home *** CD-ROM | disk | FTP | other *** search
- //Mr. Miface sees himself in a typical Povray scene.
- //by Blane Bizzaro
- //This file requires "miface.inc"
- //Face data provided by Mira Imaging <thanks>
- //Use +mv1 option to render
- //This file is released to the public domain with
- //no strings attached. :)
-
- #include "colors.inc"
- #include "shapes.inc"
- #include "textures.inc"
-
- camera {
- location <0, 0, -3>
- direction <0, 0, 1>
- up <0, 1, 0>
- right <1.33333, 0, 0>
- look_at <0, 0, -10>
- }
-
- object { light_source { <5, 20, -30> color Orange }}
- object { light_source { <-15, 10, -10> color SteelBlue }}
-
- fog {color red 0.7 green 0.7 blue 0.9 distance 6000 }
-
- #declare Face_Texture = texture {
- color White
- phong 1
- phong_size 100
- ambient 0.2
- diffuse 0.8
- }
-
- #declare FaceThing = composite {
- composite {
- #include "miface.inc"
- rotate <0 90 90>
- scale <50, 50, 50>
- translate <0, 50, 150>
- }
- }
-
- composite { FaceThing }
-
- //The water
-
- plane {y, -500
- texture {
- pigment { color red 0.3 green 0.5 blue 0.6 }
- finish {
- reflection 0.45
- ambient 0.1
- diffuse 0.6 phong 1.0 phong_size 80
- }
- normal {
- ripples 0.7
- frequency 0.08
- }
- }}
- sphere { <0, 0, -10> 3
- texture { pigment { color Brass } finish { Metal }
- }}
-
- //Sky
- sphere { <0, -39000, 0> 40000
- inverse
- pigment {
- bozo
- turbulence 0.6
- color_map {
- [0 0.5 color red 0.4 green 0.5 blue 1
- color red 0.4 green 0.5 blue 1.0]
- [0.5 0.7 color red 0.4 green 0.5 blue 1
- color red 1 green 1 blue 1.0]
- [0.7 1 color red 1 green 1 blue 1
- color red 0.7 green 0.7 blue 0.7
- ]}
- scale 500
- quick_color red 0.4 green 0.5 blue 1
- }
- finish {
- ambient 1
- diffuse 0
- }
- }
-