }
- polygon = { points = 3;
- vertex = 0.3986 -6.3134 -4.9768;
- vertex = 0.5265 -2.9607 -5.0920;
- vertex = 0.6222 -2.9607 -4.9603;
- }
- polygon = { points = 3;
- vertex = 0.3986 -6.3134 -4.9768;
- vertex = 0.6222 -2.9607 -4.9603;
- vertex = 0.4731 -6.3134 -4.8743;
- }
- polygon = { points = 3;
- vertex = 0.4731 -6.3134 -4.8743;
- vertex = 0.6222 -2.9607 -4.9603;
- vertex = 0.6884 -2.9607 -4.8117;
- }
- polygon = { points = 3;
- vertex = 0.4731 -6.3134 -4.8743;
- vertex = 0.6884 -2.9607 -4.8117;
- vertex = 0.5247 -6.3134 -4.7585;
- }
- polygon = { points = 3;
- vertex = 0.5247 -6.3134 -4.7585;
- vertex = 0.6884 -2.9607 -4.8117;
- vertex = 0.7222 -2.9607 -4.6525;
- }
- polygon = { points = 3;
- vertex = 0.5247 -6.3134 -4.7585;
- vertex = 0.7222 -2.9607 -4.6525;
- vertex = 0.5510 -6.3134 -4.6345;
- }
- polygon = { points = 3;
- vertex = 0.5510 -6.3134 -4.6345;
- vertex = 0.7222 -2.9607 -4.6525;
- vertex = 0.7222 -2.9607 -4.4897;
- }
- polygon = { points = 3;
- vertex = 0.5510 -6.3134 -4.6345;
- vertex = 0.7222 -2.9607 -4.4897;
- vertex = 0.5510 -6.3134 -4.5077;
- }
- polygon = { points = 3;
- vertex = 0.5510 -6.3134 -4.5077;
- vertex = 0.7222 -2.9607 -4.4897;
- vertex = 0.6884 -2.9607 -4.3305;
- }
- polygon = { points = 3;
- vertex = 0.5510 -6.3134 -4.5077;
- vertex = 0.6884 -2.9607 -4.3305;
- vertex = 0.5247 -6.3134 -4.3837;
- }
- polygon = { points = 3;
- vertex = 0.5247 -6.3134 -4.3837;
- vertex = 0.6884 -2.9607 -4.3305;
- vertex = 0.6222 -2.9607 -4.1819;
- }
- polygon = { points = 3;
- vertex = 0.5247 -6.3134 -4.3837;
- vertex = 0.6222 -2.9607 -4.1819;
- vertex = 0.4731 -6.3134 -4.2679;
- }
- polygon = { points = 3;
- vertex = 0.4731 -6.3134 -4.2679;
- vertex = 0.6222 -2.9607 -4.1819;
- vertex = 0.5265 -2.9607 -4.1761;
- }
- polygon = { points = 3;
- vertex = 0.4731 -6.3134 -4.2679;
- vertex = 0.5265 -2.9607 -4.1761;
- vertex = 0.3986 -6.3134 -4.1654;
- }
- polygon = { points = 3;
- vertex = 0.3986 -6.3134 -4.1654;
- vertex = 0.5265 -2.9607 -4.1761;
- vertex = 0.4056 -2.9607 -4.1761;
- }
- polygon = { points = 3;
- vertex = 0.3986 -6.3134 -4.1654;
- vertex = 0.4056 -2.9607 -4.1761;
- vertex = 0.3044 -6.3134 -4.0806;
- }
- polygon = { points = 3;
- vertex = 0.3044 -6.3134 -4.0806;
- vertex = 0.4056 -2.9607 -4.1761;
- vertex = 0.2647 -2.9607 -4.0948;
- }
- polygon = { points = 3;
- vertex = 0.3044 -6.3134 -4.0806;
- vertex = 0.2647 -2.9607 -4.0948;
- vertex = 0.1946 -6.3134 -4.0172;
- }
- polygon = { points = 3;
- vertex = 0.1946 -6.3134 -4.0172;
- vertex = 0.2647 -2.9607 -4.0948;
- vertex = 0.1099 -2.9607 -4.0445;
- }
- polygon = { points = 3;
- vertex = 0.1946 -6.3134 -4.0172;
- vertex = 0.1099 -2.9607 -4.0445;
- vertex = 0.0741 -6.3134 -3.9780;
- }
- polygon = { points = 3;
- vertex = 0.0741 -6.3134 -3.9780;
- vertex = 0.1099 -2.9607 -4.0445;
- vertex = -0.0520 -2.9607 -4.0275;
- }
- polygon = { points = 3;
- vertex = 0.0741 -6.3134 -3.9780;
- vertex = -0.0520 -2.9607 -4.0275;
- vertex = -0.0520 -6.3134 -3.9648;
- }
- polygon = { points = 3;
- vertex = -0.0520 -6.3134 -3.9648;
- vertex = -0.0520 -2.9607 -4.0275;
- vertex = -0.2138 -2.9607 -4.0445;
- }
- polygon = { points = 3;
- vertex = -0.0520 -6.3134 -3.9648;
- vertex = -0.2138 -2.9607 -4.0445;
- vertex = -0.1780 -6.3134 -3.9780;
- }
- polygon = { points = 3;
- vertex = -0.1780 -6.3134 -3.9780;
- vertex = -0.2138 -2.9607 -4.0445;
- vertex = -0.3686 -2.9607 -4.0948;
- }
- polygon = { points = 3;
- vertex = -0.1780 -6.3134 -3.9780;
- vertex = -0.3686 -2.9607 -4.0948;
- vertex = -0.2986 -6.3134 -4.0172;
- }
- polygon = { points = 3;
- vertex = -0.2986 -6.3134 -4.0172;
- vertex = -0.3686 -2.9607 -4.0948;
- vertex = -0.5095 -2.9607 -4.1761;
- }
- polygon = { points = 3;
- vertex = -0.2986 -6.3134 -4.0172;
- vertex = -0.5095 -2.9607 -4.1761;
- vertex = -0.4083 -6.3134 -4.0806;
- }
- polygon = { points = 3;
- vertex = -0.4083 -6.3134 -4.0806;
- vertex = -0.5095 -2.9607 -4.1761;
- vertex = -0.6305 -2.9607 -4.1761;
- }
- polygon = { points = 3;
- vertex = -0.4083 -6.3134 -4.0806;
- vertex = -0.6305 -2.9607 -4.1761;
- vertex = -0.5025 -6.3134 -4.1654;
- }
- polygon = { points = 3;
- vertex = -0.5025 -6.3134 -4.1654;
- vertex = -0.6305 -2.9607 -4.1761;
- vertex = -0.7261 -2.9607 -4.1819;
- }
- polygon = { points = 3;
- vertex = -0.5025 -6.3134 -4.1654;
- vertex = -0.7261 -2.9607 -4.1819;
- vertex = -0.5770 -6.3134 -4.2679;
- }
- polygon = { points = 3;
- vertex = -0.5770 -6.3134 -4.2679;
- vertex = -0.7261 -2.9607 -4.1819;
- vertex = -0.7923 -2.9607 -4.3305;
- }
- polygon = { points = 3;
- vertex = -0.5770 -6.3134 -4.2679;
- vertex = -0.7923 -2.9607 -4.3305;
- vertex = -0.6286 -6.3134 -4.3837;
- }
- polygon = { points = 3;
- vertex = -0.6286 -6.3134 -4.3837;
- vertex = -0.7923 -2.9607 -4.3305;
- vertex = -0.8262 -2.9607 -4.4897;
- }
- polygon = { points = 3;
- vertex = -0.6286 -6.3134 -4.3837;
- vertex = -0.8262 -2.9607 -4.4897;
- vertex = -0.6550 -6.3134 -4.5077;
- }
- polygon = { points = 3;
- vertex = -0.6550 -6.3134 -4.5077;
- vertex = -0.8262 -2.9607 -4.4897;
- vertex = -0.8262 -2.9607 -4.6525;
- }
- polygon = { points = 3;
- vertex = -0.6550 -6.3134 -4.5077;
- vertex = -0.8262 -2.9607 -4.6525;
- vertex = -0.6550 -6.3134 -4.6345;
- }
- polygon = { points = 3;
- vertex = -0.6550 -6.3134 -4.6345;
- vertex = -0.8262 -2.9607 -4.6525;
- vertex = -0.7923 -2.9607 -4.8117;
- }
- polygon = { points = 3;
- vertex = -0.6550 -6.3134 -4.6345;
- vertex = -0.7923 -2.9607 -4.8117;
- vertex = -0.6286 -6.3134 -4.7585;
- }
- polygon = { points = 3;
- vertex = -0.6286 -6.3134 -4.7585;
- vertex = -0.7923 -2.9607 -4.8117;
- vertex = -0.7261 -2.9607 -4.9603;
- }
- polygon = { points = 3;
- vertex = -0.6286 -6.3134 -4.7585;
- vertex = -0.7261 -2.9607 -4.9603;
- vertex = -0.5770 -6.3134 -4.8743;
- }
- polygon = { points = 3;
- vertex = -0.5770 -6.3134 -4.8743;
- vertex = -0.7261 -2.9607 -4.9603;
- vertex = -0.6305 -2.9607 -5.0920;
- }
- polygon = { points = 3;
- vertex = -0.5770 -6.3134 -4.8743;
- vertex = -0.6305 -2.9607 -5.0920;
- vertex = -0.5025 -6.3134 -4.9768;
- }
- polygon = { points = 3;
- vertex = -0.5025 -6.3134 -4.9768;
- vertex = -0.6305 -2.9607 -5.0920;
- vertex = -0.5095 -2.9607 -5.2009;
- }
- polygon = { points = 3;
- vertex = -0.5025 -6.3134 -4.9768;
- vertex = -0.5095 -2.9607 -5.2009;
- vertex = -0.4083 -6.3134 -5.0616;
- }
- polygon = { points = 3;
- vertex = -0.4083 -6.3134 -5.0616;
- vertex = -0.5095 -2.9607 -5.2009;
- vertex = -0.3686 -2.9607 -5.2823;
- }
- polygon = { points = 3;
- vertex = -0.4083 -6.3134 -5.0616;
- vertex = -0.3686 -2.9607 -5.2823;
- vertex = -0.2986 -6.3134 -5.1250;
- }
- polygon = { points = 3;
- vertex = -0.2986 -6.3134 -5.1250;
- vertex = -0.3686 -2.9607 -5.2823;
- vertex = -0.2138 -2.9607 -5.3326;
- }
- polygon = { points = 3;
- vertex = -0.2986 -6.3134 -5.1250;
- vertex = -0.2138 -2.9607 -5.3326;
- vertex = -0.1780 -6.3134 -5.1642;
- }
- polygon = { points = 3;
- vertex = -0.1780 -6.3134 -5.1642;
- vertex = -0.2138 -2.9607 -5.3326;
- vertex = -0.0520 -2.9607 -5.3496;
- }
- polygon = { points = 3;
- vertex = -0.1780 -6.3134 -5.1642;
- vertex = -0.0520 -2.9607 -5.3496;
- vertex = -0.0520 -6.3134 -5.1774;
- }
- polygon = { points = 3;
- vertex = -0.7216 -2.9607 -5.3496;
- vertex = -1.0567 -2.9607 -5.4025;
- vertex = -1.0567 -2.0772 -5.4025;
- }
- polygon = { points = 3;
- vertex = -0.7216 -2.9607 -5.3496;
- vertex = -1.0567 -2.0772 -5.4025;
- vertex = -0.7216 -2.0772 -5.3496;
- }
- polygon = { points = 3;
- vertex = -1.0567 -2.0772 -5.4025;
- vertex = -0.7216 -2.0772 -5.3496;
- vertex = -0.0515 2.1311 -5.3496;
- }
- polygon = { points = 3;
- vertex = -1.0567 -2.0772 -5.4025;
- vertex = -0.0515 2.1311 -5.3496;
- vertex = -0.3865 2.1311 -5.4025;
- }
- polygon = { points = 3;
- vertex = -0.0515 2.1311 -5.3496;
- vertex = -0.3865 2.1311 -5.4025;
- vertex = -0.3880 4.2584 -5.4025;
- }
- polygon = { points = 3;
- vertex = -0.0515 2.1311 -5.3496;
- vertex = -0.3880 4.2584 -5.4025;
- vertex = -0.0539 4.2584 -5.4025;
- }
- polygon = { points = 3;
- vertex = -0.3880 4.2584 -5.4025;
- vertex = -0.7226 4.2584 -5.1525;
- vertex = -0.7211 2.1311 -5.1525;
- }
- polygon = { points = 3;
- vertex = -0.3880 4.2584 -5.4025;
- vertex = -0.7211 2.1311 -5.1525;
- vertex = -0.3865 2.1311 -5.4025;
- }
- polygon = { points = 3;
- vertex = -0.7211 2.1311 -5.1525;
- vertex = -0.3865 2.1311 -5.4025;
- vertex = -1.0567 -2.0772 -5.4025;
- }
- polygon = { points = 3;
- vertex = -0.7211 2.1311 -5.1525;
- vertex = -1.0567 -2.0772 -5.4025;
- vertex = -1.3912 -2.0772 -5.1525;
- }
- polygon = { points = 3;
- vertex = -1.0567 -2.0772 -5.4025;
- vertex = -1.3912 -2.0772 -5.1525;
- vertex = -1.3912 -2.9607 -5.1525;
- }
- polygon = { points = 3;
- vertex = -1.0567 -2.0772 -5.4025;
- vertex = -1.3912 -2.9607 -5.1525;
- vertex = -1.0567 -2.9607 -5.4025;
- }
- polygon = { points = 3;
- vertex = -0.0515 2.1311 -5.3496;
- vertex = -0.0520 -2.9607 -5.3496;
- vertex = -0.7216 -2.9607 -5.3496;
- }
- polygon = { points = 3;
- vertex = -0.0515 2.1311 -5.3496;
- vertex = -0.7216 -2.9607 -5.3496;
- vertex = -0.7216 -2.0772 -5.3496;
- }
- polygon = { points = 3;
- vertex = -0.0515 2.1311 -3.7775;
- vertex = -0.0520 -2.9607 -4.0275;
- vertex = -0.7216 -2.9607 -4.0275;
- }
- polygon = { points = 3;
- vertex = -0.0515 2.1311 -3.7775;
- vertex = -0.7216 -2.9607 -4.0275;
- vertex = -0.7216 -2.0772 -4.0275;
- }
- polygon = { points = 3;
- vertex = -0.7211 2.1311 -5.1525;
- vertex = -0.7211 2.1311 -4.1525;
- vertex = -0.7226 4.2584 -4.1525;
- }
- polygon = { points = 3;
- vertex = -0.7211 2.1311 -5.1525;
- vertex = -0.7226 4.2584 -4.1525;
- vertex = -0.7226 4.2584 -5.1525;
- }
- polygon = { points = 3;
- vertex = -1.3912 -2.0772 -4.1525;
- vertex = -1.3912 -2.0772 -5.1525;
- vertex = -0.7211 2.1311 -5.1525;
- }
- polygon = { points = 3;
- vertex = -1.3912 -2.0772 -4.1525;
- vertex = -0.7211 2.1311 -5.1525;
- vertex = -0.7211 2.1311 -4.1525;
- }
- polygon = { points = 3;
- vertex = -1.3912 -2.9607 -4.1525;
- vertex = -1.3912 -2.9607 -5.1525;
- vertex = -1.3912 -2.0772 -5.1525;
- }
- polygon = { points = 3;
- vertex = -1.3912 -2.9607 -4.1525;
- vertex = -1.3912 -2.0772 -5.1525;
- vertex = -1.3912 -2.0772 -4.1525;
- }
- polygon = { points = 3;
- vertex = -1.0567 -2.0772 -4.1525;
- vertex = -1.3912 -2.0772 -4.1525;
- vertex = -1.3912 -2.9607 -4.1525;
- }
- polygon = { points = 3;
- vertex = -1.0567 -2.0772 -4.1525;
- vertex = -1.3912 -2.9607 -4.1525;
- vertex = -1.0567 -2.9607 -4.1525;
- }
- polygon = { points = 3;
- vertex = -0.7211 2.1311 -4.1525;
- vertex = -0.3865 2.1311 -3.9025;
- vertex = -1.0567 -2.0772 -4.1525;
- }
- polygon = { points = 3;
- vertex = -0.7211 2.1311 -4.1525;
- vertex = -1.0567 -2.0772 -4.1525;
- vertex = -1.3912 -2.0772 -4.1525;
- }
- polygon = { points = 3;
- vertex = -0.3880 4.2584 -3.9025;
- vertex = -0.7226 4.2584 -4.1525;
- vertex = -0.7211 2.1311 -4.1525;
- }
- polygon = { points = 3;
- vertex = -0.3880 4.2584 -3.9025;
- vertex = -0.7211 2.1311 -4.1525;
- vertex = -0.3865 2.1311 -3.9025;
- }
- polygon = { points = 3;
- vertex = -0.0515 2.1311 -3.7775;
- vertex = -0.3865 2.1311 -3.9025;
- vertex = -0.3880 4.2584 -3.9025;
- }
- polygon = { points = 3;
- vertex = -0.0515 2.1311 -3.7775;
- vertex = -0.3880 4.2584 -3.9025;
- vertex = -0.0529 4.2584 -3.7775;
- }
- polygon = { points = 3;
- vertex = -1.0567 -2.0772 -4.1525;
- vertex = -0.7216 -2.0772 -4.0275;
- vertex = -0.0515 2.1311 -3.7775;
- }
- polygon = { points = 3;
- vertex = -1.0567 -2.0772 -4.1525;
- vertex = -0.0515 2.1311 -3.7775;
- vertex = -0.3865 2.1311 -3.9025;
- }
- polygon = { points = 3;
- vertex = -0.7216 -2.9607 -4.0275;
- vertex = -1.0567 -2.9607 -4.1525;
- vertex = -1.0567 -2.0772 -4.1525;
- }
- polygon = { points = 3;
- vertex = -0.7216 -2.9607 -4.0275;
- vertex = -1.0567 -2.0772 -4.1525;
- vertex = -0.7216 -2.0772 -4.0275;
- }
- polygon = { points = 3;
- vertex = 0.0805 -0.2191 -3.9858;
- vertex = -0.0368 0.1007 -3.9648;
- vertex = 0.0822 -0.2191 -3.9582;
- }
- polygon = { points = 3;
- vertex = 0.0822 -0.2191 -3.9582;
- vertex = -0.0368 0.1007 -3.9648;
- vertex = 0.0775 -0.2191 -3.9309;
- }
- polygon = { points = 3;
- vertex = 0.0775 -0.2191 -3.9309;
- vertex = -0.0368 0.1007 -3.9648;
- vertex = 0.0666 -0.2191 -3.9055;
- }
- polygon = { points = 3;
- vertex = 0.0666 -0.2191 -3.9055;
- vertex = -0.0368 0.1007 -3.9648;
- vertex = 0.0501 -0.2191 -3.8833;
- }
- polygon = { points = 3;
- vertex = 0.0501 -0.2191 -3.8833;
- vertex = -0.0368 0.1007 -3.9648;
- vertex = 0.0290 -0.2191 -3.8654;
- }
- polygon = { points = 3;
- vertex = 0.0290 -0.2191 -3.8654;
- vertex = -0.0368 0.1007 -3.9648;
- vertex = 0.0043 -0.2191 -3.8530;
- }
- polygon = { points = 3;
- vertex = 0.0043 -0.2191 -3.8530;
- vertex = -0.0368 0.1007 -3.9648;
- vertex = -0.0226 -0.2191 -3.8465;
- }
- polygon = { points = 3;
- vertex = -0.0226 -0.2191 -3.8465;
- vertex = -0.0368 0.1007 -3.9648;
- vertex = -0.0503 -0.2191 -3.8464;
- }
- polygon = { points = 3;
- vertex = -0.0503 -0.2191 -3.8464;
- vertex = -0.0368 0.1007 -3.9648;
- vertex = -0.0772 -0.2191 -3.8527;
- }
- polygon = { points = 3;
- vertex = -0.0772 -0.2191 -3.8527;
- vertex = -0.0368 0.1007 -3.9648;
- vertex = -0.1020 -0.2191 -3.8651;
- }
- polygon = { points = 3;
- vertex = -0.1020 -0.2191 -3.8651;
- vertex = -0.0368 0.1007 -3.9648;
- vertex = -0.1232 -0.2191 -3.8828;
- }
- polygon = { points = 3;
- vertex = -0.1232 -0.2191 -3.8828;
- vertex = -0.0368 0.1007 -3.9648;
- vertex = -0.1398 -0.2191 -3.9050;
- }
- polygon = { points = 3;
- vertex = -0.1398 -0.2191 -3.9050;
- vertex = -0.0368 0.1007 -3.9648;
- vertex = -0.1508 -0.2191 -3.9303;
- }
- polygon = { points = 3;
- vertex = -0.1508 -0.2191 -3.9303;
- vertex = -0.0368 0.1007 -3.9648;
- vertex = -0.1557 -0.2191 -3.9576;
- }
- polygon = { points = 3;
- vertex = -0.1557 -0.2191 -3.9576;
- vertex = -0.0368 0.1007 -3.9648;
- vertex = -0.1541 -0.2191 -3.9852;
- }
- polygon = { points = 3;
- vertex = 0.1875 -0.5427 -4.0050;
- vertex = 0.0805 -0.2191 -3.9858;
- vertex = 0.0822 -0.2191 -3.9582;
- }
- polygon = { points = 3;
- vertex = 0.1875 -0.5427 -4.0050;
- vertex = 0.0822 -0.2191 -3.9582;
- vertex = 0.1907 -0.5427 -3.9522;
- }
- polygon = { points = 3;
- vertex = 0.1907 -0.5427 -3.9522;
- vertex = 0.0822 -0.2191 -3.9582;
- vertex = 0.0775 -0.2191 -3.9309;
- }
- polygon = { points = 3;
- vertex = 0.1907 -0.5427 -3.9522;
- vertex = 0.0775 -0.2191 -3.9309;
- vertex = 0.1817 -0.5427 -3.9000;
- }
- polygon = { points = 3;
- vertex = 0.1817 -0.5427 -3.9000;
- vertex = 0.0775 -0.2191 -3.9309;
- vertex = 0.0666 -0.2191 -3.9055;
- }
- polygon = { points = 3;
- vertex = 0.1817 -0.5427 -3.9000;
- vertex = 0.0666 -0.2191 -3.9055;
- vertex = 0.1609 -0.5427 -3.8514;
- }
- polygon = { points = 3;
- vertex = 0.1609 -0.5427 -3.8514;
- vertex = 0.0666 -0.2191 -3.9055;
- vertex = 0.0501 -0.2191 -3.8833;
- }
- polygon = { points = 3;
- vertex = 0.1609 -0.5427 -3.8514;
- vertex = 0.0501 -0.2191 -3.8833;
- vertex = 0.1294 -0.5427 -3.8089;
- }
- polygon = { points = 3;
- vertex = 0.1294 -0.5427 -3.8089;
- vertex = 0.0501 -0.2191 -3.8833;
- vertex = 0.0290 -0.2191 -3.8654;
- }
- polygon = { points = 3;
- vertex = 0.1294 -0.5427 -3.8089;
- vertex = 0.0290 -0.2191 -3.8654;
- vertex = 0.0889 -0.5427 -3.7748;
- }
- polygon = { points = 3;
- vertex = 0.0889 -0.5427 -3.7748;
- vertex = 0.0290 -0.2191 -3.8654;
- vertex = 0.0043 -0.2191 -3.8530;
- }
- polygon = { points = 3;
- vertex = 0.0889 -0.5427 -3.7748;
- vertex = 0.0043 -0.2191 -3.8530;
- vertex = 0.0417 -0.5427 -3.7509;
- }
- polygon = { points = 3;
- vertex = 0.0417 -0.5427 -3.7509;
- vertex = 0.0043 -0.2191 -3.8530;
- vertex = -0.0226 -0.2191 -3.8465;
- }
- polygon = { points = 3;
- vertex = 0.0417 -0.5427 -3.7509;
- vertex = -0.0226 -0.2191 -3.8465;
- vertex = -0.0097 -0.5427 -3.7386;
- }
- polygon = { points = 3;
- vertex = -0.0097 -0.5427 -3.7386;
- vertex = -0.0226 -0.2191 -3.8465;
- vertex = -0.0503 -0.2191 -3.8464;
- }
- polygon = { points = 3;
- vertex = -0.0097 -0.5427 -3.7386;
- vertex = -0.0503 -0.2191 -3.8464;
- vertex = -0.0626 -0.5427 -3.7384;
- }
- polygon = { points = 3;
- vertex = -0.0626 -0.5427 -3.7384;
- vertex = -0.0503 -0.2191 -3.8464;
- vertex = -0.0772 -0.2191 -3.8527;
- }
- polygon = { points = 3;
- vertex = -0.0626 -0.5427 -3.7384;
- vertex = -0.0772 -0.2191 -3.8527;
- vertex = -0.1141 -0.5427 -3.7505;
- }
- polygon = { points = 3;
- vertex = -0.1141 -0.5427 -3.7505;
- vertex = -0.0772 -0.2191 -3.8527;
- vertex = -0.1020 -0.2191 -3.8651;
- }
- polygon = { points = 3;
- vertex = -0.1141 -0.5427 -3.7505;
- vertex = -0.1020 -0.2191 -3.8651;
- vertex = -0.1615 -0.5427 -3.7741;
- }
- polygon = { points = 3;
- vertex = -0.1615 -0.5427 -3.7741;
- vertex = -0.1020 -0.2191 -3.8651;
- vertex = -0.1232 -0.2191 -3.8828;
- }
- polygon = { points = 3;
- vertex = -0.1615 -0.5427 -3.7741;
- vertex = -0.1232 -0.2191 -3.8828;
- vertex = -0.2021 -0.5427 -3.8080;
- }
- polygon = { points = 3;
- vertex = -0.2021 -0.5427 -3.8080;
- vertex = -0.1232 -0.2191 -3.8828;
- vertex = -0.1398 -0.2191 -3.9050;
- }
- polygon = { points = 3;
- vertex = -0.2021 -0.5427 -3.8080;
- vertex = -0.1398 -0.2191 -3.9050;
- vertex = -0.2338 -0.5427 -3.8503;
- }
- polygon = { points = 3;
- vertex = -0.2338 -0.5427 -3.8503;
- vertex = -0.1398 -0.2191 -3.9050;
- vertex = -0.1508 -0.2191 -3.9303;
- }
- polygon = { points = 3;
- vertex = -0.2338 -0.5427 -3.8503;
- vertex = -0.1508 -0.2191 -3.9303;
- vertex = -0.2549 -0.5427 -3.8989;
- }
- polygon = { points = 3;
- vertex = -0.2549 -0.5427 -3.8989;
- vertex = -0.1508 -0.2191 -3.9303;
- vertex = -0.1557 -0.2191 -3.9576;
- }
- polygon = { points = 3;
- vertex = -0.2549 -0.5427 -3.8989;
- vertex = -0.1557 -0.2191 -3.9576;
- vertex = -0.2642 -0.5427 -3.9509;
- }
- polygon = { points = 3;
- vertex = -0.2642 -0.5427 -3.9509;
- vertex = -0.1557 -0.2191 -3.9576;
- vertex = -0.1541 -0.2191 -3.9852;
- }
- polygon = { points = 3;
- vertex = -0.2642 -0.5427 -3.9509;
- vertex = -0.1541 -0.2191 -3.9852;
- vertex = -0.2613 -0.5427 -4.0038;
- }
- polygon = { points = 3;
- vertex = 0.2842 -0.8696 -4.0223;
- vertex = 0.1875 -0.5427 -4.0050;
- vertex = 0.1907 -0.5427 -3.9522;
- }
- polygon = { points = 3;
- vertex = 0.2842 -0.8696 -4.0223;
- vertex = 0.1907 -0.5427 -3.9522;
- vertex = 0.2888 -0.8696 -3.9467;
- }
- polygon = { points = 3;
- vertex = 0.2888 -0.8696 -3.9467;
- vertex = 0.1907 -0.5427 -3.9522;
- vertex = 0.1817 -0.5427 -3.9000;
- }
- polygon = { points = 3;
- vertex = 0.2888 -0.8696 -3.9467;
- vertex = 0.1817 -0.5427 -3.9000;
- vertex = 0.2758 -0.8696 -3.8721;
- }
- polygon = { points = 3;
- vertex = 0.2758 -0.8696 -3.8721;
- vertex = 0.1817 -0.5427 -3.9000;
- vertex = 0.1609 -0.5427 -3.8514;
- }
- polygon = { points = 3;
- vertex = 0.2758 -0.8696 -3.8721;
- vertex = 0.1609 -0.5427 -3.8514;
- vertex = 0.2460 -0.8696 -3.8025;
- }
- polygon = { points = 3;
- vertex = 0.2460 -0.8696 -3.8025;
- vertex = 0.1609 -0.5427 -3.8514;
- vertex = 0.1294 -0.5427 -3.8089;
- }
- polygon = { points = 3;
- vertex = 0.2460 -0.8696 -3.8025;
- vertex = 0.1294 -0.5427 -3.8089;
- vertex = 0.2010 -0.8696 -3.7417;
- }
- polygon = { points = 3;
- vertex = 0.2010 -0.8696 -3.7417;
- vertex = 0.1294 -0.5427 -3.8089;
- vertex = 0.0889 -0.5427 -3.7748;
- }
- polygon = { points = 3;
- vertex = 0.2010 -0.8696 -3.7417;
- vertex = 0.0889 -0.5427 -3.7748;
- vertex = 0.1431 -0.8696 -3.6929;
- }
- polygon = { points = 3;
- vertex = 0.1431 -0.8696 -3.6929;
- vertex = 0.0889 -0.5427 -3.7748;
- vertex = 0.0417 -0.5427 -3.7509;
- }
- polygon = { points = 3;
- vertex = 0.1431 -0.8696 -3.6929;
- vertex = 0.0417 -0.5427 -3.7509;
- vertex = 0.0756 -0.8696 -3.6587;
- }
- polygon = { points = 3;
- vertex = 0.0756 -0.8696 -3.6587;
- vertex = 0.0417 -0.5427 -3.7509;
- vertex = -0.0097 -0.5427 -3.7386;
- }
- polygon = { points = 3;
- vertex = 0.0756 -0.8696 -3.6587;
- vertex = -0.0097 -0.5427 -3.7386;
- vertex = 0.0019 -0.8696 -3.6411;
- }
- polygon = { points = 3;
- vertex = 0.0019 -0.8696 -3.6411;
- vertex = -0.0097 -0.5427 -3.7386;
- vertex = -0.0626 -0.5427 -3.7384;
- }
- polygon = { points = 3;
- vertex = 0.0019 -0.8696 -3.6411;
- vertex = -0.0626 -0.5427 -3.7384;
- vertex = -0.0738 -0.8696 -3.6409;
- }
- polygon = { points = 3;
- vertex = -0.0738 -0.8696 -3.6409;
- vertex = -0.0626 -0.5427 -3.7384;
- vertex = -0.1141 -0.5427 -3.7505;
- }
- polygon = { points = 3;
- vertex = -0.0738 -0.8696 -3.6409;
- vertex = -0.1141 -0.5427 -3.7505;
- vertex = -0.1475 -0.8696 -3.6581;
- }
- polygon = { points = 3;
- vertex = -0.1475 -0.8696 -3.6581;
- vertex = -0.1141 -0.5427 -3.7505;
- vertex = -0.1615 -0.5427 -3.7741;
- }
- polygon = { points = 3;
- vertex = -0.1475 -0.8696 -3.6581;
- vertex = -0.1615 -0.5427 -3.7741;
- vertex = -0.2152 -0.8696 -3.6919;
- }
- polygon = { points = 3;
- vertex = -0.2152 -0.8696 -3.6919;
- vertex = -0.1615 -0.5427 -3.7741;
- vertex = -0.2021 -0.5427 -3.8080;
- }
- polygon = { points = 3;
- vertex = -0.2152 -0.8696 -3.6919;
- vertex = -0.2021 -0.5427 -3.8080;
- vertex = -0.2733 -0.8696 -3.7404;
- }
- polygon = { points = 3;
- vertex = -0.2733 -0.8696 -3.7404;
- vertex = -0.2021 -0.5427 -3.8080;
- vertex = -0.2338 -0.5427 -3.8503;
- }
- polygon = { points = 3;
- vertex = -0.2733 -0.8696 -3.7404;
