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- #include "color1.inc"
-
-
- #declare FinTex =
- texture {
- image_map { <1 0 -1> gif "fin.gif" }
- scale <250 1 125>
- translate <0 0 -90>
- ambient .5
- phong 1
- }
-
-
-
- #declare Glass = texture {
- color red 1.0 green 1.0 blue 1.0
- alpha 0.8
- ambient 0.0
- diffuse 0.0
- refraction 1.0
- ior 1.5
- phong 1
- phong_size 100
- }
-
-
- //--- Bright Metallic Gold
- #declare Gold2 =
- texture {
- 0.02
- ambient 0.3
- diffuse 0.5
- colour red 0.64 green 0.51 blue 0.05
- reflection 0.6
- brilliance 8
- specular 0.5
- }
-
-
- #declare stone4 =
- texture {
- color Feldspar
- ambient 0.2
- diffuse 0.8
- phong 1.0
- .09
- }
-
- #declare GrayStone1 =
- texture {
- granite
- color_map {
- [0 .5 color Gray60 color Gray80]
- [.5 1 color Gray70 color Gray40]
- }
- ambient .2
- diffuse .6
- phong .4
- phong_size 80
- .08
- }
-
- #declare GrayStone2 =
- texture {
- granite
- color_map {
- [0 .5 color Gray50 color Gray70]
- [.5 1 color Gray60 color Gray30]
- }
- ambient .2
- diffuse .6
- phong .4
- phong_size 80
- .08
- }
-
- #declare GrayStone3 =
- texture {
- granite
- color_map {
- [0 .5 color Gray40 color Gray70]
- [.5 1 color Gray60 color Gray30]
- }
- ambient .2
- diffuse .6
- phong .4
- phong_size 80
- reflection .2
- .08
- }
-
- #declare GrayStone4 =
- texture {
- granite
- color_map {
- [0 .5 color Gray60 color Gray80]
- [.5 1 color Gray70 color Gray50]
- }
- ambient .2
- diffuse .6
- phong .4
- phong_size 80
- reflection .3
- .08
- }
-
- #declare GrayStone5 =
- texture {
- granite
- color_map {
- [0 .5 color Gray60 color Wheat]
- [.5 1 color Gray70 color Gray50]
- }
- ambient .2
- diffuse .6
- phong .4
- phong_size 80
- reflection .3
- .08
- }
-
-
-
-
- //---- Brass
- #declare brass = texture {
- metallic
- color red 0.80 green 0.58 blue 0.0
- ambient 0.4
- diffuse 0.3
- reflection 0.5
- brilliance 6
- phong 1.0
- }
-
-
-
- //--- Metalic Silver
- #declare silver = texture {
- 0.02
- ambient 0.4
- diffuse 0.7
- colour red 0.7 green 0.7 blue 0.7
- reflection 0.9
- brilliance 7.0
- specular 0.5
- }
-
-
-
- #declare bod_color1 =
- texture {
- color red .7 green 0 blue .1
- diffuse .6
- ambient .15
- phong 1
- phong_size 80
-
- }
-
- #declare bod_color2 =
- texture {
- color Scarlet
- diffuse .4
- ambient .15
- phong 1.0
- phong_size 80
- }
-
- #declare bod_color3 =
- texture {
- color red .7 green 0 blue .1
- diffuse .6
- ambient .15
- phong 1
- phong_size 80
-
- }
-
- #declare bod_color4 = texture { Gold2 }
-
- #declare bod_color5 =
- texture {
- color red 0.2 green 0.2 blue 0.2
- ambient .2
- diffuse .6
- phong 1
- .03
- }
-
- #declare bod_color6 =
- texture {
- color red 0.15 green 0.15 blue 0.15
- diffuse .7
- ambient .15
- phong 1.0
- phong_size 80
- .03
- }
-
-
- #declare st1 = texture {
- leopard
- turbulence 0.3
- colour_map {
- [0.000 0.175 colour red 1.000 green 0.718 blue 0.541 alpha 0.000
- colour red 0.890 green 0.651 blue 0.612 alpha 0.000]
- [0.175 0.316 colour red 0.890 green 0.651 blue 0.612 alpha 0.000
