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-
- GDS.TXT - This is a data file. DO NOT modify it.
-
- Copyright (c)1991-95 Photodex Corporation. All rights reserved.
-
-
- Tampering with this file is a violation of federal copyright laws and
- international treaties. Violators will be prosecuted to the fullest
- extent of the law.
-
-
-
- :::catRes
-
- (press 'Esc' to cancel)
-
-
- Select Catalog Image Resolution:
-
- A- 320x200
- B- 640x400
- C- 640x480 (default)
- D- 800x600
- E- 1024x768
- F- 1280x1024
-
- Which? :::catFType
- Select Catalog File Type
-
- G- GIF (16 to 256 colors)
- J- JPEG (24 bit/16M colors)
-
- Which? :::catDepth
- GIF89a
-
- Select GIF Catalog Bit Depth
-
- A- 4 bit / 16 colors
- B- 8 bit / 256 colors
-
- Which? :::cat24
-
-
- There are 24 bit files in this batch. Palette optimization requires more
- processing. JPEG files require 5-10 seconds more per file to process
- because of redundant decompression.
-
-
- Select Palette Quality
-
- A- Lame (fast, but image quality is not great)
- B- Best possible palette (a bit slower, but the wait is worth it)
-
- Which? :::catStyle
-
- Select GDS Catalog Style
-
- A- Black, no borders
- B- Black with borders
- C- White, no borders
- D- White with borders
- E- Gray, no borders
- F- Gray, 3D borders (default)
-
- Which? :::catLay
-
- Select GDS Catalog Layout (%d files)
-
- :::catNoVirt
-
- Not enough memory for virtual screen file. Catalog cannot be generated.
-
- Press any key to continue.
- :::catFinal
-
-
-
- If you have not seen a recent copy of GDS, you should! GDS has been given
- a new look and overhauled by Photodex, and is now the most complete graphics
- file viewer/cataloger in the world. It has the fastest viewing capabilities
- and user interface of any mainstream graphics programs. Better yet, GDS out-
- does just about every other file viewer, file cataloger, or file converter!
- GDS is now used by professionals worldwide to manage thousands of graphics
- files every day. Become a graphics professional -- Discover GDS.
-
- Search this system for GDS*.ZIP or GDS*.EXE to get the best file viewer ever.
- GDS is shareware, affordable, and registration help is always included.
-
- Generating GDS catalog, this takes a minute or two...(Press 'Esc' to cancel)
-
- :::vidType
-
-
- Ready to attempt detection of video hardware. NOTE: Some notebooks crash
- during video detection. If the screen locks up after you press [Enter]
- (give it 10-20 seconds), simply reboot and use one of the numbers or letters
- here. See the help system for more information, or the end of GDS.TXT if
- you are familiar with low level video hardware.
- (Video types marked with '*' may not be 100%% detectable on all machines.)
-
- 1-HERC *5-AHEAD *9-CIRRUS D-F1280 H-SS24X *L-TSENG P-ST64
- 2-CGA 6-AHEADB *A-CL54 E-GENOA I-STEALTH *M-TSENG4
- 3-EGA 7-ATI *B-EVEREX *F-OAK J-STPRO *N-VESA
- *4-VGA 8-CHIPS C-EV634 *G-PARA *K-TRIDNT O-VIDEO7
-
- Press [Enter] for automatic detection,
- or select the video type number from the above list. :::selfCfg
- GDS %s SELF CONFIGURATION
-
- If the machine locks up, reset and try GDS /VESA
- :::vBIOSChg
-
-
- Attention: The video BIOS has changed since the file CONFIG was created.
- GDS checks the video BIOS to detect new video hardware. If you are using
- a 'smart' extended memory manager (like QEMM), this may happen every time
- you start GDS. You can disable this message by inserting the following
- command in the file GDSUSER.CFG:
-
- auto,/OK
-
-
- Press [Enter] to use existing CONFIG file
- Press 'R' to Reconfigure GDS
-
- Which? :::selfCfg2
- GDS %s SELF CONFIGURATION
-
- Video type set to %s
-
- Some video cards lock the machine up when asked about VESA support.
- Do you want to try to detect VESA support (Y/N)? :::svDet
-
- Stealth VRAM detected. Make sure you have run SMODE MONITOR
- Press [Enter] to continue.:::vDet
-
- Viper detected. Make sure you have run VPRMODE VESA
- Press [Enter] to continue.:::sDet
-
- Stealth Pro detected. Make sure you have run STLMODE VESA
- Press [Enter] to continue.:::s64Det
-
- Stealth 64 detected.
- Make sure you have S64MODE in your AUTOEXEC.BAT file.
- Press [Enter] to continue.:::noIdea
-
-
- Oh NO! /NOIDEA specified!
-
-
- If you are having technical problems with GDS, we want to know about it!
- Give us a call at (510) 449-9079. We'll be happy to figure out why things
- aren't going well with your copy of GDS. If you can't get a hold of us
- (like if it's Sunday morning at 4:00AM), try sending a FAX. We'll get back
- to you as soon as possible.
-
- Photodex Corporation
- 1781 Barcelona Street
- Livermore, CA 94550
-
- (510) 449-9079 - Voice
- (510) 449-3519 - FAX
-
- Thank you for your support.
- :::falo
- WARNING: Files found before /~L%d! Max files left unchanged.
-
- Try specifying the /~L<n> parameter near the top of the GDSUSER.CFG file.
-
- Press a key.:::virt
- Virtual screen must be 1, 4, 8, 15, 16, or 24 bits
- :::noVirt
- Can't create virtual file
- :::noVidType
- Unable to detect video type
- :::prob
-
- If you have problems configuring GDS, try
- giving us a call at (510) 449-9079.
- :::detect
- Detecting video hardware...:::ckVesa
-
- Checking for VESA support...
- :::modeTst
- VIDEO MODE TEST FOR %s
- ───────────────────────────
- %s Mode: %dx%d, %ld colors
-
- Press: [Enter] to test this graphics mode.
- [Y] to accept mode without testing.
- [N] to remove mode.
-
- [Esc] to cancel.
-
- ** If the screen goes crazy, press [Enter] quickly. **:::modeOver
- VIDEO CONFIGURATION COMPLETE
-
- Press [Enter] to save the configuration
- as default, or [Esc] to cancel without
- making any changes.:::modeOverwrite
- An existing CONFIG file already exists.
- Do you want to overwrite it?
-
- Press [Y] or [N], or [Esc] to cancel.:::modeNo
- Ok. The changes you have made will not be
- saved to the permanent configuration file,
- but they will remain active for the rest of
- your current GDS session.
-
- Press any key to exit.:::palLock
- The palette has been locked to the
- best fit for the currently selected
- files. To unlock the palette, choose
- the 'Lock Palette' option again.
-
- Press any key to continue.:::help
- ABOUT GDS/PHOTODEX
- GDS %s- Copyright (c)1991-94 Photodex Corporation. All rights reserved.
