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- // Generic Polyray input File
- // Polyray input file: Alexander Enzmann
-
- // Set up the camera
- viewpoint {
- from <0,2,-6>
- at <0,0,0>
- up <0,1,0>
- angle 20
- resolution 256, 256
- }
-
- background midnight_blue
- light <-10, 8, -10>
- light < 10, 8, -10>
-
- include "../colors.inc"
- include "lapis.inc"
-
- static define lapis_layer3_fn noise(5*P, 2)
- static define lapis_layer1_fn noise(15*P, 5)
- define Lapis_Lazuli
- texture {
- layered
- texture { special shiny { color lapis_layer2[lapis_layer3_fn] } },
- texture { special shiny { color lapis_layer1[lapis_layer1_fn] } }
- }
- object { sphere <0, 0, 0>, 1 Lapis_Lazuli }
-