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- #include "sky1.inc"
-
-
- //---- World
-
- composite {
- object {
- quadric { Sphere scale <1 .5 1> }
- texture {
- SS
- turbulence .25
- ambient 1
- diffuse 0
- translate <0 -.45 0>
- scale <.2 .8 .2>
- }
- scale <10000 5000 10000>
- rotate <0 40 0>
- rotate <10 0 0>
- }
-
- object {
- quadric { Sphere scale <1 .5 1> }
- texture {
- gradient <0 1 0>
- #include "sky2.inc"
- turbulence .4
- ambient 1
- diffuse 0
- translate <0 -.45 0>
- scale <.15 .7 .2>
- }
- scale <9800 4800 9800>
- rotate <0 40 0>
- rotate <10 0 0>
- }
- scale <3 3 3> rotate <0 -10 0>
- }
-
-
-