- vertex = -0.2338 -0.5427 -3.8503;
- vertex = -0.3187 -0.8696 -3.8010;
- }
- polygon = { points = 3;
- vertex = -0.3187 -0.8696 -3.8010;
- vertex = -0.2338 -0.5427 -3.8503;
- vertex = -0.2549 -0.5427 -3.8989;
- }
- polygon = { points = 3;
- vertex = -0.3187 -0.8696 -3.8010;
- vertex = -0.2549 -0.5427 -3.8989;
- vertex = -0.3489 -0.8696 -3.8705;
- }
- polygon = { points = 3;
- vertex = -0.3489 -0.8696 -3.8705;
- vertex = -0.2549 -0.5427 -3.8989;
- vertex = -0.2642 -0.5427 -3.9509;
- }
- polygon = { points = 3;
- vertex = -0.3489 -0.8696 -3.8705;
- vertex = -0.2642 -0.5427 -3.9509;
- vertex = -0.3622 -0.8696 -3.9450;
- }
- polygon = { points = 3;
- vertex = -0.3622 -0.8696 -3.9450;
- vertex = -0.2642 -0.5427 -3.9509;
- vertex = -0.2613 -0.5427 -4.0038;
- }
- polygon = { points = 3;
- vertex = -0.3622 -0.8696 -3.9450;
- vertex = -0.2613 -0.5427 -4.0038;
- vertex = -0.3580 -0.8696 -4.0206;
- }
- polygon = { points = 3;
- vertex = 0.3704 -1.1995 -4.0377;
- vertex = 0.2842 -0.8696 -4.0223;
- vertex = 0.2888 -0.8696 -3.9467;
- }
- polygon = { points = 3;
- vertex = 0.3704 -1.1995 -4.0377;
- vertex = 0.2888 -0.8696 -3.9467;
- vertex = 0.3762 -1.1995 -3.9418;
- }
- polygon = { points = 3;
- vertex = 0.3762 -1.1995 -3.9418;
- vertex = 0.2888 -0.8696 -3.9467;
- vertex = 0.2758 -0.8696 -3.8721;
- }
- polygon = { points = 3;
- vertex = 0.3762 -1.1995 -3.9418;
- vertex = 0.2758 -0.8696 -3.8721;
- vertex = 0.3598 -1.1995 -3.8472;
- }
- polygon = { points = 3;
- vertex = 0.3598 -1.1995 -3.8472;
- vertex = 0.2758 -0.8696 -3.8721;
- vertex = 0.2460 -0.8696 -3.8025;
- }
- polygon = { points = 3;
- vertex = 0.3598 -1.1995 -3.8472;
- vertex = 0.2460 -0.8696 -3.8025;
- vertex = 0.3220 -1.1995 -3.7589;
- }
- polygon = { points = 3;
- vertex = 0.3220 -1.1995 -3.7589;
- vertex = 0.2460 -0.8696 -3.8025;
- vertex = 0.2010 -0.8696 -3.7417;
- }
- polygon = { points = 3;
- vertex = 0.3220 -1.1995 -3.7589;
- vertex = 0.2010 -0.8696 -3.7417;
- vertex = 0.2648 -1.1995 -3.6818;
- }
- polygon = { points = 3;
- vertex = 0.2648 -1.1995 -3.6818;
- vertex = 0.2010 -0.8696 -3.7417;
- vertex = 0.1431 -0.8696 -3.6929;
- }
- polygon = { points = 3;
- vertex = 0.2648 -1.1995 -3.6818;
- vertex = 0.1431 -0.8696 -3.6929;
- vertex = 0.1914 -1.1995 -3.6198;
- }
- polygon = { points = 3;
- vertex = 0.1914 -1.1995 -3.6198;
- vertex = 0.1431 -0.8696 -3.6929;
- vertex = 0.0756 -0.8696 -3.6587;
- }
- polygon = { points = 3;
- vertex = 0.1914 -1.1995 -3.6198;
- vertex = 0.0756 -0.8696 -3.6587;
- vertex = 0.1057 -1.1995 -3.5765;
- }
- polygon = { points = 3;
- vertex = 0.1057 -1.1995 -3.5765;
- vertex = 0.0756 -0.8696 -3.6587;
- vertex = 0.0019 -0.8696 -3.6411;
- }
- polygon = { points = 3;
- vertex = 0.1057 -1.1995 -3.5765;
- vertex = 0.0019 -0.8696 -3.6411;
- vertex = 0.0123 -1.1995 -3.5541;
- }
- polygon = { points = 3;
- vertex = 0.0123 -1.1995 -3.5541;
- vertex = 0.0019 -0.8696 -3.6411;
- vertex = -0.0738 -0.8696 -3.6409;
- }
- polygon = { points = 3;
- vertex = 0.0123 -1.1995 -3.5541;
- vertex = -0.0738 -0.8696 -3.6409;
- vertex = -0.0837 -1.1995 -3.5538;
- }
- polygon = { points = 3;
- vertex = -0.0837 -1.1995 -3.5538;
- vertex = -0.0738 -0.8696 -3.6409;
- vertex = -0.1475 -0.8696 -3.6581;
- }
- polygon = { points = 3;
- vertex = -0.0837 -1.1995 -3.5538;
- vertex = -0.1475 -0.8696 -3.6581;
- vertex = -0.1772 -1.1995 -3.5757;
- }
- polygon = { points = 3;
- vertex = -0.1772 -1.1995 -3.5757;
- vertex = -0.1475 -0.8696 -3.6581;
- vertex = -0.2152 -0.8696 -3.6919;
- }
- polygon = { points = 3;
- vertex = -0.1772 -1.1995 -3.5757;
- vertex = -0.2152 -0.8696 -3.6919;
- vertex = -0.2631 -1.1995 -3.6186;
- }
- polygon = { points = 3;
- vertex = -0.2631 -1.1995 -3.6186;
- vertex = -0.2152 -0.8696 -3.6919;
- vertex = -0.2733 -0.8696 -3.7404;
- }
- polygon = { points = 3;
- vertex = -0.2631 -1.1995 -3.6186;
- vertex = -0.2733 -0.8696 -3.7404;
- vertex = -0.3369 -1.1995 -3.6802;
- }
- polygon = { points = 3;
- vertex = -0.3369 -1.1995 -3.6802;
- vertex = -0.2733 -0.8696 -3.7404;
- vertex = -0.3187 -0.8696 -3.8010;
- }
- polygon = { points = 3;
- vertex = -0.3369 -1.1995 -3.6802;
- vertex = -0.3187 -0.8696 -3.8010;
- vertex = -0.3944 -1.1995 -3.7570;
- }
- polygon = { points = 3;
- vertex = -0.3944 -1.1995 -3.7570;
- vertex = -0.3187 -0.8696 -3.8010;
- vertex = -0.3489 -0.8696 -3.8705;
- }
- polygon = { points = 3;
- vertex = -0.3944 -1.1995 -3.7570;
- vertex = -0.3489 -0.8696 -3.8705;
- vertex = -0.4327 -1.1995 -3.8451;
- }
- polygon = { points = 3;
- vertex = -0.4327 -1.1995 -3.8451;
- vertex = -0.3489 -0.8696 -3.8705;
- vertex = -0.3622 -0.8696 -3.9450;
- }
- polygon = { points = 3;
- vertex = -0.4327 -1.1995 -3.8451;
- vertex = -0.3622 -0.8696 -3.9450;
- vertex = -0.4496 -1.1995 -3.9396;
- }
- polygon = { points = 3;
- vertex = -0.4496 -1.1995 -3.9396;
- vertex = -0.3622 -0.8696 -3.9450;
- vertex = -0.3580 -0.8696 -4.0206;
- }
- polygon = { points = 3;
- vertex = -0.4496 -1.1995 -3.9396;
- vertex = -0.3580 -0.8696 -4.0206;
- vertex = -0.4443 -1.1995 -4.0355;
- }
- polygon = { points = 3;
- vertex = 0.4460 -1.5320 -4.0513;
- vertex = 0.3704 -1.1995 -4.0377;
- vertex = 0.3762 -1.1995 -3.9418;
- }
- polygon = { points = 3;
- vertex = 0.4460 -1.5320 -4.0513;
- vertex = 0.3762 -1.1995 -3.9418;
- vertex = 0.4529 -1.5320 -3.9376;
- }
- polygon = { points = 3;
- vertex = 0.4529 -1.5320 -3.9376;
- vertex = 0.3762 -1.1995 -3.9418;
- vertex = 0.3598 -1.1995 -3.8472;
- }
- polygon = { points = 3;
- vertex = 0.4529 -1.5320 -3.9376;
- vertex = 0.3598 -1.1995 -3.8472;
- vertex = 0.4335 -1.5320 -3.8254;
- }
- polygon = { points = 3;
- vertex = 0.4335 -1.5320 -3.8254;
- vertex = 0.3598 -1.1995 -3.8472;
- vertex = 0.3220 -1.1995 -3.7589;
- }
- polygon = { points = 3;
- vertex = 0.4335 -1.5320 -3.8254;
- vertex = 0.3220 -1.1995 -3.7589;
- vertex = 0.3886 -1.5320 -3.7207;
- }
- polygon = { points = 3;
- vertex = 0.3886 -1.5320 -3.7207;
- vertex = 0.3220 -1.1995 -3.7589;
- vertex = 0.2648 -1.1995 -3.6818;
- }
- polygon = { points = 3;
- vertex = 0.3886 -1.5320 -3.7207;
- vertex = 0.2648 -1.1995 -3.6818;
- vertex = 0.3209 -1.5320 -3.6292;
- }
- polygon = { points = 3;
- vertex = 0.3209 -1.5320 -3.6292;
- vertex = 0.2648 -1.1995 -3.6818;
- vertex = 0.1914 -1.1995 -3.6198;
- }
- polygon = { points = 3;
- vertex = 0.3209 -1.5320 -3.6292;
- vertex = 0.1914 -1.1995 -3.6198;
- vertex = 0.2338 -1.5320 -3.5557;
- }
- polygon = { points = 3;
- vertex = 0.2338 -1.5320 -3.5557;
- vertex = 0.1914 -1.1995 -3.6198;
- vertex = 0.1057 -1.1995 -3.5765;
- }
- polygon = { points = 3;
- vertex = 0.2338 -1.5320 -3.5557;
- vertex = 0.1057 -1.1995 -3.5765;
- vertex = 0.1322 -1.5320 -3.5044;
- }
- polygon = { points = 3;
- vertex = 0.1322 -1.5320 -3.5044;
- vertex = 0.1057 -1.1995 -3.5765;
- vertex = 0.0123 -1.1995 -3.5541;
- }
- polygon = { points = 3;
- vertex = 0.1322 -1.5320 -3.5044;
- vertex = 0.0123 -1.1995 -3.5541;
- vertex = 0.0215 -1.5320 -3.4778;
- }
- polygon = { points = 3;
- vertex = 0.0215 -1.5320 -3.4778;
- vertex = 0.0123 -1.1995 -3.5541;
- vertex = -0.0837 -1.1995 -3.5538;
- }
- polygon = { points = 3;
- vertex = 0.0215 -1.5320 -3.4778;
- vertex = -0.0837 -1.1995 -3.5538;
- vertex = -0.0924 -1.5320 -3.4775;
- }
- polygon = { points = 3;
- vertex = -0.0924 -1.5320 -3.4775;
- vertex = -0.0837 -1.1995 -3.5538;
- vertex = -0.1772 -1.1995 -3.5757;
- }
- polygon = { points = 3;
- vertex = -0.0924 -1.5320 -3.4775;
- vertex = -0.1772 -1.1995 -3.5757;
- vertex = -0.2033 -1.5320 -3.5035;
- }
- polygon = { points = 3;
- vertex = -0.2033 -1.5320 -3.5035;
- vertex = -0.1772 -1.1995 -3.5757;
- vertex = -0.2631 -1.1995 -3.6186;
- }
- polygon = { points = 3;
- vertex = -0.2033 -1.5320 -3.5035;
- vertex = -0.2631 -1.1995 -3.6186;
- vertex = -0.3052 -1.5320 -3.5543;
- }
- polygon = { points = 3;
- vertex = -0.3052 -1.5320 -3.5543;
- vertex = -0.2631 -1.1995 -3.6186;
- vertex = -0.3369 -1.1995 -3.6802;
- }
- polygon = { points = 3;
- vertex = -0.3052 -1.5320 -3.5543;
- vertex = -0.3369 -1.1995 -3.6802;
- vertex = -0.3926 -1.5320 -3.6273;
- }
- polygon = { points = 3;
- vertex = -0.3926 -1.5320 -3.6273;
- vertex = -0.3369 -1.1995 -3.6802;
- vertex = -0.3944 -1.1995 -3.7570;
- }
- polygon = { points = 3;
- vertex = -0.3926 -1.5320 -3.6273;
- vertex = -0.3944 -1.1995 -3.7570;
- vertex = -0.4609 -1.5320 -3.7184;
- }
- polygon = { points = 3;
- vertex = -0.4609 -1.5320 -3.7184;
- vertex = -0.3944 -1.1995 -3.7570;
- vertex = -0.4327 -1.1995 -3.8451;
- }
- polygon = { points = 3;
- vertex = -0.4609 -1.5320 -3.7184;
- vertex = -0.4327 -1.1995 -3.8451;
- vertex = -0.5063 -1.5320 -3.8229;
- }
- polygon = { points = 3;
- vertex = -0.5063 -1.5320 -3.8229;
- vertex = -0.4327 -1.1995 -3.8451;
- vertex = -0.4496 -1.1995 -3.9396;
- }
- polygon = { points = 3;
- vertex = -0.5063 -1.5320 -3.8229;
- vertex = -0.4496 -1.1995 -3.9396;
- vertex = -0.5263 -1.5320 -3.9350;
- }
- polygon = { points = 3;
- vertex = -0.5263 -1.5320 -3.9350;
- vertex = -0.4496 -1.1995 -3.9396;
- vertex = -0.4443 -1.1995 -4.0355;
- }
- polygon = { points = 3;
- vertex = -0.5263 -1.5320 -3.9350;
- vertex = -0.4443 -1.1995 -4.0355;
- vertex = -0.5200 -1.5320 -4.0487;
- }
- polygon = { points = 3;
- vertex = 0.5110 -1.8669 -4.0629;
- vertex = 0.4460 -1.5320 -4.0513;
- vertex = 0.4529 -1.5320 -3.9376;
- }
- polygon = { points = 3;
- vertex = 0.5110 -1.8669 -4.0629;
- vertex = 0.4529 -1.5320 -3.9376;
- vertex = 0.5189 -1.8669 -3.9339;
- }
- polygon = { points = 3;
- vertex = 0.5189 -1.8669 -3.9339;
- vertex = 0.4529 -1.5320 -3.9376;
- vertex = 0.4335 -1.5320 -3.8254;
- }
- polygon = { points = 3;
- vertex = 0.5189 -1.8669 -3.9339;
- vertex = 0.4335 -1.5320 -3.8254;
- vertex = 0.4968 -1.8669 -3.8066;
- }
- polygon = { points = 3;
- vertex = 0.4968 -1.8669 -3.8066;
- vertex = 0.4335 -1.5320 -3.8254;
- vertex = 0.3886 -1.5320 -3.7207;
- }
- polygon = { points = 3;
- vertex = 0.4968 -1.8669 -3.8066;
- vertex = 0.3886 -1.5320 -3.7207;
- vertex = 0.4459 -1.8669 -3.6878;
- }
- polygon = { points = 3;
- vertex = 0.4459 -1.8669 -3.6878;
- vertex = 0.3886 -1.5320 -3.7207;
- vertex = 0.3209 -1.5320 -3.6292;
- }
- polygon = { points = 3;
- vertex = 0.4459 -1.8669 -3.6878;
- vertex = 0.3209 -1.5320 -3.6292;
- vertex = 0.3690 -1.8669 -3.5840;
- }
- polygon = { points = 3;
- vertex = 0.3690 -1.8669 -3.5840;
- vertex = 0.3209 -1.5320 -3.6292;
- vertex = 0.2338 -1.5320 -3.5557;
- }
- polygon = { points = 3;
- vertex = 0.3690 -1.8669 -3.5840;
- vertex = 0.2338 -1.5320 -3.5557;
- vertex = 0.2703 -1.8669 -3.5006;
- }
- polygon = { points = 3;
- vertex = 0.2703 -1.8669 -3.5006;
- vertex = 0.2338 -1.5320 -3.5557;
- vertex = 0.1322 -1.5320 -3.5044;
- }
- polygon = { points = 3;
- vertex = 0.2703 -1.8669 -3.5006;
- vertex = 0.1322 -1.5320 -3.5044;
- vertex = 0.1550 -1.8669 -3.4423;
- }
- polygon = { points = 3;
- vertex = 0.1550 -1.8669 -3.4423;
- vertex = 0.1322 -1.5320 -3.5044;
- vertex = 0.0215 -1.5320 -3.4778;
- }
- polygon = { points = 3;
- vertex = 0.1550 -1.8669 -3.4423;
- vertex = 0.0215 -1.5320 -3.4778;
- vertex = 0.0293 -1.8669 -3.4122;
- }
- polygon = { points = 3;
- vertex = 0.0293 -1.8669 -3.4122;
- vertex = 0.0215 -1.5320 -3.4778;
- vertex = -0.0924 -1.5320 -3.4775;
- }
- polygon = { points = 3;
- vertex = 0.0293 -1.8669 -3.4122;
- vertex = -0.0924 -1.5320 -3.4775;
- vertex = -0.0999 -1.8669 -3.4119;
- }
- polygon = { points = 3;
- vertex = -0.0999 -1.8669 -3.4119;
- vertex = -0.0924 -1.5320 -3.4775;
- vertex = -0.2033 -1.5320 -3.5035;
- }
- polygon = { points = 3;
- vertex = -0.0999 -1.8669 -3.4119;
- vertex = -0.2033 -1.5320 -3.5035;
- vertex = -0.2257 -1.8669 -3.4413;
- }
- polygon = { points = 3;
- vertex = -0.2257 -1.8669 -3.4413;
- vertex = -0.2033 -1.5320 -3.5035;
- vertex = -0.3052 -1.5320 -3.5543;
- }
- polygon = { points = 3;
- vertex = -0.2257 -1.8669 -3.4413;
- vertex = -0.3052 -1.5320 -3.5543;
- vertex = -0.3413 -1.8669 -3.4990;
- }
- polygon = { points = 3;
- vertex = -0.3413 -1.8669 -3.4990;
- vertex = -0.3052 -1.5320 -3.5543;
- vertex = -0.3926 -1.5320 -3.6273;
- }
- polygon = { points = 3;
- vertex = -0.3413 -1.8669 -3.4990;
- vertex = -0.3926 -1.5320 -3.6273;
- vertex = -0.4406 -1.8669 -3.5818;
- }
- polygon = { points = 3;
- vertex = -0.4406 -1.8669 -3.5818;
- vertex = -0.3926 -1.5320 -3.6273;
- vertex = -0.4609 -1.5320 -3.7184;
- }
- polygon = { points = 3;
- vertex = -0.4406 -1.8669 -3.5818;
- vertex = -0.4609 -1.5320 -3.7184;
- vertex = -0.5180 -1.8669 -3.6853;
- }
- polygon = { points = 3;
- vertex = -0.5180 -1.8669 -3.6853;
- vertex = -0.4609 -1.5320 -3.7184;
- vertex = -0.5063 -1.5320 -3.8229;
- }
- polygon = { points = 3;
- vertex = -0.5180 -1.8669 -3.6853;
- vertex = -0.5063 -1.5320 -3.8229;
- vertex = -0.5695 -1.8669 -3.8038;
- }
- polygon = { points = 3;
- vertex = -0.5695 -1.8669 -3.8038;
- vertex = -0.5063 -1.5320 -3.8229;
- vertex = -0.5263 -1.5320 -3.9350;
- }
- polygon = { points = 3;
- vertex = -0.5695 -1.8669 -3.8038;
- vertex = -0.5263 -1.5320 -3.9350;
- vertex = -0.5923 -1.8669 -3.9310;
- }
- polygon = { points = 3;
- vertex = -0.5923 -1.8669 -3.9310;
- vertex = -0.5263 -1.5320 -3.9350;
- vertex = -0.5200 -1.5320 -4.0487;
- }
- polygon = { points = 3;
- vertex = -0.5923 -1.8669 -3.9310;
- vertex = -0.5200 -1.5320 -4.0487;
- vertex = -0.5851 -1.8669 -4.0600;
- }
- polygon = { points = 3;
- vertex = 0.5654 -2.2037 -4.0726;
- vertex = 0.5110 -1.8669 -4.0629;
- vertex = 0.5189 -1.8669 -3.9339;
- }
- polygon = { points = 3;
- vertex = 0.5654 -2.2037 -4.0726;
- vertex = 0.5189 -1.8669 -3.9339;
- vertex = 0.5740 -2.2037 -3.9309;
- }
- polygon = { points = 3;
- vertex = 0.5740 -2.2037 -3.9309;
- vertex = 0.5189 -1.8669 -3.9339;
- vertex = 0.4968 -1.8669 -3.8066;
- }
- polygon = { points = 3;
- vertex = 0.5740 -2.2037 -3.9309;
- vertex = 0.4968 -1.8669 -3.8066;
- vertex = 0.5497 -2.2037 -3.7909;
- }
- polygon = { points = 3;
- vertex = 0.5497 -2.2037 -3.7909;
- vertex = 0.4968 -1.8669 -3.8066;
- vertex = 0.4459 -1.8669 -3.6878;
- }
- polygon = { points = 3;
- vertex = 0.5497 -2.2037 -3.7909;
- vertex = 0.4459 -1.8669 -3.6878;
- vertex = 0.4938 -2.2037 -3.6604;
- }
- polygon = { points = 3;
- vertex = 0.4938 -2.2037 -3.6604;
- vertex = 0.4459 -1.8669 -3.6878;
- vertex = 0.3690 -1.8669 -3.5840;
- }
- polygon = { points = 3;
- vertex = 0.4938 -2.2037 -3.6604;
- vertex = 0.3690 -1.8669 -3.5840;
- vertex = 0.4093 -2.2037 -3.5462;
- }
- polygon = { points = 3;
- vertex = 0.4093 -2.2037 -3.5462;
- vertex = 0.3690 -1.8669 -3.5840;
- vertex = 0.2703 -1.8669 -3.5006;
- }
- polygon = { points = 3;
- vertex = 0.4093 -2.2037 -3.5462;
- vertex = 0.2703 -1.8669 -3.5006;
- vertex = 0.3007 -2.2037 -3.4546;
- }
- polygon = { points = 3;
- vertex = 0.3007 -2.2037 -3.4546;
- vertex = 0.2703 -1.8669 -3.5006;
- vertex = 0.1550 -1.8669 -3.4423;
- }
- polygon = { points = 3;
- vertex = 0.3007 -2.2037 -3.4546;
- vertex = 0.1550 -1.8669 -3.4423;
- vertex = 0.1740 -2.2037 -3.3905;
- }
- polygon = { points = 3;
- vertex = 0.1740 -2.2037 -3.3905;
- vertex = 0.1550 -1.8669 -3.4423;
- vertex = 0.0293 -1.8669 -3.4122;
- }
- polygon = { points = 3;
- vertex = 0.1740 -2.2037 -3.3905;
- vertex = 0.0293 -1.8669 -3.4122;
- vertex = 0.0359 -2.2037 -3.3574;
- }
- polygon = { points = 3;
- vertex = 0.0359 -2.2037 -3.3574;
- vertex = 0.0293 -1.8669 -3.4122;
- vertex = -0.0999 -1.8669 -3.4119;
- }
- polygon = { points = 3;
- vertex = 0.0359 -2.2037 -3.3574;
- vertex = -0.0999 -1.8669 -3.4119;
- vertex = -0.1062 -2.2037 -3.3570;
- }
- polygon = { points = 3;
- vertex = -0.1062 -2.2037 -3.3570;
- vertex = -0.0999 -1.8669 -3.4119;
- vertex = -0.2257 -1.8669 -3.4413;
- }
- polygon = { points = 3;
- vertex = -0.1062 -2.2037 -3.3570;
- vertex = -0.2257 -1.8669 -3.4413;
- vertex = -0.2445 -2.2037 -3.3894;
- }
- polygon = { points = 3;
- vertex = -0.2445 -2.2037 -3.3894;
- vertex = -0.2257 -1.8669 -3.4413;
- vertex = -0.3413 -1.8669 -3.4990;
- }
- polygon = { points = 3;
- vertex = -0.2445 -2.2037 -3.3894;
- vertex = -0.3413 -1.8669 -3.4990;
- vertex = -0.3715 -2.2037 -3.4528;
- }
- polygon = { points = 3;
- vertex = -0.3715 -2.2037 -3.4528;
- vertex = -0.3413 -1.8669 -3.4990;
- vertex = -0.4406 -1.8669 -3.5818;
- }
- polygon = { points = 3;
- vertex = -0.3715 -2.2037 -3.4528;
- vertex = -0.4406 -1.8669 -3.5818;
- vertex = -0.4806 -2.2037 -3.5438;
- }
- polygon = { points = 3;
- vertex = -0.4806 -2.2037 -3.5438;
- vertex = -0.4406 -1.8669 -3.5818;
- vertex = -0.5180 -1.8669 -3.6853;
- }
- polygon = { points = 3;
- vertex = -0.4806 -2.2037 -3.5438;
- vertex = -0.5180 -1.8669 -3.6853;
- vertex = -0.5657 -2.2037 -3.6575;
- }
- polygon = { points = 3;
- vertex = -0.5657 -2.2037 -3.6575;
- vertex = -0.5180 -1.8669 -3.6853;
- vertex = -0.5695 -1.8669 -3.8038;
- }
- polygon = { points = 3;
- vertex = -0.5657 -2.2037 -3.6575;
- vertex = -0.5695 -1.8669 -3.8038;
- vertex = -0.6223 -2.2037 -3.7878;
- }
- polygon = { points = 3;
- vertex = -0.6223 -2.2037 -3.7878;
- vertex = -0.5695 -1.8669 -3.8038;
- vertex = -0.5923 -1.8669 -3.9310;
- }
- polygon = { points = 3;
- vertex = -0.6223 -2.2037 -3.7878;
- vertex = -0.5923 -1.8669 -3.9310;
- vertex = -0.6473 -2.2037 -3.9276;
- }
- polygon = { points = 3;
- vertex = -0.6473 -2.2037 -3.9276;
- vertex = -0.5923 -1.8669 -3.9310;
- vertex = -0.5851 -1.8669 -4.0600;
- }
- polygon = { points = 3;
- vertex = -0.6473 -2.2037 -3.9276;
- vertex = -0.5851 -1.8669 -4.0600;
- vertex = -0.6395 -2.2037 -4.0694;
- }
- polygon = { points = 3;
- vertex = 0.6089 -2.5422 -4.0804;
- vertex = 0.5654 -2.2037 -4.0726;
- vertex = 0.5740 -2.2037 -3.9309;
- }
- polygon = { points = 3;
- vertex = 0.6089 -2.5422 -4.0804;
- vertex = 0.5740 -2.2037 -3.9309;
- vertex = 0.6182 -2.5422 -3.9284;
- }
- polygon = { points = 3;
- vertex = 0.6182 -2.5422 -3.9284;
- vertex = 0.5740 -2.2037 -3.9309;
- vertex = 0.5497 -2.2037 -3.7909;
- }
- polygon = { points = 3;
- vertex = 0.6182 -2.5422 -3.9284;
- vertex = 0.5497 -2.2037 -3.7909;
- vertex = 0.5921 -2.5422 -3.7783;
- }
- polygon = { points = 3;
- vertex = 0.5921 -2.5422 -3.7783;
- vertex = 0.5497 -2.2037 -3.7909;
- vertex = 0.4938 -2.2037 -3.6604;
- }
- polygon = { points = 3;
- vertex = 0.5921 -2.5422 -3.7783;
- vertex = 0.4938 -2.2037 -3.6604;
- vertex = 0.5322 -2.5422 -3.6383;
- }
- polygon = { points = 3;
- vertex = 0.5322 -2.5422 -3.6383;
- vertex = 0.4938 -2.2037 -3.6604;
- vertex = 0.4093 -2.2037 -3.5462;
- }
- polygon = { points = 3;
- vertex = 0.5322 -2.5422 -3.6383;
- vertex = 0.4093 -2.2037 -3.5462;
- vertex = 0.4416 -2.5422 -3.5159;
- }
- polygon = { points = 3;
- vertex = 0.4416 -2.5422 -3.5159;
- vertex = 0.4093 -2.2037 -3.5462;
- vertex = 0.3007 -2.2037 -3.4546;
- }
- polygon = { points = 3;
- vertex = 0.4416 -2.5422 -3.5159;
- vertex = 0.3007 -2.2037 -3.4546;
- vertex = 0.3251 -2.5422 -3.4177;
- }
- polygon = { points = 3;
- vertex = 0.3251 -2.5422 -3.4177;
- vertex = 0.3007 -2.2037 -3.4546;
- vertex = 0.1740 -2.2037 -3.3905;
- }
- polygon = { points = 3;
- vertex = 0.3251 -2.5422 -3.4177;
- vertex = 0.1740 -2.2037 -3.3905;
- vertex = 0.1892 -2.5422 -3.3490;
- }
- polygon = { points = 3;
- vertex = 0.1892 -2.5422 -3.3490;
- vertex = 0.1740 -2.2037 -3.3905;
- vertex = 0.0359 -2.2037 -3.3574;
- }
- polygon = { points = 3;
- vertex = 0.1892 -2.5422 -3.3490;
- vertex = 0.0359 -2.2037 -3.3574;
- vertex = 0.0411 -2.5422 -3.3135;
- }
- polygon = { points = 3;
- vertex = 0.0411 -2.5422 -3.3135;
- vertex = 0.0359 -2.2037 -3.3574;
- vertex = -0.1062 -2.2037 -3.3570;
- }
- polygon = { points = 3;
- vertex = 0.0411 -2.5422 -3.3135;
- vertex = -0.1062 -2.2037 -3.3570;
- vertex = -0.1112 -2.5422 -3.3131;
- }
- polygon = { points = 3;
- vertex = -0.1112 -2.5422 -3.3131;
- vertex = -0.1062 -2.2037 -3.3570;
- vertex = -0.2445 -2.2037 -3.3894;
- }
- polygon = { points = 3;
- vertex = -0.1112 -2.5422 -3.3131;
- vertex = -0.2445 -2.2037 -3.3894;
- vertex = -0.2595 -2.5422 -3.3478;
- }
- polygon = { points = 3;
- vertex = -0.2595 -2.5422 -3.3478;
- vertex = -0.2445 -2.2037 -3.3894;
- vertex = -0.3715 -2.2037 -3.4528;
- }
- polygon = { points = 3;
- vertex = -0.2595 -2.5422 -3.3478;
- vertex = -0.3715 -2.2037 -3.4528;
- vertex = -0.3958 -2.5422 -3.4158;
- }
- polygon = { points = 3;
- vertex = -0.3958 -2.5422 -3.4158;
- vertex = -0.3715 -2.2037 -3.4528;
- vertex = -0.4806 -2.2037 -3.5438;
- }
- polygon = { points = 3;
- vertex = -0.3958 -2.5422 -3.4158;
- vertex = -0.4806 -2.2037 -3.5438;
- vertex = -0.5127 -2.5422 -3.5134;
- }
- polygon = { points = 3;
- vertex = -0.5127 -2.5422 -3.5134;
- vertex = -0.4806 -2.2037 -3.5438;
- vertex = -0.5657 -2.2037 -3.6575;
- }
- polygon = { points = 3;
- vertex = -0.5127 -2.5422 -3.5134;
- vertex = -0.5657 -2.2037 -3.6575;
- vertex = -0.6040 -2.5422 -3.6353;
- }
- polygon = { points = 3;
- vertex = -0.6040 -2.5422 -3.6353;
- vertex = -0.5657 -2.2037 -3.6575;
- vertex = -0.6223 -2.2037 -3.7878;
- }
- polygon = { points = 3;
- vertex = -0.6040 -2.5422 -3.6353;
- vertex = -0.6223 -2.2037 -3.7878;
- vertex = -0.6647 -2.5422 -3.7750;
- }
- polygon = { points = 3;
- vertex = -0.6647 -2.5422 -3.7750;
- vertex = -0.6223 -2.2037 -3.7878;
- vertex = -0.6473 -2.2037 -3.9276;
- }
- polygon = { points = 3;
- vertex = -0.6647 -2.5422 -3.7750;
- vertex = -0.6473 -2.2037 -3.9276;