- ──────────────────────────────────────────────────────────────────────────────
- Photodex Corporation CompuServe: 74274,3222 (GO GRAPHSUP)
- 1781 Barcelona Street Internet: photodex@netcom.com
- Livermore, CA 94550
- (510) 449-9079 Voice Order Line: (510) 449-9079 9AM-5PM PST
- (510) 449-3519 Fax GDS is $39.95 (US funds)
- ──────────────────────────────────────────────────────────────────────────────
- Usage: GDS [options] [files]
-
- [options] can be any command line options (see "Help" menu for details.)
- Any command line parameters can be put into a configuration
- file (see "Configuration Options" in the "Help" menu.)
-
- [files] can be any number of file and/or path specifications
- ──────────────────────────────────────────────────────────────────────────────
- Examples:
- GDS -start GDS normally
-
- GDS /S /Z150 -do slideshow with 1.5 second delay
- between frames
-
- GDS c:\gifs c:\jpegs -start GDS using files from the c:\gifs
- and c:\jpegs directories:::NoPrt
- This GDS trial version does not print graphics.
- The registered version prints 300dpi graphics
- fitted to an 8½x11" page in both portrait and
- landscape modes. GDS supports all 300dpi HP and
- compatible PCL printers (HP LaserJet II, III, 4,
- deskjet and inkjet printers.)
-
- Photodex
- Order Line: (510) 449-9079 GDS is $39.95
- VISA/MC/AMEX OK
- FAX Orders: (510) 449-3519
- (please use printed form for FAX orders):::Free25
- This GDS trial version will not put more than
- 25 files in the file list, does not print, and
- does not save color reduced true color pictures.
- To get these features, buy the enhanced version
- of GDS, and enjoy all of it's useful features.
-
- Photodex
- Order Line: (510) 449-9079 GDS is $39.95 + s/h
- VISA/MC/AMEX Ok
- FAX Orders: (510) 449-3519
- (please use printed form for FAX orders):::NoShell
- This version of GDS does not allow shelling to
- DOS. The enhanced version is required.
-
- Photodex
- Order Line: (510) 449-9079 GDS is $39.95 + s/h
- VISA/MC/AMEX Ok
- FAX Orders: (510) 449-3519
- (please use printed form for FAX orders):::Free25
- This GDS trial version will not put more than
- 25 files in the file list, does not print, and
- does not save color reduced true color pictures.
- To get these features, buy the enhanced version
- of GDS, and enjoy all of it's useful features.
-
- Photodex
- Order Line: (510) 449-9079 GDS is $39.95 + s/h
- VISA/MC/AMEX Ok
- FAX Orders: (510) 449-3519
- (please use printed form for FAX orders):::NoValConv
- No graphics files selected to convert.
-
- Put the file cursor on a file, or
- select files to convert by using the
- mouse or spacebar.:::NoBatch
- This GDS trial version will not handle more than
- 25 files in the file list or batch conversions.
- The registered (paid for) version of GDS can
- easily convert up to 2,848 in one batch. To get
- these features and many more, buy GDS.
-
- Photodex
- Order Line: (510) 449-9079 GDS is $39.95 + s/h
- VISA/MC/AMEX Ok
- FAX Orders: (510) 449-3519
- (please use printed form for FAX orders):::NoReduce
- This GDS trial version will not color reduce
- true color pictures, or convert pictures to
- JPEG format. To get the best color reduction
- available, buy the registered version of GDS,
- and process up to 2,848 files per batch!
-
- Photodex
- Order Line: (510) 449-9079 GDS is $39.95 + s/h
- VISA/MC/AMEX Ok
- FAX Orders: (510) 449-3519
- (please use printed form for FAX orders):::conNoV
- Unable to create virtual file.
-
- (name=%s)
-
- Press any key.:::conNoVText
- Unable to create virtual file (%s).
-
- :::conAb
- Aborted by pressing [ESC].
-
- Press any key.:::conAbText
- Aborted by pressing [ESC].
- :::batchFile
- You have files selected for a batch
- file operation. This trial version
- only processes one file at a time.
-
- For more information about getting the
- enhanced version of GDS, see "How to
- Order GDS" in the "Help" menu.
-
- Press any key.:::manDead
- :::manMaster
- hlConfTop
- hlConfPU
- hlConfInst
- hlConfLaptop
- hlConfVideo
- hlConfRept
- hlConfCrash
- hlConfDiamond
- hlConfOrchid
- hlConfTest
- hlConfFile
- hlFileList
- hlHowToSelect
- hlHowToView
- hlViewModeCommands
- hlVMCZoomOMatic
- hlVMCColorLevel
- hlVMCContrast
- hlVMCBrightness
- hlVMCHue
- hlVMCScale
- hlVMCArrow
- hlVMCKeyboardPan
- hlVMCSharp
- hlVMCQuote
- hlHowToSlideshow
- hlHowToCLSlideshow
- hlHowToCatalog
- hlHowToCLCatalog
- hlBBS
- hlHowToConvert
- hlFileConvert
- hlViewWrite
- hl/@C
- manMenus
- hlFileMenu
- hlFileMenuCopy
- hlFileMenuMove
- hlFileMenuRename
- hlFileMenuHide
- hlFileMenuDelete
- hlFileMenuSubdirs
- hlFileMenuJump
- hlFileMenuPrint
- hlFileMenuShell
- hlFileMenuExit
- hlViewMenu
- hlViewMenuSlideshow
- hlViewMenuCatalog
- hlViewMenuDithering
- hlViewMenuAntialias
- hlViewMenuBeep
- hlViewMenuComment
- hlViewMenuCatalogStyle
- hlViewMenuCenterSlideshow
- hlDisplayMenu
- hlDisplayMenuShow
- hlDisplayMenuSort
- hlConvMenu
- hlConvBMP1
- hlConvBMP4
- hlConvBMP8
- hlConvBMP24
- hlConvGIF1
- hlConvGIF4
- hlConvGIF8
- hlConvLBM1
- hlConvLBM4
- hlConvLBM8
- hlConvPCX1
- hlConvPCX4
- hlConvPCX8
- hlConvRIX4
- hlConvRIX8
- hlConvTGA15
- hlConvTGA24
- hlConvTIF1
- hlConvTIF4
- hlConvTIF8
- hlConvTIF24
- hlConvJPG24
- hlConvANSI
- hlScanMenu
- hlSetupMenu
- hlSetupMenuConf
- hlSetupMenuSystem
- hlSetupMenuPrintColor
- hlSetupMenuPrintPort
- hlSetupMenuText
- hlHelpMenu
- hlResMenu
- hlAutoLockMenu
- hlMouseMenu
- hlPaletteMenu
- hlLimitPal
- hlFetchPal
- hlLockPal
- hlViewModeMenu
- hlViewModeMenuFile
- hlVMMFSaveANS
- hlVMMFSaveGIF
- hlVMMFSaveLBM
- hlVMMFSavePCX
- hlVMMFSaveBMP
- hlVMMFSaveRIX
- hlVMMFSaveTIF
- hlVMMFSaveTGA
- hlVMMFSaveJPG
- hlVMMFSetCrop
- hlVMMFResetCrop
- hlVMMFFileInfo
- hlVMMFQuit
- hlViewModeMenuEdit
- hlVMMERotate
- hlVMMEFlipHorz
- hlVMMEFlipVert
- hlVMMEPan
- hlVMMEReset
- hlViewModeMenuColor
- hlVMMCGray
- hlVMMCMax
- hlVMMCInvert
- hlVMMCResetColor
- hlVMMCResetAll
- hlViewModeMenuSize
- hlVMMSFit
- hlVMMSSetZoom
- hlVMMSDoubleX
- hlVMMSDoubleY
- hlVMMSDoubleXY
- hlVMMSHalfX
- hlVMMSHalfY
- hlVMMSHalfXY
- hlVMMSCenter
- hlVMMSReset
- hlViewModeMenuPrint
- hlVMMPPrint
- hlViewModeMenuRes
- manAppendix
- hlTrialVer
- hlDiff
- hlViewTheory
- hlCmdAlpha
- hl/!