- colour red 1.000 green 0.820 blue 0.675 alpha 0.000]
- [0.316 0.386 colour red 1.000 green 0.820 blue 0.675 alpha 0.000
- colour red 0.816 green 0.400 blue 0.345 alpha 0.000]
- [0.386 0.447 colour red 0.816 green 0.400 blue 0.345 alpha 0.000
- colour red 0.937 green 0.729 blue 0.561 alpha 0.000]
- [0.447 0.632 colour red 0.937 green 0.729 blue 0.561 alpha 0.000
- colour red 0.878 green 0.604 blue 0.565 alpha 0.000]
- [0.632 0.754 colour red 0.878 green 0.604 blue 0.565 alpha 0.000
- colour red 0.984 green 0.780 blue 0.655 alpha 0.000]
- [0.754 0.842 colour red 0.984 green 0.780 blue 0.655 alpha 0.000
- colour red 1.000 green 0.812 blue 0.608 alpha 0.000]
- [0.842 0.982 colour red 1.000 green 0.812 blue 0.608 alpha 0.000
- colour red 1.000 green 0.678 blue 0.478 alpha 0.000]
- [0.982 1.001 colour red 1.000 green 0.678 blue 0.478 alpha 0.000
- colour red 1.000 green 0.718 blue 0.541 alpha 0.000]
- }
- 0.08
- }
-
- //-------------- creams & rose With high alpha's for top layer
- #declare st2 = texture {
- marble
- turbulence 0.4
- colour_map {
- [0.000 0.175 colour red 1.000 green 0.718 blue 0.541 alpha 0.890
- colour red 0.843 green 0.678 blue 0.655 alpha 0.753]
- [0.175 0.228 colour red 0.843 green 0.678 blue 0.655 alpha 0.753
- colour red 0.906 green 0.831 blue 0.773 alpha 0.298]
- [0.228 0.386 colour red 0.906 green 0.831 blue 0.773 alpha 0.298
- colour red 0.992 green 0.718 blue 0.545 alpha 0.494]
- [0.386 0.412 colour red 0.992 green 0.718 blue 0.545 alpha 0.494
- colour red 0.333 green 0.188 blue 0.067 alpha 0.384]
- [0.412 0.439 colour red 0.333 green 0.188 blue 0.067 alpha 0.384
- colour red 0.925 green 0.557 blue 0.514 alpha 0.478]
- [0.439 0.684 colour red 0.925 green 0.557 blue 0.514 alpha 0.478
- colour red 0.984 green 0.780 blue 0.655 alpha 0.596]
- [0.684 0.781 colour red 0.984 green 0.780 blue 0.655 alpha 0.596
- colour red 0.965 green 0.847 blue 0.675 alpha 0.780]
- [0.781 0.982 colour red 0.965 green 0.847 blue 0.675 alpha 0.780
- colour red 1.000 green 0.718 blue 0.541 alpha 0.890]
- [0.982 1.001 colour red 1.000 green 0.718 blue 0.541 alpha 0.890
- colour red 1.000 green 0.718 blue 0.541 alpha 0.890]
- }
-
- }
-
- #declare st3 = texture {
- spotted
- turbulence 0.4
- colour_map {
- [0.000 0.202 colour red 1.000 green 0.718 blue 0.541 alpha 0.000
- colour red 0.890 green 0.651 blue 0.612 alpha 0.000]
- [0.202 0.298 colour red 0.890 green 0.651 blue 0.612 alpha 0.000
- colour red 1.000 green 0.820 blue 0.675 alpha 0.000]
- [0.298 0.377 colour red 1.000 green 0.820 blue 0.675 alpha 0.000
- colour red 0.890 green 0.643 blue 0.612 alpha 0.000]
- [0.377 0.465 colour red 0.890 green 0.643 blue 0.612 alpha 0.000
- colour red 0.937 green 0.729 blue 0.561 alpha 0.000]
- [0.465 0.544 colour red 0.937 green 0.729 blue 0.561 alpha 0.000
- colour red 0.878 green 0.604 blue 0.565 alpha 0.000]
- [0.544 0.640 colour red 0.878 green 0.604 blue 0.565 alpha 0.000
- colour red 0.984 green 0.780 blue 0.655 alpha 0.000]
