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- // Generic Polyray input File
- // Polyray input file: Alexander Enzmann
- //
-
- // Set up the camera
- viewpoint {
- from <0,5,-15>
- at <0,0,0>
- up <0,1,0>
- angle 45
- resolution 128, 128
- }
-
- background midnight_blue
- light <-10, 20, -10>
- light < 10, 20, -10>
-
- define bozo1
- texture {
- noise surface {
- color white
- octaves 2
- position_fn 1
- lookup_fn 1
- turbulence 2
- ambient 0.3
- diffuse 0.8
- specular 0.6
- microfacet Reitz 10
- color_map(
- [0, 0.1, red, orange]
- [0.1, 0.3, orange, blue]
- [0.3, 0.5, blue, skyblue]
- [0.5, 0.7, skyblue, orange]
- [0.7, 0.9, orange, magenta]
- [0.9, 1.0, magenta, red])
- }
- }
-
- object {
- lathe 2, <0, 1, 0>, 5,
- <3, -5>, <0.5, -3>, <4, -2>, <3, 2>, <0, 4>
- bozo1
- }
-