- hl/A
- hl/B
- hl/C
- hl/D
- hl/E
- hl/F
- hl/G
- hl/H
- hl/I
- hl/I
- hl/K
- hl/L
- hl/LAPTOP
- hl/M
- hl/N
- hl/NOCGA
- hl/NOEGA
- hl/NOHERC
- hl/NOMONO
- hl/NOVESA
- hl/NOIDEA
- hl/O
- hl/OK
- hl/P
- hl/Q
- hl/QUIET
- hl/R
- hl/S
- hl/T
- hl/U
- hl/V
- hl/W
- hl/X
- hl/Z
- hl/#
- hl/=
- hl/~A
- hl/~B
- hl/~E
- hl/~F
- hl/~G
- hl/~J
- hl/~K
- hl/~L
- hl/~M
- hl/~O
- hl/~R
- hl/~T
- hl/~Z
- hl/<vid>
- hl/512
- hl/1M
- hl@<file>
- hl/@C
- hlCmdVH
- hlRev
- hlGlossary
- :::manMenus
- Using GDS File List Menus
-
- The file display of GDS has pull-down menus at the top of the text screen as
- well as the bottom. The most used menus are at the top and the less
- commonly used (and more intricate) menus are at the bottom.
-
- To activate a menu, simply click on the menu name with a mouse and drag the
- mouse down (or up) until the desired menu option is highlighted). Release
- the mouse button to select the menu option.
-
- If you are using a keyboard, you can use an "Alt" key combination to activate
- each menu. Each menu has a highlighted letter, which can be typed as an "Alt"
- key combination to activate the menu. Use the arrow keys to move the
- selection bar up and down until the desired option is highlighted. Press the
- [Enter] key to select the menu option.
- :::manAppendix
- APPENDICES
- :::helpTop
- GDS Hypertext Help System
-
- Quick Reference
- hlHowToViewHow to View Images Welcome to GDS's built-in hypertext help
- hlHowToSlideshowHow to Play Slideshows system. Use the [Tab] and [Shift-Tab] keys
- hlHowToCatalogHow to Create Catalogs or the mouse to highlight words and phrases
- hlHowToConvertHow to Convert Images displayed in bright white.
- hlTrialVerGDS Trial Version
- For instructions on how to use this help
- Detailed Information system, press the hlHelpF1] key or hlHelpclick here.
- hlFileListHow the File List Works
- hlHowToSelectHow to Select Files
- hlViewTheoryHow GDS Processes Images
- hlConfTopGDS Configuration Info
-
- Menus & Commands Other Information
- hlMenusMain File Menus hlLegalCopyright and Legal Info.
- hlViewModeMenuView Mode Menus hlPhotodexPhotodex Corporation
- hlViewModeCommandsView Mode Commands hlOrderOrdering GDS
- hlOFrmOrder Form
- Lists and Tables hlUpgradeGDS Upgrades
- hlCmdTopCommand Line Parameters
- hlRevGDS Revision History
- hlGlossaryGlossary of Computer Terms
- :::hlLegal
- Copyright and Legal Information
-
- Copyright (c)1991-95 Photodex Corporation. All rights reserved.
-
- The GDS program, overlay files, help files, documentation, configuration
- files, graphics files and all other files are the property of Photodex
- Corporation.
-
- If you have the shareware hlTrialVertrial version, you can use the product for a
- reasonable trial period of up to 21 days, after which time you must not use
- GDS unless you have purchased an enhanced version.
-
- Related Topics
- hlTrialVerGDS Trial Version
- hlOrderOrdering GDS
- hlPhotodexPhotodex Corporation
-
- :::hlFileList
- Using GDS File List
-
- The center section of the screen is the File List. The first items in the
- File List are normally the directories that can be reached from the current
- directory. Directories are noted by the name being enclosed in pointed
- brackets: <dir> The parent directory is: <..>. The current directory is not
- listed. In some cases directories may not appear in the File List. If you
- start GDS with a number of paths specified on the command line GDS will not
- display the directory tree in the File List.
-
- After the directories GDS lists graphics files in the current directory (or
- specified path) that can be displayed. Double click on a filename to enter
- View Mode and display the image.
-
- The file display of GDS has pull-down menus at the top of the text screen as
- well as the bottom. The most used menus are at the top and the less
- commonly used (and more intricate) menus are at the bottom.
-
- To activate a menu, simply click on the menu name with a mouse and drag the
- mouse down (or up) until the desired menu option is highlighted). Release
- the mouse button to select the menu option.
-
- If you are using a keyboard, you can use an "Alt" key combination to activate
- each menu. Each menu has a highlighted letter, which can be typed as an "Alt"
- key combination to activate the menu. Use the arrow keys to move the
- selection bar up and down until the desired option is highlighted. Press the
- [Enter] key to select the menu option.
-
- Related Topics
- hlHowToSelectSelecting Files
- hlMenusMain File MenusmanMenus
-
- :::hlUpgrade
- GDS Upgrades
-
- Special upgrade pricing is available for all registered GDS users.
-
- Upgrade
- Price If you purchased GDS...
- ------- -----------------------
- $29.95+s/h ...1.XX
-
- $10.00 ...2.XX within the last calandar year.
- $29.95+s/h ...2.XX more than one year ago.
-
- $10.00 ...3.XX within the last six months.
- $29.95+s/h ...3.XX within the last six months.
-
- (call) ...any version of GDS Professional
-
- Shipping/handling charges are $3.00 for First Class Mail within the
- continental United States. Other shipping charges apply for ALL OTHER
- SHIPPING DESTINATIONS. For specific shipping prices, please call
- hlPhotodexPhotodex at (510) 449-9079.
-
- $10.00 upgrade prices include First Class Mail within the continental
- United States. Other shipping charges apply for other destinations.
- Please call for exact shipping amounts.
-
-
- :::hlOrder
- How to Order GDS
-
- If you have already purchased a copy of GDS, you are eligible to receive
- special upgrade pricing. See hlUpgradeGDS Upgrades.
-
- By ordering GDS you get an enhanced version on 3.5" disk, a brief manual, the
- right to use GDS as much as you want, and special low upgrade rates for
- future versions of GDS.
-
- To order GDS with a VISA, MasterCard or American Express, just call hlPhotodexPhotodex
- at (510) 449-9079 and have your card number handy.