- [0.640 0.860 colour red 0.984 green 0.780 blue 0.655 alpha 0.000
- colour red 1.000 green 0.863 blue 0.635 alpha 0.000]
- [0.860 0.982 colour red 1.000 green 0.863 blue 0.635 alpha 0.000
- colour red 1.000 green 0.765 blue 0.620 alpha 0.000]
- [0.982 1.001 colour red 1.000 green 0.765 blue 0.620 alpha 0.000
- colour red 1.000 green 0.718 blue 0.541 alpha 0.000]
- }
- 0.05
- }
-
-
- #declare st4 = texture {
- spotted
- turbulence 0.4
- colour_map {
- [0.000 0.202 colour red 0.788 green 0.659 blue 0.573 alpha 0.000
- colour red 0.749 green 0.612 blue 0.592 alpha 0.000]
- [0.202 0.298 colour red 0.749 green 0.612 blue 0.592 alpha 0.000
- colour red 0.733 green 0.643 blue 0.565 alpha 0.000]
- [0.298 0.377 colour red 0.733 green 0.643 blue 0.565 alpha 0.000
- colour red 0.663 green 0.627 blue 0.608 alpha 0.000]
- [0.377 0.465 colour red 0.663 green 0.627 blue 0.608 alpha 0.000
- colour red 0.706 green 0.569 blue 0.478 alpha 0.000]
- [0.465 0.544 colour red 0.706 green 0.569 blue 0.478 alpha 0.000
- colour red 0.686 green 0.541 blue 0.525 alpha 0.000]
- [0.544 0.640 colour red 0.686 green 0.541 blue 0.525 alpha 0.000
- colour red 0.835 green 0.698 blue 0.624 alpha 0.000]
- [0.640 0.860 colour red 0.835 green 0.698 blue 0.624 alpha 0.000
- colour red 0.765 green 0.706 blue 0.596 alpha 0.000]
- [0.860 0.982 colour red 0.765 green 0.706 blue 0.596 alpha 0.000
- colour red 0.600 green 0.514 blue 0.459 alpha 0.020]
- [0.982 1.001 colour red 0.600 green 0.514 blue 0.459 alpha 0.020
- colour red 0.788 green 0.659 blue 0.573 alpha 0.000]
- }
- 0.05
- }
-
-
- //-------------- high alpha's for top layer
- #declare st5 = texture {
- marble
- turbulence 0.5
- colour_map {
- [0.000 0.175 colour red 1.000 green 0.718 blue 0.541 alpha 0.890
- colour red 0.843 green 0.678 blue 0.655 alpha 0.753]
- [0.175 0.228 colour red 0.843 green 0.678 blue 0.655 alpha 0.753
- colour red 0.906 green 0.831 blue 0.773 alpha 0.98]
- [0.228 0.386 colour red 0.906 green 0.831 blue 0.773 alpha 0.698
- colour red 0.992 green 0.718 blue 0.545 alpha 0.794]
- [0.386 0.412 colour red 0.992 green 0.718 blue 0.545 alpha 0.794
- colour red 0.333 green 0.188 blue 0.067 alpha 0.784]
- [0.412 0.439 colour red 0.333 green 0.188 blue 0.067 alpha 0.784
- colour red 0.925 green 0.557 blue 0.514 alpha 0.778]
- [0.439 0.684 colour red 0.925 green 0.557 blue 0.514 alpha 0.678
- colour red 0.984 green 0.780 blue 0.655 alpha 0.696]
- [0.684 0.781 colour red 0.984 green 0.780 blue 0.655 alpha 0.696
- colour red 0.965 green 0.847 blue 0.675 alpha 0.880]
- [0.781 0.982 colour red 0.965 green 0.847 blue 0.675 alpha 0.880
- colour red 1.000 green 0.718 blue 0.541 alpha 0.990]
- [0.982 1.001 colour red 1.000 green 0.718 blue 0.541 alpha 0.890
- colour red 1.000 green 0.718 blue 0.541 alpha 0.890]
- }
- }
-
-
- #declare st6 = texture {
- marble
- turbulence 0.5
- colour_map {
- [0.000 0.193 colour red 0.847 green 0.753 blue 0.690 alpha 0.000
- colour red 0.878 green 0.812 blue 0.800 alpha 0.000]
- [0.193 0.281 colour red 0.878 green 0.812 blue 0.800 alpha 0.000