- vertex = -0.6915 -2.5422 -3.9249;
- }
- polygon = { points = 3;
- vertex = -0.6915 -2.5422 -3.9249;
- vertex = -0.6473 -2.2037 -3.9276;
- vertex = -0.6395 -2.2037 -4.0694;
- }
- polygon = { points = 3;
- vertex = -0.6915 -2.5422 -3.9249;
- vertex = -0.6395 -2.2037 -4.0694;
- vertex = -0.6831 -2.5422 -4.0770;
- }
- polygon = { points = 3;
- vertex = 0.6298 -4.3326 -4.0842;
- vertex = 0.6575 -4.0772 -4.0891;
- vertex = 0.6675 -4.0772 -3.9257;
- }
- polygon = { points = 3;
- vertex = 0.6298 -4.3326 -4.0842;
- vertex = 0.6675 -4.0772 -3.9257;
- vertex = 0.6393 -4.3326 -3.9272;
- }
- polygon = { points = 3;
- vertex = 0.6393 -4.3326 -3.9272;
- vertex = 0.6675 -4.0772 -3.9257;
- vertex = 0.6395 -4.0772 -3.7643;
- }
- polygon = { points = 3;
- vertex = 0.6393 -4.3326 -3.9272;
- vertex = 0.6395 -4.0772 -3.7643;
- vertex = 0.6125 -4.3326 -3.7723;
- }
- polygon = { points = 3;
- vertex = 0.6125 -4.3326 -3.7723;
- vertex = 0.6395 -4.0772 -3.7643;
- vertex = 0.5750 -4.0772 -3.6137;
- }
- polygon = { points = 3;
- vertex = 0.6125 -4.3326 -3.7723;
- vertex = 0.5750 -4.0772 -3.6137;
- vertex = 0.5506 -4.3326 -3.6278;
- }
- polygon = { points = 3;
- vertex = 0.5506 -4.3326 -3.6278;
- vertex = 0.5750 -4.0772 -3.6137;
- vertex = 0.4776 -4.0772 -3.4821;
- }
- polygon = { points = 3;
- vertex = 0.5506 -4.3326 -3.6278;
- vertex = 0.4776 -4.0772 -3.4821;
- vertex = 0.4570 -4.3326 -3.5014;
- }
- polygon = { points = 3;
- vertex = 0.4570 -4.3326 -3.5014;
- vertex = 0.4776 -4.0772 -3.4821;
- vertex = 0.3524 -4.0772 -3.3765;
- }
- polygon = { points = 3;
- vertex = 0.4570 -4.3326 -3.5014;
- vertex = 0.3524 -4.0772 -3.3765;
- vertex = 0.3368 -4.3326 -3.4000;
- }
- polygon = { points = 3;
- vertex = 0.3368 -4.3326 -3.4000;
- vertex = 0.3524 -4.0772 -3.3765;
- vertex = 0.2062 -4.0772 -3.3026;
- }
- polygon = { points = 3;
- vertex = 0.3368 -4.3326 -3.4000;
- vertex = 0.2062 -4.0772 -3.3026;
- vertex = 0.1965 -4.3326 -3.3291;
- }
- polygon = { points = 3;
- vertex = 0.1965 -4.3326 -3.3291;
- vertex = 0.2062 -4.0772 -3.3026;
- vertex = 0.0470 -4.0772 -3.2644;
- }
- polygon = { points = 3;
- vertex = 0.1965 -4.3326 -3.3291;
- vertex = 0.0470 -4.0772 -3.2644;
- vertex = 0.0436 -4.3326 -3.2924;
- }
- polygon = { points = 3;
- vertex = 0.0436 -4.3326 -3.2924;
- vertex = 0.0470 -4.0772 -3.2644;
- vertex = -0.1168 -4.0772 -3.2640;
- }
- polygon = { points = 3;
- vertex = 0.0436 -4.3326 -3.2924;
- vertex = -0.1168 -4.0772 -3.2640;
- vertex = -0.1136 -4.3326 -3.2920;
- }
- polygon = { points = 3;
- vertex = -0.1136 -4.3326 -3.2920;
- vertex = -0.1168 -4.0772 -3.2640;
- vertex = -0.2762 -4.0772 -3.3013;
- }
- polygon = { points = 3;
- vertex = -0.1136 -4.3326 -3.2920;
- vertex = -0.2762 -4.0772 -3.3013;
- vertex = -0.2667 -4.3326 -3.3279;
- }
- polygon = { points = 3;
- vertex = -0.2667 -4.3326 -3.3279;
- vertex = -0.2762 -4.0772 -3.3013;
- vertex = -0.4228 -4.0772 -3.3745;
- }
- polygon = { points = 3;
- vertex = -0.2667 -4.3326 -3.3279;
- vertex = -0.4228 -4.0772 -3.3745;
- vertex = -0.4074 -4.3326 -3.3980;
- }
- polygon = { points = 3;
- vertex = -0.4074 -4.3326 -3.3980;
- vertex = -0.4228 -4.0772 -3.3745;
- vertex = -0.5485 -4.0772 -3.4794;
- }
- polygon = { points = 3;
- vertex = -0.4074 -4.3326 -3.3980;
- vertex = -0.5485 -4.0772 -3.4794;
- vertex = -0.5281 -4.3326 -3.4988;
- }
- polygon = { points = 3;
- vertex = -0.5281 -4.3326 -3.4988;
- vertex = -0.5485 -4.0772 -3.4794;
- vertex = -0.6467 -4.0772 -3.6105;
- }
- polygon = { points = 3;
- vertex = -0.5281 -4.3326 -3.4988;
- vertex = -0.6467 -4.0772 -3.6105;
- vertex = -0.6223 -4.3326 -3.6247;
- }
- polygon = { points = 3;
- vertex = -0.6223 -4.3326 -3.6247;
- vertex = -0.6467 -4.0772 -3.6105;
- vertex = -0.7119 -4.0772 -3.7607;
- }
- polygon = { points = 3;
- vertex = -0.6223 -4.3326 -3.6247;
- vertex = -0.7119 -4.0772 -3.7607;
- vertex = -0.6850 -4.3326 -3.7689;
- }
- polygon = { points = 3;
- vertex = -0.6850 -4.3326 -3.7689;
- vertex = -0.7119 -4.0772 -3.7607;
- vertex = -0.7408 -4.0772 -3.9219;
- }
- polygon = { points = 3;
- vertex = -0.6850 -4.3326 -3.7689;
- vertex = -0.7408 -4.0772 -3.9219;
- vertex = -0.7127 -4.3326 -3.9236;
- }
- polygon = { points = 3;
- vertex = -0.7127 -4.3326 -3.9236;
- vertex = -0.7408 -4.0772 -3.9219;
- vertex = -0.7317 -4.0772 -4.0854;
- }
- polygon = { points = 3;
- vertex = -0.7127 -4.3326 -3.9236;
- vertex = -0.7317 -4.0772 -4.0854;
- vertex = -0.7040 -4.3326 -4.0806;
- }
- polygon = { points = 3;
- vertex = -0.0368 -6.2593 -3.9648;
- vertex = 0.0879 -6.0357 -3.9871;
- vertex = 0.0897 -6.0357 -3.9578;
- }
- polygon = { points = 3;
- vertex = -0.0368 -6.2593 -3.9648;
- vertex = 0.0897 -6.0357 -3.9578;
- vertex = -0.0368 -6.2593 -3.9648;
- }
- polygon = { points = 3;
- vertex = -0.0368 -6.2593 -3.9648;
- vertex = -0.1632 -6.0357 -3.9571;
- vertex = -0.1616 -6.0357 -3.9865;
- }
- polygon = { points = 3;
- vertex = -0.0368 -6.2593 -3.9648;
- vertex = -0.1616 -6.0357 -3.9865;
- vertex = -0.0368 -6.2593 -3.9648;
- }
- polygon = { points = 3;
- vertex = -0.0361 -6.2593 -3.9689;
- vertex = -0.1610 -6.0357 -3.9899;
- vertex = -0.1528 -6.0357 -4.0181;
- }
- polygon = { points = 3;
- vertex = -0.0361 -6.2593 -3.9689;
- vertex = -0.1528 -6.0357 -4.0181;
- vertex = -0.0361 -6.2593 -3.9689;
- }
- polygon = { points = 3;
- vertex = -0.1610 -6.0357 -3.9899;
- vertex = -0.2746 -5.8059 -4.0089;
- vertex = -0.2589 -5.8059 -4.0628;
- }
- polygon = { points = 3;
- vertex = -0.1610 -6.0357 -3.9899;
- vertex = -0.2589 -5.8059 -4.0628;
- vertex = -0.1528 -6.0357 -4.0181;
- }
- polygon = { points = 3;
- vertex = -0.2746 -5.8059 -4.0089;
- vertex = -0.3765 -5.5706 -4.0260;
- vertex = -0.3542 -5.5706 -4.1030;
- }
- polygon = { points = 3;
- vertex = -0.2746 -5.8059 -4.0089;
- vertex = -0.3542 -5.5706 -4.1030;
- vertex = -0.2589 -5.8059 -4.0628;
- }
- polygon = { points = 3;
- vertex = -0.3765 -5.5706 -4.0260;
- vertex = -0.4666 -5.3304 -4.0411;
- vertex = -0.4384 -5.3304 -4.1384;
- }
- polygon = { points = 3;
- vertex = -0.3765 -5.5706 -4.0260;
- vertex = -0.4384 -5.3304 -4.1384;
- vertex = -0.3542 -5.5706 -4.1030;
- }
- polygon = { points = 3;
- vertex = -0.4666 -5.3304 -4.0411;
- vertex = -0.5446 -5.0858 -4.0542;
- vertex = -0.5112 -5.0858 -4.1691;
- }
- polygon = { points = 3;
- vertex = -0.4666 -5.3304 -4.0411;
- vertex = -0.5112 -5.0858 -4.1691;
- vertex = -0.4384 -5.3304 -4.1384;
- }
- polygon = { points = 3;
- vertex = -0.5446 -5.0858 -4.0542;
- vertex = -0.6102 -4.8376 -4.0652;
- vertex = -0.5725 -4.8376 -4.1950;
- }
- polygon = { points = 3;
- vertex = -0.5446 -5.0858 -4.0542;
- vertex = -0.5725 -4.8376 -4.1950;
- vertex = -0.5112 -5.0858 -4.1691;
- }
- polygon = { points = 3;
- vertex = -0.6102 -4.8376 -4.0652;
- vertex = -0.6634 -4.5863 -4.0741;
- vertex = -0.6222 -4.5863 -4.2159;
- }
- polygon = { points = 3;
- vertex = -0.6102 -4.8376 -4.0652;
- vertex = -0.6222 -4.5863 -4.2159;
- vertex = -0.5725 -4.8376 -4.1950;
- }
- polygon = { points = 3;
- vertex = -0.6634 -4.5863 -4.0741;
- vertex = -0.7039 -4.3326 -4.0809;
- vertex = -0.6601 -4.3326 -4.2319;
- }
- polygon = { points = 3;
- vertex = -0.6634 -4.5863 -4.0741;
- vertex = -0.6601 -4.3326 -4.2319;
- vertex = -0.6222 -4.5863 -4.2159;
- }
- polygon = { points = 3;
- vertex = -0.7039 -4.3326 -4.0809;
- vertex = -0.7317 -4.0772 -4.0855;
- vertex = -0.6861 -4.0772 -4.2428;
- }
- polygon = { points = 3;
- vertex = -0.7039 -4.3326 -4.0809;
- vertex = -0.6861 -4.0772 -4.2428;
- vertex = -0.6601 -4.3326 -4.2319;
- }
- polygon = { points = 3;
- vertex = -0.7317 -4.0772 -4.0855;
- vertex = -0.7467 -3.8206 -4.0880;
- vertex = -0.7001 -3.8206 -4.2487;
- }
- polygon = { points = 3;
- vertex = -0.7317 -4.0772 -4.0855;
- vertex = -0.7001 -3.8206 -4.2487;
- vertex = -0.6861 -4.0772 -4.2428;
- }
- polygon = { points = 3;
- vertex = -0.7467 -3.8206 -4.0880;
- vertex = -0.7489 -3.5636 -4.0884;
- vertex = -0.7021 -3.5636 -4.2496;
- }
- polygon = { points = 3;
- vertex = -0.7467 -3.8206 -4.0880;
- vertex = -0.7021 -3.5636 -4.2496;
- vertex = -0.7001 -3.8206 -4.2487;
- }
- polygon = { points = 3;
- vertex = -0.7489 -3.5636 -4.0884;
- vertex = -0.7378 -3.2225 -4.0866;
- vertex = -0.6918 -3.2225 -4.2452;
- }
- polygon = { points = 3;
- vertex = -0.7489 -3.5636 -4.0884;
- vertex = -0.6918 -3.2225 -4.2452;
- vertex = -0.7021 -3.5636 -4.2496;
- }
- polygon = { points = 3;
- vertex = -0.7378 -3.2225 -4.0866;
- vertex = -0.7158 -2.8819 -4.0829;
- vertex = -0.6712 -2.8819 -4.2366;
- }
- polygon = { points = 3;
- vertex = -0.7378 -3.2225 -4.0866;
- vertex = -0.6712 -2.8819 -4.2366;
- vertex = -0.6918 -3.2225 -4.2452;
- }
- polygon = { points = 3;
- vertex = -0.7158 -2.8819 -4.0829;
- vertex = -0.6830 -2.5422 -4.0774;
- vertex = -0.6406 -2.5422 -4.2236;
- }
- polygon = { points = 3;
- vertex = -0.7158 -2.8819 -4.0829;
- vertex = -0.6406 -2.5422 -4.2236;
- vertex = -0.6712 -2.8819 -4.2366;
- }
- polygon = { points = 3;
- vertex = -0.6830 -2.5422 -4.0774;
- vertex = -0.6394 -2.2037 -4.0701;
- vertex = -0.5998 -2.2037 -4.2065;
- }
- polygon = { points = 3;
- vertex = -0.6830 -2.5422 -4.0774;
- vertex = -0.5998 -2.2037 -4.2065;
- vertex = -0.6406 -2.5422 -4.2236;
- }
- polygon = { points = 3;
- vertex = -0.6394 -2.2037 -4.0701;
- vertex = -0.5849 -1.8669 -4.0609;
- vertex = -0.5489 -1.8669 -4.1850;
- }
- polygon = { points = 3;
- vertex = -0.6394 -2.2037 -4.0701;
- vertex = -0.5489 -1.8669 -4.1850;
- vertex = -0.5998 -2.2037 -4.2065;
- }
- polygon = { points = 3;
- vertex = -0.5849 -1.8669 -4.0609;
- vertex = -0.5198 -1.5320 -4.0500;
- vertex = -0.4881 -1.5320 -4.1594;
- }
- polygon = { points = 3;
- vertex = -0.5849 -1.8669 -4.0609;
- vertex = -0.4881 -1.5320 -4.1594;
- vertex = -0.5489 -1.8669 -4.1850;
- }
- polygon = { points = 3;
- vertex = -0.5198 -1.5320 -4.0500;
- vertex = -0.4440 -1.1995 -4.0373;
- vertex = -0.4172 -1.1995 -4.1295;
- }
- polygon = { points = 3;
- vertex = -0.5198 -1.5320 -4.0500;
- vertex = -0.4172 -1.1995 -4.1295;
- vertex = -0.4881 -1.5320 -4.1594;
- }
- polygon = { points = 3;
- vertex = -0.4440 -1.1995 -4.0373;
- vertex = -0.3576 -0.8696 -4.0228;
- vertex = -0.3365 -0.8696 -4.0955;
- }
- polygon = { points = 3;
- vertex = -0.4440 -1.1995 -4.0373;
- vertex = -0.3365 -0.8696 -4.0955;
- vertex = -0.4172 -1.1995 -4.1295;
- }
- polygon = { points = 3;
- vertex = -0.3576 -0.8696 -4.0228;
- vertex = -0.2608 -0.5427 -4.0066;
- vertex = -0.2460 -0.5427 -4.0574;
- }
- polygon = { points = 3;
- vertex = -0.3576 -0.8696 -4.0228;
- vertex = -0.2460 -0.5427 -4.0574;
- vertex = -0.3365 -0.8696 -4.0955;
- }
- polygon = { points = 3;
- vertex = -0.2608 -0.5427 -4.0066;
- vertex = -0.1536 -0.2191 -3.9886;
- vertex = -0.1458 -0.2191 -4.0152;
- }
- polygon = { points = 3;
- vertex = -0.2608 -0.5427 -4.0066;
- vertex = -0.1458 -0.2191 -4.0152;
- vertex = -0.2460 -0.5427 -4.0574;
- }
- polygon = { points = 3;
- vertex = -0.1536 -0.2191 -3.9886;
- vertex = -0.0361 0.1007 -3.9689;
- vertex = -0.1458 -0.2191 -4.0152;
- }
- polygon = { points = 3;
- vertex = 0.0800 -0.2191 -3.9886;
- vertex = -0.0375 0.1007 -3.9689;
- vertex = 0.0723 -0.2191 -4.0152;
- }
- polygon = { points = 3;
- vertex = 0.1872 -0.5427 -4.0066;
- vertex = 0.0800 -0.2191 -3.9886;
- vertex = 0.0723 -0.2191 -4.0152;
- }
- polygon = { points = 3;
- vertex = 0.1872 -0.5427 -4.0066;
- vertex = 0.0723 -0.2191 -4.0152;
- vertex = 0.1725 -0.5427 -4.0574;
- }
- polygon = { points = 3;
- vertex = 0.2841 -0.8696 -4.0228;
- vertex = 0.1872 -0.5427 -4.0066;
- vertex = 0.1725 -0.5427 -4.0574;
- }
- polygon = { points = 3;
- vertex = 0.2841 -0.8696 -4.0228;
- vertex = 0.1725 -0.5427 -4.0574;
- vertex = 0.2630 -0.8696 -4.0955;
- }
- polygon = { points = 3;
- vertex = 0.3705 -1.1995 -4.0373;
- vertex = 0.2841 -0.8696 -4.0228;
- vertex = 0.2630 -0.8696 -4.0955;
- }
- polygon = { points = 3;
- vertex = 0.3705 -1.1995 -4.0373;
- vertex = 0.2630 -0.8696 -4.0955;
- vertex = 0.3437 -1.1995 -4.1295;
- }
- polygon = { points = 3;
- vertex = 0.4463 -1.5320 -4.0500;
- vertex = 0.3705 -1.1995 -4.0373;
- vertex = 0.3437 -1.1995 -4.1295;
- }
- polygon = { points = 3;
- vertex = 0.4463 -1.5320 -4.0500;
- vertex = 0.3437 -1.1995 -4.1295;
- vertex = 0.4145 -1.5320 -4.1594;
- }
- polygon = { points = 3;
- vertex = 0.5114 -1.8669 -4.0609;
- vertex = 0.4463 -1.5320 -4.0500;
- vertex = 0.4145 -1.5320 -4.1594;
- }
- polygon = { points = 3;
- vertex = 0.5114 -1.8669 -4.0609;
- vertex = 0.4145 -1.5320 -4.1594;
- vertex = 0.4754 -1.8669 -4.1850;
- }
- polygon = { points = 3;
- vertex = 0.5658 -2.2037 -4.0701;
- vertex = 0.5114 -1.8669 -4.0609;
- vertex = 0.4754 -1.8669 -4.1850;
- }
- polygon = { points = 3;
- vertex = 0.5658 -2.2037 -4.0701;
- vertex = 0.4754 -1.8669 -4.1850;
- vertex = 0.5262 -2.2037 -4.2065;
- }
- polygon = { points = 3;
- vertex = 0.6095 -2.5422 -4.0774;
- vertex = 0.5658 -2.2037 -4.0701;
- vertex = 0.5262 -2.2037 -4.2065;
- }
- polygon = { points = 3;
- vertex = 0.6095 -2.5422 -4.0774;
- vertex = 0.5262 -2.2037 -4.2065;
- vertex = 0.5670 -2.5422 -4.2236;
- }
- polygon = { points = 3;
- vertex = 0.6423 -2.8819 -4.0829;
- vertex = 0.6095 -2.5422 -4.0774;
- vertex = 0.5670 -2.5422 -4.2236;
- }
- polygon = { points = 3;
- vertex = 0.6423 -2.8819 -4.0829;
- vertex = 0.5670 -2.5422 -4.2236;
- vertex = 0.5977 -2.8819 -4.2366;
- }
- polygon = { points = 3;
- vertex = 0.6643 -3.2225 -4.0866;
- vertex = 0.6423 -2.8819 -4.0829;
- vertex = 0.5977 -2.8819 -4.2366;
- }
- polygon = { points = 3;
- vertex = 0.6643 -3.2225 -4.0866;
- vertex = 0.5977 -2.8819 -4.2366;
- vertex = 0.6182 -3.2225 -4.2452;
- }
- polygon = { points = 3;
- vertex = 0.6754 -3.5636 -4.0884;
- vertex = 0.6643 -3.2225 -4.0866;
- vertex = 0.6182 -3.2225 -4.2452;
- }
- polygon = { points = 3;
- vertex = 0.6754 -3.5636 -4.0884;
- vertex = 0.6182 -3.2225 -4.2452;
- vertex = 0.6286 -3.5636 -4.2496;
- }
- polygon = { points = 3;
- vertex = 0.6732 -3.8206 -4.0880;
- vertex = 0.6754 -3.5636 -4.0884;
- vertex = 0.6286 -3.5636 -4.2496;
- }
- polygon = { points = 3;
- vertex = 0.6732 -3.8206 -4.0880;
- vertex = 0.6286 -3.5636 -4.2496;
- vertex = 0.6266 -3.8206 -4.2487;
- }
- polygon = { points = 3;
- vertex = 0.6582 -4.0772 -4.0855;
- vertex = 0.6732 -3.8206 -4.0880;
- vertex = 0.6266 -3.8206 -4.2487;
- }
- polygon = { points = 3;
- vertex = 0.6582 -4.0772 -4.0855;
- vertex = 0.6266 -3.8206 -4.2487;
- vertex = 0.6125 -4.0772 -4.2428;
- }
- polygon = { points = 3;
- vertex = 0.6304 -4.3326 -4.0809;
- vertex = 0.6582 -4.0772 -4.0855;
- vertex = 0.6125 -4.0772 -4.2428;
- }
- polygon = { points = 3;
- vertex = 0.6304 -4.3326 -4.0809;
- vertex = 0.6125 -4.0772 -4.2428;
- vertex = 0.5866 -4.3326 -4.2319;
- }
- polygon = { points = 3;
- vertex = 0.5898 -4.5863 -4.0741;
- vertex = 0.6304 -4.3326 -4.0809;
- vertex = 0.5866 -4.3326 -4.2319;
- }
- polygon = { points = 3;
- vertex = 0.5898 -4.5863 -4.0741;
- vertex = 0.5866 -4.3326 -4.2319;
- vertex = 0.5487 -4.5863 -4.2159;
- }
- polygon = { points = 3;
- vertex = 0.5367 -4.8376 -4.0652;
- vertex = 0.5898 -4.5863 -4.0741;
- vertex = 0.5487 -4.5863 -4.2159;
- }
- polygon = { points = 3;
- vertex = 0.5367 -4.8376 -4.0652;
- vertex = 0.5487 -4.5863 -4.2159;
- vertex = 0.4990 -4.8376 -4.1950;
- }
- polygon = { points = 3;
- vertex = 0.4710 -5.0858 -4.0542;
- vertex = 0.5367 -4.8376 -4.0652;
- vertex = 0.4990 -4.8376 -4.1950;
- }
- polygon = { points = 3;
- vertex = 0.4710 -5.0858 -4.0542;
- vertex = 0.4990 -4.8376 -4.1950;
- vertex = 0.4377 -5.0858 -4.1691;
- }
- polygon = { points = 3;
- vertex = 0.3931 -5.3304 -4.0411;
- vertex = 0.4710 -5.0858 -4.0542;
- vertex = 0.4377 -5.0858 -4.1691;
- }
- polygon = { points = 3;
- vertex = 0.3931 -5.3304 -4.0411;
- vertex = 0.4377 -5.0858 -4.1691;
- vertex = 0.3648 -5.3304 -4.1384;
- }
- polygon = { points = 3;
- vertex = 0.3030 -5.5706 -4.0260;
- vertex = 0.3931 -5.3304 -4.0411;
- vertex = 0.3648 -5.3304 -4.1384;
- }
- polygon = { points = 3;
- vertex = 0.3030 -5.5706 -4.0260;
- vertex = 0.3648 -5.3304 -4.1384;
- vertex = 0.2807 -5.5706 -4.1030;
- }
- polygon = { points = 3;
- vertex = 0.2010 -5.8059 -4.0089;
- vertex = 0.3030 -5.5706 -4.0260;
- vertex = 0.2807 -5.5706 -4.1030;
- }
- polygon = { points = 3;
- vertex = 0.2010 -5.8059 -4.0089;
- vertex = 0.2807 -5.5706 -4.1030;
- vertex = 0.1854 -5.8059 -4.0628;
- }
- polygon = { points = 3;
- vertex = 0.0874 -6.0357 -3.9899;
- vertex = 0.2010 -5.8059 -4.0089;
- vertex = 0.1854 -5.8059 -4.0628;
- }
- polygon = { points = 3;
- vertex = 0.0874 -6.0357 -3.9899;
- vertex = 0.1854 -5.8059 -4.0628;
- vertex = 0.0793 -6.0357 -4.0181;
- }
- polygon = { points = 3;
- vertex = -0.0375 -6.2593 -3.9689;
- vertex = 0.0874 -6.0357 -3.9899;
- vertex = 0.0793 -6.0357 -4.0181;
- }
- polygon = { points = 3;
- vertex = -0.0375 -6.2593 -3.9689;
- vertex = 0.0793 -6.0357 -4.0181;
- vertex = -0.0375 -6.2593 -3.9689;
- }
- polygon = { points = 3;
- vertex = -0.7235 7.5457 -4.5243;
- vertex = -0.7235 4.2584 -4.5243;
- vertex = -0.7226 4.2584 -4.1525;
- }
- polygon = { points = 3;
- vertex = -0.7235 7.5457 -4.5243;
- vertex = -0.7226 4.2584 -4.1525;
- vertex = -0.6726 7.5457 -4.1908;
- }
- polygon = { points = 3;
- vertex = -0.6726 7.5457 -4.1908;
- vertex = -0.7226 4.2584 -4.1525;
- vertex = -0.5553 4.2584 -4.0275;
- }
- polygon = { points = 3;
- vertex = -0.6726 7.5457 -4.1908;
- vertex = -0.5553 4.2584 -4.0275;
- vertex = -0.5274 7.5457 -3.9736;
- }
- polygon = { points = 3;
- vertex = -0.5274 7.5457 -3.9736;
- vertex = -0.5553 4.2584 -4.0275;
- vertex = -0.3880 4.2584 -3.9025;
- }
- polygon = { points = 3;
- vertex = -0.5274 7.5457 -3.9736;
- vertex = -0.3880 4.2584 -3.9025;
- vertex = -0.3102 7.5457 -3.8284;
- }
- polygon = { points = 3;
- vertex = -0.3102 7.5457 -3.8284;
- vertex = -0.3880 4.2584 -3.9025;
- vertex = -0.0539 4.2584 -3.7775;
- }
- polygon = { points = 3;
- vertex = -0.3102 7.5457 -3.8284;
- vertex = -0.0539 4.2584 -3.7775;
- vertex = -0.0539 7.5457 -3.7775;
- }
- polygon = { points = 3;
- vertex = -0.0539 7.5457 -3.7775;
- vertex = -0.0539 4.2584 -3.7775;
- vertex = 0.2812 4.2584 -3.9025;
- }
- polygon = { points = 3;
- vertex = -0.0539 7.5457 -3.7775;
- vertex = 0.2812 4.2584 -3.9025;
- vertex = 0.2024 7.5457 -3.8284;
- }
- polygon = { points = 3;
- vertex = 0.2024 7.5457 -3.8284;
- vertex = 0.2812 4.2584 -3.9025;
- vertex = 0.4484 4.2584 -4.0275;
- }
- polygon = { points = 3;
- vertex = 0.2024 7.5457 -3.8284;
- vertex = 0.4484 4.2584 -4.0275;
- vertex = 0.4196 7.5457 -3.9736;
- }
- polygon = { points = 3;
- vertex = 0.4196 7.5457 -3.9736;
- vertex = 0.4484 4.2584 -4.0275;
- vertex = 0.6157 4.2584 -4.1525;
- }
- polygon = { points = 3;
- vertex = 0.4196 7.5457 -3.9736;
- vertex = 0.6157 4.2584 -4.1525;
- vertex = 0.5648 7.5457 -4.1908;
- }
- polygon = { points = 3;
- vertex = 0.5648 7.5457 -4.1908;
- vertex = 0.6157 4.2584 -4.1525;
- vertex = 0.6157 4.2584 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.5648 7.5457 -4.1908;
- vertex = 0.6157 4.2584 -4.5243;
- vertex = 0.6157 7.5457 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.6157 7.5457 -4.5243;
- vertex = 0.6157 4.2584 -4.5243;
- vertex = 0.6157 4.2584 -5.1525;
- }
- polygon = { points = 3;
- vertex = 0.6157 7.5457 -4.5243;
- vertex = 0.6157 4.2584 -5.1525;
- vertex = 0.5648 7.5457 -4.9891;
- }
- polygon = { points = 3;
- vertex = 0.5648 7.5457 -4.9891;
- vertex = 0.6157 4.2584 -5.1525;
- vertex = 0.4484 4.2584 -5.2775;
- }
- polygon = { points = 3;
- vertex = 0.5648 7.5457 -4.9891;
- vertex = 0.4484 4.2584 -5.2775;
- vertex = 0.4196 7.5457 -5.2063;
- }
- polygon = { points = 3;
- vertex = 0.4196 7.5457 -5.2063;
- vertex = 0.4484 4.2584 -5.2775;
- vertex = 0.2812 4.2584 -5.4025;
- }
- polygon = { points = 3;
- vertex = 0.4196 7.5457 -5.2063;
- vertex = 0.2812 4.2584 -5.4025;
- vertex = 0.2024 7.5457 -5.3515;
- }
- polygon = { points = 3;
- vertex = 0.2024 7.5457 -5.3515;
- vertex = 0.2812 4.2584 -5.4025;
- vertex = -0.0539 4.2584 -5.4025;
- }
- polygon = { points = 3;
- vertex = 0.2024 7.5457 -5.3515;
- vertex = -0.0539 4.2584 -5.4025;
- vertex = -0.0539 7.5457 -5.4025;
- }
- polygon = { points = 3;
- vertex = -0.0539 7.5457 -5.4025;
- vertex = -0.0539 4.2584 -5.4025;
- vertex = -0.3880 4.2584 -5.4025;
- }
- polygon = { points = 3;
- vertex = -0.0539 7.5457 -5.4025;
- vertex = -0.3880 4.2584 -5.4025;
- vertex = -0.3102 7.5457 -5.3515;
- }
- polygon = { points = 3;
- vertex = -0.3102 7.5457 -5.3515;
- vertex = -0.3880 4.2584 -5.4025;
- vertex = -0.5553 4.2584 -5.2775;
- }
- polygon = { points = 3;
- vertex = -0.3102 7.5457 -5.3515;
- vertex = -0.5553 4.2584 -5.2775;
- vertex = -0.5274 7.5457 -5.2063;
- }
- polygon = { points = 3;
- vertex = -0.5274 7.5457 -5.2063;
- vertex = -0.5553 4.2584 -5.2775;
- vertex = -0.7226 4.2584 -5.1525;
- }
- polygon = { points = 3;
- vertex = -0.5274 7.5457 -5.2063;
- vertex = -0.7226 4.2584 -5.1525;
- vertex = -0.6726 7.5457 -4.9891;
- }
- polygon = { points = 3;
- vertex = -0.6726 7.5457 -4.9891;
- vertex = -0.7226 4.2584 -5.1525;
- vertex = -0.7235 4.2584 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.6726 7.5457 -4.9891;
- vertex = -0.7235 4.2584 -4.5243;
- vertex = -0.7235 7.5457 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.7204 7.8172 -4.5243;
- vertex = -0.7235 7.5457 -4.5243;
