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- #include "shapes.inc"
- #include "colors.inc"
- #include "textures.inc"
-
- camera {
- location <-50.0 300.0 -650.0>
- direction <0.0 0.0 4.0>
- up <0.0 1.0 0.0>
- right <1.333333 0.0 0.0>
- look_at <-20.0 150.0 0.0>
- }
-
- object { light_source { <-400.0 300.0 -55.0>
- color red 0.8 color green 0.8 color blue 0.8 } }
-
- object { light_source { <-150.0 300.0 -55.0>
- color red 0.23 color green 0.23 color blue 0.25 } }
-
- //bug light
- object { light_source { <-48.5 350 -625>
- color Gray85
- point_at <-48.5 295 -620>
- tightness 50
- radius 11
- falloff 25
- }
- }
-
- #include "land.inc"
-
- #include "mysky.inc"
-
- #include "bugfish.inc"
-
-