- colour red 0.847 green 0.796 blue 0.753 alpha 0.000]
- [0.281 0.368 colour red 0.847 green 0.796 blue 0.753 alpha 0.000
- colour red 0.663 green 0.627 blue 0.608 alpha 0.000]
- [0.368 0.447 colour red 0.663 green 0.627 blue 0.608 alpha 0.000
- colour red 0.812 green 0.725 blue 0.667 alpha 0.000]
- [0.447 0.526 colour red 0.812 green 0.725 blue 0.667 alpha 0.000
- colour red 0.816 green 0.733 blue 0.725 alpha 0.000]
- [0.526 0.623 colour red 0.816 green 0.733 blue 0.725 alpha 0.000
- colour red 0.890 green 0.800 blue 0.749 alpha 0.000]
- [0.623 0.833 colour red 0.890 green 0.800 blue 0.749 alpha 0.000
- colour red 0.835 green 0.796 blue 0.722 alpha 0.000]
- [0.833 0.982 colour red 0.835 green 0.796 blue 0.722 alpha 0.000
- colour red 0.796 green 0.753 blue 0.725 alpha 0.020]
- [0.982 1.001 colour red 0.796 green 0.753 blue 0.725 alpha 0.020
- colour red 0.847 green 0.753 blue 0.690 alpha 0.000]
- }
- }
-
- /*-------------------DEEP THAN MARBLE1 With ALPHA For SECOND LAYERS--------*/
- #declare st7 = texture {
- marble
- turbulence 0.6
- colour_map {
- [0.000 0.291 colour red 0.690 green 0.612 blue 0.569 alpha 1.00
- colour red 0.737 green 0.596 blue 0.522 alpha 0.500]
- [0.291 0.316 colour red 0.737 green 0.596 blue 0.522 alpha 0.500
- colour red 0.667 green 0.561 blue 0.514 alpha 0.300]
- [0.316 0.436 colour red 0.667 green 0.561 blue 0.514 alpha 0.300
- colour red 0.788 green 0.667 blue 0.631 alpha 0.500]
- [0.436 0.641 colour red 0.788 green 0.667 blue 0.631 alpha 0.500
- colour red 0.604 green 0.506 blue 0.455 alpha 0.700]
- [0.641 0.692 colour red 0.604 green 0.506 blue 0.455 alpha 0.700
- colour red 0.773 green 0.612 blue 0.569 alpha 0.400]
- [0.692 1.001 colour red 0.773 green 0.612 blue 0.569 alpha 0.400
- colour red 0.690 green 0.612 blue 0.569 alpha 1.000]
- }
-
- 0.03
- }
-
- /*-------------------Yellows & whites tints with high alpha--------*/
- #declare st8 = texture {
- marble
- turbulence 0.6
- colour_map {
- [0.000 0.103 colour red 1.000 green 1.000 blue 0.580 alpha 0.576
- colour red 1.000 green 0.835 blue 0.420 alpha 0.737]
- [0.103 0.328 colour red 1.000 green 0.835 blue 0.420 alpha 0.737
- colour red 0.980 green 0.980 blue 0.780 alpha 0.718]
- [0.328 0.474 colour red 0.980 green 0.980 blue 0.780 alpha 0.718
- colour red 1.000 green 1.000 blue 0.867 alpha 0.761]
- [0.474 0.603 colour red 1.000 green 1.000 blue 0.867 alpha 0.761
- colour red 0.929 green 0.753 blue 0.639 alpha 0.741]
- [0.603 0.690 colour red 0.929 green 0.753 blue 0.639 alpha 0.741
- colour red 0.706 green 0.580 blue 0.294 alpha 0.839]
- [0.690 0.836 colour red 0.706 green 0.580 blue 0.294 alpha 0.839
- colour red 0.973 green 0.788 blue 0.580 alpha 0.831]
- [0.836 1.001 colour red 0.973 green 0.788 blue 0.580 alpha 0.831
- colour red 1.000 green 1.000 blue 0.580 alpha 0.576]
- }
- 0.03
- }
-
-
- /*-------------------Grays & muted Greens--------*/
- #declare st9 = texture {
- marble
- turbulence 0.7
- colour_map {