-
- The standard user version of GDS costs $39.95 plus shipping/handling and
- California state tax (if you are within California).
-
- NOTE: We use your FULL NAME and VOICE PHONE NUMBER as your customer ID. Your
- name and number will appear in your copy of GDS, but will NOT be used for any
- other purpose. THERE ARE NO EXCEPTIONS.
-
- To order GDS via mail or FAX, print out the hlOFrmPurchase Order/Registration Form
- and fill it out. If ordering by FAX, please FAX the completed order form
- including the appropriate shipping amounts to hlPhotodex(510) 449-3519 -- no cover page
- is necessary.
-
- If you prefer mailing, put the order form in a stamped envelope including a
- check or money order made payable to hlPhotodexPhotodex, and mail to hlPhotodexPhotodex:
-
- Photodex Corporation
- 1781 Barcelona Street
- Livermore, CA 94550
-
- Orders are usually processed within one business day except major holidays.
- UPS Ground shipping or mail is included. Expedited and international shipping
- is extra. Check orders must be drawn on a United States bank in U.S. funds.
- Orders received without proper international shipping charges will be returned
- postage due.
-
- IF YOU ARE NOT IN THE UNITED STATES: Call, FAX, E-Mail or write us to find
- out what you should be charged for shipping. If the shipping amount is not
- correct on your order, your order will be returned postage due.
-
-
- :::hlPhotodex
- Photodex Corporation Information
-
- Photodex has been a software developer and publisher since 1987. The
- information in this section is subject to change without notice.
- Mailing Address:
- Photodex Corporation
- 1781 Barcelona Street
- Livermore, CA 94550
-
- Phone Numbers:
- Voice (510) 449-9079 (order line)
- FAX (510) 449-3519
-
- E-Mail Address:
- Internet photodex@netcom.com
- CompuServe 74274,3222 (GO PHOTODEX)
- America Online Photodex
- Prodigy --
- :::hlAbout
- About GDS
-
- GDS - Copyright(c)1991-95 hlPhotodexPhotodex Corporation. All rights reserved.
-
- GDS is a file viewer and cataloger. It helps you manage image files. It
- is "ShareWare", not "FreeWare", which means you must pay for it if you
- want to keep using it. When you buy GDS, you also get the right to use it
- for as long as you like, a printed manual, several enhanced features, and
- the option to upgrade to future releases at greatly reduced rates.
-
- See also
- helpTopHypertext Help
- hlOrderOrdering GDS
-
-
- :::hlExmp
- Example of Hyptertext Link
-
- This reference is an example of the hypertext linking in GDS's on-line
- Hypertext Reference. Any time you see a highlighted word, you can click on
- it to get more information.
-
- Press the [Esc] key on the keyboard to exit back to the previous screen.
-
-
- :::hlCmdTop
- Command Line Parameters
-
- hlCmdAlphaAlphabetical List
- hlCmdVHSpecifying Video Hardware
- hlCmdCatCatalog Parameters
-
-
- :::hlCmdCat
- Catalog Parameters
-
- The following is a list of command line parameters which are especially
- useful for creating catalogs from the command line. If you wish to fully
- understand the capabilities of GDS's command line catalogs, look through
- these command line parameters.
-
- hl/A/A Antialiasing level
- hl/D/D Dithering level
- hl/G/G Graphics resolution
- hl/L/L Catalog label control
- hl/M/M Optimized palette color limit
- hl/N/N New file name template
- hl/O/O Sort yes/no switch
- hl/P/P Set number of thumbnails across/start auto catalog
- hl/Q/Q Catalog logo placement control
- hl/U/U Catalog border control
- hl/W/W Set first file number to write
- hl/~A/~A Set catalog style
- hl/~G/~G Force optimized grayscale palettes
- hl/~M/~M Set JPEG quality level
- hl/~O/~O Set file sort type
- hl/~R/~R Force 1:1 aspect ratio
- hl/~T/~T Set catalog output file format
- hl@<file>@<file> Read file list from file
-
- Related Topics
- hlHowToCLCatalogCatalogs from the Command Line
- hlBBSCataloging a BBS
-
- :::hlCmdVH
- Video Hardware Parameters
-
- The following is a list of valid video hardware types to be used to force
- GDS to assume it has certain video hardware. See hl/<vid>/<vid>.
- /AHEAD Ahead Systems 'A' chipset
- /AHEADB Ahead Systems 'B' chipset
- /ATI ATI VGA Wonder
- /CGA CGA
- /CHIPS Early Chips & Technologies chipsets
- /CIRRUS Early Cirrus Logic chipsets
- /CL54 Cirrus Logic 54xx chipsets
- /EGA Standard EGA
- /EVEREX Early Everex SVGA's
- /EV634 Everex Viewpoint Premium VGA
- /F1280 Orchid Farenheit 1280
- /GENOA Genoa 6600 series (6100, 6200, 6300, 6400, 6600)
- /HERC Hercules mono only
- /OAK Oak Technologies
- /PARA Paradise (Western Digital) chipsets
- /SS24X Diamond Speedstar 24X (NOT Speedstar 24!)
- /ST64 Diamond Stealth 64
- /STEALTH Diamond Stealth VRAM
- /STPRO Diamond Stealth PRO
- /TRIDNT Trident TVGA / ATI Prism Elite
- /TSENG Tseng Laboratories ET-3000 chipsets
- /TSENG4 Tseng Laboratories ET-4000 chipsets
- /VESA VESA (avoids autodetection)
- /VGA Standard VGA
- /VID7 Video 7 VEGA Deluxe, 1024i, VRAM VGA
-
- Related Parameters
- hl/<vid>/<vid> Force Video Hardware Type
- hl/LAPTOP/LAPTOP Use on some laptops to avoid standard modes
- hl/NOCGA/NOCGA Ignore CGA modes (useful for laptops/notebooks)
- hl/NOEGA/NOEGA Ignore EGA modes (useful for laptops/notebooks)
- hl/NOHERC/NOHERC Ignore Hercules mono (useful for laptops/notebooks)
- hl/NOMONO/NOMONO Ignore all mono modes (restricts modes to color)
- hl/NOVESA/NOVESA Do NOT trust manufacturer's VESA BIOS information
-
-
- :::hlCmdAlpha
- Alphabetical Command Line Parameter List
-
- *NOTE: Command line parameters to specify video hardware are not
- shown here. See hlCmdVH/<vid> for more information.