- vertex = -0.6726 7.5457 -4.1908;
- }
- polygon = { points = 3;
- vertex = -0.7204 7.8172 -4.5243;
- vertex = -0.6726 7.5457 -4.1908;
- vertex = -0.6697 7.8172 -4.1920;
- }
- polygon = { points = 3;
- vertex = -0.6697 7.8172 -4.1920;
- vertex = -0.6726 7.5457 -4.1908;
- vertex = -0.5274 7.5457 -3.9736;
- }
- polygon = { points = 3;
- vertex = -0.6697 7.8172 -4.1920;
- vertex = -0.5274 7.5457 -3.9736;
- vertex = -0.5252 7.8172 -3.9758;
- }
- polygon = { points = 3;
- vertex = -0.5252 7.8172 -3.9758;
- vertex = -0.5274 7.5457 -3.9736;
- vertex = -0.3102 7.5457 -3.8284;
- }
- polygon = { points = 3;
- vertex = -0.5252 7.8172 -3.9758;
- vertex = -0.3102 7.5457 -3.8284;
- vertex = -0.3090 7.8172 -3.8313;
- }
- polygon = { points = 3;
- vertex = -0.3090 7.8172 -3.8313;
- vertex = -0.3102 7.5457 -3.8284;
- vertex = -0.0539 7.5457 -3.7775;
- }
- polygon = { points = 3;
- vertex = -0.3090 7.8172 -3.8313;
- vertex = -0.0539 7.5457 -3.7775;
- vertex = -0.0539 7.8172 -3.7806;
- }
- polygon = { points = 3;
- vertex = -0.0539 7.8172 -3.7806;
- vertex = -0.0539 7.5457 -3.7775;
- vertex = 0.2024 7.5457 -3.8284;
- }
- polygon = { points = 3;
- vertex = -0.0539 7.8172 -3.7806;
- vertex = 0.2024 7.5457 -3.8284;
- vertex = 0.2012 7.8172 -3.8313;
- }
- polygon = { points = 3;
- vertex = 0.2012 7.8172 -3.8313;
- vertex = 0.2024 7.5457 -3.8284;
- vertex = 0.4196 7.5457 -3.9736;
- }
- polygon = { points = 3;
- vertex = 0.2012 7.8172 -3.8313;
- vertex = 0.4196 7.5457 -3.9736;
- vertex = 0.4174 7.8172 -3.9758;
- }
- polygon = { points = 3;
- vertex = 0.4174 7.8172 -3.9758;
- vertex = 0.4196 7.5457 -3.9736;
- vertex = 0.5648 7.5457 -4.1908;
- }
- polygon = { points = 3;
- vertex = 0.4174 7.8172 -3.9758;
- vertex = 0.5648 7.5457 -4.1908;
- vertex = 0.5619 7.8172 -4.1920;
- }
- polygon = { points = 3;
- vertex = 0.5619 7.8172 -4.1920;
- vertex = 0.5648 7.5457 -4.1908;
- vertex = 0.6157 7.5457 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.5619 7.8172 -4.1920;
- vertex = 0.6157 7.5457 -4.5243;
- vertex = 0.6126 7.8172 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.6126 7.8172 -4.5243;
- vertex = 0.6157 7.5457 -4.5243;
- vertex = 0.5648 7.5457 -4.9891;
- }
- polygon = { points = 3;
- vertex = 0.6126 7.8172 -4.5243;
- vertex = 0.5648 7.5457 -4.9891;
- vertex = 0.5619 7.8172 -4.9879;
- }
- polygon = { points = 3;
- vertex = 0.5619 7.8172 -4.9879;
- vertex = 0.5648 7.5457 -4.9891;
- vertex = 0.4196 7.5457 -5.2063;
- }
- polygon = { points = 3;
- vertex = 0.5619 7.8172 -4.9879;
- vertex = 0.4196 7.5457 -5.2063;
- vertex = 0.4174 7.8172 -5.2041;
- }
- polygon = { points = 3;
- vertex = 0.4174 7.8172 -5.2041;
- vertex = 0.4196 7.5457 -5.2063;
- vertex = 0.2024 7.5457 -5.3515;
- }
- polygon = { points = 3;
- vertex = 0.4174 7.8172 -5.2041;
- vertex = 0.2024 7.5457 -5.3515;
- vertex = 0.2012 7.8172 -5.3486;
- }
- polygon = { points = 3;
- vertex = 0.2012 7.8172 -5.3486;
- vertex = 0.2024 7.5457 -5.3515;
- vertex = -0.0539 7.5457 -5.4025;
- }
- polygon = { points = 3;
- vertex = 0.2012 7.8172 -5.3486;
- vertex = -0.0539 7.5457 -5.4025;
- vertex = -0.0539 7.8172 -5.3994;
- }
- polygon = { points = 3;
- vertex = -0.0539 7.8172 -5.3994;
- vertex = -0.0539 7.5457 -5.4025;
- vertex = -0.3102 7.5457 -5.3515;
- }
- polygon = { points = 3;
- vertex = -0.0539 7.8172 -5.3994;
- vertex = -0.3102 7.5457 -5.3515;
- vertex = -0.3090 7.8172 -5.3486;
- }
- polygon = { points = 3;
- vertex = -0.3090 7.8172 -5.3486;
- vertex = -0.3102 7.5457 -5.3515;
- vertex = -0.5274 7.5457 -5.2063;
- }
- polygon = { points = 3;
- vertex = -0.3090 7.8172 -5.3486;
- vertex = -0.5274 7.5457 -5.2063;
- vertex = -0.5252 7.8172 -5.2041;
- }
- polygon = { points = 3;
- vertex = -0.5252 7.8172 -5.2041;
- vertex = -0.5274 7.5457 -5.2063;
- vertex = -0.6726 7.5457 -4.9891;
- }
- polygon = { points = 3;
- vertex = -0.5252 7.8172 -5.2041;
- vertex = -0.6726 7.5457 -4.9891;
- vertex = -0.6697 7.8172 -4.9879;
- }
- polygon = { points = 3;
- vertex = -0.6697 7.8172 -4.9879;
- vertex = -0.6726 7.5457 -4.9891;
- vertex = -0.7235 7.5457 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.6697 7.8172 -4.9879;
- vertex = -0.7235 7.5457 -4.5243;
- vertex = -0.7204 7.8172 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.7111 8.0887 -4.5243;
- vertex = -0.7204 7.8172 -4.5243;
- vertex = -0.6697 7.8172 -4.1920;
- }
- polygon = { points = 3;
- vertex = -0.7111 8.0887 -4.5243;
- vertex = -0.6697 7.8172 -4.1920;
- vertex = -0.6611 8.0887 -4.1956;
- }
- polygon = { points = 3;
- vertex = -0.6611 8.0887 -4.1956;
- vertex = -0.6697 7.8172 -4.1920;
- vertex = -0.5252 7.8172 -3.9758;
- }
- polygon = { points = 3;
- vertex = -0.6611 8.0887 -4.1956;
- vertex = -0.5252 7.8172 -3.9758;
- vertex = -0.5186 8.0887 -3.9824;
- }
- polygon = { points = 3;
- vertex = -0.5186 8.0887 -3.9824;
- vertex = -0.5252 7.8172 -3.9758;
- vertex = -0.3090 7.8172 -3.8313;
- }
- polygon = { points = 3;
- vertex = -0.5186 8.0887 -3.9824;
- vertex = -0.3090 7.8172 -3.8313;
- vertex = -0.3054 8.0887 -3.8399;
- }
- polygon = { points = 3;
- vertex = -0.3054 8.0887 -3.8399;
- vertex = -0.3090 7.8172 -3.8313;
- vertex = -0.0539 7.8172 -3.7806;
- }
- polygon = { points = 3;
- vertex = -0.3054 8.0887 -3.8399;
- vertex = -0.0539 7.8172 -3.7806;
- vertex = -0.0539 8.0887 -3.7899;
- }
- polygon = { points = 3;
- vertex = -0.0539 8.0887 -3.7899;
- vertex = -0.0539 7.8172 -3.7806;
- vertex = 0.2012 7.8172 -3.8313;
- }
- polygon = { points = 3;
- vertex = -0.0539 8.0887 -3.7899;
- vertex = 0.2012 7.8172 -3.8313;
- vertex = 0.1976 8.0887 -3.8399;
- }
- polygon = { points = 3;
- vertex = 0.1976 8.0887 -3.8399;
- vertex = 0.2012 7.8172 -3.8313;
- vertex = 0.4174 7.8172 -3.9758;
- }
- polygon = { points = 3;
- vertex = 0.1976 8.0887 -3.8399;
- vertex = 0.4174 7.8172 -3.9758;
- vertex = 0.4108 8.0887 -3.9824;
- }
- polygon = { points = 3;
- vertex = 0.4108 8.0887 -3.9824;
- vertex = 0.4174 7.8172 -3.9758;
- vertex = 0.5619 7.8172 -4.1920;
- }
- polygon = { points = 3;
- vertex = 0.4108 8.0887 -3.9824;
- vertex = 0.5619 7.8172 -4.1920;
- vertex = 0.5533 8.0887 -4.1956;
- }
- polygon = { points = 3;
- vertex = 0.5533 8.0887 -4.1956;
- vertex = 0.5619 7.8172 -4.1920;
- vertex = 0.6126 7.8172 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.5533 8.0887 -4.1956;
- vertex = 0.6126 7.8172 -4.5243;
- vertex = 0.6033 8.0887 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.6033 8.0887 -4.5243;
- vertex = 0.6126 7.8172 -4.5243;
- vertex = 0.5619 7.8172 -4.9879;
- }
- polygon = { points = 3;
- vertex = 0.6033 8.0887 -4.5243;
- vertex = 0.5619 7.8172 -4.9879;
- vertex = 0.5533 8.0887 -4.9843;
- }
- polygon = { points = 3;
- vertex = 0.5533 8.0887 -4.9843;
- vertex = 0.5619 7.8172 -4.9879;
- vertex = 0.4174 7.8172 -5.2041;
- }
- polygon = { points = 3;
- vertex = 0.5533 8.0887 -4.9843;
- vertex = 0.4174 7.8172 -5.2041;
- vertex = 0.4108 8.0887 -5.1976;
- }
- polygon = { points = 3;
- vertex = 0.4108 8.0887 -5.1976;
- vertex = 0.4174 7.8172 -5.2041;
- vertex = 0.2012 7.8172 -5.3486;
- }
- polygon = { points = 3;
- vertex = 0.4108 8.0887 -5.1976;
- vertex = 0.2012 7.8172 -5.3486;
- vertex = 0.1976 8.0887 -5.3400;
- }
- polygon = { points = 3;
- vertex = 0.1976 8.0887 -5.3400;
- vertex = 0.2012 7.8172 -5.3486;
- vertex = -0.0539 7.8172 -5.3994;
- }
- polygon = { points = 3;
- vertex = 0.1976 8.0887 -5.3400;
- vertex = -0.0539 7.8172 -5.3994;
- vertex = -0.0539 8.0887 -5.3900;
- }
- polygon = { points = 3;
- vertex = -0.0539 8.0887 -5.3900;
- vertex = -0.0539 7.8172 -5.3994;
- vertex = -0.3090 7.8172 -5.3486;
- }
- polygon = { points = 3;
- vertex = -0.0539 8.0887 -5.3900;
- vertex = -0.3090 7.8172 -5.3486;
- vertex = -0.3054 8.0887 -5.3400;
- }
- polygon = { points = 3;
- vertex = -0.3054 8.0887 -5.3400;
- vertex = -0.3090 7.8172 -5.3486;
- vertex = -0.5252 7.8172 -5.2041;
- }
- polygon = { points = 3;
- vertex = -0.3054 8.0887 -5.3400;
- vertex = -0.5252 7.8172 -5.2041;
- vertex = -0.5186 8.0887 -5.1976;
- }
- polygon = { points = 3;
- vertex = -0.5186 8.0887 -5.1976;
- vertex = -0.5252 7.8172 -5.2041;
- vertex = -0.6697 7.8172 -4.9879;
- }
- polygon = { points = 3;
- vertex = -0.5186 8.0887 -5.1976;
- vertex = -0.6697 7.8172 -4.9879;
- vertex = -0.6611 8.0887 -4.9843;
- }
- polygon = { points = 3;
- vertex = -0.6611 8.0887 -4.9843;
- vertex = -0.6697 7.8172 -4.9879;
- vertex = -0.7204 7.8172 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.6611 8.0887 -4.9843;
- vertex = -0.7204 7.8172 -4.5243;
- vertex = -0.7111 8.0887 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.6956 8.3598 -4.5243;
- vertex = -0.7111 8.0887 -4.5243;
- vertex = -0.6611 8.0887 -4.1956;
- }
- polygon = { points = 3;
- vertex = -0.6956 8.3598 -4.5243;
- vertex = -0.6611 8.0887 -4.1956;
- vertex = -0.6467 8.3598 -4.2015;
- }
- polygon = { points = 3;
- vertex = -0.6467 8.3598 -4.2015;
- vertex = -0.6611 8.0887 -4.1956;
- vertex = -0.5186 8.0887 -3.9824;
- }
- polygon = { points = 3;
- vertex = -0.6467 8.3598 -4.2015;
- vertex = -0.5186 8.0887 -3.9824;
- vertex = -0.5076 8.3598 -3.9934;
- }
- polygon = { points = 3;
- vertex = -0.5076 8.3598 -3.9934;
- vertex = -0.5186 8.0887 -3.9824;
- vertex = -0.3054 8.0887 -3.8399;
- }
- polygon = { points = 3;
- vertex = -0.5076 8.3598 -3.9934;
- vertex = -0.3054 8.0887 -3.8399;
- vertex = -0.2995 8.3598 -3.8543;
- }
- polygon = { points = 3;
- vertex = -0.2995 8.3598 -3.8543;
- vertex = -0.3054 8.0887 -3.8399;
- vertex = -0.0539 8.0887 -3.7899;
- }
- polygon = { points = 3;
- vertex = -0.2995 8.3598 -3.8543;
- vertex = -0.0539 8.0887 -3.7899;
- vertex = -0.0539 8.3598 -3.8054;
- }
- polygon = { points = 3;
- vertex = -0.0539 8.3598 -3.8054;
- vertex = -0.0539 8.0887 -3.7899;
- vertex = 0.1976 8.0887 -3.8399;
- }
- polygon = { points = 3;
- vertex = -0.0539 8.3598 -3.8054;
- vertex = 0.1976 8.0887 -3.8399;
- vertex = 0.1917 8.3598 -3.8543;
- }
- polygon = { points = 3;
- vertex = 0.1917 8.3598 -3.8543;
- vertex = 0.1976 8.0887 -3.8399;
- vertex = 0.4108 8.0887 -3.9824;
- }
- polygon = { points = 3;
- vertex = 0.1917 8.3598 -3.8543;
- vertex = 0.4108 8.0887 -3.9824;
- vertex = 0.3998 8.3598 -3.9934;
- }
- polygon = { points = 3;
- vertex = 0.3998 8.3598 -3.9934;
- vertex = 0.4108 8.0887 -3.9824;
- vertex = 0.5533 8.0887 -4.1956;
- }
- polygon = { points = 3;
- vertex = 0.3998 8.3598 -3.9934;
- vertex = 0.5533 8.0887 -4.1956;
- vertex = 0.5389 8.3598 -4.2015;
- }
- polygon = { points = 3;
- vertex = 0.5389 8.3598 -4.2015;
- vertex = 0.5533 8.0887 -4.1956;
- vertex = 0.6033 8.0887 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.5389 8.3598 -4.2015;
- vertex = 0.6033 8.0887 -4.5243;
- vertex = 0.5878 8.3598 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.5878 8.3598 -4.5243;
- vertex = 0.6033 8.0887 -4.5243;
- vertex = 0.5533 8.0887 -4.9843;
- }
- polygon = { points = 3;
- vertex = 0.5878 8.3598 -4.5243;
- vertex = 0.5533 8.0887 -4.9843;
- vertex = 0.5389 8.3598 -4.9784;
- }
- polygon = { points = 3;
- vertex = 0.5389 8.3598 -4.9784;
- vertex = 0.5533 8.0887 -4.9843;
- vertex = 0.4108 8.0887 -5.1976;
- }
- polygon = { points = 3;
- vertex = 0.5389 8.3598 -4.9784;
- vertex = 0.4108 8.0887 -5.1976;
- vertex = 0.3998 8.3598 -5.1866;
- }
- polygon = { points = 3;
- vertex = 0.3998 8.3598 -5.1866;
- vertex = 0.4108 8.0887 -5.1976;
- vertex = 0.1976 8.0887 -5.3400;
- }
- polygon = { points = 3;
- vertex = 0.3998 8.3598 -5.1866;
- vertex = 0.1976 8.0887 -5.3400;
- vertex = 0.1917 8.3598 -5.3257;
- }
- polygon = { points = 3;
- vertex = 0.1917 8.3598 -5.3257;
- vertex = 0.1976 8.0887 -5.3400;
- vertex = -0.0539 8.0887 -5.3900;
- }
- polygon = { points = 3;
- vertex = 0.1917 8.3598 -5.3257;
- vertex = -0.0539 8.0887 -5.3900;
- vertex = -0.0539 8.3598 -5.3745;
- }
- polygon = { points = 3;
- vertex = -0.0539 8.3598 -5.3745;
- vertex = -0.0539 8.0887 -5.3900;
- vertex = -0.3054 8.0887 -5.3400;
- }
- polygon = { points = 3;
- vertex = -0.0539 8.3598 -5.3745;
- vertex = -0.3054 8.0887 -5.3400;
- vertex = -0.2995 8.3598 -5.3257;
- }
- polygon = { points = 3;
- vertex = -0.2995 8.3598 -5.3257;
- vertex = -0.3054 8.0887 -5.3400;
- vertex = -0.5186 8.0887 -5.1976;
- }
- polygon = { points = 3;
- vertex = -0.2995 8.3598 -5.3257;
- vertex = -0.5186 8.0887 -5.1976;
- vertex = -0.5076 8.3598 -5.1866;
- }
- polygon = { points = 3;
- vertex = -0.5076 8.3598 -5.1866;
- vertex = -0.5186 8.0887 -5.1976;
- vertex = -0.6611 8.0887 -4.9843;
- }
- polygon = { points = 3;
- vertex = -0.5076 8.3598 -5.1866;
- vertex = -0.6611 8.0887 -4.9843;
- vertex = -0.6467 8.3598 -4.9784;
- }
- polygon = { points = 3;
- vertex = -0.6467 8.3598 -4.9784;
- vertex = -0.6611 8.0887 -4.9843;
- vertex = -0.7111 8.0887 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.6467 8.3598 -4.9784;
- vertex = -0.7111 8.0887 -4.5243;
- vertex = -0.6956 8.3598 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.6739 8.6306 -4.5243;
- vertex = -0.6956 8.3598 -4.5243;
- vertex = -0.6467 8.3598 -4.2015;
- }
- polygon = { points = 3;
- vertex = -0.6739 8.6306 -4.5243;
- vertex = -0.6467 8.3598 -4.2015;
- vertex = -0.6267 8.6306 -4.2099;
- }
- polygon = { points = 3;
- vertex = -0.6267 8.6306 -4.2099;
- vertex = -0.6467 8.3598 -4.2015;
- vertex = -0.5076 8.3598 -3.9934;
- }
- polygon = { points = 3;
- vertex = -0.6267 8.6306 -4.2099;
- vertex = -0.5076 8.3598 -3.9934;
- vertex = -0.4923 8.6306 -4.0087;
- }
- polygon = { points = 3;
- vertex = -0.4923 8.6306 -4.0087;
- vertex = -0.5076 8.3598 -3.9934;
- vertex = -0.2995 8.3598 -3.8543;
- }
- polygon = { points = 3;
- vertex = -0.4923 8.6306 -4.0087;
- vertex = -0.2995 8.3598 -3.8543;
- vertex = -0.2912 8.6306 -3.8743;
- }
- polygon = { points = 3;
- vertex = -0.2912 8.6306 -3.8743;
- vertex = -0.2995 8.3598 -3.8543;
- vertex = -0.0539 8.3598 -3.8054;
- }
- polygon = { points = 3;
- vertex = -0.2912 8.6306 -3.8743;
- vertex = -0.0539 8.3598 -3.8054;
- vertex = -0.0539 8.6306 -3.8271;
- }
- polygon = { points = 3;
- vertex = -0.0539 8.6306 -3.8271;
- vertex = -0.0539 8.3598 -3.8054;
- vertex = 0.1917 8.3598 -3.8543;
- }
- polygon = { points = 3;
- vertex = -0.0539 8.6306 -3.8271;
- vertex = 0.1917 8.3598 -3.8543;
- vertex = 0.1833 8.6306 -3.8743;
- }
- polygon = { points = 3;
- vertex = 0.1833 8.6306 -3.8743;
- vertex = 0.1917 8.3598 -3.8543;
- vertex = 0.3998 8.3598 -3.9934;
- }
- polygon = { points = 3;
- vertex = 0.1833 8.6306 -3.8743;
- vertex = 0.3998 8.3598 -3.9934;
- vertex = 0.3845 8.6306 -4.0087;
- }
- polygon = { points = 3;
- vertex = 0.3845 8.6306 -4.0087;
- vertex = 0.3998 8.3598 -3.9934;
- vertex = 0.5389 8.3598 -4.2015;
- }
- polygon = { points = 3;
- vertex = 0.3845 8.6306 -4.0087;
- vertex = 0.5389 8.3598 -4.2015;
- vertex = 0.5189 8.6306 -4.2099;
- }
- polygon = { points = 3;
- vertex = 0.5189 8.6306 -4.2099;
- vertex = 0.5389 8.3598 -4.2015;
- vertex = 0.5878 8.3598 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.5189 8.6306 -4.2099;
- vertex = 0.5878 8.3598 -4.5243;
- vertex = 0.5661 8.6306 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.5661 8.6306 -4.5243;
- vertex = 0.5878 8.3598 -4.5243;
- vertex = 0.5389 8.3598 -4.9784;
- }
- polygon = { points = 3;
- vertex = 0.5661 8.6306 -4.5243;
- vertex = 0.5389 8.3598 -4.9784;
- vertex = 0.5189 8.6306 -4.9701;
- }
- polygon = { points = 3;
- vertex = 0.5189 8.6306 -4.9701;
- vertex = 0.5389 8.3598 -4.9784;
- vertex = 0.3998 8.3598 -5.1866;
- }
- polygon = { points = 3;
- vertex = 0.5189 8.6306 -4.9701;
- vertex = 0.3998 8.3598 -5.1866;
- vertex = 0.3845 8.6306 -5.1712;
- }
- polygon = { points = 3;
- vertex = 0.3845 8.6306 -5.1712;
- vertex = 0.3998 8.3598 -5.1866;
- vertex = 0.1917 8.3598 -5.3257;
- }
- polygon = { points = 3;
- vertex = 0.3845 8.6306 -5.1712;
- vertex = 0.1917 8.3598 -5.3257;
- vertex = 0.1833 8.6306 -5.3056;
- }
- polygon = { points = 3;
- vertex = 0.1833 8.6306 -5.3056;
- vertex = 0.1917 8.3598 -5.3257;
- vertex = -0.0539 8.3598 -5.3745;
- }
- polygon = { points = 3;
- vertex = 0.1833 8.6306 -5.3056;
- vertex = -0.0539 8.3598 -5.3745;
- vertex = -0.0539 8.6306 -5.3528;
- }
- polygon = { points = 3;
- vertex = -0.0539 8.6306 -5.3528;
- vertex = -0.0539 8.3598 -5.3745;
- vertex = -0.2995 8.3598 -5.3257;
- }
- polygon = { points = 3;
- vertex = -0.0539 8.6306 -5.3528;
- vertex = -0.2995 8.3598 -5.3257;
- vertex = -0.2912 8.6306 -5.3056;
- }
- polygon = { points = 3;
- vertex = -0.2912 8.6306 -5.3056;
- vertex = -0.2995 8.3598 -5.3257;
- vertex = -0.5076 8.3598 -5.1866;
- }
- polygon = { points = 3;
- vertex = -0.2912 8.6306 -5.3056;
- vertex = -0.5076 8.3598 -5.1866;
- vertex = -0.4923 8.6306 -5.1712;
- }
- polygon = { points = 3;
- vertex = -0.4923 8.6306 -5.1712;
- vertex = -0.5076 8.3598 -5.1866;
- vertex = -0.6467 8.3598 -4.9784;
- }
- polygon = { points = 3;
- vertex = -0.4923 8.6306 -5.1712;
- vertex = -0.6467 8.3598 -4.9784;
- vertex = -0.6267 8.6306 -4.9701;
- }
- polygon = { points = 3;
- vertex = -0.6267 8.6306 -4.9701;
- vertex = -0.6467 8.3598 -4.9784;
- vertex = -0.6956 8.3598 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.6267 8.6306 -4.9701;
- vertex = -0.6956 8.3598 -4.5243;
- vertex = -0.6739 8.6306 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.6459 8.9007 -4.5243;
- vertex = -0.6739 8.6306 -4.5243;
- vertex = -0.6267 8.6306 -4.2099;
- }
- polygon = { points = 3;
- vertex = -0.6459 8.9007 -4.5243;
- vertex = -0.6267 8.6306 -4.2099;
- vertex = -0.6009 8.9007 -4.2205;
- }
- polygon = { points = 3;
- vertex = -0.6009 8.9007 -4.2205;
- vertex = -0.6267 8.6306 -4.2099;
- vertex = -0.4923 8.6306 -4.0087;
- }
- polygon = { points = 3;
- vertex = -0.6009 8.9007 -4.2205;
- vertex = -0.4923 8.6306 -4.0087;
- vertex = -0.4725 8.9007 -4.0285;
- }
- polygon = { points = 3;
- vertex = -0.4725 8.9007 -4.0285;
- vertex = -0.4923 8.6306 -4.0087;
- vertex = -0.2912 8.6306 -3.8743;
- }
- polygon = { points = 3;
- vertex = -0.4725 8.9007 -4.0285;
- vertex = -0.2912 8.6306 -3.8743;
- vertex = -0.2805 8.9007 -3.9001;
- }
- polygon = { points = 3;
- vertex = -0.2805 8.9007 -3.9001;
- vertex = -0.2912 8.6306 -3.8743;
- vertex = -0.0539 8.6306 -3.8271;
- }
- polygon = { points = 3;
- vertex = -0.2805 8.9007 -3.9001;
- vertex = -0.0539 8.6306 -3.8271;
- vertex = -0.0539 8.9007 -3.8551;
- }
- polygon = { points = 3;
- vertex = -0.0539 8.9007 -3.8551;
- vertex = -0.0539 8.6306 -3.8271;
- vertex = 0.1833 8.6306 -3.8743;
- }
- polygon = { points = 3;
- vertex = -0.0539 8.9007 -3.8551;
- vertex = 0.1833 8.6306 -3.8743;
- vertex = 0.1727 8.9007 -3.9001;
- }
- polygon = { points = 3;
- vertex = 0.1727 8.9007 -3.9001;
- vertex = 0.1833 8.6306 -3.8743;
- vertex = 0.3845 8.6306 -4.0087;
- }
- polygon = { points = 3;
- vertex = 0.1727 8.9007 -3.9001;
- vertex = 0.3845 8.6306 -4.0087;
- vertex = 0.3647 8.9007 -4.0285;
- }
- polygon = { points = 3;
- vertex = 0.3647 8.9007 -4.0285;
- vertex = 0.3845 8.6306 -4.0087;
- vertex = 0.5189 8.6306 -4.2099;
- }
- polygon = { points = 3;
- vertex = 0.3647 8.9007 -4.0285;
- vertex = 0.5189 8.6306 -4.2099;
- vertex = 0.4931 8.9007 -4.2205;
- }
- polygon = { points = 3;
- vertex = 0.4931 8.9007 -4.2205;
- vertex = 0.5189 8.6306 -4.2099;
- vertex = 0.5661 8.6306 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.4931 8.9007 -4.2205;
- vertex = 0.5661 8.6306 -4.5243;
- vertex = 0.5381 8.9007 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.5381 8.9007 -4.5243;
- vertex = 0.5661 8.6306 -4.5243;
- vertex = 0.5189 8.6306 -4.9701;
- }
- polygon = { points = 3;
- vertex = 0.5381 8.9007 -4.5243;
- vertex = 0.5189 8.6306 -4.9701;
- vertex = 0.4931 8.9007 -4.9594;
- }
- polygon = { points = 3;
- vertex = 0.4931 8.9007 -4.9594;
- vertex = 0.5189 8.6306 -4.9701;
- vertex = 0.3845 8.6306 -5.1712;
- }
- polygon = { points = 3;
- vertex = 0.4931 8.9007 -4.9594;
- vertex = 0.3845 8.6306 -5.1712;
- vertex = 0.3647 8.9007 -5.1515;
- }
- polygon = { points = 3;
- vertex = 0.3647 8.9007 -5.1515;
- vertex = 0.3845 8.6306 -5.1712;
- vertex = 0.1833 8.6306 -5.3056;
- }
- polygon = { points = 3;
- vertex = 0.3647 8.9007 -5.1515;
- vertex = 0.1833 8.6306 -5.3056;
- vertex = 0.1727 8.9007 -5.2798;
- }
- polygon = { points = 3;
- vertex = 0.1727 8.9007 -5.2798;
- vertex = 0.1833 8.6306 -5.3056;
- vertex = -0.0539 8.6306 -5.3528;
- }
- polygon = { points = 3;
- vertex = 0.1727 8.9007 -5.2798;
- vertex = -0.0539 8.6306 -5.3528;
- vertex = -0.0539 8.9007 -5.3249;
- }
- polygon = { points = 3;
- vertex = -0.0539 8.9007 -5.3249;
- vertex = -0.0539 8.6306 -5.3528;
- vertex = -0.2912 8.6306 -5.3056;
- }
- polygon = { points = 3;
- vertex = -0.0539 8.9007 -5.3249;
- vertex = -0.2912 8.6306 -5.3056;
- vertex = -0.2805 8.9007 -5.2798;
- }
- polygon = { points = 3;
- vertex = -0.2805 8.9007 -5.2798;
- vertex = -0.2912 8.6306 -5.3056;
- vertex = -0.4923 8.6306 -5.1712;
- }
- polygon = { points = 3;
- vertex = -0.2805 8.9007 -5.2798;
- vertex = -0.4923 8.6306 -5.1712;
- vertex = -0.4725 8.9007 -5.1515;
- }
- polygon = { points = 3;
- vertex = -0.4725 8.9007 -5.1515;
- vertex = -0.4923 8.6306 -5.1712;
- vertex = -0.6267 8.6306 -4.9701;
- }
- polygon = { points = 3;
- vertex = -0.4725 8.9007 -5.1515;
- vertex = -0.6267 8.6306 -4.9701;
- vertex = -0.6009 8.9007 -4.9594;
- }
- polygon = { points = 3;
- vertex = -0.6009 8.9007 -4.9594;