- [0.000 0.155 colour red 0.259 green 0.259 blue 0.259 alpha 0.000
- colour red 0.341 green 0.365 blue 0.341 alpha 0.000]
- [0.155 0.328 colour red 0.341 green 0.365 blue 0.341 alpha 0.000
- colour red 0.310 green 0.267 blue 0.310 alpha 0.000]
- [0.328 0.474 colour red 0.310 green 0.267 blue 0.310 alpha 0.000
- colour red 0.318 green 0.318 blue 0.235 alpha 0.000]
- [0.474 0.750 colour red 0.318 green 0.318 blue 0.235 alpha 0.000
- colour red 0.427 green 0.424 blue 0.420 alpha 0.000]
- [0.750 0.871 colour red 0.427 green 0.424 blue 0.420 alpha 0.000
- colour red 0.306 green 0.306 blue 0.247 alpha 0.000]
- [0.871 0.983 colour red 0.306 green 0.306 blue 0.247 alpha 0.000
- colour red 0.337 green 0.337 blue 0.333 alpha 0.000]
- [0.983 1.001 colour red 0.337 green 0.337 blue 0.333 alpha 0.000
- colour red 0.259 green 0.259 blue 0.259 alpha 0.000]
- }
- 0.03
- }
-
-
- //-------------- creams & rose With high alpha's for top layer
- #declare st13 = texture {
- marble
- turbulence 0.7
- colour_map {
- [0.000 0.175 colour red 1.000 green 0.718 blue 0.541 alpha 0.890
- colour red 0.843 green 0.678 blue 0.655 alpha 0.753]
- [0.175 0.228 colour red 0.843 green 0.678 blue 0.655 alpha 0.753
- colour red 0.906 green 0.831 blue 0.773 alpha 0.598]
- [0.228 0.386 colour red 0.906 green 0.831 blue 0.773 alpha 0.598
- colour red 0.992 green 0.718 blue 0.545 alpha 0.594]
- [0.386 0.412 colour red 0.992 green 0.718 blue 0.545 alpha 0.594
- colour red 0.333 green 0.188 blue 0.067 alpha 0.584]
- [0.412 0.439 colour red 0.333 green 0.188 blue 0.067 alpha 0.584
- colour red 0.925 green 0.557 blue 0.514 alpha 0.578]
- [0.439 0.684 colour red 0.925 green 0.557 blue 0.514 alpha 0.678
- colour red 0.984 green 0.780 blue 0.655 alpha 0.796]
- [0.684 0.781 colour red 0.984 green 0.780 blue 0.655 alpha 0.696
- colour red 0.965 green 0.847 blue 0.675 alpha 0.880]
- [0.781 0.982 colour red 0.965 green 0.847 blue 0.675 alpha 0.980
- colour red 1.000 green 0.718 blue 0.541 alpha 0.890]
- [0.982 1.001 colour red 1.000 green 0.718 blue 0.541 alpha 0.890
- colour red 1.000 green 0.718 blue 0.541 alpha 0.890]
- }
-
- }
-
-
- //-------------- a More Tubulated st2
- #declare st10 = texture {
- marble
- turbulence 0.7
- colour_map {
- [0.000 0.175 colour red 1.000 green 0.718 blue 0.541 alpha 0.890
- colour red 0.843 green 0.678 blue 0.655 alpha 0.753]
- [0.175 0.228 colour red 0.843 green 0.678 blue 0.655 alpha 0.753
- colour red 0.906 green 0.831 blue 0.773 alpha 0.498]
- [0.228 0.386 colour red 0.906 green 0.831 blue 0.773 alpha 0.498
- colour red 0.992 green 0.718 blue 0.545 alpha 0.494]
- [0.386 0.412 colour red 0.992 green 0.718 blue 0.545 alpha 0.494
- colour red 0.333 green 0.188 blue 0.067 alpha 0.484]
- [0.412 0.439 colour red 0.333 green 0.188 blue 0.067 alpha 0.484
- colour red 0.925 green 0.557 blue 0.514 alpha 0.578]
- [0.439 0.684 colour red 0.925 green 0.557 blue 0.514 alpha 0.578
- colour red 0.984 green 0.780 blue 0.655 alpha 0.596]
- [0.684 0.781 colour red 0.984 green 0.780 blue 0.655 alpha 0.596