- hl/! /! Beep when image view complete
- hl/A /A Antialiasing level
- hl/B /B Text mouse cursor mode
- hl/C /C Palette DAC chip control (SuperEGA's may need this)
- hl/D /D Dithering level
- hl/E /E Image fit mode
- hl/F /F Default file display options
- hl/G /G Default graphics resolution
- hl/H /H Help
- hl/I /I Interlaced GIF fill mode
- hl/K /K Display GIF comments after view
- hl/L /L Catalog label control
- hl/LAPTOP /LAPTOP Use on some laptops to avoid certain video modes
- hl/M /M Optimized palette color limit
- hl/N /N New file name template
- hl/NOCGA /NOCGA Ignore CGA modes
- hl/NOEGA /NOEGA Ignore EGA modes
- hl/NOHERC /NOHERC Ignore Hercules mono mode
- hl/NOMONO /NOMONO Ignore all mono modes
- hl/NOVESA /NOVESA Do NOT trust manufacturer's VESA BIOS information
- hl/NOIDEA /NOIDEA Prints phone number to call when you're confused
- hl/O /O Sort order control
- hl/OK /OK Prevent recurring configuration
- hl/P /P Create catalogs from command line
- hl/Q /Q Catalog logo placement control
- hl/QUIET /QUIET Disable opening screen
- hl/R /R Resolution 'Lock' mode
- hl/S /S Play slideshow
- hl/T /T Text mode control
- hl/U /U Catalog border control
- hl/V /V File list vertical presentation option
- hl/W /W Set first file number to write
- hl/X /X Exit to DOS after slideshow
- hl/Z /Z Slideshow delay
- hl/# /# Set printer's filename
- hl/@C /@C Convert files from command line
- hl/= /= Control default palette gamma/process levels
- hl/~A /~A Set catalog background style
- hl/~B /~B Set slideshow centering mode
- hl/~E /~E Disable slideshow mode change for similar modes
- hl/~F /~F Color reduction proximity elimination level
- hl/~G /~G Force optimized grayscale palettes
- hl/~J /~J Print in color
- hl/~L /~L Set dynamic file list cache size
- hl/~M /~M Set JPEG quality level
- hl/~O /~O Set file sort mode
- hl/~R /~R Assume aspect ratio of all catalog files to 1:1
- hl/~T /~T Catalog output format control
- hl/~Z /~Z Catalog output path control
- hl/<vid>/<vid> Force Video Hardware Type
- hl@<file> @<file> Read file list from file
-
-
- :::hlRev
- Revision History
-
- GDS is updated constantly in response to the changing environment of the
- computer industry. Photodex intends to inform existing users of significant
- upgrades to GDS as an ongoing process.
-
- This revision history is not intended to be extremely complete, but should
- indicate some of the major advances in the GDS functionality. This list
- starts with the most recent revisions and continues backward in time.
-
- Items marked with '■' are additions, improvements or changes which are
- better or comparable to previous versions. Items marked with 'X' are known
- bugs in the listed version which may have been corrected in later versions.
-
- GDS 3.1c - minor release
- ------------------------
- NEW! ■ ANSI text file support. ANSI files are emulated as if they were
- graphics files, except for normal viewing, which is done in the
- current text mode. When GDS does slideshows or catalogs, ANSI files
- are rendered into character mapped graphics files on the fly. You
- can view a character mapped graphics rendition of an ANSI file by
- locking the resolution to a graphics mode and double clicking on the
- ANSI file in the file list. Writing to ANSI files is a feature of
- GDS Professional and is not available in standard versions of GDS.
- Contact Photodex for more information.
-
- NEW! ■ GRASP and .FLI file support -- without previous memory limitations.
- GDS now flushes itself out to EMS, XMS and/or disk when playing .GL
- and .FLI files. Make sure to put GRASPRT.EXE and QUICKFLI.EXE in the
- GDS directory and GDS will automatically view .GL and .FLI files with
- a double click.
-
- NEW! ■ Integrated hypertext help system -- you are looking at it.
-
- NEW! ■ Introduced complete on-line manual. This first release has 74 pages
- with 199 separate sub-sections.
-
- NEW! ■ Automatically detects and supports Diamond Stealth 64 in all video
- resolutions. Added hlCmdVH/ST64 to the available command line parameters,
- but since the Stealth 64 should remain very detectable, using hlCmdVh/ST64
- should never be necessary.
-
- NEW! ■ Configuration greatly improved. The configuration process has been
- changed significantly, and should be capable of detecting modes which
- earlier versions of the configuration would have automatically
- rejected. The operation of the configuration process is the same,
- except that GDS may support quite a few new video modes.
-
- NEW! ■ "DOS Shell" function added to registered version. GDS swaps out of
- memory during DOS shell functions, using only a 7K for itself. This
- enables you to do just about anything from within GDS.
-
- ■ Configuration file tag changed. This will cause a reconfiguration on
- all systems, regardless of the state of the video hardware. The
- reason for this is the improved video mode support and instant video
- memory test in this version.
-
- ■ Corrected problem deleting batches of files in registered version.
-
- ■ Corrected problem writing 16 color TIFF files.
-
- ■ Cirrus Logic: Added non-VESA video modes back into GDS. This allows
- GDS to support non-VESA Cirrus Logic video BIOS's, even if the VESA
- support does not work reliably.
-
- X Fixed DOS error when logging to drive with unreadable disk.
-
- X Fixed memory leak when converting files requiring color reduction.
-
- GDS 3.1b - minor release
- ------------------------
- NEW! ■ XMS support added for virtual files. Virtual file operations are now
- almost as fast as direct screen functions, but can be done in any
- output resolution, regardless of the available video hardware.
-
- NEW! ■ 3-D style catalog screens possible. Note that this changes the
- definition of the hl/~A/~A command line parameter.
-
- ■ Corrected problem reading certain grayscale JPEG files.
-
- ■ Corrected problem reading certain sized 24 bit images when reducing
- size. This fix enables GDS to read files which are up to 3072 pixels
- wide, which is the same as horizontal PhotoCD resolution images.
-
- ■ Introduced undocumented "Quote-O-Matic" into view mode.
-
- ■ Removed REGISTER.PRN from GDS in order to keep the size of GDS
- distribution files down. REGISTER.PRN was an HP LaserJet version of
- the registration form.
-
- ■ Added FILE_ID.DIZ and READ.ME to GDS distribution files. FILE_ID.DIZ
- is used by many BBS systems to automatically describe ZIP files.
-
- X Some problems with XMS virtual file caching have been corrected in
- v3.1c. Some file conversions could cause GDS to hang the machine, or
- cause color artifacts during color reduction.
-
- X Photodex has received reports of intermittent color artifacts when
- converting large batches of JPEG files into GIF format using the
- normal interface. This may have been corrected with the XMS virtual
- file bug fix. Please bring any color artifacting you experience
- to our attention.
-
- GDS 3.1a - minor release
- ------------------------
- ■ Fixed problem with JPEG file list handling. All JPEG files should
-
- ■ Configuration now allows swapping of the red and blue color bars for
- 24 bit video modes. When modes are displayed during configuration,
- the message "[S]wap Red & Blue" is displayed, with a red background
- behind the word "Red" and a blue background behind the word "Blue",
- so the user can tell if red and blue need to be swapped.
-
- ■ Added skew modification to configuration so video modes which have
- non-standard screen widths can be manually corrected. If a video
- mode is radically skewed but displayed without flicker, then use the
- left and right arrow keys to try adjusting the skew.
-
- X Problems reading certain grayscale JPEG files corrected in v3.1b.
-
- GDS 3.1 - significant release
- ------------------------------
- NEW! ■ GDS now reads and writes JPEG files. Registered versions support a
- command line parameter to adjust the compression level for writing
- JPEG files.
- X Problem deleting batches of files correct in v3.1c.
