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- // Generic Polyray input File
- // Polyray input file: Alexander Enzmann
-
- // Set up the camera
- viewpoint {
- from <0,0,-8>
- at <0,0,0>
- up <0,1,0>
- angle 45
- hither 1
- resolution 256, 256
- }
-
- background <0, 0, 0>
- light <0.6, 0.2, 0.2>, <-10, 3, -20>
- light <0.2, 0.6, 0.2>, < 3, 10, -20>
- light <0.2, 0.2, 0.6>, < -3, -10, -20>
-
- define shiny_red
- texture {
- surface {
- ambient red, 0.2
- diffuse red, 0.8
- specular white, 0.7
- microfacet Reitz 10
- }
- }
-
- define milky_white
- texture {
- surface {
- ambient 0.1
- diffuse 0.3
- reflection 0
- transmission white, 0.8, 1.0
- }
- }
-
- object { sphere <0, 0, 0>, 0.5 shiny_red }
- object { sphere <0, 0, 0>, 2 milky_white }
- object {
- disc <0, 0, 4>, <0, 0, -1>, 30
- texture { surface { ambient 0.1 diffuse 0.4 specular 0 } }
- }
-