- colour red 0.965 green 0.847 blue 0.675 alpha 0.780]
- [0.781 0.982 colour red 0.965 green 0.847 blue 0.675 alpha 0.780
- colour red 1.000 green 0.718 blue 0.541 alpha 0.890]
- [0.982 1.001 colour red 1.000 green 0.718 blue 0.541 alpha 0.890
- colour red 1.000 green 0.718 blue 0.541 alpha 0.890]
- }
-
- }
-
-
- /*--------------------Crack & OverTint /Green---------------------*/
- #declare st11 = texture {
- marble
- turbulence 0.7
- color_map {
- [0.0 0.05 color Black alpha 0.6 color Black alpha 1.0]
- [0.05 0.95 color DarkGreen alpha 0.85 color DimGray alpha 0.90]
- [0.95 1.001 color Black alpha 0.9 color Black alpha 1.0]
- }
- }
-
-
-
- /*------------- THIN BLACK CRACK ---------------*/
-
- #declare butt_crack = texture {
- marble
- turbulence 0.7
- 0.1
- colour_map {
- [0.000 0.026 colour red 0.000 green 0.000 blue 0.000 alpha 0.922
- colour red 0.333 green 0.333 blue 0.000 alpha 1.000]
- [0.026 0.383 colour red 0.333 green 0.333 blue 0.000 alpha 1.000
- colour red 0.333 green 0.333 blue 0.000 alpha 1.000]
- [0.383 0.426 colour red 0.333 green 0.333 blue 0.000 alpha 1.000
- colour red 0.000 green 0.000 blue 0.000 alpha 0.257]
- [0.426 0.461 colour red 0.000 green 0.000 blue 0.000 alpha 0.257
- colour red 0.455 green 0.333 blue 0.000 alpha 0.714]
- [0.461 0.522 colour red 0.455 green 0.333 blue 0.000 alpha 0.714
- colour red 0.333 green 0.333 blue 0.000 alpha 0.996]
- [0.522 0.965 colour red 0.333 green 0.333 blue 0.000 alpha 0.996
- colour red 0.333 green 0.333 blue 0.000 alpha 1.000]
- [0.965 0.983 colour red 0.333 green 0.333 blue 0.000 alpha 1.000
- colour red 0.000 green 0.000 blue 0.000 alpha 0.731]
- [0.983 1.001 colour red 0.000 green 0.000 blue 0.000 alpha 0.731
- colour red 0.000 green 0.000 blue 0.000 alpha 0.422]
- }
- }
-
-
-
-
-
-
-
-
-
-
-
- //--------- Clear with White feather Viens ----- This one does contain Alpha
- #declare Grnt22 = texture {
- granite
- turbulence 0.0
- color_map {
- [0.0 0.07 color White color White]
- [0.07 0.2 color White color DimGray ]
- [0.2 0.3 color DimGray color Clear]
- [0.3 0.7 color Clear color Clear]
- [0.7 1.0 color Clear color DimGray ]
- }
- 0.02
- }
-
-
- //--------- White Feature Viens
- #declare Grnt20a = texture {
- granite
- turbulence 0.0
- color_map {
- [0.0 0.2 color White alpha 0.0 color White alpha 0.7]
- [0.2 0.3 color White alpha 0.7 color Clear ]
- [0.3 1.0 color Clear color Clear]
- }
- 0.02
- }
-
-
-
- //---------- Overtint Green with Black Cracks
- #declare Crack3 = texture {
- marble
- turbulence 0.85
- color_map {
- [0.0 0.04 color Black alpha 0.6 color Black alpha 1.0]
- [0.04 0.97 color DarkGreen alpha 0.80 color DarkGreen alpha 0.90]
- [0.97 1.001 color Black alpha 0.9 color Black alpha 1.0]
- }
- }
-
- //--------- Overtint with White Crack
- #declare Crack4 = texture {
- marble
- turbulence 0.85
- color_map {
- [0.0 0.03 color White alpha 0.5 color White alpha 1.0]
- [0.03 0.97 color Black alpha 0.70 color DimGray alpha 0.90]
- [0.97 1.001 color White alpha 0.7 color White alpha 1.0]
- }