- vertex = -0.6267 8.6306 -4.9701;
- vertex = -0.6739 8.6306 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.6009 8.9007 -4.9594;
- vertex = -0.6739 8.6306 -4.5243;
- vertex = -0.6459 8.9007 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.6119 9.1702 -4.5243;
- vertex = -0.6459 8.9007 -4.5243;
- vertex = -0.6009 8.9007 -4.2205;
- }
- polygon = { points = 3;
- vertex = -0.6119 9.1702 -4.5243;
- vertex = -0.6009 8.9007 -4.2205;
- vertex = -0.5694 9.1702 -4.2336;
- }
- polygon = { points = 3;
- vertex = -0.5694 9.1702 -4.2336;
- vertex = -0.6009 8.9007 -4.2205;
- vertex = -0.4725 8.9007 -4.0285;
- }
- polygon = { points = 3;
- vertex = -0.5694 9.1702 -4.2336;
- vertex = -0.4725 8.9007 -4.0285;
- vertex = -0.4484 9.1702 -4.0526;
- }
- polygon = { points = 3;
- vertex = -0.4484 9.1702 -4.0526;
- vertex = -0.4725 8.9007 -4.0285;
- vertex = -0.2805 8.9007 -3.9001;
- }
- polygon = { points = 3;
- vertex = -0.4484 9.1702 -4.0526;
- vertex = -0.2805 8.9007 -3.9001;
- vertex = -0.2674 9.1702 -3.9316;
- }
- polygon = { points = 3;
- vertex = -0.2674 9.1702 -3.9316;
- vertex = -0.2805 8.9007 -3.9001;
- vertex = -0.0539 8.9007 -3.8551;
- }
- polygon = { points = 3;
- vertex = -0.2674 9.1702 -3.9316;
- vertex = -0.0539 8.9007 -3.8551;
- vertex = -0.0539 9.1702 -3.8891;
- }
- polygon = { points = 3;
- vertex = -0.0539 9.1702 -3.8891;
- vertex = -0.0539 8.9007 -3.8551;
- vertex = 0.1727 8.9007 -3.9001;
- }
- polygon = { points = 3;
- vertex = -0.0539 9.1702 -3.8891;
- vertex = 0.1727 8.9007 -3.9001;
- vertex = 0.1596 9.1702 -3.9316;
- }
- polygon = { points = 3;
- vertex = 0.1596 9.1702 -3.9316;
- vertex = 0.1727 8.9007 -3.9001;
- vertex = 0.3647 8.9007 -4.0285;
- }
- polygon = { points = 3;
- vertex = 0.1596 9.1702 -3.9316;
- vertex = 0.3647 8.9007 -4.0285;
- vertex = 0.3406 9.1702 -4.0526;
- }
- polygon = { points = 3;
- vertex = 0.3406 9.1702 -4.0526;
- vertex = 0.3647 8.9007 -4.0285;
- vertex = 0.4931 8.9007 -4.2205;
- }
- polygon = { points = 3;
- vertex = 0.3406 9.1702 -4.0526;
- vertex = 0.4931 8.9007 -4.2205;
- vertex = 0.4616 9.1702 -4.2336;
- }
- polygon = { points = 3;
- vertex = 0.4616 9.1702 -4.2336;
- vertex = 0.4931 8.9007 -4.2205;
- vertex = 0.5381 8.9007 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.4616 9.1702 -4.2336;
- vertex = 0.5381 8.9007 -4.5243;
- vertex = 0.5041 9.1702 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.5041 9.1702 -4.5243;
- vertex = 0.5381 8.9007 -4.5243;
- vertex = 0.4931 8.9007 -4.9594;
- }
- polygon = { points = 3;
- vertex = 0.5041 9.1702 -4.5243;
- vertex = 0.4931 8.9007 -4.9594;
- vertex = 0.4616 9.1702 -4.9464;
- }
- polygon = { points = 3;
- vertex = 0.4616 9.1702 -4.9464;
- vertex = 0.4931 8.9007 -4.9594;
- vertex = 0.3647 8.9007 -5.1515;
- }
- polygon = { points = 3;
- vertex = 0.4616 9.1702 -4.9464;
- vertex = 0.3647 8.9007 -5.1515;
- vertex = 0.3406 9.1702 -5.1274;
- }
- polygon = { points = 3;
- vertex = 0.3406 9.1702 -5.1274;
- vertex = 0.3647 8.9007 -5.1515;
- vertex = 0.1727 8.9007 -5.2798;
- }
- polygon = { points = 3;
- vertex = 0.3406 9.1702 -5.1274;
- vertex = 0.1727 8.9007 -5.2798;
- vertex = 0.1596 9.1702 -5.2483;
- }
- polygon = { points = 3;
- vertex = 0.1596 9.1702 -5.2483;
- vertex = 0.1727 8.9007 -5.2798;
- vertex = -0.0539 8.9007 -5.3249;
- }
- polygon = { points = 3;
- vertex = 0.1596 9.1702 -5.2483;
- vertex = -0.0539 8.9007 -5.3249;
- vertex = -0.0539 9.1702 -5.2908;
- }
- polygon = { points = 3;
- vertex = -0.0539 9.1702 -5.2908;
- vertex = -0.0539 8.9007 -5.3249;
- vertex = -0.2805 8.9007 -5.2798;
- }
- polygon = { points = 3;
- vertex = -0.0539 9.1702 -5.2908;
- vertex = -0.2805 8.9007 -5.2798;
- vertex = -0.2674 9.1702 -5.2483;
- }
- polygon = { points = 3;
- vertex = -0.2674 9.1702 -5.2483;
- vertex = -0.2805 8.9007 -5.2798;
- vertex = -0.4725 8.9007 -5.1515;
- }
- polygon = { points = 3;
- vertex = -0.2674 9.1702 -5.2483;
- vertex = -0.4725 8.9007 -5.1515;
- vertex = -0.4484 9.1702 -5.1274;
- }
- polygon = { points = 3;
- vertex = -0.4484 9.1702 -5.1274;
- vertex = -0.4725 8.9007 -5.1515;
- vertex = -0.6009 8.9007 -4.9594;
- }
- polygon = { points = 3;
- vertex = -0.4484 9.1702 -5.1274;
- vertex = -0.6009 8.9007 -4.9594;
- vertex = -0.5694 9.1702 -4.9464;
- }
- polygon = { points = 3;
- vertex = -0.5694 9.1702 -4.9464;
- vertex = -0.6009 8.9007 -4.9594;
- vertex = -0.6459 8.9007 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.5694 9.1702 -4.9464;
- vertex = -0.6459 8.9007 -4.5243;
- vertex = -0.6119 9.1702 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.5716 9.4388 -4.5243;
- vertex = -0.6119 9.1702 -4.5243;
- vertex = -0.5694 9.1702 -4.2336;
- }
- polygon = { points = 3;
- vertex = -0.5716 9.4388 -4.5243;
- vertex = -0.5694 9.1702 -4.2336;
- vertex = -0.5322 9.4388 -4.2490;
- }
- polygon = { points = 3;
- vertex = -0.5322 9.4388 -4.2490;
- vertex = -0.5694 9.1702 -4.2336;
- vertex = -0.4484 9.1702 -4.0526;
- }
- polygon = { points = 3;
- vertex = -0.5322 9.4388 -4.2490;
- vertex = -0.4484 9.1702 -4.0526;
- vertex = -0.4200 9.4388 -4.0810;
- }
- polygon = { points = 3;
- vertex = -0.4200 9.4388 -4.0810;
- vertex = -0.4484 9.1702 -4.0526;
- vertex = -0.2674 9.1702 -3.9316;
- }
- polygon = { points = 3;
- vertex = -0.4200 9.4388 -4.0810;
- vertex = -0.2674 9.1702 -3.9316;
- vertex = -0.2520 9.4388 -3.9688;
- }
- polygon = { points = 3;
- vertex = -0.2520 9.4388 -3.9688;
- vertex = -0.2674 9.1702 -3.9316;
- vertex = -0.0539 9.1702 -3.8891;
- }
- polygon = { points = 3;
- vertex = -0.2520 9.4388 -3.9688;
- vertex = -0.0539 9.1702 -3.8891;
- vertex = -0.0539 9.4388 -3.9294;
- }
- polygon = { points = 3;
- vertex = -0.0539 9.4388 -3.9294;
- vertex = -0.0539 9.1702 -3.8891;
- vertex = 0.1596 9.1702 -3.9316;
- }
- polygon = { points = 3;
- vertex = -0.0539 9.4388 -3.9294;
- vertex = 0.1596 9.1702 -3.9316;
- vertex = 0.1442 9.4388 -3.9688;
- }
- polygon = { points = 3;
- vertex = 0.1442 9.4388 -3.9688;
- vertex = 0.1596 9.1702 -3.9316;
- vertex = 0.3406 9.1702 -4.0526;
- }
- polygon = { points = 3;
- vertex = 0.1442 9.4388 -3.9688;
- vertex = 0.3406 9.1702 -4.0526;
- vertex = 0.3122 9.4388 -4.0810;
- }
- polygon = { points = 3;
- vertex = 0.3122 9.4388 -4.0810;
- vertex = 0.3406 9.1702 -4.0526;
- vertex = 0.4616 9.1702 -4.2336;
- }
- polygon = { points = 3;
- vertex = 0.3122 9.4388 -4.0810;
- vertex = 0.4616 9.1702 -4.2336;
- vertex = 0.4244 9.4388 -4.2490;
- }
- polygon = { points = 3;
- vertex = 0.4244 9.4388 -4.2490;
- vertex = 0.4616 9.1702 -4.2336;
- vertex = 0.5041 9.1702 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.4244 9.4388 -4.2490;
- vertex = 0.5041 9.1702 -4.5243;
- vertex = 0.4638 9.4388 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.4638 9.4388 -4.5243;
- vertex = 0.5041 9.1702 -4.5243;
- vertex = 0.4616 9.1702 -4.9464;
- }
- polygon = { points = 3;
- vertex = 0.4638 9.4388 -4.5243;
- vertex = 0.4616 9.1702 -4.9464;
- vertex = 0.4244 9.4388 -4.9310;
- }
- polygon = { points = 3;
- vertex = 0.4244 9.4388 -4.9310;
- vertex = 0.4616 9.1702 -4.9464;
- vertex = 0.3406 9.1702 -5.1274;
- }
- polygon = { points = 3;
- vertex = 0.4244 9.4388 -4.9310;
- vertex = 0.3406 9.1702 -5.1274;
- vertex = 0.3122 9.4388 -5.0989;
- }
- polygon = { points = 3;
- vertex = 0.3122 9.4388 -5.0989;
- vertex = 0.3406 9.1702 -5.1274;
- vertex = 0.1596 9.1702 -5.2483;
- }
- polygon = { points = 3;
- vertex = 0.3122 9.4388 -5.0989;
- vertex = 0.1596 9.1702 -5.2483;
- vertex = 0.1442 9.4388 -5.2111;
- }
- polygon = { points = 3;
- vertex = 0.1442 9.4388 -5.2111;
- vertex = 0.1596 9.1702 -5.2483;
- vertex = -0.0539 9.1702 -5.2908;
- }
- polygon = { points = 3;
- vertex = 0.1442 9.4388 -5.2111;
- vertex = -0.0539 9.1702 -5.2908;
- vertex = -0.0539 9.4388 -5.2506;
- }
- polygon = { points = 3;
- vertex = -0.0539 9.4388 -5.2506;
- vertex = -0.0539 9.1702 -5.2908;
- vertex = -0.2674 9.1702 -5.2483;
- }
- polygon = { points = 3;
- vertex = -0.0539 9.4388 -5.2506;
- vertex = -0.2674 9.1702 -5.2483;
- vertex = -0.2520 9.4388 -5.2111;
- }
- polygon = { points = 3;
- vertex = -0.2520 9.4388 -5.2111;
- vertex = -0.2674 9.1702 -5.2483;
- vertex = -0.4484 9.1702 -5.1274;
- }
- polygon = { points = 3;
- vertex = -0.2520 9.4388 -5.2111;
- vertex = -0.4484 9.1702 -5.1274;
- vertex = -0.4200 9.4388 -5.0989;
- }
- polygon = { points = 3;
- vertex = -0.4200 9.4388 -5.0989;
- vertex = -0.4484 9.1702 -5.1274;
- vertex = -0.5694 9.1702 -4.9464;
- }
- polygon = { points = 3;
- vertex = -0.4200 9.4388 -5.0989;
- vertex = -0.5694 9.1702 -4.9464;
- vertex = -0.5322 9.4388 -4.9310;
- }
- polygon = { points = 3;
- vertex = -0.5322 9.4388 -4.9310;
- vertex = -0.5694 9.1702 -4.9464;
- vertex = -0.6119 9.1702 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.5322 9.4388 -4.9310;
- vertex = -0.6119 9.1702 -4.5243;
- vertex = -0.5716 9.4388 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.5252 9.7064 -4.5243;
- vertex = -0.5716 9.4388 -4.5243;
- vertex = -0.5322 9.4388 -4.2490;
- }
- polygon = { points = 3;
- vertex = -0.5252 9.7064 -4.5243;
- vertex = -0.5322 9.4388 -4.2490;
- vertex = -0.4894 9.7064 -4.2667;
- }
- polygon = { points = 3;
- vertex = -0.4894 9.7064 -4.2667;
- vertex = -0.5322 9.4388 -4.2490;
- vertex = -0.4200 9.4388 -4.0810;
- }
- polygon = { points = 3;
- vertex = -0.4894 9.7064 -4.2667;
- vertex = -0.4200 9.4388 -4.0810;
- vertex = -0.3872 9.7064 -4.1138;
- }
- polygon = { points = 3;
- vertex = -0.3872 9.7064 -4.1138;
- vertex = -0.4200 9.4388 -4.0810;
- vertex = -0.2520 9.4388 -3.9688;
- }
- polygon = { points = 3;
- vertex = -0.3872 9.7064 -4.1138;
- vertex = -0.2520 9.4388 -3.9688;
- vertex = -0.2343 9.7064 -4.0116;
- }
- polygon = { points = 3;
- vertex = -0.2343 9.7064 -4.0116;
- vertex = -0.2520 9.4388 -3.9688;
- vertex = -0.0539 9.4388 -3.9294;
- }
- polygon = { points = 3;
- vertex = -0.2343 9.7064 -4.0116;
- vertex = -0.0539 9.4388 -3.9294;
- vertex = -0.0539 9.7064 -3.9758;
- }
- polygon = { points = 3;
- vertex = -0.0539 9.7064 -3.9758;
- vertex = -0.0539 9.4388 -3.9294;
- vertex = 0.1442 9.4388 -3.9688;
- }
- polygon = { points = 3;
- vertex = -0.0539 9.7064 -3.9758;
- vertex = 0.1442 9.4388 -3.9688;
- vertex = 0.1265 9.7064 -4.0116;
- }
- polygon = { points = 3;
- vertex = 0.1265 9.7064 -4.0116;
- vertex = 0.1442 9.4388 -3.9688;
- vertex = 0.3122 9.4388 -4.0810;
- }
- polygon = { points = 3;
- vertex = 0.1265 9.7064 -4.0116;
- vertex = 0.3122 9.4388 -4.0810;
- vertex = 0.2794 9.7064 -4.1138;
- }
- polygon = { points = 3;
- vertex = 0.2794 9.7064 -4.1138;
- vertex = 0.3122 9.4388 -4.0810;
- vertex = 0.4244 9.4388 -4.2490;
- }
- polygon = { points = 3;
- vertex = 0.2794 9.7064 -4.1138;
- vertex = 0.4244 9.4388 -4.2490;
- vertex = 0.3816 9.7064 -4.2667;
- }
- polygon = { points = 3;
- vertex = 0.3816 9.7064 -4.2667;
- vertex = 0.4244 9.4388 -4.2490;
- vertex = 0.4638 9.4388 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.3816 9.7064 -4.2667;
- vertex = 0.4638 9.4388 -4.5243;
- vertex = 0.4174 9.7064 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.4174 9.7064 -4.5243;
- vertex = 0.4638 9.4388 -4.5243;
- vertex = 0.4244 9.4388 -4.9310;
- }
- polygon = { points = 3;
- vertex = 0.4174 9.7064 -4.5243;
- vertex = 0.4244 9.4388 -4.9310;
- vertex = 0.3816 9.7064 -4.9132;
- }
- polygon = { points = 3;
- vertex = 0.3816 9.7064 -4.9132;
- vertex = 0.4244 9.4388 -4.9310;
- vertex = 0.3122 9.4388 -5.0989;
- }
- polygon = { points = 3;
- vertex = 0.3816 9.7064 -4.9132;
- vertex = 0.3122 9.4388 -5.0989;
- vertex = 0.2794 9.7064 -5.0661;
- }
- polygon = { points = 3;
- vertex = 0.2794 9.7064 -5.0661;
- vertex = 0.3122 9.4388 -5.0989;
- vertex = 0.1442 9.4388 -5.2111;
- }
- polygon = { points = 3;
- vertex = 0.2794 9.7064 -5.0661;
- vertex = 0.1442 9.4388 -5.2111;
- vertex = 0.1265 9.7064 -5.1683;
- }
- polygon = { points = 3;
- vertex = 0.1265 9.7064 -5.1683;
- vertex = 0.1442 9.4388 -5.2111;
- vertex = -0.0539 9.4388 -5.2506;
- }
- polygon = { points = 3;
- vertex = 0.1265 9.7064 -5.1683;
- vertex = -0.0539 9.4388 -5.2506;
- vertex = -0.0539 9.7064 -5.2042;
- }
- polygon = { points = 3;
- vertex = -0.0539 9.7064 -5.2042;
- vertex = -0.0539 9.4388 -5.2506;
- vertex = -0.2520 9.4388 -5.2111;
- }
- polygon = { points = 3;
- vertex = -0.0539 9.7064 -5.2042;
- vertex = -0.2520 9.4388 -5.2111;
- vertex = -0.2343 9.7064 -5.1683;
- }
- polygon = { points = 3;
- vertex = -0.2343 9.7064 -5.1683;
- vertex = -0.2520 9.4388 -5.2111;
- vertex = -0.4200 9.4388 -5.0989;
- }
- polygon = { points = 3;
- vertex = -0.2343 9.7064 -5.1683;
- vertex = -0.4200 9.4388 -5.0989;
- vertex = -0.3872 9.7064 -5.0661;
- }
- polygon = { points = 3;
- vertex = -0.3872 9.7064 -5.0661;
- vertex = -0.4200 9.4388 -5.0989;
- vertex = -0.5322 9.4388 -4.9310;
- }
- polygon = { points = 3;
- vertex = -0.3872 9.7064 -5.0661;
- vertex = -0.5322 9.4388 -4.9310;
- vertex = -0.4894 9.7064 -4.9132;
- }
- polygon = { points = 3;
- vertex = -0.4894 9.7064 -4.9132;
- vertex = -0.5322 9.4388 -4.9310;
- vertex = -0.5716 9.4388 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.4894 9.7064 -4.9132;
- vertex = -0.5716 9.4388 -4.5243;
- vertex = -0.5252 9.7064 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.4728 9.9729 -4.5243;
- vertex = -0.5252 9.7064 -4.5243;
- vertex = -0.4894 9.7064 -4.2667;
- }
- polygon = { points = 3;
- vertex = -0.4728 9.9729 -4.5243;
- vertex = -0.4894 9.7064 -4.2667;
- vertex = -0.4409 9.9729 -4.2868;
- }
- polygon = { points = 3;
- vertex = -0.4409 9.9729 -4.2868;
- vertex = -0.4894 9.7064 -4.2667;
- vertex = -0.3872 9.7064 -4.1138;
- }
- polygon = { points = 3;
- vertex = -0.4409 9.9729 -4.2868;
- vertex = -0.3872 9.7064 -4.1138;
- vertex = -0.3501 9.9729 -4.1509;
- }
- polygon = { points = 3;
- vertex = -0.3501 9.9729 -4.1509;
- vertex = -0.3872 9.7064 -4.1138;
- vertex = -0.2343 9.7064 -4.0116;
- }
- polygon = { points = 3;
- vertex = -0.3501 9.9729 -4.1509;
- vertex = -0.2343 9.7064 -4.0116;
- vertex = -0.2142 9.9729 -4.0601;
- }
- polygon = { points = 3;
- vertex = -0.2142 9.9729 -4.0601;
- vertex = -0.2343 9.7064 -4.0116;
- vertex = -0.0539 9.7064 -3.9758;
- }
- polygon = { points = 3;
- vertex = -0.2142 9.9729 -4.0601;
- vertex = -0.0539 9.7064 -3.9758;
- vertex = -0.0539 9.9729 -4.0282;
- }
- polygon = { points = 3;
- vertex = -0.0539 9.9729 -4.0282;
- vertex = -0.0539 9.7064 -3.9758;
- vertex = 0.1265 9.7064 -4.0116;
- }
- polygon = { points = 3;
- vertex = -0.0539 9.9729 -4.0282;
- vertex = 0.1265 9.7064 -4.0116;
- vertex = 0.1064 9.9729 -4.0601;
- }
- polygon = { points = 3;
- vertex = 0.1064 9.9729 -4.0601;
- vertex = 0.1265 9.7064 -4.0116;
- vertex = 0.2794 9.7064 -4.1138;
- }
- polygon = { points = 3;
- vertex = 0.1064 9.9729 -4.0601;
- vertex = 0.2794 9.7064 -4.1138;
- vertex = 0.2423 9.9729 -4.1509;
- }
- polygon = { points = 3;
- vertex = 0.2423 9.9729 -4.1509;
- vertex = 0.2794 9.7064 -4.1138;
- vertex = 0.3816 9.7064 -4.2667;
- }
- polygon = { points = 3;
- vertex = 0.2423 9.9729 -4.1509;
- vertex = 0.3816 9.7064 -4.2667;
- vertex = 0.3331 9.9729 -4.2868;
- }
- polygon = { points = 3;
- vertex = 0.3331 9.9729 -4.2868;
- vertex = 0.3816 9.7064 -4.2667;
- vertex = 0.4174 9.7064 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.3331 9.9729 -4.2868;
- vertex = 0.4174 9.7064 -4.5243;
- vertex = 0.3650 9.9729 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.3650 9.9729 -4.5243;
- vertex = 0.4174 9.7064 -4.5243;
- vertex = 0.3816 9.7064 -4.9132;
- }
- polygon = { points = 3;
- vertex = 0.3650 9.9729 -4.5243;
- vertex = 0.3816 9.7064 -4.9132;
- vertex = 0.3331 9.9729 -4.8931;
- }
- polygon = { points = 3;
- vertex = 0.3331 9.9729 -4.8931;
- vertex = 0.3816 9.7064 -4.9132;
- vertex = 0.2794 9.7064 -5.0661;
- }
- polygon = { points = 3;
- vertex = 0.3331 9.9729 -4.8931;
- vertex = 0.2794 9.7064 -5.0661;
- vertex = 0.2423 9.9729 -5.0290;
- }
- polygon = { points = 3;
- vertex = 0.2423 9.9729 -5.0290;
- vertex = 0.2794 9.7064 -5.0661;
- vertex = 0.1265 9.7064 -5.1683;
- }
- polygon = { points = 3;
- vertex = 0.2423 9.9729 -5.0290;
- vertex = 0.1265 9.7064 -5.1683;
- vertex = 0.1064 9.9729 -5.1198;
- }
- polygon = { points = 3;
- vertex = 0.1064 9.9729 -5.1198;
- vertex = 0.1265 9.7064 -5.1683;
- vertex = -0.0539 9.7064 -5.2042;
- }
- polygon = { points = 3;
- vertex = 0.1064 9.9729 -5.1198;
- vertex = -0.0539 9.7064 -5.2042;
- vertex = -0.0539 9.9729 -5.1517;
- }
- polygon = { points = 3;
- vertex = -0.0539 9.9729 -5.1517;
- vertex = -0.0539 9.7064 -5.2042;
- vertex = -0.2343 9.7064 -5.1683;
- }
- polygon = { points = 3;
- vertex = -0.0539 9.9729 -5.1517;
- vertex = -0.2343 9.7064 -5.1683;
- vertex = -0.2142 9.9729 -5.1198;
- }
- polygon = { points = 3;
- vertex = -0.2142 9.9729 -5.1198;
- vertex = -0.2343 9.7064 -5.1683;
- vertex = -0.3872 9.7064 -5.0661;
- }
- polygon = { points = 3;
- vertex = -0.2142 9.9729 -5.1198;
- vertex = -0.3872 9.7064 -5.0661;
- vertex = -0.3501 9.9729 -5.0290;
- }
- polygon = { points = 3;
- vertex = -0.3501 9.9729 -5.0290;
- vertex = -0.3872 9.7064 -5.0661;
- vertex = -0.4894 9.7064 -4.9132;
- }
- polygon = { points = 3;
- vertex = -0.3501 9.9729 -5.0290;
- vertex = -0.4894 9.7064 -4.9132;
- vertex = -0.4409 9.9729 -4.8931;
- }
- polygon = { points = 3;
- vertex = -0.4409 9.9729 -4.8931;
- vertex = -0.4894 9.7064 -4.9132;
- vertex = -0.5252 9.7064 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.4409 9.9729 -4.8931;
- vertex = -0.5252 9.7064 -4.5243;
- vertex = -0.4728 9.9729 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.4142 10.2381 -4.5243;
- vertex = -0.4728 9.9729 -4.5243;
- vertex = -0.4409 9.9729 -4.2868;
- }
- polygon = { points = 3;
- vertex = -0.4142 10.2381 -4.5243;
- vertex = -0.4409 9.9729 -4.2868;
- vertex = -0.3868 10.2381 -4.3092;
- }
- polygon = { points = 3;
- vertex = -0.3868 10.2381 -4.3092;
- vertex = -0.4409 9.9729 -4.2868;
- vertex = -0.3501 9.9729 -4.1509;
- }
- polygon = { points = 3;
- vertex = -0.3868 10.2381 -4.3092;
- vertex = -0.3501 9.9729 -4.1509;
- vertex = -0.3087 10.2381 -4.1923;
- }
- polygon = { points = 3;
- vertex = -0.3087 10.2381 -4.1923;
- vertex = -0.3501 9.9729 -4.1509;
- vertex = -0.2142 9.9729 -4.0601;
- }
- polygon = { points = 3;
- vertex = -0.3087 10.2381 -4.1923;
- vertex = -0.2142 9.9729 -4.0601;
- vertex = -0.1918 10.2381 -4.1142;
- }
- polygon = { points = 3;
- vertex = -0.1918 10.2381 -4.1142;
- vertex = -0.2142 9.9729 -4.0601;
- vertex = -0.0539 9.9729 -4.0282;
- }
- polygon = { points = 3;
- vertex = -0.1918 10.2381 -4.1142;
- vertex = -0.0539 9.9729 -4.0282;
- vertex = -0.0539 10.2381 -4.0868;
- }
- polygon = { points = 3;
- vertex = -0.0539 10.2381 -4.0868;
- vertex = -0.0539 9.9729 -4.0282;
- vertex = 0.1064 9.9729 -4.0601;
- }
- polygon = { points = 3;
- vertex = -0.0539 10.2381 -4.0868;
- vertex = 0.1064 9.9729 -4.0601;
- vertex = 0.0840 10.2381 -4.1142;
- }
- polygon = { points = 3;
- vertex = 0.0840 10.2381 -4.1142;
- vertex = 0.1064 9.9729 -4.0601;
- vertex = 0.2423 9.9729 -4.1509;
- }
- polygon = { points = 3;
- vertex = 0.0840 10.2381 -4.1142;
- vertex = 0.2423 9.9729 -4.1509;
- vertex = 0.2009 10.2381 -4.1923;
- }
- polygon = { points = 3;
- vertex = 0.2009 10.2381 -4.1923;
- vertex = 0.2423 9.9729 -4.1509;
- vertex = 0.3331 9.9729 -4.2868;
- }
- polygon = { points = 3;
- vertex = 0.2009 10.2381 -4.1923;
- vertex = 0.3331 9.9729 -4.2868;
- vertex = 0.2790 10.2381 -4.3092;
- }
- polygon = { points = 3;
- vertex = 0.2790 10.2381 -4.3092;
- vertex = 0.3331 9.9729 -4.2868;
- vertex = 0.3650 9.9729 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.2790 10.2381 -4.3092;
- vertex = 0.3650 9.9729 -4.5243;
- vertex = 0.3064 10.2381 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.3064 10.2381 -4.5243;
- vertex = 0.3650 9.9729 -4.5243;
- vertex = 0.3331 9.9729 -4.8931;
- }
- polygon = { points = 3;
- vertex = 0.3064 10.2381 -4.5243;
- vertex = 0.3331 9.9729 -4.8931;
- vertex = 0.2790 10.2381 -4.8707;
- }
- polygon = { points = 3;
- vertex = 0.2790 10.2381 -4.8707;
- vertex = 0.3331 9.9729 -4.8931;
- vertex = 0.2423 9.9729 -5.0290;
- }
- polygon = { points = 3;
- vertex = 0.2790 10.2381 -4.8707;
- vertex = 0.2423 9.9729 -5.0290;
- vertex = 0.2009 10.2381 -4.9876;
- }
- polygon = { points = 3;
- vertex = 0.2009 10.2381 -4.9876;
- vertex = 0.2423 9.9729 -5.0290;
- vertex = 0.1064 9.9729 -5.1198;
- }
- polygon = { points = 3;
- vertex = 0.2009 10.2381 -4.9876;
- vertex = 0.1064 9.9729 -5.1198;
- vertex = 0.0840 10.2381 -5.0657;
- }
- polygon = { points = 3;
- vertex = 0.0840 10.2381 -5.0657;
- vertex = 0.1064 9.9729 -5.1198;
- vertex = -0.0539 9.9729 -5.1517;
- }
- polygon = { points = 3;
- vertex = 0.0840 10.2381 -5.0657;
- vertex = -0.0539 9.9729 -5.1517;
- vertex = -0.0539 10.2381 -5.0931;
- }
- polygon = { points = 3;
- vertex = -0.0539 10.2381 -5.0931;
- vertex = -0.0539 9.9729 -5.1517;
- vertex = -0.2142 9.9729 -5.1198;
- }
- polygon = { points = 3;
- vertex = -0.0539 10.2381 -5.0931;
- vertex = -0.2142 9.9729 -5.1198;
- vertex = -0.1918 10.2381 -5.0657;
- }
- polygon = { points = 3;
- vertex = -0.1918 10.2381 -5.0657;
- vertex = -0.2142 9.9729 -5.1198;
- vertex = -0.3501 9.9729 -5.0290;
- }
- polygon = { points = 3;
- vertex = -0.1918 10.2381 -5.0657;