-
- GDS 3.0 - MAJOR RELEASE
- ------------------------
- NEW! ■ Radically improved user interface. GDS just got simpler and easier
- to use.
-
- NEW! ■ New "View Mode Pull-down Menus" allow switching resolutions without
- exiting to the file list.
-
- NEW! ■ On-line help menu and registration form printout.
-
- NEW! ■ GDS is now distributed by Photodex. Photodex is owned by the author
- of GDS, and has assumed control of all distribution of GDS. Please
- direct your inquiries regarding GDS to:
-
- Photodex (510) 449-9079 - Voice
- 1781 Barcelona Street (510) 449-3519 - FAX
- Livermore, CA 94550 photodex@netcom.com - internet
-
- ■ Cirrus Logic 54xx chipset video hardware now detected and supported.
-
- X Problems writing 16 color TIFF files corrected in v3.1c.
- X Problems reading large 24 bit images and size reducing corrected in
- v3.1b.
- *NOTE: Versions earlier than listed here are not officially tracked by this
- revision history. If you have a version of GDS earlier than 3.0,
- then it is safe to assume that the product has changed so much that
- it might as well be a different product.
-
-
- :::hlGlossary
- Glossary
-
- "antialiasing"
- The process of smoothing color values together when an image is
- resized. Most graphics viewers do not bother antialiasing images
- because the code is much easier to write.
-
- "bit"
- The smallest element of logic, which is either a 1 or a 0. Bits are
- combined together to represent larger numbers, like bytes.
-
- "bork"
- A bork (or borking) is when you say something that you weren't
- supposed to say while logged into an on-line chat system.
- For Example: "I borked."
-
- "byte"
- A set of eight bits which can represent 256 different values. If used
- to represent a number which starts at 0 and cannot be less than zero
- (unsigned), a byte can represent a value from 0 to 255. If signed, a
- byte represents a value from -128 to 127. Characters can be thought
- of as bytes since each character takes one byte to store without
- specialized compression.
-
- "chipset"
- A set of microchips integrated into a piece of computer hardware
- which is used to accomplish some standardized task. Video chipsets
- are integrated into common video cards in order to generate the video
- signals required to drive a monitor. Video card manufacturers rarely
- design their own chipsets anymore, but instead design their video
- cards around generalized chipsets available from companies like
- Cirrus Logic, Oak Technologies, S3, Tseng Laboratories and Weitek.
- Most of the video detection in GDS is specific to chipset detection
- rather than video card detection, since the chipset is usually the
- same across many video cards.
-
- "color reduction"
- The process of reducing the number of colors used to display a digital
- image. The term "color reduction" is usually used to describe the
- process used to convert images from 15, 16 or 24 bits per pixel to
- eight or fewer bits per pixel. This is usually done because most
- color computer systems have either 16 or 256 color displays, which
- provide 4 and 8 bits per pixel, respectively. GDS uses Photodex's
- proprietary color reduction technology (developed for the professional
- photography industry), and produces the best color reduction
- available. If you have doubts, please benchmark GDS color reduction
- against other software and prepare to be surprised.
-
- "diffusion dither"
- See "Floyd/Steinberg dither" below.
-
- "Floyd/Steinberg dither"
- A method of dithering (developed by Floyd and Steinberg) which
- approximates midtones over areas of pixels by choosing colors which
- equal the sum total of the immediate area's color value. This
- specific type of dither is used in GDS because it is extremely fast.
- This dithering method is sometimes referred to as a "diffusion
- dither", although the term "stochastic dither" is more precise.
-
- "GDS"
- This program; acronym for "Graphics Display System."
-
- "pel"
- See "pixel".
-
- "pixel"
- Dot in a digital image. The term comes from graphics experts
- abbreviating the term "picture cell" into this shorter slang term.
- Also- "pel".
-
- "stochastic dither"
- See "Floyd/Steinberg dither" above.
-
- "thumbnail"
- A small rendition of a larger graphics image. GDS creates catalogs
- by creating arrays of thumbnails which are labeled with the filename
- and resolution of the original graphics image file.
-
- "TIGA"
- A library standard which provides access Texas Instruments 32000 and
- 34000 series graphics co-processors. TIGA is nearly extinct since
- the recent release of many of the modern video co-processors.
-
- "virtual file"
- A pool of memory or disk storage used to hold a large amount of
- temporary information. In GDS, virtual files are used to create
- "virtual screens," which allow GDS to operate on graphics data even
- if the data cannot be displayed. For example, virtual files make it
- possible for a monochrome machine with no graphics capabilities to
- perform image file conversions from the command line.
-
- "virtual screen"
- A virtual file (see above) which contains data which is thought of
- as a screen because the data is in the same format as it would appear
- in memory on a video adapter.
-
- "VRAM"
- Video RAM. VRAM is specialized video RAM which can provide a very
- fast stream of data to the video output generator and still be used
- at the same time as if it were normal RAM. This allows the computer
- to read and write from the video memory while the graphics image is
- being output to the monitor with very little performance loss.
-
-
- :::hlTrialVer
- GDS Trial Version
-
- The Trial Version of GDS is Shareware. It is not free software. It is
- intended to be used for a trial period of up to 21 days. This allows users
- to test software for a reasonable time and pay only for what they use.
-
- The GDS Trial Version may only be distributed in its original form, and at
- no charge for the GDS software itself. Modifying any of the program files
- without permission from Photodex voids any right to redistribute copies. The
- Registered Version of GDS may not be redistributed without a written
- distribution agreement with hlPhotodexPhotodex.
-
- If you have been using the Trial Version for an extended period of time,
- please register your copy today.
-
- Related Topics
- hlDiffDifferences in GDS Versions
- hlOrderOrdering GDS
- hlOFrmGDS Order Form
- hlLegalCopyright and Legal Info.
-
-
- :::hlDiff
- Differences in GDS Versions
-
- All versions of GDS do most functions that GDS users find valuable. It is
- somewhat unfair to consider GDS "cripple-ware" if you consider that what it
- does do is more than most graphics viewers and converters do in the complete
- versions.
-
- The following table illustrates the significant differences between versions
- of GDS as of this release:
-
- GDS Trial Version hlOrderGDS ($39.95)
- ----------------- -----------------
- Limited to 25 files 2,848 files
- Supports Printing
- Supports Batch Operations
- Saves Color Reduced Files
- Converts to JPEG Format
- JPEG Compression Control
- Provides DOS Shelling
- Command Line Format Conversion
-
- In addition, GDS Professional also provides hlScanMenuscanning, conversion of
- any graphics file format into ANSI color text files, and some very powerful
- command line parameters for batch functions including automatic logo and text
- insertion into catalogs.
-
- Related Topics
- hlOrderOrdering GDS
- hlOFrmGDS Order Form
- hlLegalCopyright and Legal Info.
