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- // Generic Polyray input File
- // Polyray input file: Alexander Enzmann
-
- // Set up the camera
- viewpoint {
- from <0,0,-8>
- at <0,0,0>
- up <0,1,0>
- angle 45
- hither 1
- resolution 256, 256
- }
-
- background <0, 0, 0>
- light <-10, 30, -5>
-
- include "..\colors.inc"
-
- define unit_sphere object { sphere <0, 0, 0>, 1 }
-
- // A bunch of spheres floating around
- unit_sphere { dither 0.5 translate <-1, 0.5, 2> shiny_orange }
- unit_sphere { dither 0.5 translate < 1, 0.8, 2> shiny_red }
- unit_sphere { translate <-3, 1, 4> shiny_yellow }
- unit_sphere { dither 0.7 translate < 3, -0.75, 3> shiny_blue }
- unit_sphere { dither 0.75 matte_white }
-
- // Ground plane
- object { disc <0, -1.5, 0>, <0, 1, 0>, 0, 1000 matte_white }
-