- vertex = -0.3501 9.9729 -5.0290;
- vertex = -0.3087 10.2381 -4.9876;
- }
- polygon = { points = 3;
- vertex = -0.3087 10.2381 -4.9876;
- vertex = -0.3501 9.9729 -5.0290;
- vertex = -0.4409 9.9729 -4.8931;
- }
- polygon = { points = 3;
- vertex = -0.3087 10.2381 -4.9876;
- vertex = -0.4409 9.9729 -4.8931;
- vertex = -0.3868 10.2381 -4.8707;
- }
- polygon = { points = 3;
- vertex = -0.3868 10.2381 -4.8707;
- vertex = -0.4409 9.9729 -4.8931;
- vertex = -0.4728 9.9729 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.3868 10.2381 -4.8707;
- vertex = -0.4728 9.9729 -4.5243;
- vertex = -0.4142 10.2381 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.3496 10.5019 -4.5243;
- vertex = -0.4142 10.2381 -4.5243;
- vertex = -0.3868 10.2381 -4.3092;
- }
- polygon = { points = 3;
- vertex = -0.3496 10.5019 -4.5243;
- vertex = -0.3868 10.2381 -4.3092;
- vertex = -0.3271 10.5019 -4.3340;
- }
- polygon = { points = 3;
- vertex = -0.3271 10.5019 -4.3340;
- vertex = -0.3868 10.2381 -4.3092;
- vertex = -0.3087 10.2381 -4.1923;
- }
- polygon = { points = 3;
- vertex = -0.3271 10.5019 -4.3340;
- vertex = -0.3087 10.2381 -4.1923;
- vertex = -0.2630 10.5019 -4.2380;
- }
- polygon = { points = 3;
- vertex = -0.2630 10.5019 -4.2380;
- vertex = -0.3087 10.2381 -4.1923;
- vertex = -0.1918 10.2381 -4.1142;
- }
- polygon = { points = 3;
- vertex = -0.2630 10.5019 -4.2380;
- vertex = -0.1918 10.2381 -4.1142;
- vertex = -0.1671 10.5019 -4.1739;
- }
- polygon = { points = 3;
- vertex = -0.1671 10.5019 -4.1739;
- vertex = -0.1918 10.2381 -4.1142;
- vertex = -0.0539 10.2381 -4.0868;
- }
- polygon = { points = 3;
- vertex = -0.1671 10.5019 -4.1739;
- vertex = -0.0539 10.2381 -4.0868;
- vertex = -0.0539 10.5019 -4.1514;
- }
- polygon = { points = 3;
- vertex = -0.0539 10.5019 -4.1514;
- vertex = -0.0539 10.2381 -4.0868;
- vertex = 0.0840 10.2381 -4.1142;
- }
- polygon = { points = 3;
- vertex = -0.0539 10.5019 -4.1514;
- vertex = 0.0840 10.2381 -4.1142;
- vertex = 0.0592 10.5019 -4.1739;
- }
- polygon = { points = 3;
- vertex = 0.0592 10.5019 -4.1739;
- vertex = 0.0840 10.2381 -4.1142;
- vertex = 0.2009 10.2381 -4.1923;
- }
- polygon = { points = 3;
- vertex = 0.0592 10.5019 -4.1739;
- vertex = 0.2009 10.2381 -4.1923;
- vertex = 0.1552 10.5019 -4.2380;
- }
- polygon = { points = 3;
- vertex = 0.1552 10.5019 -4.2380;
- vertex = 0.2009 10.2381 -4.1923;
- vertex = 0.2790 10.2381 -4.3092;
- }
- polygon = { points = 3;
- vertex = 0.1552 10.5019 -4.2380;
- vertex = 0.2790 10.2381 -4.3092;
- vertex = 0.2193 10.5019 -4.3340;
- }
- polygon = { points = 3;
- vertex = 0.2193 10.5019 -4.3340;
- vertex = 0.2790 10.2381 -4.3092;
- vertex = 0.3064 10.2381 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.2193 10.5019 -4.3340;
- vertex = 0.3064 10.2381 -4.5243;
- vertex = 0.2418 10.5019 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.2418 10.5019 -4.5243;
- vertex = 0.3064 10.2381 -4.5243;
- vertex = 0.2790 10.2381 -4.8707;
- }
- polygon = { points = 3;
- vertex = 0.2418 10.5019 -4.5243;
- vertex = 0.2790 10.2381 -4.8707;
- vertex = 0.2193 10.5019 -4.8460;
- }
- polygon = { points = 3;
- vertex = 0.2193 10.5019 -4.8460;
- vertex = 0.2790 10.2381 -4.8707;
- vertex = 0.2009 10.2381 -4.9876;
- }
- polygon = { points = 3;
- vertex = 0.2193 10.5019 -4.8460;
- vertex = 0.2009 10.2381 -4.9876;
- vertex = 0.1552 10.5019 -4.9419;
- }
- polygon = { points = 3;
- vertex = 0.1552 10.5019 -4.9419;
- vertex = 0.2009 10.2381 -4.9876;
- vertex = 0.0840 10.2381 -5.0657;
- }
- polygon = { points = 3;
- vertex = 0.1552 10.5019 -4.9419;
- vertex = 0.0840 10.2381 -5.0657;
- vertex = 0.0592 10.5019 -5.0060;
- }
- polygon = { points = 3;
- vertex = 0.0592 10.5019 -5.0060;
- vertex = 0.0840 10.2381 -5.0657;
- vertex = -0.0539 10.2381 -5.0931;
- }
- polygon = { points = 3;
- vertex = 0.0592 10.5019 -5.0060;
- vertex = -0.0539 10.2381 -5.0931;
- vertex = -0.0539 10.5019 -5.0285;
- }
- polygon = { points = 3;
- vertex = -0.0539 10.5019 -5.0285;
- vertex = -0.0539 10.2381 -5.0931;
- vertex = -0.1918 10.2381 -5.0657;
- }
- polygon = { points = 3;
- vertex = -0.0539 10.5019 -5.0285;
- vertex = -0.1918 10.2381 -5.0657;
- vertex = -0.1671 10.5019 -5.0060;
- }
- polygon = { points = 3;
- vertex = -0.1671 10.5019 -5.0060;
- vertex = -0.1918 10.2381 -5.0657;
- vertex = -0.3087 10.2381 -4.9876;
- }
- polygon = { points = 3;
- vertex = -0.1671 10.5019 -5.0060;
- vertex = -0.3087 10.2381 -4.9876;
- vertex = -0.2630 10.5019 -4.9419;
- }
- polygon = { points = 3;
- vertex = -0.2630 10.5019 -4.9419;
- vertex = -0.3087 10.2381 -4.9876;
- vertex = -0.3868 10.2381 -4.8707;
- }
- polygon = { points = 3;
- vertex = -0.2630 10.5019 -4.9419;
- vertex = -0.3868 10.2381 -4.8707;
- vertex = -0.3271 10.5019 -4.8460;
- }
- polygon = { points = 3;
- vertex = -0.3271 10.5019 -4.8460;
- vertex = -0.3868 10.2381 -4.8707;
- vertex = -0.4142 10.2381 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.3271 10.5019 -4.8460;
- vertex = -0.4142 10.2381 -4.5243;
- vertex = -0.3496 10.5019 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.3095 10.5019 -4.5243;
- vertex = -0.3496 10.5019 -4.5243;
- vertex = -0.3271 10.5019 -4.3340;
- }
- polygon = { points = 3;
- vertex = -0.3095 10.5019 -4.5243;
- vertex = -0.3271 10.5019 -4.3340;
- vertex = -0.2900 10.5019 -4.3493;
- }
- polygon = { points = 3;
- vertex = -0.2900 10.5019 -4.3493;
- vertex = -0.3271 10.5019 -4.3340;
- vertex = -0.2630 10.5019 -4.2380;
- }
- polygon = { points = 3;
- vertex = -0.2900 10.5019 -4.3493;
- vertex = -0.2630 10.5019 -4.2380;
- vertex = -0.2346 10.5019 -4.2664;
- }
- polygon = { points = 3;
- vertex = -0.2346 10.5019 -4.2664;
- vertex = -0.2630 10.5019 -4.2380;
- vertex = -0.1671 10.5019 -4.1739;
- }
- polygon = { points = 3;
- vertex = -0.2346 10.5019 -4.2664;
- vertex = -0.1671 10.5019 -4.1739;
- vertex = -0.1517 10.5019 -4.2110;
- }
- polygon = { points = 3;
- vertex = -0.1517 10.5019 -4.2110;
- vertex = -0.1671 10.5019 -4.1739;
- vertex = -0.0539 10.5019 -4.1514;
- }
- polygon = { points = 3;
- vertex = -0.1517 10.5019 -4.2110;
- vertex = -0.0539 10.5019 -4.1514;
- vertex = -0.0539 10.5019 -4.1915;
- }
- polygon = { points = 3;
- vertex = -0.0539 10.5019 -4.1915;
- vertex = -0.0539 10.5019 -4.1514;
- vertex = 0.0592 10.5019 -4.1739;
- }
- polygon = { points = 3;
- vertex = -0.0539 10.5019 -4.1915;
- vertex = 0.0592 10.5019 -4.1739;
- vertex = 0.0439 10.5019 -4.2110;
- }
- polygon = { points = 3;
- vertex = 0.0439 10.5019 -4.2110;
- vertex = 0.0592 10.5019 -4.1739;
- vertex = 0.1552 10.5019 -4.2380;
- }
- polygon = { points = 3;
- vertex = 0.0439 10.5019 -4.2110;
- vertex = 0.1552 10.5019 -4.2380;
- vertex = 0.1268 10.5019 -4.2664;
- }
- polygon = { points = 3;
- vertex = 0.1268 10.5019 -4.2664;
- vertex = 0.1552 10.5019 -4.2380;
- vertex = 0.2193 10.5019 -4.3340;
- }
- polygon = { points = 3;
- vertex = 0.1268 10.5019 -4.2664;
- vertex = 0.2193 10.5019 -4.3340;
- vertex = 0.1822 10.5019 -4.3493;
- }
- polygon = { points = 3;
- vertex = 0.1822 10.5019 -4.3493;
- vertex = 0.2193 10.5019 -4.3340;
- vertex = 0.2418 10.5019 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.1822 10.5019 -4.3493;
- vertex = 0.2418 10.5019 -4.5243;
- vertex = 0.2017 10.5019 -4.5243;
- }
- polygon = { points = 3;
- vertex = 0.2017 10.5019 -4.5243;
- vertex = 0.2418 10.5019 -4.5243;
- vertex = 0.2193 10.5019 -4.8460;
- }
- polygon = { points = 3;
- vertex = 0.2017 10.5019 -4.5243;
- vertex = 0.2193 10.5019 -4.8460;
- vertex = 0.1822 10.5019 -4.8306;
- }
- polygon = { points = 3;
- vertex = 0.1822 10.5019 -4.8306;
- vertex = 0.2193 10.5019 -4.8460;
- vertex = 0.1552 10.5019 -4.9419;
- }
- polygon = { points = 3;
- vertex = 0.1822 10.5019 -4.8306;
- vertex = 0.1552 10.5019 -4.9419;
- vertex = 0.1268 10.5019 -4.9135;
- }
- polygon = { points = 3;
- vertex = 0.1268 10.5019 -4.9135;
- vertex = 0.1552 10.5019 -4.9419;
- vertex = 0.0592 10.5019 -5.0060;
- }
- polygon = { points = 3;
- vertex = 0.1268 10.5019 -4.9135;
- vertex = 0.0592 10.5019 -5.0060;
- vertex = 0.0439 10.5019 -4.9689;
- }
- polygon = { points = 3;
- vertex = 0.0439 10.5019 -4.9689;
- vertex = 0.0592 10.5019 -5.0060;
- vertex = -0.0539 10.5019 -5.0285;
- }
- polygon = { points = 3;
- vertex = 0.0439 10.5019 -4.9689;
- vertex = -0.0539 10.5019 -5.0285;
- vertex = -0.0539 10.5019 -4.9884;
- }
- polygon = { points = 3;
- vertex = -0.0539 10.5019 -4.9884;
- vertex = -0.0539 10.5019 -5.0285;
- vertex = -0.1671 10.5019 -5.0060;
- }
- polygon = { points = 3;
- vertex = -0.0539 10.5019 -4.9884;
- vertex = -0.1671 10.5019 -5.0060;
- vertex = -0.1517 10.5019 -4.9689;
- }
- polygon = { points = 3;
- vertex = -0.1517 10.5019 -4.9689;
- vertex = -0.1671 10.5019 -5.0060;
- vertex = -0.2630 10.5019 -4.9419;
- }
- polygon = { points = 3;
- vertex = -0.1517 10.5019 -4.9689;
- vertex = -0.2630 10.5019 -4.9419;
- vertex = -0.2346 10.5019 -4.9135;
- }
- polygon = { points = 3;
- vertex = -0.2346 10.5019 -4.9135;
- vertex = -0.2630 10.5019 -4.9419;
- vertex = -0.3271 10.5019 -4.8460;
- }
- polygon = { points = 3;
- vertex = -0.2346 10.5019 -4.9135;
- vertex = -0.3271 10.5019 -4.8460;
- vertex = -0.2900 10.5019 -4.8306;
- }
- polygon = { points = 3;
- vertex = -0.2900 10.5019 -4.8306;
- vertex = -0.3271 10.5019 -4.8460;
- vertex = -0.3496 10.5019 -4.5243;
- }
- polygon = { points = 3;
- vertex = -0.2900 10.5019 -4.8306;
- vertex = -0.3496 10.5019 -4.5243;
- vertex = -0.3095 10.5019 -4.5243;
- }
- polygon = { points = 3;
- vertex = 1.6248 3.1368 -4.6525;
- vertex = 4.1696 1.7796 -4.6525;
- vertex = 4.1160 1.8922 -4.6191;
- }
- polygon = { points = 3;
- vertex = 1.6248 3.1368 -4.6525;
- vertex = 4.1160 1.8922 -4.6191;
- vertex = 1.5918 3.2385 -4.6191;
- }
- polygon = { points = 3;
- vertex = 1.5918 3.2385 -4.6191;
- vertex = 4.1160 1.8922 -4.6191;
- vertex = 4.0624 2.0048 -4.5858;
- }
- polygon = { points = 3;
- vertex = 1.5918 3.2385 -4.6191;
- vertex = 4.0624 2.0048 -4.5858;
- vertex = 1.5588 3.3401 -4.5858;
- }
- polygon = { points = 3;
- vertex = 1.5588 3.3401 -4.5858;
- vertex = 4.0624 2.0048 -4.5858;
- vertex = 4.0089 2.1174 -4.5525;
- }
- polygon = { points = 3;
- vertex = 1.5588 3.3401 -4.5858;
- vertex = 4.0089 2.1174 -4.5525;
- vertex = 1.5258 3.4418 -4.5525;
- }
- polygon = { points = 3;
- vertex = 4.1696 1.7796 -4.6525;
- vertex = 6.7144 0.4224 -4.6525;
- vertex = 6.6403 0.5459 -4.6191;
- }
- polygon = { points = 3;
- vertex = 4.1696 1.7796 -4.6525;
- vertex = 6.6403 0.5459 -4.6191;
- vertex = 4.1160 1.8922 -4.6191;
- }
- polygon = { points = 3;
- vertex = 4.1160 1.8922 -4.6191;
- vertex = 6.6403 0.5459 -4.6191;
- vertex = 6.5661 0.6695 -4.5858;
- }
- polygon = { points = 3;
- vertex = 4.1160 1.8922 -4.6191;
- vertex = 6.5661 0.6695 -4.5858;
- vertex = 4.0624 2.0048 -4.5858;
- }
- polygon = { points = 3;
- vertex = 4.0624 2.0048 -4.5858;
- vertex = 6.5661 0.6695 -4.5858;
- vertex = 6.4920 0.7931 -4.5525;
- }
- polygon = { points = 3;
- vertex = 4.0624 2.0048 -4.5858;
- vertex = 6.4920 0.7931 -4.5525;
- vertex = 4.0089 2.1174 -4.5525;
- }
- polygon = { points = 3;
- vertex = 1.5258 3.4418 -4.5525;
- vertex = 4.0089 2.1174 -4.5525;
- vertex = 3.9015 2.3431 -4.5191;
- }
- polygon = { points = 3;
- vertex = 1.5258 3.4418 -4.5525;
- vertex = 3.9015 2.3431 -4.5191;
- vertex = 1.4596 3.6455 -4.5191;
- }
- polygon = { points = 3;
- vertex = 1.4596 3.6455 -4.5191;
- vertex = 3.9015 2.3431 -4.5191;
- vertex = 3.7941 2.5687 -4.4858;
- }
- polygon = { points = 3;
- vertex = 1.4596 3.6455 -4.5191;
- vertex = 3.7941 2.5687 -4.4858;
- vertex = 1.3934 3.8491 -4.4858;
- }
- polygon = { points = 3;
- vertex = 1.3934 3.8491 -4.4858;
- vertex = 3.7941 2.5687 -4.4858;
- vertex = 3.6868 2.7944 -4.4525;
- }
- polygon = { points = 3;
- vertex = 1.3934 3.8491 -4.4858;
- vertex = 3.6868 2.7944 -4.4525;
- vertex = 1.3273 4.0528 -4.4525;
- }
- polygon = { points = 3;
- vertex = 4.0089 2.1174 -4.5525;
- vertex = 6.4920 0.7931 -4.5525;
- vertex = 6.3434 1.0407 -4.5191;
- }
- polygon = { points = 3;
- vertex = 4.0089 2.1174 -4.5525;
- vertex = 6.3434 1.0407 -4.5191;
- vertex = 3.9015 2.3431 -4.5191;
- }
- polygon = { points = 3;
- vertex = 3.9015 2.3431 -4.5191;
- vertex = 6.3434 1.0407 -4.5191;
- vertex = 6.1948 1.2884 -4.4858;
- }
- polygon = { points = 3;
- vertex = 3.9015 2.3431 -4.5191;
- vertex = 6.1948 1.2884 -4.4858;
- vertex = 3.7941 2.5687 -4.4858;
- }
- polygon = { points = 3;
- vertex = 3.7941 2.5687 -4.4858;
- vertex = 6.1948 1.2884 -4.4858;
- vertex = 6.0463 1.5360 -4.4525;
- }
- polygon = { points = 3;
- vertex = 3.7941 2.5687 -4.4858;
- vertex = 6.0463 1.5360 -4.4525;
- vertex = 3.6868 2.7944 -4.4525;
- }
- polygon = { points = 3;
- vertex = 6.0463 2.1720 -4.4525;
- vertex = 4.2421 3.8844 -4.4525;
- vertex = 4.3906 3.9482 -4.4858;
- }
- polygon = { points = 3;
- vertex = 6.0463 2.1720 -4.4525;
- vertex = 4.3906 3.9482 -4.4858;
- vertex = 6.1948 2.2358 -4.4858;
- }
- polygon = { points = 3;
- vertex = 6.1948 2.2358 -4.4858;
- vertex = 4.3906 3.9482 -4.4858;
- vertex = 4.5392 4.0120 -4.5191;
- }
- polygon = { points = 3;
- vertex = 6.1948 2.2358 -4.4858;
- vertex = 4.5392 4.0120 -4.5191;
- vertex = 6.3434 2.2997 -4.5191;
- }
- polygon = { points = 3;
- vertex = 6.3434 2.2997 -4.5191;
- vertex = 4.5392 4.0120 -4.5191;
- vertex = 4.6878 4.0759 -4.5525;
- }
- polygon = { points = 3;
- vertex = 6.3434 2.2997 -4.5191;
- vertex = 4.6878 4.0759 -4.5525;
- vertex = 6.4920 2.3635 -4.5525;
- }
- polygon = { points = 3;
- vertex = 4.2421 3.8844 -4.4525;
- vertex = 2.4379 5.5967 -4.4525;
- vertex = 2.5864 5.6605 -4.4858;
- }
- polygon = { points = 3;
- vertex = 4.2421 3.8844 -4.4525;
- vertex = 2.5864 5.6605 -4.4858;
- vertex = 4.3906 3.9482 -4.4858;
- }
- polygon = { points = 3;
- vertex = 4.3906 3.9482 -4.4858;
- vertex = 2.5864 5.6605 -4.4858;
- vertex = 2.7350 5.7244 -4.5191;
- }
- polygon = { points = 3;
- vertex = 4.3906 3.9482 -4.4858;
- vertex = 2.7350 5.7244 -4.5191;
- vertex = 4.5392 4.0120 -4.5191;
- }
- polygon = { points = 3;
- vertex = 4.5392 4.0120 -4.5191;
- vertex = 2.7350 5.7244 -4.5191;
- vertex = 2.8836 5.7882 -4.5525;
- }
- polygon = { points = 3;
- vertex = 4.5392 4.0120 -4.5191;
- vertex = 2.8836 5.7882 -4.5525;
- vertex = 4.6878 4.0759 -4.5525;
- }
- polygon = { points = 3;
- vertex = 2.4379 5.5967 -4.4525;
- vertex = 0.6337 7.3091 -4.4525;
- vertex = 0.7823 7.3729 -4.4858;
- }
- polygon = { points = 3;
- vertex = 2.4379 5.5967 -4.4525;
- vertex = 0.7823 7.3729 -4.4858;
- vertex = 2.5864 5.6605 -4.4858;
- }
- polygon = { points = 3;
- vertex = 2.5864 5.6605 -4.4858;
- vertex = 0.7823 7.3729 -4.4858;
- vertex = 0.9308 7.4367 -4.5191;
- }
- polygon = { points = 3;
- vertex = 2.5864 5.6605 -4.4858;
- vertex = 0.9308 7.4367 -4.5191;
- vertex = 2.7350 5.7244 -4.5191;
- }
- polygon = { points = 3;
- vertex = 2.7350 5.7244 -4.5191;
- vertex = 0.9308 7.4367 -4.5191;
- vertex = 1.0794 7.5006 -4.5525;
- }
- polygon = { points = 3;
- vertex = 2.7350 5.7244 -4.5191;
- vertex = 1.0794 7.5006 -4.5525;
- vertex = 2.8836 5.7882 -4.5525;
- }
- polygon = { points = 3;
- vertex = 6.4920 2.3635 -4.5525;
- vertex = 4.6878 4.0759 -4.5525;
- vertex = 4.7619 4.1077 -4.5858;
- }
- polygon = { points = 3;
- vertex = 6.4920 2.3635 -4.5525;
- vertex = 4.7619 4.1077 -4.5858;
- vertex = 6.5661 2.3954 -4.5858;
- }
- polygon = { points = 3;
- vertex = 6.5661 2.3954 -4.5858;
- vertex = 4.7619 4.1077 -4.5858;
- vertex = 4.8361 4.1396 -4.6191;
- }
- polygon = { points = 3;
- vertex = 6.5661 2.3954 -4.5858;
- vertex = 4.8361 4.1396 -4.6191;
- vertex = 6.6403 2.4272 -4.6191;
- }
- polygon = { points = 3;
- vertex = 6.6403 2.4272 -4.6191;
- vertex = 4.8361 4.1396 -4.6191;
- vertex = 4.9102 4.1714 -4.6525;
- }
- polygon = { points = 3;
- vertex = 6.6403 2.4272 -4.6191;
- vertex = 4.9102 4.1714 -4.6525;
- vertex = 6.7144 2.4591 -4.6525;
- }
- polygon = { points = 3;
- vertex = 4.6878 4.0759 -4.5525;
- vertex = 2.8836 5.7882 -4.5525;
- vertex = 2.9577 5.8201 -4.5858;
- }
- polygon = { points = 3;
- vertex = 4.6878 4.0759 -4.5525;
- vertex = 2.9577 5.8201 -4.5858;
- vertex = 4.7619 4.1077 -4.5858;
- }
- polygon = { points = 3;
- vertex = 4.7619 4.1077 -4.5858;
- vertex = 2.9577 5.8201 -4.5858;
- vertex = 3.0319 5.8519 -4.6191;
- }
- polygon = { points = 3;
- vertex = 4.7619 4.1077 -4.5858;
- vertex = 3.0319 5.8519 -4.6191;
- vertex = 4.8361 4.1396 -4.6191;
- }
- polygon = { points = 3;
- vertex = 4.8361 4.1396 -4.6191;
- vertex = 3.0319 5.8519 -4.6191;
- vertex = 3.1060 5.8838 -4.6525;
- }
- polygon = { points = 3;
- vertex = 4.8361 4.1396 -4.6191;
- vertex = 3.1060 5.8838 -4.6525;
- vertex = 4.9102 4.1714 -4.6525;
- }
- polygon = { points = 3;
- vertex = 2.8836 5.7882 -4.5525;
- vertex = 1.0794 7.5006 -4.5525;
- vertex = 1.1536 7.5324 -4.5858;
- }
- polygon = { points = 3;
- vertex = 2.8836 5.7882 -4.5525;
- vertex = 1.1536 7.5324 -4.5858;
- vertex = 2.9577 5.8201 -4.5858;
- }
- polygon = { points = 3;
- vertex = 2.9577 5.8201 -4.5858;
- vertex = 1.1536 7.5324 -4.5858;
- vertex = 1.2277 7.5643 -4.6191;
- }
- polygon = { points = 3;
- vertex = 2.9577 5.8201 -4.5858;
- vertex = 1.2277 7.5643 -4.6191;
- vertex = 3.0319 5.8519 -4.6191;
- }
- polygon = { points = 3;
- vertex = 3.0319 5.8519 -4.6191;
- vertex = 1.2277 7.5643 -4.6191;
- vertex = 1.3019 7.5961 -4.6525;
- }
- polygon = { points = 3;
- vertex = 3.0319 5.8519 -4.6191;
- vertex = 1.3019 7.5961 -4.6525;
- vertex = 3.1060 5.8838 -4.6525;
- }
- polygon = { points = 3;
- vertex = 0.7531 1.3468 -4.6525;
- vertex = 1.1890 2.2418 -4.6525;
- vertex = 1.1479 2.4112 -4.6025;
- }
- polygon = { points = 3;
- vertex = 0.7531 1.3468 -4.6525;
- vertex = 1.1479 2.4112 -4.6025;
- vertex = 0.7206 1.5332 -4.6025;
- }
- polygon = { points = 3;
- vertex = 0.7206 1.5332 -4.6025;
- vertex = 1.1479 2.4112 -4.6025;
- vertex = 1.1069 2.5807 -4.5525;
- }
- polygon = { points = 3;
- vertex = 0.7206 1.5332 -4.6025;
- vertex = 1.1069 2.5807 -4.5525;
- vertex = 0.6881 1.7196 -4.5525;
- }
- polygon = { points = 3;
- vertex = 1.1890 2.2418 -4.6525;
- vertex = 1.6248 3.1368 -4.6525;
- vertex = 1.5753 3.2893 -4.6025;
- }
- polygon = { points = 3;
- vertex = 1.1890 2.2418 -4.6525;
- vertex = 1.5753 3.2893 -4.6025;
- vertex = 1.1479 2.4112 -4.6025;
- }
- polygon = { points = 3;
- vertex = 1.1479 2.4112 -4.6025;
- vertex = 1.5753 3.2893 -4.6025;
- vertex = 1.5258 3.4418 -4.5525;
- }
- polygon = { points = 3;
- vertex = 1.1479 2.4112 -4.6025;
- vertex = 1.5258 3.4418 -4.5525;
- vertex = 1.1069 2.5807 -4.5525;
- }
- polygon = { points = 3;
- vertex = 0.6881 1.7196 -4.5525;
- vertex = 1.1069 2.5807 -4.5525;
- vertex = 1.0414 2.9555 -4.5025;
- }
- polygon = { points = 3;
- vertex = 0.6881 1.7196 -4.5525;
- vertex = 1.0414 2.9555 -4.5025;
- vertex = 0.6172 2.1311 -4.5025;
- }
- polygon = { points = 3;
- vertex = 0.6172 2.1311 -4.5025;
- vertex = 1.0414 2.9555 -4.5025;
- vertex = 0.9759 3.3303 -4.4525;
- }
- polygon = { points = 3;
- vertex = 0.6172 2.1311 -4.5025;
- vertex = 0.9759 3.3303 -4.4525;
- vertex = 0.6245 2.6078 -4.4525;
- }
- polygon = { points = 3;
- vertex = 1.1069 2.5807 -4.5525;
- vertex = 1.5258 3.4418 -4.5525;
- vertex = 1.4265 3.7473 -4.5025;
- }
- polygon = { points = 3;
- vertex = 1.1069 2.5807 -4.5525;
- vertex = 1.4265 3.7473 -4.5025;
- vertex = 1.0414 2.9555 -4.5025;
- }
- polygon = { points = 3;
- vertex = 1.0414 2.9555 -4.5025;
- vertex = 1.4265 3.7473 -4.5025;
- vertex = 1.3273 4.0528 -4.4525;
- }
- polygon = { points = 3;
- vertex = 1.0414 2.9555 -4.5025;
- vertex = 1.3273 4.0528 -4.4525;
- vertex = 0.9759 3.3303 -4.4525;
- }
- polygon = { points = 3;
- vertex = 0.6245 2.6078 -4.4525;
- vertex = 0.6291 4.9585 -4.4525;
- vertex = 1.2558 4.8916 -4.4525;
- }
- polygon = { points = 3;
- vertex = 0.6245 2.6078 -4.4525;
- vertex = 1.2558 4.8916 -4.4525;
- vertex = 0.9759 3.3303 -4.4525;
- }
- polygon = { points = 3;
- vertex = 0.9759 3.3303 -4.4525;
- vertex = 1.2558 4.8916 -4.4525;
- vertex = 1.8826 4.8248 -4.4525;
- }
- polygon = { points = 3;
- vertex = 0.9759 3.3303 -4.4525;
- vertex = 1.8826 4.8248 -4.4525;
- vertex = 1.3273 4.0528 -4.4525;
- }
- polygon = { points = 3;
- vertex = 0.6291 4.9585 -4.4525;
- vertex = 0.6337 7.3091 -4.4525;
- vertex = 1.5358 6.4529 -4.4525;
- }
- polygon = { points = 3;
- vertex = 0.6291 4.9585 -4.4525;
- vertex = 1.5358 6.4529 -4.4525;
- vertex = 1.2558 4.8916 -4.4525;
- }
- polygon = { points = 3;
- vertex = 1.2558 4.8916 -4.4525;
- vertex = 1.5358 6.4529 -4.4525;
- vertex = 2.4379 5.5967 -4.4525;
- }
- polygon = { points = 3;
- vertex = 1.2558 4.8916 -4.4525;
- vertex = 2.4379 5.5967 -4.4525;
- vertex = 1.8826 4.8248 -4.4525;
- }
- polygon = { points = 3;
- vertex = 1.3273 4.0528 -4.4525;
- vertex = 1.8826 4.8248 -4.4525;
- vertex = 3.9644 3.3394 -4.4525;
- }
- polygon = { points = 3;
- vertex = 1.3273 4.0528 -4.4525;
- vertex = 3.9644 3.3394 -4.4525;
- vertex = 3.6868 2.7944 -4.4525;
- }
- polygon = { points = 3;
- vertex = 3.6868 2.7944 -4.4525;
- vertex = 3.9644 3.3394 -4.4525;
- vertex = 6.0463 1.8540 -4.4525;
- }
- polygon = { points = 3;
- vertex = 3.6868 2.7944 -4.4525;
- vertex = 6.0463 1.8540 -4.4525;
- vertex = 6.0463 1.5360 -4.4525;
- }
- polygon = { points = 3;
- vertex = 1.8826 4.8248 -4.4525;
- vertex = 2.4379 5.5967 -4.4525;