- }
-
-
-
- //------- Red Swirl
- #declare Grnt28 = texture {
- marble
- turbulence 0.7
- colour_map {
- [0.000 0.155 colour red 0.686 green 0.235 blue 0.282 alpha 0.000
- colour red 0.686 green 0.235 blue 0.282 alpha 0.000]
- [0.155 0.328 colour red 0.686 green 0.235 blue 0.282 alpha 0.000
- colour red 0.494 green 0.243 blue 0.294 alpha 0.000]
- [0.328 0.474 colour red 0.494 green 0.243 blue 0.294 alpha 0.000
- colour red 0.769 green 0.329 blue 0.373 alpha 0.000]
- [0.474 0.647 colour red 0.769 green 0.329 blue 0.373 alpha 0.000
- colour red 0.769 green 0.329 blue 0.373 alpha 0.000]
- [0.647 0.810 colour red 0.769 green 0.329 blue 0.373 alpha 0.000
- colour red 0.686 green 0.235 blue 0.282 alpha 0.000]
- [0.810 0.922 colour red 0.686 green 0.235 blue 0.282 alpha 0.000
- colour red 0.792 green 0.388 blue 0.427 alpha 0.000]
- [0.922 1.001 colour red 0.792 green 0.388 blue 0.427 alpha 0.000
- colour red 0.686 green 0.235 blue 0.282 alpha 0.000]
- }
- 0.03
- }
-
-
-
-
-
-
-
-
-
- //--- Stair Colors
- #declare swall_col =
- texture {
- st6
- ambient 0.4
- diffuse 0.7
- scale <40 50 2>
- rotate <0 0 -25> }
- texture {
- color red 0.40 green 0.33 blue 0.33
- alpha 0.3
- diffuse 0.5
- }
- texture {
- butt_crack
- scale <90 140 50>
- phong 1.0
- }
-
-
- #declare step_col =
- texture {
- st6
- ambient 0.3
- diffuse 0.8
- scale <40 50 2>
- rotate <0 0 -25>
- }
- texture {
- color red 0.46 green 0.33 blue 0.33
- alpha 0.5
- diffuse 0.5
- }
- texture {
- butt_crack
- scale <52 80 90>
- phong 1.0
- reflection 0.2
- }
-
- //---- Checker Texture
- #declare t1 =
- texture {
- st6
- ambient 0.2
- diffuse 0.4
- scale <2.5 2.3 0.3>
- rotate <0 0 40>
- }
-
- #declare t2 =
- texture {
- st6
- ambient 0.4
- diffuse 0.7
- scale <2.3 3.5 0.3>
- rotate <0 0 -25>
- }
-
-
- //------------- Red Marble with gray & white veining
- #declare Stone21 =
- texture { Grnt28 scale <1.3 2.5 1.7> rotate <0 0 40> }
- texture { Grnt22 scale <1 2 2> rotate <0 0 40> }
- texture { Crack4 scale <1 0.6 1> rotate <10 0 -20> phong 1.0 phong_size 90 }
-
-
-
- //------------- Green Jade with white veining
- #declare Stone18 =
- texture { color SeaGreen ambient 0.3 diffuse 0.6 0.03 }
- texture { Grnt22 scale <1.5 0.7 0.5> rotate <0 0 40> }
- texture { Grnt20a scale <2.5 2 0.5> rotate <0 0 -50> }
- texture { Crack4 scale <0.7 1 1> rotate <10 0 -20> phong 1.0 phong_size 90 }
-
-
- //------------- Med Gray Green with white veining
- #declare GreenStone1 =
- texture { color red .4 green .5 blue .45 }
- texture { Grnt22 scale <1.5 0.7 0.5> rotate <0 0 40> }
- texture { Crack4 scale <0.7 1 1> rotate <10 0 -20> }
- texture { color Gray30 alpha .8 phong 1.0 phong_size 90 .07 ambient .1 .03 }
-
- //------------- Light Gray Green with white veining
- #declare GreenStone2 =
- texture { color red .4 green .5 blue .45 }
- texture { Grnt22 scale <1.5 0.7 0.5> rotate <0 0 40> }
- texture { Crack4 scale <0.7 1 1> rotate <10 0 -20> }
- texture { color Gray30 alpha .8 phong 1.0 phong_size 90 .07 ambient .1 .03 }
-
-
-
-