- hlTrialVerGDS Trial Version
-
-
- :::hlMenus
- Menu Options
-
- hlFileMenuFile hlViewMenuView hlDisplayMenuDisplay hlConvMenuConvert hlScanMenuScan:Color hlSetupMenuSetup hlHelpMenuHelp
-
- Click on the menu you would like help with, or choose from the
- following list:
-
- hlFileMenuFile Menu
- hlViewMenuView Menu
- hlDisplayMenuDisplay Menu
- hlConvMenuConvert Menu
- hlScanMenuScan Menu (GDS Pro. Only)
- hlSetupMenuSetup Menu
- hlHelpMenuHelp Menu
-
- hlResMenuResolution Menu
- hlAutoLockMenuAuto/Lock Toggle Button
- hlPaletteMenuPalette Menu
- hlMouseMenuMouse Bits/Boxy Toggle Button
- hlViewMenuSlideshowQuick Slideshow Button
-
-
- hlViewMenuSlideshow+-----Click Here----+
- hlViewMenuSlideshow+---For Slideshow!--+
- hlResMenuRes:####x###x### hlAutoLockMenuAuto Selection hlPaletteMenuPalette hlMouseMenuMouse:Bits
- :::hlFileMenu
- File Menu
-
- The following options are available in the File List File Menu:
- hlFileMenuCopyCopy File(s) to... Ctrl-C
- hlFileMenuMoveMove File(s) to... Ctrl-T
- hlFileMenuRenameRename File(s)... Ctrl-R
- hlFileMenuHideHide File(s) Ctrl-H
- hlFileMenuDeleteDelete File(s) Ctrl-D
- ------------------------------
- hlFileMenuSubdirsSearch All Subdirs
- hlFileMenuJumpJump to Path... Ctrl-F
- ------------------------------
- hlFileMenuPrintPrint Portrait
- hlFileMenuPrintPrint Landscape
- ------------------------------
- hlFileMenuShellDOS Shell Alt-J or Z
- ------------------------------
- hlFileMenuExitExit GDS Esc
-
-
- :::hlFileMenuCopy
- File Menu: Copy Files
-
- This menu item will copy a file or group of files to a different directory
- while leaving the original files intact. hlHowToSelectSelect a file or group of files
- from the File List and select Copy Files (or hit [Ctrl-C]) to start the
- process. GDS will open a dialog box where the destination path for the
- file(s) must be typed in.
-
-
- :::hlFileMenuMove
- File Menu: Move Files
-
- This menu item will move a file or group of files to a different directory
- and delete the original files. hlHowToSelectSelect a file or group of files from the File
- List and select Move Files (or type [Ctrl-M]) to start the process. GDS will
- open a dialog box where the destination path for the file(s) must be typed.
-
-
- :::hlFileMenuRename
- File Menu: Rename Files
-
- This menu item will allow the name of a file to be changed. hlHowToSelectSelect a file
- then select Rename Files (or type [Ctrl-R]) to start the process. GDS will
- open a dialog box where the new filename must be entered.
-
-
- :::hlFileMenuHide
- File Menu: Hide Files
-
- This menu item will remove a file or group of files from the File List
- without deleting them. hlHowToSelectSelect a file or group of files from the File
- List and select Hide Files (or type [Ctrl-H]) to hide the files. The hidden
- files will not appear in the File List while working in the directory.
-
-
- :::hlFileMenuDelete
- File Menu: Delete Files
-
- This menu item will delete a file or group of files from your drive or disk.
- hlHowToSelectSelect a file or group of files from the File List and select Delete Files
- (or type [Ctrl-D]) to start the process. GDS will open a dialog box for
- confirmation of the Delete process. Type "Y" to delete the file or "N" to
- cancel the process. NOTE: If you are deleting a batch of files and you are
- absolutely sure you want them gone you can hold down the "Y" key to speed the
- process.
-
-
- :::hlFileMenuSubdirs
- File Menu: Search Subdirectories
-
- This menu item will start a search for graphics files in all subdirectories
- of the current directory. All valid files will be added to the File List.
- By selecting this command you can scan an entire hard drive (make sure you
- are in the root directory) or CD-ROM disc. You can easily catalog an entire
- CD-ROM by using this command in conjunction with View Menu: Create Catalog.
-
-
- :::hlFileMenuJump
- File Menu: Jump to Path
-
- Selecting Jump to Path from the File menu will open a window allowing any
- number of paths to be entered. Wildcard characters (*) can be used in the
- filenames but not the paths. Multiple paths can be entered but must be
- separated by spaces.
-
- This command can be particularly useful for CD-ROM catalogs, for limiting
- file types displayed in the File List, or for adding files from another
- directory to the File List.
-
-
- :::hlFileMenuPrint
- File Menu: Print Portrait or Landscape
-
- These menu options will print the currently hlHowToSelectselected file in either portrait
- (10" tall) or landscape (10" wide) mode on HP LaserJets, DeskJets and 100%
- compatible PCL printer language printers. Additionally, GDS will print in
- color on the DeskJet 500C, 550C, 560C, and 1200C. The correct port must be
- selected in the Setup Menu: Printer On... section.
-
-
- :::hlFileMenuShell
- File Menu: DOS Shell
-
- This menu will exit to a DOS shell while leaving GDS in its current state.
- [Alt-Z] and [Alt-J] will also exit to a DOS Shell. To return to GDS from
- the DOS Shell type "exit".
-
-
- :::hlFileMenuExit
- File Menu: Exit GDS
-
- Exits the fantastic world of GDS and leaves you wanting more!
-
-
- :::hlViewMenu
- View Menu
-
- The following options are available in the File List View Menu:
- hlViewMenuSlideshowView Slideshow
- hlViewMenuCatalogCreate Catalog
- -------------------------
- hlViewMenuDitheringNo Dithering
- hlViewMenuDithering:2 Dithering
- hlViewMenuDithering:4 Dithering
- -------------------------
- hlViewMenuAntialiasAntialiasing Enabled
- hlViewMenuBeepBeep For View Complete
- hlViewMenuCommentAuto Show Comment Records
- hlViewMenuCatalogStyleBlack Catalogs
- hlViewMenuCatalogStyleWhite Catalogs
- hlViewMenuCatalogStyleGray/3D Catalogs
- hlViewMenuCenterSlideshowCenter Slideshow Images
-
-
- :::hlViewMenuSlideshow
- View Slideshow
-
- This menu option starts a slideshow of the hlHowToSelectselected files. If no files
- are selected, a slideshow of all files in the file list is played. You can
- also start a slideshow by clicking in the rectangle at the lower left of the
- main GDS file list screen labeled "Click here for SlideShow!"
-
- Related Topics
- hlHowToSlideshowHow to Play a Slideshow
- hlHowToCLSlideshowSlideshows from the Command Line
-
- Related Parameters
- hl/S/S Play Slideshow
- hl/Z/Z Set default delay between slides
- hl/E/E Fit images to screen
-
-
- :::hlViewMenuCatalog
- Create Catalog
-
- Selecting this menu option begins the catalog creation process for all
- hlHowToSelectselected files. If no files are selected, then all files in the file list
- appear in the catalog.
-
- Related Topics
- hlHowToCatalogHow to Create Catalogs
- hlHowToCLCatalogCatalogs from the Command Line
- hlBBSCataloging a BBS
-
- :::hlViewMenuDithering
- Dithering Method
-
- This set of menu items sets the level of dithering when the number of colors
- is reduced. The default is 1:4 Dithering - the best available. There may be
- circumstances when a different level of dithering is preferred.