- vertex = 4.2421 3.8844 -4.4525;
- }
- polygon = { points = 3;
- vertex = 1.8826 4.8248 -4.4525;
- vertex = 4.2421 3.8844 -4.4525;
- vertex = 3.9644 3.3394 -4.4525;
- }
- polygon = { points = 3;
- vertex = 3.9644 3.3394 -4.4525;
- vertex = 4.2421 3.8844 -4.4525;
- vertex = 6.0463 2.1720 -4.4525;
- }
- polygon = { points = 3;
- vertex = 3.9644 3.3394 -4.4525;
- vertex = 6.0463 2.1720 -4.4525;
- vertex = 6.0463 1.8540 -4.4525;
- }
- polygon = { points = 3;
- vertex = 6.0463 1.5360 -4.4525;
- vertex = 6.0463 1.8540 -4.4525;
- vertex = 6.2691 1.7162 -4.5025;
- }
- polygon = { points = 3;
- vertex = 6.0463 1.5360 -4.4525;
- vertex = 6.2691 1.7162 -4.5025;
- vertex = 6.2691 1.1645 -4.5025;
- }
- polygon = { points = 3;
- vertex = 6.2691 1.1645 -4.5025;
- vertex = 6.2691 1.7162 -4.5025;
- vertex = 6.4920 1.5783 -4.5525;
- }
- polygon = { points = 3;
- vertex = 6.2691 1.1645 -4.5025;
- vertex = 6.4920 1.5783 -4.5525;
- vertex = 6.4920 0.7931 -4.5525;
- }
- polygon = { points = 3;
- vertex = 6.0463 1.8540 -4.4525;
- vertex = 6.0463 2.1720 -4.4525;
- vertex = 6.2691 2.2678 -4.5025;
- }
- polygon = { points = 3;
- vertex = 6.0463 1.8540 -4.4525;
- vertex = 6.2691 2.2678 -4.5025;
- vertex = 6.2691 1.7162 -4.5025;
- }
- polygon = { points = 3;
- vertex = 6.2691 1.7162 -4.5025;
- vertex = 6.2691 2.2678 -4.5025;
- vertex = 6.4920 2.3635 -4.5525;
- }
- polygon = { points = 3;
- vertex = 6.2691 1.7162 -4.5025;
- vertex = 6.4920 2.3635 -4.5525;
- vertex = 6.4920 1.5783 -4.5525;
- }
- polygon = { points = 3;
- vertex = 6.4920 0.7931 -4.5525;
- vertex = 6.4920 1.5783 -4.5525;
- vertex = 6.6032 1.5095 -4.6025;
- }
- polygon = { points = 3;
- vertex = 6.4920 0.7931 -4.5525;
- vertex = 6.6032 1.5095 -4.6025;
- vertex = 6.6032 0.6077 -4.6025;
- }
- polygon = { points = 3;
- vertex = 6.6032 0.6077 -4.6025;
- vertex = 6.6032 1.5095 -4.6025;
- vertex = 6.7144 1.4407 -4.6525;
- }
- polygon = { points = 3;
- vertex = 6.6032 0.6077 -4.6025;
- vertex = 6.7144 1.4407 -4.6525;
- vertex = 6.7144 0.4224 -4.6525;
- }
- polygon = { points = 3;
- vertex = 6.4920 1.5783 -4.5525;
- vertex = 6.4920 2.3635 -4.5525;
- vertex = 6.6032 2.4113 -4.6025;
- }
- polygon = { points = 3;
- vertex = 6.4920 1.5783 -4.5525;
- vertex = 6.6032 2.4113 -4.6025;
- vertex = 6.6032 1.5095 -4.6025;
- }
- polygon = { points = 3;
- vertex = 6.6032 1.5095 -4.6025;
- vertex = 6.6032 2.4113 -4.6025;
- vertex = 6.7144 2.4591 -4.6525;
- }
- polygon = { points = 3;
- vertex = 6.6032 1.5095 -4.6025;
- vertex = 6.7144 2.4591 -4.6525;
- vertex = 6.7144 1.4407 -4.6525;
- }
- polygon = { points = 3;
- vertex = 0.4416 9.4509 -4.6525;
- vertex = 0.6337 9.4495 -4.4525;
- vertex = 1.0794 9.8952 -4.5525;
- }
- polygon = { points = 3;
- vertex = 0.4416 9.4509 -4.6525;
- vertex = 1.0794 9.8952 -4.5525;
- vertex = 0.3722 9.8952 -4.5525;
- }
- polygon = { points = 3;
- vertex = 0.3722 9.8952 -4.5525;
- vertex = 1.0794 9.8952 -4.5525;
- vertex = 1.3019 10.1177 -4.6525;
- }
- polygon = { points = 3;
- vertex = 0.3722 9.8952 -4.5525;
- vertex = 1.3019 10.1177 -4.6525;
- vertex = 0.3722 10.1177 -4.6525;
- }
- polygon = { points = 3;
- vertex = 0.4416 9.4509 -4.6525;
- vertex = 0.5376 8.3800 -4.5525;
- vertex = 0.5697 8.3798 -4.5191;
- }
- polygon = { points = 3;
- vertex = 0.4416 9.4509 -4.6525;
- vertex = 0.5697 8.3798 -4.5191;
- vertex = 0.5056 9.4504 -4.5858;
- }
- polygon = { points = 3;
- vertex = 0.5056 9.4504 -4.5858;
- vertex = 0.5697 8.3798 -4.5191;
- vertex = 0.6017 8.3795 -4.4858;
- }
- polygon = { points = 3;
- vertex = 0.5056 9.4504 -4.5858;
- vertex = 0.6017 8.3795 -4.4858;
- vertex = 0.5697 9.4500 -4.5191;
- }
- polygon = { points = 3;
- vertex = 0.5697 9.4500 -4.5191;
- vertex = 0.6017 8.3795 -4.4858;
- vertex = 0.6337 8.3793 -4.4525;
- }
- polygon = { points = 3;
- vertex = 0.5697 9.4500 -4.5191;
- vertex = 0.6337 8.3793 -4.4525;
- vertex = 0.6337 9.4495 -4.4525;
- }
- polygon = { points = 3;
- vertex = 0.5376 8.3800 -4.5525;
- vertex = 0.6337 7.3091 -4.4525;
- vertex = 0.5697 8.3798 -4.5191;
- }
- polygon = { points = 3;
- vertex = 0.5697 8.3798 -4.5191;
- vertex = 0.6337 7.3091 -4.4525;
- vertex = 0.6017 8.3795 -4.4858;
- }
- polygon = { points = 3;
- vertex = 0.6017 8.3795 -4.4858;
- vertex = 0.6337 7.3091 -4.4525;
- vertex = 0.6337 8.3793 -4.4525;
- }
- polygon = { points = 3;
- vertex = 0.6337 9.4495 -4.4525;
- vertex = 0.6337 8.3793 -4.4525;
- vertex = 0.7823 8.4855 -4.4858;
- }
- polygon = { points = 3;
- vertex = 0.6337 9.4495 -4.4525;
- vertex = 0.7823 8.4855 -4.4858;
- vertex = 0.7823 9.5981 -4.4858;
- }
- polygon = { points = 3;
- vertex = 0.7823 9.5981 -4.4858;
- vertex = 0.7823 8.4855 -4.4858;
- vertex = 0.9308 8.5917 -4.5191;
- }
- polygon = { points = 3;
- vertex = 0.7823 9.5981 -4.4858;
- vertex = 0.9308 8.5917 -4.5191;
- vertex = 0.9308 9.7466 -4.5191;
- }
- polygon = { points = 3;
- vertex = 0.9308 9.7466 -4.5191;
- vertex = 0.9308 8.5917 -4.5191;
- vertex = 1.0794 8.6979 -4.5525;
- }
- polygon = { points = 3;
- vertex = 0.9308 9.7466 -4.5191;
- vertex = 1.0794 8.6979 -4.5525;
- vertex = 1.0794 9.8952 -4.5525;
- }
- polygon = { points = 3;
- vertex = 0.6337 8.3793 -4.4525;
- vertex = 0.6337 7.3091 -4.4525;
- vertex = 0.7823 7.3729 -4.4858;
- }
- polygon = { points = 3;
- vertex = 0.6337 8.3793 -4.4525;
- vertex = 0.7823 7.3729 -4.4858;
- vertex = 0.7823 8.4855 -4.4858;
- }
- polygon = { points = 3;
- vertex = 0.7823 8.4855 -4.4858;
- vertex = 0.7823 7.3729 -4.4858;
- vertex = 0.9308 7.4367 -4.5191;
- }
- polygon = { points = 3;
- vertex = 0.7823 8.4855 -4.4858;
- vertex = 0.9308 7.4367 -4.5191;
- vertex = 0.9308 8.5917 -4.5191;
- }
- polygon = { points = 3;
- vertex = 0.9308 8.5917 -4.5191;
- vertex = 0.9308 7.4367 -4.5191;
- vertex = 1.0794 7.5006 -4.5525;
- }
- polygon = { points = 3;
- vertex = 0.9308 8.5917 -4.5191;
- vertex = 1.0794 7.5006 -4.5525;
- vertex = 1.0794 8.6979 -4.5525;
- }
- polygon = { points = 3;
- vertex = 1.0794 9.8952 -4.5525;
- vertex = 1.0794 8.6979 -4.5525;
- vertex = 1.1536 8.7509 -4.5858;
- }
- polygon = { points = 3;
- vertex = 1.0794 9.8952 -4.5525;
- vertex = 1.1536 8.7509 -4.5858;
- vertex = 1.1536 9.9694 -4.5858;
- }
- polygon = { points = 3;
- vertex = 1.1536 9.9694 -4.5858;
- vertex = 1.1536 8.7509 -4.5858;
- vertex = 1.2277 8.8039 -4.6191;
- }
- polygon = { points = 3;
- vertex = 1.1536 9.9694 -4.5858;
- vertex = 1.2277 8.8039 -4.6191;
- vertex = 1.2277 10.0435 -4.6191;
- }
- polygon = { points = 3;
- vertex = 1.2277 10.0435 -4.6191;
- vertex = 1.2277 8.8039 -4.6191;
- vertex = 1.3019 8.8569 -4.6525;
- }
- polygon = { points = 3;
- vertex = 1.2277 10.0435 -4.6191;
- vertex = 1.3019 8.8569 -4.6525;
- vertex = 1.3019 10.1177 -4.6525;
- }
- polygon = { points = 3;
- vertex = 1.0794 8.6979 -4.5525;
- vertex = 1.0794 7.5006 -4.5525;
- vertex = 1.1536 7.5324 -4.5858;
- }
- polygon = { points = 3;
- vertex = 1.0794 8.6979 -4.5525;
- vertex = 1.1536 7.5324 -4.5858;
- vertex = 1.1536 8.7509 -4.5858;
- }
- polygon = { points = 3;
- vertex = 1.1536 8.7509 -4.5858;
- vertex = 1.1536 7.5324 -4.5858;
- vertex = 1.2277 7.5643 -4.6191;
- }
- polygon = { points = 3;
- vertex = 1.1536 8.7509 -4.5858;
- vertex = 1.2277 7.5643 -4.6191;
- vertex = 1.2277 8.8039 -4.6191;
- }
- polygon = { points = 3;
- vertex = 1.2277 8.8039 -4.6191;
- vertex = 1.2277 7.5643 -4.6191;
- vertex = 1.3019 7.5961 -4.6525;
- }
- polygon = { points = 3;
- vertex = 1.2277 8.8039 -4.6191;
- vertex = 1.3019 7.5961 -4.6525;
- vertex = 1.3019 8.8569 -4.6525;
- }
- polygon = { points = 3;
- vertex = -1.3307 8.8039 -4.6191;
- vertex = -1.3307 7.5643 -4.6191;
- vertex = -1.4048 7.5961 -4.6525;
- }
- polygon = { points = 3;
- vertex = -1.3307 8.8039 -4.6191;
- vertex = -1.4048 7.5961 -4.6525;
- vertex = -1.4048 8.8569 -4.6525;
- }
- polygon = { points = 3;
- vertex = -1.2565 8.7509 -4.5858;
- vertex = -1.2565 7.5324 -4.5858;
- vertex = -1.3307 7.5643 -4.6191;
- }
- polygon = { points = 3;
- vertex = -1.2565 8.7509 -4.5858;
- vertex = -1.3307 7.5643 -4.6191;
- vertex = -1.3307 8.8039 -4.6191;
- }
- polygon = { points = 3;
- vertex = -1.1824 8.6979 -4.5525;
- vertex = -1.1824 7.5006 -4.5525;
- vertex = -1.2565 7.5324 -4.5858;
- }
- polygon = { points = 3;
- vertex = -1.1824 8.6979 -4.5525;
- vertex = -1.2565 7.5324 -4.5858;
- vertex = -1.2565 8.7509 -4.5858;
- }
- polygon = { points = 3;
- vertex = -1.3307 10.0435 -4.6191;
- vertex = -1.3307 8.8039 -4.6191;
- vertex = -1.4048 8.8569 -4.6525;
- }
- polygon = { points = 3;
- vertex = -1.3307 10.0435 -4.6191;
- vertex = -1.4048 8.8569 -4.6525;
- vertex = -1.4048 10.1177 -4.6525;
- }
- polygon = { points = 3;
- vertex = -1.2565 9.9694 -4.5858;
- vertex = -1.2565 8.7509 -4.5858;
- vertex = -1.3307 8.8039 -4.6191;
- }
- polygon = { points = 3;
- vertex = -1.2565 9.9694 -4.5858;
- vertex = -1.3307 8.8039 -4.6191;
- vertex = -1.3307 10.0435 -4.6191;
- }
- polygon = { points = 3;
- vertex = -1.1824 9.8952 -4.5525;
- vertex = -1.1824 8.6979 -4.5525;
- vertex = -1.2565 8.7509 -4.5858;
- }
- polygon = { points = 3;
- vertex = -1.1824 9.8952 -4.5525;
- vertex = -1.2565 8.7509 -4.5858;
- vertex = -1.2565 9.9694 -4.5858;
- }
- polygon = { points = 3;
- vertex = -1.0338 8.5917 -4.5191;
- vertex = -1.0338 7.4367 -4.5191;
- vertex = -1.1824 7.5006 -4.5525;
- }
- polygon = { points = 3;
- vertex = -1.0338 8.5917 -4.5191;
- vertex = -1.1824 7.5006 -4.5525;
- vertex = -1.1824 8.6979 -4.5525;
- }
- polygon = { points = 3;
- vertex = -0.8852 8.4855 -4.4858;
- vertex = -0.8852 7.3729 -4.4858;
- vertex = -1.0338 7.4367 -4.5191;
- }
- polygon = { points = 3;
- vertex = -0.8852 8.4855 -4.4858;
- vertex = -1.0338 7.4367 -4.5191;
- vertex = -1.0338 8.5917 -4.5191;
- }
- polygon = { points = 3;
- vertex = -0.7367 8.3793 -4.4525;
- vertex = -0.7367 7.3091 -4.4525;
- vertex = -0.8852 7.3729 -4.4858;
- }
- polygon = { points = 3;
- vertex = -0.7367 8.3793 -4.4525;
- vertex = -0.8852 7.3729 -4.4858;
- vertex = -0.8852 8.4855 -4.4858;
- }
- polygon = { points = 3;
- vertex = -1.0338 9.7466 -4.5191;
- vertex = -1.0338 8.5917 -4.5191;
- vertex = -1.1824 8.6979 -4.5525;
- }
- polygon = { points = 3;
- vertex = -1.0338 9.7466 -4.5191;
- vertex = -1.1824 8.6979 -4.5525;
- vertex = -1.1824 9.8952 -4.5525;
- }
- polygon = { points = 3;
- vertex = -0.8852 9.5981 -4.4858;
- vertex = -0.8852 8.4855 -4.4858;
- vertex = -1.0338 8.5917 -4.5191;
- }
- polygon = { points = 3;
- vertex = -0.8852 9.5981 -4.4858;
- vertex = -1.0338 8.5917 -4.5191;
- vertex = -1.0338 9.7466 -4.5191;
- }
- polygon = { points = 3;
- vertex = -0.7367 9.4495 -4.4525;
- vertex = -0.7367 8.3793 -4.4525;
- vertex = -0.8852 8.4855 -4.4858;
- }
- polygon = { points = 3;
- vertex = -0.7367 9.4495 -4.4525;
- vertex = -0.8852 8.4855 -4.4858;
- vertex = -0.8852 9.5981 -4.4858;
- }
- polygon = { points = 3;
- vertex = -0.7047 8.3795 -4.4858;
- vertex = -0.7367 7.3091 -4.4525;
- vertex = -0.7367 8.3793 -4.4525;
- }
- polygon = { points = 3;
- vertex = -0.6726 8.3798 -4.5191;
- vertex = -0.7367 7.3091 -4.4525;
- vertex = -0.7047 8.3795 -4.4858;
- }
- polygon = { points = 3;
- vertex = -0.6406 8.3800 -4.5525;
- vertex = -0.7367 7.3091 -4.4525;
- vertex = -0.6726 8.3798 -4.5191;
- }
- polygon = { points = 3;
- vertex = -0.6726 9.4500 -4.5191;
- vertex = -0.7047 8.3795 -4.4858;
- vertex = -0.7367 8.3793 -4.4525;
- }
- polygon = { points = 3;
- vertex = -0.6726 9.4500 -4.5191;
- vertex = -0.7367 8.3793 -4.4525;
- vertex = -0.7367 9.4495 -4.4525;
- }
- polygon = { points = 3;
- vertex = -0.6086 9.4504 -4.5858;
- vertex = -0.6726 8.3798 -4.5191;
- vertex = -0.7047 8.3795 -4.4858;
- }
- polygon = { points = 3;
- vertex = -0.6086 9.4504 -4.5858;
- vertex = -0.7047 8.3795 -4.4858;
- vertex = -0.6726 9.4500 -4.5191;
- }
- polygon = { points = 3;
- vertex = -0.5446 9.4509 -4.6525;
- vertex = -0.6406 8.3800 -4.5525;
- vertex = -0.6726 8.3798 -4.5191;
- }
- polygon = { points = 3;
- vertex = -0.5446 9.4509 -4.6525;
- vertex = -0.6726 8.3798 -4.5191;
- vertex = -0.6086 9.4504 -4.5858;
- }
- polygon = { points = 3;
- vertex = -0.4751 9.8952 -4.5525;
- vertex = -1.1824 9.8952 -4.5525;
- vertex = -1.4048 10.1177 -4.6525;
- }
- polygon = { points = 3;
- vertex = -0.4751 9.8952 -4.5525;
- vertex = -1.4048 10.1177 -4.6525;
- vertex = -0.4751 10.1177 -4.6525;
- }
- polygon = { points = 3;
- vertex = -0.5446 9.4509 -4.6525;
- vertex = -0.7367 9.4495 -4.4525;
- vertex = -1.1824 9.8952 -4.5525;
- }
- polygon = { points = 3;
- vertex = -0.5446 9.4509 -4.6525;
- vertex = -1.1824 9.8952 -4.5525;
- vertex = -0.4751 9.8952 -4.5525;
- }
- polygon = { points = 3;
- vertex = -6.7062 1.5095 -4.6025;
- vertex = -6.7062 2.4113 -4.6025;
- vertex = -6.8174 2.4591 -4.6525;
- }
- polygon = { points = 3;
- vertex = -6.7062 1.5095 -4.6025;
- vertex = -6.8174 2.4591 -4.6525;
- vertex = -6.8174 1.4407 -4.6525;
- }
- polygon = { points = 3;
- vertex = -6.5949 1.5783 -4.5525;
- vertex = -6.5949 2.3635 -4.5525;
- vertex = -6.7062 2.4113 -4.6025;
- }
- polygon = { points = 3;
- vertex = -6.5949 1.5783 -4.5525;
- vertex = -6.7062 2.4113 -4.6025;
- vertex = -6.7062 1.5095 -4.6025;
- }
- polygon = { points = 3;
- vertex = -6.7062 0.6077 -4.6025;
- vertex = -6.7062 1.5095 -4.6025;
- vertex = -6.8174 1.4407 -4.6525;
- }
- polygon = { points = 3;
- vertex = -6.7062 0.6077 -4.6025;
- vertex = -6.8174 1.4407 -4.6525;
- vertex = -6.8174 0.4224 -4.6525;
- }
- polygon = { points = 3;
- vertex = -6.5949 0.7931 -4.5525;
- vertex = -6.5949 1.5783 -4.5525;
- vertex = -6.7062 1.5095 -4.6025;
- }
- polygon = { points = 3;
- vertex = -6.5949 0.7931 -4.5525;
- vertex = -6.7062 1.5095 -4.6025;
- vertex = -6.7062 0.6077 -4.6025;
- }
- polygon = { points = 3;
- vertex = -6.3721 1.7162 -4.5025;
- vertex = -6.3721 2.2678 -4.5025;
- vertex = -6.5949 2.3635 -4.5525;
- }
- polygon = { points = 3;
- vertex = -6.3721 1.7162 -4.5025;
- vertex = -6.5949 2.3635 -4.5525;
- vertex = -6.5949 1.5783 -4.5525;
- }
- polygon = { points = 3;
- vertex = -6.1492 1.8540 -4.4525;
- vertex = -6.1492 2.1720 -4.4525;
- vertex = -6.3721 2.2678 -4.5025;
- }
- polygon = { points = 3;
- vertex = -6.1492 1.8540 -4.4525;
- vertex = -6.3721 2.2678 -4.5025;
- vertex = -6.3721 1.7162 -4.5025;
- }
- polygon = { points = 3;
- vertex = -6.3721 1.1645 -4.5025;
- vertex = -6.3721 1.7162 -4.5025;
- vertex = -6.5949 1.5783 -4.5525;
- }
- polygon = { points = 3;
- vertex = -6.3721 1.1645 -4.5025;
- vertex = -6.5949 1.5783 -4.5525;
- vertex = -6.5949 0.7931 -4.5525;
- }
- polygon = { points = 3;
- vertex = -6.1492 1.5360 -4.4525;
- vertex = -6.1492 1.8540 -4.4525;
- vertex = -6.3721 1.7162 -4.5025;
- }
- polygon = { points = 3;
- vertex = -6.1492 1.5360 -4.4525;
- vertex = -6.3721 1.7162 -4.5025;
- vertex = -6.3721 1.1645 -4.5025;
- }
- polygon = { points = 3;
- vertex = -4.0674 3.3394 -4.4525;
- vertex = -4.3450 3.8844 -4.4525;
- vertex = -6.1492 2.1720 -4.4525;
- }
- polygon = { points = 3;
- vertex = -4.0674 3.3394 -4.4525;
- vertex = -6.1492 2.1720 -4.4525;
- vertex = -6.1492 1.8540 -4.4525;
- }
- polygon = { points = 3;
- vertex = -1.9856 4.8248 -4.4525;
- vertex = -2.5409 5.5967 -4.4525;
- vertex = -4.3450 3.8844 -4.4525;
- }
- polygon = { points = 3;
- vertex = -1.9856 4.8248 -4.4525;
- vertex = -4.3450 3.8844 -4.4525;
- vertex = -4.0674 3.3394 -4.4525;
- }
- polygon = { points = 3;
- vertex = -3.7897 2.7944 -4.4525;
- vertex = -4.0674 3.3394 -4.4525;
- vertex = -6.1492 1.8540 -4.4525;
- }
- polygon = { points = 3;
- vertex = -3.7897 2.7944 -4.4525;
- vertex = -6.1492 1.8540 -4.4525;
- vertex = -6.1492 1.5360 -4.4525;
- }
- polygon = { points = 3;
- vertex = -1.4303 4.0528 -4.4525;
- vertex = -1.9856 4.8248 -4.4525;
- vertex = -4.0674 3.3394 -4.4525;
- }
- polygon = { points = 3;
- vertex = -1.4303 4.0528 -4.4525;
- vertex = -4.0674 3.3394 -4.4525;
- vertex = -3.7897 2.7944 -4.4525;
- }
- polygon = { points = 3;
- vertex = -1.3588 4.8916 -4.4525;
- vertex = -1.6388 6.4529 -4.4525;
- vertex = -2.5409 5.5967 -4.4525;
- }
- polygon = { points = 3;
- vertex = -1.3588 4.8916 -4.4525;
- vertex = -2.5409 5.5967 -4.4525;
- vertex = -1.9856 4.8248 -4.4525;
- }
- polygon = { points = 3;
- vertex = -0.7321 4.9585 -4.4525;
- vertex = -0.7367 7.3091 -4.4525;
- vertex = -1.6388 6.4529 -4.4525;
- }
- polygon = { points = 3;
- vertex = -0.7321 4.9585 -4.4525;
- vertex = -1.6388 6.4529 -4.4525;
- vertex = -1.3588 4.8916 -4.4525;
- }
- polygon = { points = 3;
- vertex = -1.0789 3.3303 -4.4525;
- vertex = -1.3588 4.8916 -4.4525;
- vertex = -1.9856 4.8248 -4.4525;
- }
- polygon = { points = 3;
- vertex = -1.0789 3.3303 -4.4525;
- vertex = -1.9856 4.8248 -4.4525;
- vertex = -1.4303 4.0528 -4.4525;
- }
- polygon = { points = 3;
- vertex = -0.7275 2.6078 -4.4525;
- vertex = -0.7321 4.9585 -4.4525;
- vertex = -1.3588 4.8916 -4.4525;
- }
- polygon = { points = 3;
- vertex = -0.7275 2.6078 -4.4525;
- vertex = -1.3588 4.8916 -4.4525;
- vertex = -1.0789 3.3303 -4.4525;
- }
- polygon = { points = 3;
- vertex = -1.1444 2.9555 -4.5025;
- vertex = -1.5295 3.7473 -4.5025;
- vertex = -1.4303 4.0528 -4.4525;
- }
- polygon = { points = 3;
- vertex = -1.1444 2.9555 -4.5025;
- vertex = -1.4303 4.0528 -4.4525;
- vertex = -1.0789 3.3303 -4.4525;
- }
- polygon = { points = 3;
- vertex = -1.2099 2.5807 -4.5525;
- vertex = -1.6287 3.4418 -4.5525;
- vertex = -1.5295 3.7473 -4.5025;
- }
- polygon = { points = 3;
- vertex = -1.2099 2.5807 -4.5525;
- vertex = -1.5295 3.7473 -4.5025;
- vertex = -1.1444 2.9555 -4.5025;
- }
- polygon = { points = 3;
- vertex = -0.7211 2.1311 -4.5025;
- vertex = -1.1444 2.9555 -4.5025;
- vertex = -1.0789 3.3303 -4.4525;
- }
- polygon = { points = 3;
- vertex = -0.7211 2.1311 -4.5025;
- vertex = -1.0789 3.3303 -4.4525;
- vertex = -0.7275 2.6078 -4.4525;
- }
- polygon = { points = 3;
- vertex = -0.7911 1.7196 -4.5525;
- vertex = -1.2099 2.5807 -4.5525;
- vertex = -1.1444 2.9555 -4.5025;
- }
- polygon = { points = 3;
- vertex = -0.7911 1.7196 -4.5525;
- vertex = -1.1444 2.9555 -4.5025;
- vertex = -0.7211 2.1311 -4.5025;
- }
- polygon = { points = 3;
- vertex = -1.2509 2.4112 -4.6025;
- vertex = -1.6783 3.2893 -4.6025;
- vertex = -1.6287 3.4418 -4.5525;
- }
- polygon = { points = 3;
- vertex = -1.2509 2.4112 -4.6025;
- vertex = -1.6287 3.4418 -4.5525;
- vertex = -1.2099 2.5807 -4.5525;
- }
- polygon = { points = 3;
- vertex = -1.2919 2.2418 -4.6525;
- vertex = -1.7278 3.1368 -4.6525;
- vertex = -1.6783 3.2893 -4.6025;
- }
- polygon = { points = 3;
- vertex = -1.2919 2.2418 -4.6525;
- vertex = -1.6783 3.2893 -4.6025;
- vertex = -1.2509 2.4112 -4.6025;
- }
- polygon = { points = 3;
- vertex = -0.8236 1.5332 -4.6025;
- vertex = -1.2509 2.4112 -4.6025;
- vertex = -1.2099 2.5807 -4.5525;
- }
- polygon = { points = 3;
- vertex = -0.8236 1.5332 -4.6025;
- vertex = -1.2099 2.5807 -4.5525;
- vertex = -0.7911 1.7196 -4.5525;
- }
- polygon = { points = 3;
- vertex = -0.8561 1.3468 -4.6525;
- vertex = -1.2919 2.2418 -4.6525;
- vertex = -1.2509 2.4112 -4.6025;
- }
- polygon = { points = 3;
- vertex = -0.8561 1.3468 -4.6525;
- vertex = -1.2509 2.4112 -4.6025;
- vertex = -0.8236 1.5332 -4.6025;
- }
- polygon = { points = 3;
- vertex = -3.1349 5.8519 -4.6191;
- vertex = -1.3307 7.5643 -4.6191;
- vertex = -1.4048 7.5961 -4.6525;
- }
- polygon = { points = 3;
- vertex = -3.1349 5.8519 -4.6191;
- vertex = -1.4048 7.5961 -4.6525;
- vertex = -3.2090 5.8838 -4.6525;
- }
- polygon = { points = 3;
- vertex = -3.0607 5.8201 -4.5858;
- vertex = -1.2565 7.5324 -4.5858;
- vertex = -1.3307 7.5643 -4.6191;
- }
- polygon = { points = 3;
- vertex = -3.0607 5.8201 -4.5858;
- vertex = -1.3307 7.5643 -4.6191;
- vertex = -3.1349 5.8519 -4.6191;
- }
- polygon = { points = 3;
- vertex = -2.9866 5.7882 -4.5525;
- vertex = -1.1824 7.5006 -4.5525;
- vertex = -1.2565 7.5324 -4.5858;
- }
- polygon = { points = 3;
- vertex = -2.9866 5.7882 -4.5525;
- vertex = -1.2565 7.5324 -4.5858;
- vertex = -3.0607 5.8201 -4.5858;
- }
- polygon = { points = 3;
- vertex = -4.9391 4.1396 -4.6191;
- vertex = -3.1349 5.8519 -4.6191;
- vertex = -3.2090 5.8838 -4.6525;
- }
- polygon = { points = 3;
- vertex = -4.9391 4.1396 -4.6191;
- vertex = -3.2090 5.8838 -4.6525;
- vertex = -5.0132 4.1714 -4.6525;
- }
- polygon = { points = 3;
- vertex = -4.8649 4.1077 -4.5858;
- vertex = -3.0607 5.8201 -4.5858;
- vertex = -3.1349 5.8519 -4.6191;
- }
- polygon = { points = 3;
- vertex = -4.8649 4.1077 -4.5858;
- vertex = -3.1349 5.8519 -4.6191;
- vertex = -4.9391 4.1396 -4.6191;
- }
- polygon = { points = 3;
- vertex = -4.7908 4.0759 -4.5525;
- vertex = -2.9866 5.7882 -4.5525;
- vertex = -3.0607 5.8201 -4.5858;
- }
- polygon = { points = 3;
- vertex = -4.7908 4.0759 -4.5525;
- vertex = -3.0607 5.8201 -4.5858;
- vertex = -4.8649 4.1077 -4.5858;
- }
- polygon = { points = 3;
- vertex = -6.7432 2.4272 -4.6191;
- vertex = -4.9391 4.1396 -4.6191;
- vertex = -5.0132 4.1714 -4.6525;
- }
- polygon = { points = 3;
- vertex = -6.7432 2.4272 -4.6191;
- vertex = -5.0132 4.1714 -4.6525;
- vertex = -6.8174 2.4591 -4.6525;
- }
- polygon = { points = 3;
- vertex = -6.6691 2.3954 -4.5858;
- vertex = -4.8649 4.1077 -4.5858;
- vertex = -4.9391 4.1396 -4.6191;
- }
- polygon = { points = 3;
- vertex = -6.6691 2.3954 -4.5858;
- vertex = -4.9391 4.1396 -4.6191;
- vertex = -6.7432 2.4272 -4.6191;
- }
