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- // Generic Polyray input File
- // Polyray input file: Alexander Enzmann
-
- // Set up the camera
- viewpoint {
- from <0, 5, -10>
- at <0, 0, 0>
- up <0, 1, 0>
- angle 30
- resolution 160, 160
- }
-
- // Get various surface finishes
- include "..\colors.inc"
-
- // Set up background color & lights
- background black
- light <10, 10, -20>
-
- // Sorta like a torus, but with two gumdrop shapes near the hole
- object {
- polynomial 4*(x^4 + (y^2 + z^2)^2) + 17 * x^2 * (y^2 + z^2) -
- 20 * (x^2 + y^2 + z^2) + 17
- bounding_box <-2, -2, -2>, <2, 2, 2>
- rotate <0, 60, 20>
- shiny_red
- }
-