- polygon = { points = 3;
- vertex = -6.5949 2.3635 -4.5525;
- vertex = -4.7908 4.0759 -4.5525;
- vertex = -4.8649 4.1077 -4.5858;
- }
- polygon = { points = 3;
- vertex = -6.5949 2.3635 -4.5525;
- vertex = -4.8649 4.1077 -4.5858;
- vertex = -6.6691 2.3954 -4.5858;
- }
- polygon = { points = 3;
- vertex = -2.8380 5.7244 -4.5191;
- vertex = -1.0338 7.4367 -4.5191;
- vertex = -1.1824 7.5006 -4.5525;
- }
- polygon = { points = 3;
- vertex = -2.8380 5.7244 -4.5191;
- vertex = -1.1824 7.5006 -4.5525;
- vertex = -2.9866 5.7882 -4.5525;
- }
- polygon = { points = 3;
- vertex = -2.6894 5.6605 -4.4858;
- vertex = -0.8852 7.3729 -4.4858;
- vertex = -1.0338 7.4367 -4.5191;
- }
- polygon = { points = 3;
- vertex = -2.6894 5.6605 -4.4858;
- vertex = -1.0338 7.4367 -4.5191;
- vertex = -2.8380 5.7244 -4.5191;
- }
- polygon = { points = 3;
- vertex = -2.5409 5.5967 -4.4525;
- vertex = -0.7367 7.3091 -4.4525;
- vertex = -0.8852 7.3729 -4.4858;
- }
- polygon = { points = 3;
- vertex = -2.5409 5.5967 -4.4525;
- vertex = -0.8852 7.3729 -4.4858;
- vertex = -2.6894 5.6605 -4.4858;
- }
- polygon = { points = 3;
- vertex = -4.6422 4.0120 -4.5191;
- vertex = -2.8380 5.7244 -4.5191;
- vertex = -2.9866 5.7882 -4.5525;
- }
- polygon = { points = 3;
- vertex = -4.6422 4.0120 -4.5191;
- vertex = -2.9866 5.7882 -4.5525;
- vertex = -4.7908 4.0759 -4.5525;
- }
- polygon = { points = 3;
- vertex = -4.4936 3.9482 -4.4858;
- vertex = -2.6894 5.6605 -4.4858;
- vertex = -2.8380 5.7244 -4.5191;
- }
- polygon = { points = 3;
- vertex = -4.4936 3.9482 -4.4858;
- vertex = -2.8380 5.7244 -4.5191;
- vertex = -4.6422 4.0120 -4.5191;
- }
- polygon = { points = 3;
- vertex = -4.3450 3.8844 -4.4525;
- vertex = -2.5409 5.5967 -4.4525;
- vertex = -2.6894 5.6605 -4.4858;
- }
- polygon = { points = 3;
- vertex = -4.3450 3.8844 -4.4525;
- vertex = -2.6894 5.6605 -4.4858;
- vertex = -4.4936 3.9482 -4.4858;
- }
- polygon = { points = 3;
- vertex = -6.4464 2.2997 -4.5191;
- vertex = -4.6422 4.0120 -4.5191;
- vertex = -4.7908 4.0759 -4.5525;
- }
- polygon = { points = 3;
- vertex = -6.4464 2.2997 -4.5191;
- vertex = -4.7908 4.0759 -4.5525;
- vertex = -6.5949 2.3635 -4.5525;
- }
- polygon = { points = 3;
- vertex = -6.2978 2.2358 -4.4858;
- vertex = -4.4936 3.9482 -4.4858;
- vertex = -4.6422 4.0120 -4.5191;
- }
- polygon = { points = 3;
- vertex = -6.2978 2.2358 -4.4858;
- vertex = -4.6422 4.0120 -4.5191;
- vertex = -6.4464 2.2997 -4.5191;
- }
- polygon = { points = 3;
- vertex = -6.1492 2.1720 -4.4525;
- vertex = -4.3450 3.8844 -4.4525;
- vertex = -4.4936 3.9482 -4.4858;
- }
- polygon = { points = 3;
- vertex = -6.1492 2.1720 -4.4525;
- vertex = -4.4936 3.9482 -4.4858;
- vertex = -6.2978 2.2358 -4.4858;
- }
- polygon = { points = 3;
- vertex = -3.8971 2.5687 -4.4858;
- vertex = -6.2978 1.2884 -4.4858;
- vertex = -6.1492 1.5360 -4.4525;
- }
- polygon = { points = 3;
- vertex = -3.8971 2.5687 -4.4858;
- vertex = -6.1492 1.5360 -4.4525;
- vertex = -3.7897 2.7944 -4.4525;
- }
- polygon = { points = 3;
- vertex = -4.0045 2.3431 -4.5191;
- vertex = -6.4464 1.0407 -4.5191;
- vertex = -6.2978 1.2884 -4.4858;
- }
- polygon = { points = 3;
- vertex = -4.0045 2.3431 -4.5191;
- vertex = -6.2978 1.2884 -4.4858;
- vertex = -3.8971 2.5687 -4.4858;
- }
- polygon = { points = 3;
- vertex = -4.1118 2.1174 -4.5525;
- vertex = -6.5949 0.7931 -4.5525;
- vertex = -6.4464 1.0407 -4.5191;
- }
- polygon = { points = 3;
- vertex = -4.1118 2.1174 -4.5525;
- vertex = -6.4464 1.0407 -4.5191;
- vertex = -4.0045 2.3431 -4.5191;
- }
- polygon = { points = 3;
- vertex = -1.4964 3.8491 -4.4858;
- vertex = -3.8971 2.5687 -4.4858;
- vertex = -3.7897 2.7944 -4.4525;
- }
- polygon = { points = 3;
- vertex = -1.4964 3.8491 -4.4858;
- vertex = -3.7897 2.7944 -4.4525;
- vertex = -1.4303 4.0528 -4.4525;
- }
- polygon = { points = 3;
- vertex = -1.5626 3.6455 -4.5191;
- vertex = -4.0045 2.3431 -4.5191;
- vertex = -3.8971 2.5687 -4.4858;
- }
- polygon = { points = 3;
- vertex = -1.5626 3.6455 -4.5191;
- vertex = -3.8971 2.5687 -4.4858;
- vertex = -1.4964 3.8491 -4.4858;
- }
- polygon = { points = 3;
- vertex = -1.6287 3.4418 -4.5525;
- vertex = -4.1118 2.1174 -4.5525;
- vertex = -4.0045 2.3431 -4.5191;
- }
- polygon = { points = 3;
- vertex = -1.6287 3.4418 -4.5525;
- vertex = -4.0045 2.3431 -4.5191;
- vertex = -1.5626 3.6455 -4.5191;
- }
- polygon = { points = 3;
- vertex = -4.1654 2.0048 -4.5858;
- vertex = -6.6691 0.6695 -4.5858;
- vertex = -6.5949 0.7931 -4.5525;
- }
- polygon = { points = 3;
- vertex = -4.1654 2.0048 -4.5858;
- vertex = -6.5949 0.7931 -4.5525;
- vertex = -4.1118 2.1174 -4.5525;
- }
- polygon = { points = 3;
- vertex = -4.2190 1.8922 -4.6191;
- vertex = -6.7432 0.5459 -4.6191;
- vertex = -6.6691 0.6695 -4.5858;
- }
- polygon = { points = 3;
- vertex = -4.2190 1.8922 -4.6191;
- vertex = -6.6691 0.6695 -4.5858;
- vertex = -4.1654 2.0048 -4.5858;
- }
- polygon = { points = 3;
- vertex = -4.2726 1.7796 -4.6525;
- vertex = -6.8174 0.4224 -4.6525;
- vertex = -6.7432 0.5459 -4.6191;
- }
- polygon = { points = 3;
- vertex = -4.2726 1.7796 -4.6525;
- vertex = -6.7432 0.5459 -4.6191;
- vertex = -4.2190 1.8922 -4.6191;
- }
- polygon = { points = 3;
- vertex = -1.6617 3.3401 -4.5858;
- vertex = -4.1654 2.0048 -4.5858;
- vertex = -4.1118 2.1174 -4.5525;
- }
- polygon = { points = 3;
- vertex = -1.6617 3.3401 -4.5858;
- vertex = -4.1118 2.1174 -4.5525;
- vertex = -1.6287 3.4418 -4.5525;
- }
- polygon = { points = 3;
- vertex = -1.6948 3.2385 -4.6191;
- vertex = -4.2190 1.8922 -4.6191;
- vertex = -4.1654 2.0048 -4.5858;
- }
- polygon = { points = 3;
- vertex = -1.6948 3.2385 -4.6191;
- vertex = -4.1654 2.0048 -4.5858;
- vertex = -1.6617 3.3401 -4.5858;
- }
- polygon = { points = 3;
- vertex = -1.7278 3.1368 -4.6525;
- vertex = -4.2726 1.7796 -4.6525;
- vertex = -4.2190 1.8922 -4.6191;
- }
- polygon = { points = 3;
- vertex = -1.7278 3.1368 -4.6525;
- vertex = -4.2190 1.8922 -4.6191;
- vertex = -1.6948 3.2385 -4.6191;
- }
- polygon = { points = 3;
- vertex = 0.8728 0.6184 -4.7525;
- vertex = 1.0897 -0.7243 -4.6525;
- vertex = 2.0370 -0.7243 -4.6525;
- }
- polygon = { points = 3;
- vertex = 0.8728 0.6184 -4.7525;
- vertex = 2.0370 -0.7243 -4.6525;
- vertex = 1.9286 0.0980 -4.7525;
- }
- polygon = { points = 3;
- vertex = 1.9286 0.0980 -4.7525;
- vertex = 2.0370 -0.7243 -4.6525;
- vertex = 2.9844 -0.7243 -4.7525;
- }
- polygon = { points = 3;
- vertex = 1.9286 0.0980 -4.7525;
- vertex = 2.9844 -0.7243 -4.7525;
- vertex = 2.9844 -0.4224 -4.7525;
- }
- polygon = { points = 3;
- vertex = 1.0897 -0.7243 -4.6525;
- vertex = 1.3065 -2.0670 -4.6525;
- vertex = 2.1454 -1.5467 -4.6525;
- }
- polygon = { points = 3;
- vertex = 1.0897 -0.7243 -4.6525;
- vertex = 2.1454 -1.5467 -4.6525;
- vertex = 2.0370 -0.7243 -4.6525;
- }
- polygon = { points = 3;
- vertex = 2.0370 -0.7243 -4.6525;
- vertex = 2.1454 -1.5467 -4.6525;
- vertex = 2.9844 -1.0263 -4.7525;
- }
- polygon = { points = 3;
- vertex = 2.0370 -0.7243 -4.6525;
- vertex = 2.9844 -1.0263 -4.7525;
- vertex = 2.9844 -0.7243 -4.7525;
- }
- polygon = { points = 3;
- vertex = 2.9844 -1.0263 -4.7525;
- vertex = 2.1384 -1.8988 -4.7525;
- vertex = 1.7190 -2.1589 -4.6525;
- }
- polygon = { points = 3;
- vertex = 2.9844 -1.0263 -4.7525;
- vertex = 1.7190 -2.1589 -4.6525;
- vertex = 2.1454 -1.5467 -4.6525;
- }
- polygon = { points = 3;
- vertex = 2.1454 -1.5467 -4.6525;
- vertex = 1.7190 -2.1589 -4.6525;
- vertex = 1.2995 -2.4191 -4.6525;
- }
- polygon = { points = 3;
- vertex = 2.1454 -1.5467 -4.6525;
- vertex = 1.2995 -2.4191 -4.6525;
- vertex = 1.3065 -2.0670 -4.6525;
- }
- polygon = { points = 3;
- vertex = 2.1384 -1.8988 -4.7525;
- vertex = 1.2925 -2.7712 -4.7525;
- vertex = 1.7190 -2.1589 -4.6525;
- }
- polygon = { points = 3;
- vertex = 1.7190 -2.1589 -4.6525;
- vertex = 1.2925 -2.7712 -4.7525;
- vertex = 1.2995 -2.4191 -4.6525;
- }
- polygon = { points = 3;
- vertex = 1.7190 -2.1589 -4.7525;
- vertex = 1.2925 -2.7712 -4.7525;
- vertex = 1.2995 -2.4191 -4.7525;
- }
- polygon = { points = 3;
- vertex = 2.1384 -1.8988 -4.7525;
- vertex = 1.2925 -2.7712 -4.7525;
- vertex = 1.7190 -2.1589 -4.7525;
- }
- polygon = { points = 3;
- vertex = 2.1454 -1.5467 -4.7525;
- vertex = 1.7190 -2.1589 -4.7525;
- vertex = 1.2995 -2.4191 -4.7525;
- }
- polygon = { points = 3;
- vertex = 2.1454 -1.5467 -4.7525;
- vertex = 1.2995 -2.4191 -4.7525;
- vertex = 1.3065 -2.0670 -4.7525;
- }
- polygon = { points = 3;
- vertex = 2.9844 -1.0263 -4.7525;
- vertex = 2.1384 -1.8988 -4.7525;
- vertex = 1.7190 -2.1589 -4.7525;
- }
- polygon = { points = 3;
- vertex = 2.9844 -1.0263 -4.7525;
- vertex = 1.7190 -2.1589 -4.7525;
- vertex = 2.1454 -1.5467 -4.7525;
- }
- polygon = { points = 3;
- vertex = 2.0370 -0.7243 -4.7525;
- vertex = 2.1454 -1.5467 -4.7525;
- vertex = 2.9844 -1.0263 -4.7525;
- }
- polygon = { points = 3;
- vertex = 2.0370 -0.7243 -4.7525;
- vertex = 2.9844 -1.0263 -4.7525;
- vertex = 2.9844 -0.7243 -4.7525;
- }
- polygon = { points = 3;
- vertex = 1.0897 -0.7243 -4.7525;
- vertex = 1.3065 -2.0670 -4.7525;
- vertex = 2.1454 -1.5467 -4.7525;
- }
- polygon = { points = 3;
- vertex = 1.0897 -0.7243 -4.7525;
- vertex = 2.1454 -1.5467 -4.7525;
- vertex = 2.0370 -0.7243 -4.7525;
- }
- polygon = { points = 3;
- vertex = 1.9286 0.0980 -4.7525;
- vertex = 2.0370 -0.7243 -4.7525;
- vertex = 2.9844 -0.7243 -4.7525;
- }
- polygon = { points = 3;
- vertex = 1.9286 0.0980 -4.7525;
- vertex = 2.9844 -0.7243 -4.7525;
- vertex = 2.9844 -0.4224 -4.7525;
- }
- polygon = { points = 3;
- vertex = 0.8728 0.6184 -4.7525;
- vertex = 1.0897 -0.7243 -4.7525;
- vertex = 2.0370 -0.7243 -4.7525;
- }
- polygon = { points = 3;
- vertex = 0.8728 0.6184 -4.7525;
- vertex = 2.0370 -0.7243 -4.7525;
- vertex = 1.9286 0.0980 -4.7525;
- }
- polygon = { points = 3;
- vertex = -0.9777 0.6184 -4.7525;
- vertex = -1.1946 -0.7243 -4.7525;
- vertex = -2.1419 -0.7243 -4.7525;
- }
- polygon = { points = 3;
- vertex = -0.9777 0.6184 -4.7525;
- vertex = -2.1419 -0.7243 -4.7525;
- vertex = -2.0335 0.0980 -4.7525;
- }
- polygon = { points = 3;
- vertex = -2.0335 0.0980 -4.7525;
- vertex = -2.1419 -0.7243 -4.7525;
- vertex = -3.0893 -0.7243 -4.7525;
- }
- polygon = { points = 3;
- vertex = -2.0335 0.0980 -4.7525;
- vertex = -3.0893 -0.7243 -4.7525;
- vertex = -3.0893 -0.4224 -4.7525;
- }
- polygon = { points = 3;
- vertex = -1.1946 -0.7243 -4.7525;
- vertex = -1.4114 -2.0670 -4.7525;
- vertex = -2.2503 -1.5467 -4.7525;
- }
- polygon = { points = 3;
- vertex = -1.1946 -0.7243 -4.7525;
- vertex = -2.2503 -1.5467 -4.7525;
- vertex = -2.1419 -0.7243 -4.7525;
- }
- polygon = { points = 3;
- vertex = -2.1419 -0.7243 -4.7525;
- vertex = -2.2503 -1.5467 -4.7525;
- vertex = -3.0893 -1.0263 -4.7525;
- }
- polygon = { points = 3;
- vertex = -2.1419 -0.7243 -4.7525;
- vertex = -3.0893 -1.0263 -4.7525;
- vertex = -3.0893 -0.7243 -4.7525;
- }
- polygon = { points = 3;
- vertex = -3.0893 -1.0263 -4.7525;
- vertex = -2.2434 -1.8988 -4.7525;
- vertex = -1.8239 -2.1589 -4.7525;
- }
- polygon = { points = 3;
- vertex = -3.0893 -1.0263 -4.7525;
- vertex = -1.8239 -2.1589 -4.7525;
- vertex = -2.2503 -1.5467 -4.7525;
- }
- polygon = { points = 3;
- vertex = -2.2503 -1.5467 -4.7525;
- vertex = -1.8239 -2.1589 -4.7525;
- vertex = -1.4044 -2.4191 -4.7525;
- }
- polygon = { points = 3;
- vertex = -2.2503 -1.5467 -4.7525;
- vertex = -1.4044 -2.4191 -4.7525;
- vertex = -1.4114 -2.0670 -4.7525;
- }
- polygon = { points = 3;
- vertex = -2.2434 -1.8988 -4.7525;
- vertex = -1.3974 -2.7712 -4.7525;
- vertex = -1.8239 -2.1589 -4.7525;
- }
- polygon = { points = 3;
- vertex = -1.8239 -2.1589 -4.7525;
- vertex = -1.3974 -2.7712 -4.7525;
- vertex = -1.4044 -2.4191 -4.7525;
- }
- polygon = { points = 3;
- vertex = -1.8239 -2.1589 -4.6525;
- vertex = -1.3974 -2.7712 -4.7525;
- vertex = -1.4044 -2.4191 -4.6525;
- }
- polygon = { points = 3;
- vertex = -2.2434 -1.8988 -4.7525;
- vertex = -1.3974 -2.7712 -4.7525;
- vertex = -1.8239 -2.1589 -4.6525;
- }
- polygon = { points = 3;
- vertex = -2.2503 -1.5467 -4.6525;
- vertex = -1.8239 -2.1589 -4.6525;
- vertex = -1.4044 -2.4191 -4.6525;
- }
- polygon = { points = 3;
- vertex = -2.2503 -1.5467 -4.6525;
- vertex = -1.4044 -2.4191 -4.6525;
- vertex = -1.4114 -2.0670 -4.6525;
- }
- polygon = { points = 3;
- vertex = -3.0893 -1.0263 -4.7525;
- vertex = -2.2434 -1.8988 -4.7525;
- vertex = -1.8239 -2.1589 -4.6525;
- }
- polygon = { points = 3;
- vertex = -3.0893 -1.0263 -4.7525;
- vertex = -1.8239 -2.1589 -4.6525;
- vertex = -2.2503 -1.5467 -4.6525;
- }
- polygon = { points = 3;
- vertex = -2.1419 -0.7243 -4.6525;
- vertex = -2.2503 -1.5467 -4.6525;
- vertex = -3.0893 -1.0263 -4.7525;
- }
- polygon = { points = 3;
- vertex = -2.1419 -0.7243 -4.6525;
- vertex = -3.0893 -1.0263 -4.7525;
- vertex = -3.0893 -0.7243 -4.7525;
- }
- polygon = { points = 3;
- vertex = -1.1946 -0.7243 -4.6525;
- vertex = -1.4114 -2.0670 -4.6525;
- vertex = -2.2503 -1.5467 -4.6525;
- }
- polygon = { points = 3;
- vertex = -1.1946 -0.7243 -4.6525;
- vertex = -2.2503 -1.5467 -4.6525;
- vertex = -2.1419 -0.7243 -4.6525;
- }
- polygon = { points = 3;
- vertex = -2.0335 0.0980 -4.7525;
- vertex = -2.1419 -0.7243 -4.6525;
- vertex = -3.0893 -0.7243 -4.7525;
- }
- polygon = { points = 3;
- vertex = -2.0335 0.0980 -4.7525;
- vertex = -3.0893 -0.7243 -4.7525;
- vertex = -3.0893 -0.4224 -4.7525;
- }
- polygon = { points = 3;
- vertex = -0.9777 0.6184 -4.7525;
- vertex = -1.1946 -0.7243 -4.6525;
- vertex = -2.1419 -0.7243 -4.6525;
- }
- polygon = { points = 3;
- vertex = -0.9777 0.6184 -4.7525;
- vertex = -2.1419 -0.7243 -4.6525;
- vertex = -2.0335 0.0980 -4.7525;
- }
- polygon = { points = 3;
- vertex = -0.0539 6.7053 -3.9736;
- vertex = -0.0539 6.7053 -3.5901;
- vertex = 0.0851 7.2959 -3.5901;
- }
- polygon = { points = 3;
- vertex = -0.0539 6.7053 -3.9736;
- vertex = 0.0851 7.2959 -3.5901;
- vertex = 0.0851 7.2959 -3.9736;
- }
- polygon = { points = 3;
- vertex = 0.0851 7.2959 -3.9736;
- vertex = 0.0851 7.2959 -3.5901;
- vertex = 0.0851 7.8864 -3.5901;
- }
- polygon = { points = 3;
- vertex = 0.0851 7.2959 -3.9736;
- vertex = 0.0851 7.8864 -3.5901;
- vertex = 0.0851 7.8864 -3.9736;
- }
- polygon = { points = 3;
- vertex = 0.0851 7.8864 -3.9736;
- vertex = 0.0851 7.8864 -3.5901;
- vertex = 0.0851 8.4770 -3.5901;
- }
- polygon = { points = 3;
- vertex = 0.0851 7.8864 -3.9736;
- vertex = 0.0851 8.4770 -3.5901;
- vertex = 0.0851 8.4770 -3.9736;
- }
- polygon = { points = 3;
- vertex = 0.0851 8.4770 -3.9736;
- vertex = 0.0851 8.4770 -3.5901;
- vertex = 0.0851 9.9079 -3.5901;
- }
- polygon = { points = 3;
- vertex = 0.0851 8.4770 -3.9736;
- vertex = 0.0851 9.9079 -3.5901;
- vertex = 0.0851 9.9079 -3.9736;
- }
- polygon = { points = 3;
- vertex = 0.0851 9.9079 -3.9736;
- vertex = 0.0851 9.9079 -3.5901;
- vertex = -0.0539 10.4985 -3.5901;
- }
- polygon = { points = 3;
- vertex = 0.0851 9.9079 -3.9736;
- vertex = -0.0539 10.4985 -3.5901;
- vertex = -0.0539 10.4985 -3.9736;
- }
- polygon = { points = 3;
- vertex = -0.0539 6.7053 -3.9736;
- vertex = -0.0539 6.7053 -3.5901;
- vertex = -0.1929 7.2959 -3.5901;
- }
- polygon = { points = 3;
- vertex = -0.0539 6.7053 -3.9736;
- vertex = -0.1929 7.2959 -3.5901;
- vertex = -0.1929 7.2959 -3.9736;
- }
- polygon = { points = 3;
- vertex = -0.1929 7.8864 -3.9736;
- vertex = -0.1929 7.8864 -3.5901;
- vertex = -0.1929 8.4770 -3.5901;
- }
- polygon = { points = 3;
- vertex = -0.1929 7.8864 -3.9736;
- vertex = -0.1929 8.4770 -3.5901;
- vertex = -0.1929 8.4770 -3.9736;
- }
- polygon = { points = 3;
- vertex = -0.1929 7.2959 -3.9736;
- vertex = -0.1929 7.2959 -3.5901;
- vertex = -0.1929 7.8864 -3.5901;
- }
- polygon = { points = 3;
- vertex = -0.1929 7.2959 -3.9736;
- vertex = -0.1929 7.8864 -3.5901;
- vertex = -0.1929 7.8864 -3.9736;
- }
- polygon = { points = 3;
- vertex = -0.1929 8.4770 -3.9736;
- vertex = -0.1929 8.4770 -3.5901;
- vertex = -0.1929 9.9079 -3.5901;
- }
- polygon = { points = 3;
- vertex = -0.1929 8.4770 -3.9736;
- vertex = -0.1929 9.9079 -3.5901;
- vertex = -0.1929 9.9079 -3.9736;
- }
- polygon = { points = 3;
- vertex = -0.1929 9.9079 -3.9736;
- vertex = -0.1929 9.9079 -3.5901;
- vertex = -0.0539 10.4985 -3.5901;
- }
- polygon = { points = 3;
- vertex = -0.1929 9.9079 -3.9736;
- vertex = -0.0539 10.4985 -3.5901;
- vertex = -0.0539 10.4985 -3.9736;
- }
- polygon = { points = 3;
- vertex = -0.0513 7.0986 -3.5901;
- vertex = -0.0513 8.5022 -0.9378;
- vertex = -0.0156 8.6839 -0.9378;
- }
- polygon = { points = 3;
- vertex = -0.0513 7.0986 -3.5901;
- vertex = -0.0156 8.6839 -0.9378;
- vertex = -0.0156 7.9821 -3.5952;
- }
- polygon = { points = 3;
- vertex = -0.0156 7.9821 -3.5952;
- vertex = -0.0156 8.6839 -0.9378;
- vertex = -0.0156 9.7059 -0.9378;
- }
- polygon = { points = 3;
- vertex = -0.0156 7.9821 -3.5952;
- vertex = -0.0156 9.7059 -0.9378;
- vertex = -0.0156 9.7059 -3.6003;
- }
- polygon = { points = 3;
- vertex = -0.0156 9.7059 -3.6003;
- vertex = -0.0156 9.7059 -0.9378;
- vertex = -0.0156 9.8267 -0.9378;
- }
- polygon = { points = 3;
- vertex = -0.0156 9.7059 -3.6003;
- vertex = -0.0156 9.8267 -0.9378;
- vertex = -0.0156 9.9962 -3.5649;
- }
- polygon = { points = 3;
- vertex = -0.0156 9.9962 -3.5649;
- vertex = -0.0156 9.8267 -0.9378;
- vertex = -0.0513 9.9475 -0.9378;
- }
- polygon = { points = 3;
- vertex = -0.0156 9.9962 -3.5649;
- vertex = -0.0513 9.9475 -0.9378;
- vertex = -0.0513 10.2864 -3.5295;
- }
- polygon = { points = 3;
- vertex = -0.0539 10.4985 -3.5901;
- vertex = -0.1929 9.9079 -3.5901;
- vertex = 0.0851 9.9079 -3.5901;
- }
- polygon = { points = 3;
- vertex = 0.0851 9.9079 -3.5901;
- vertex = -0.1929 9.9079 -3.5901;
- vertex = -0.1929 8.4770 -3.5901;
- }
- polygon = { points = 3;
- vertex = 0.0851 9.9079 -3.5901;
- vertex = -0.1929 8.4770 -3.5901;
- vertex = 0.0851 8.4770 -3.5901;
- }
- polygon = { points = 3;
- vertex = -0.1929 8.4770 -3.5901;
- vertex = 0.0851 8.4770 -3.5901;
- vertex = 0.0851 7.8864 -3.5901;
- }
- polygon = { points = 3;
- vertex = -0.1929 8.4770 -3.5901;
- vertex = 0.0851 7.8864 -3.5901;
- vertex = -0.1929 7.8864 -3.5901;
- }
- polygon = { points = 3;
- vertex = 0.0851 7.8864 -3.5901;
- vertex = -0.1929 7.8864 -3.5901;
- vertex = -0.1929 7.2959 -3.5901;
- }
- polygon = { points = 3;
- vertex = 0.0851 7.8864 -3.5901;
- vertex = -0.1929 7.2959 -3.5901;
- vertex = 0.0851 7.2959 -3.5901;
- }
- polygon = { points = 3;
- vertex = -0.1929 7.2959 -3.5901;
- vertex = 0.0851 7.2959 -3.5901;
- vertex = -0.0539 6.7053 -3.5901;
- }
- polygon = { points = 3;
- vertex = -0.1929 7.2959 -3.5901;
- vertex = -0.0539 6.7053 -3.5901;
- vertex = -0.1929 7.2959 -3.5901;
- }
- polygon = { points = 3;
- vertex = -0.0871 9.9962 -3.5649;
- vertex = -0.0871 9.8267 -0.9378;
- vertex = -0.0513 9.9475 -0.9378;
- }
- polygon = { points = 3;
- vertex = -0.0871 9.9962 -3.5649;
- vertex = -0.0513 9.9475 -0.9378;
- vertex = -0.0513 10.2864 -3.5295;
- }
- polygon = { points = 3;
- vertex = -0.0871 9.7059 -3.6003;
- vertex = -0.0871 9.7059 -0.9378;
- vertex = -0.0871 9.8267 -0.9378;
- }
- polygon = { points = 3;
- vertex = -0.0871 9.7059 -3.6003;
- vertex = -0.0871 9.8267 -0.9378;
- vertex = -0.0871 9.9962 -3.5649;
- }
- polygon = { points = 3;
- vertex = -0.0871 7.9821 -3.5952;
- vertex = -0.0871 8.6839 -0.9378;
- vertex = -0.0871 9.7059 -0.9378;
- }
- polygon = { points = 3;
- vertex = -0.0871 7.9821 -3.5952;
- vertex = -0.0871 9.7059 -0.9378;
- vertex = -0.0871 9.7059 -3.6003;
- }
- polygon = { points = 3;
- vertex = -0.0513 7.0986 -3.5901;
- vertex = -0.0513 8.5022 -0.9378;
- vertex = -0.0871 8.6839 -0.9378;
- }
- polygon = { points = 3;
- vertex = -0.0513 7.0986 -3.5901;
- vertex = -0.0871 8.6839 -0.9378;
- vertex = -0.0871 7.9821 -3.5952;
- }
- polygon = { points = 3;
- vertex = -0.0513 9.9475 -0.9378;
- vertex = -0.0156 9.8267 -0.9378;
- vertex = -0.0871 9.8267 -0.9378;
- }
- polygon = { points = 3;
- vertex = -0.0871 9.8267 -0.9378;
- vertex = -0.0156 9.8267 -0.9378;
- vertex = -0.0156 9.7059 -0.9378;
- }
- polygon = { points = 3;
- vertex = -0.0871 9.8267 -0.9378;
- vertex = -0.0156 9.7059 -0.9378;
- vertex = -0.0871 9.7059 -0.9378;
- }
- polygon = { points = 3;
- vertex = -0.0156 9.7059 -0.9378;
- vertex = -0.0871 9.7059 -0.9378;
- vertex = -0.0871 8.6839 -0.9378;
- }
- polygon = { points = 3;
- vertex = -0.0156 9.7059 -0.9378;
- vertex = -0.0871 8.6839 -0.9378;
- vertex = -0.0156 8.6839 -0.9378;
- }
- polygon = { points = 3;
- vertex = -0.0156 8.6839 -0.9378;
- vertex = -0.0871 8.6839 -0.9378;
- vertex = -0.0513 8.5022 -0.9378;
- }
- polygon = { points = 3;
- vertex = -0.0156 8.6839 -0.9378;
- vertex = -0.0513 8.5022 -0.9378;
- vertex = -0.0156 8.6839 -0.9378;
- }
- polygon = { points = 3;
- vertex = -0.1929 8.4770 -3.9736;
- vertex = 0.0851 8.4770 -3.9736;
- vertex = 0.0851 9.9079 -3.9736;
- }
- polygon = { points = 3;
- vertex = -0.1929 8.4770 -3.9736;
- vertex = 0.0851 9.9079 -3.9736;
- vertex = -0.1929 9.9079 -3.9736;
- }
- polygon = { points = 3;
- vertex = 0.0851 9.9079 -3.9736;
- vertex = -0.1929 9.9079 -3.9736;
- vertex = -0.0539 10.4985 -3.9736;
- }
- polygon = { points = 3;
- vertex = 0.0851 9.9079 -3.9736;
- vertex = -0.0539 10.4985 -3.9736;
- vertex = 0.0851 9.9079 -3.9736;
- }
-