-
- To change GDS's default dithering method, add hl/D/D<n> to hlConfFileGDSUSER.CFG.
-
- Related Parameters
- hl/D/D Change default dithering
-
-
- :::hlViewMenuAntialias
- Antialiasing
-
- This menu item will toggle the antialiasing function on or off when
- displaying images. The default setting is on. NOTE: Horizontal-Only
- antialiasing is available by using the hl/A/A option, but is not available using
- menus from within GDS.
-
- To change GDS's default antialiasing method, add hl/A/A<n> to hlConfFileGDSUSER.CFG.
-
- Related Parameters
- hl/A/A Change default antialiasing method
-
-
- :::hlViewMenuBeep
- Beep for View Complete
-
- This menu item will toggle the beep on or off when GDS finishes displaying an
- image on the screen. The default setting is on.
-
- To change GDS's default beep setting, add hl/!/!<n> to hlConfFileGDSUSER.CFG.
-
- Related Parameters
- hl/!/! Change default beep setting
-
-
- :::hlViewMenuComment
- CompuServe GIF89a Comments
-
- This menu item will toggle automatic display of GIF89a Comments on or off.
- The default state is on (hl/K/K1).
-
- To change GDS's default "comment show" state, add hl/K/K<n> to hlConfFileGDSUSER.CFG.
-
- Related Parameters
- hl/K/K Change default "comment show" state
-
-
- :::hlViewMenuCatalogStyle
- Catalog Background/Style
-
- These menu items will set the style of GDS catalogs. Black and gray catalogs
- tend to look better on video monitors, while white catalogs are preferable for
- printed output because they use less toner (or ink). The default style is
- white backgrounds (hl/~A/~A1).
-
- To change GDS's default catalog style, hl/~A/~A<n> to
- hlConfFileGDSUSER.CFG.
-
- Related Parameters
- hl/~A/~A Change catalog style
- hl/U/U Turn catalog image borders on and off
- hl/L/L Turn catalog image labels on and off
-
-
- :::hlViewMenuCenterSlideshow
- Center Slideshow Images
-
- This menu item will toggle centering of slideshow images on or off. When on,
- GDS will center each slideshow image on the screen. When off GDS will place
- upper left corner of the image in the upper left corner of the screen.
-
- To change GDS's default slideshow centering mode, add hl/~B/~B<n> to
- hlConfFileGDSUSER.CFG.
-
- Related Parameters
- hl/~B/~B Turn slideshow centering on and off
-
-
- :::hlDisplayMenu
- Display Menu
-
- The following options are available in the File List Display Menu:
- hlDisplayMenuShowShow Extensions
- hlDisplayMenuShowShow Resolution
- hlDisplayMenuShowShow Pixel Bit Depth
- hlDisplayMenuShowShow File Size
- --------------------
- hlDisplayMenuSortSort: Name, Extn
- hlDisplayMenuSortSort: Size, Resl
- hlDisplayMenuSortSort: Bits, Resl
- hlDisplayMenuSortSort: Resl, Name
- hlDisplayMenuSortSort: Extn, Name
-
- This menu allows you to change the appearance of the File List by toggling
- file information on or off and sorting files in a variety of orders.
-
-
- :::hlDisplayMenuShow
- Display Menu: Show Options
-
- These menu items control which information GDS displays for each file in the
- File List. The information is displayed in the following order:
- PICTURE .GIF 640x480x256 250k
- (1) (2) (3) (4) (5) (6)
- (1) Filename
- (2) Three-character extension denoting file format
- (3) Width of file (in hlGlossarypixels)
- (4) Height of file (in pixels)
- (5) Number of colors in file (32k = 32,768)
- (65k = 65,536)
- (16M = 16.7 million)
- (6) File size
- The default setting shows the extension and the file size. To change the
- GDS's defaults, add hl/F/F... to hlConfFileGDSUSER.CFG.
-
- Related Parameters
- hl/F/F Default file display options
-
-
- :::hlDisplayMenuSort
- Display Menu: Sort Order Options
-
- The display menu has five "Sort" options, each of which controls how files
- are sorted in the GDS file list. By default, GDS sorts filenames first by
- the name of the file, and then the file extension. You can change this sort
- order at any time by selecting one of the "Sort: ..." options in the
- "Display" menu (or by using the hl/~O/~O command line parameter.)
-
- Sort: Name, Extn
- Sort by the name of the file, and then the extension. This is the
- default sort order of GDS.
-
- * Sort: Size, Resl
- Sort by the size of the file, and then the resolution of the file if
- two or more files have the same size.
-
- * Sort: Bits, Resl
- Sort by the number of bits per pixel, and then by the resolution of
- each file, followed by the file name and extension.
-
- * Sort: Resl, Name
- Sort by the resolution of each file (horizontal dimension first,
- followed by vertical), then by the name and extension of each file.
-
- Sort: Extn, Name
- Sort by the extension of the name first, then the name and size of
- each file. This option is very useful when doing a lot of file
- conversions.
- * These options require GDS to have read the file headers from every
- file in the file list before the list can be properly sorted.
- Choosing any of these sort orders may cause a significant delay
- while GDS is reading through all of the graphics files.
-
-
- :::hlConvMenu
- Convert Menu
-
- File conversions in GDS are most simply done using the Convert Menu. This
- menu allows you to select an output file format for one or more hlHowToSelectselected
- files.
-
- The options in the Convert Menu are as follows:
- hlConvBMP1BMP monochrome hlConvLBM1LBM monochrome hlConvTGA15TGA 32K colors
- hlConvBMP4BMP 16 colors hlConvLBM4LBM 16 colors hlConvTGA24TGA 16M colors
- hlConvBMP8BMP 256 colors hlConvLBM8LBM 256 colors hlConvTIF1TIF monochrome
- hlConvBMP24BMP 16M colors hlConvPCX1PCX monochrome hlConvTIF4TIF 16 colors
- hlConvGIF1GIF monochrome hlConvPCX4PCX 16 colors hlConvTIF8TIF 256 colors
- hlConvGIF4GIF 16 colors hlConvPCX8PCX 256 colors hlConvTIF24TIF 16M colors
- hlConvGIF8GIF 256 colors hlConvRIX4RIX 16 colors hlConvJPG24JPG 16M colors
- hlConvRIX8RIX 256 colors hlConvANSIANSI 80x25 txt
-
- If there is no currently selected file in the file list, GDS assumes that the
- single file that the file cursor is highlighting is to be converted. If there
- are any files hlHowToSelectselected in the file list, GDS assumes that all hlHowToSelectselected files
- should be converted as a batch. (Note that only registered versions of GDS
- support batch conversions.)
-
- When files are converted, GDS tries to name the files with the same file name,
- but with the new extension. If the extension is the same as the original
- file, or if a file with the same name exists, GDS will follow the same naming
- procedure as for catalog files. By default this will cause GDS to write files
- called GDS000, GDS001, GDS002, and so on.
-
- Also note that unregistered versions of GDS do not support conversions which
- would result in a 24 bit to 8 bit color reduction, and do not support
- conversion to JPEG formats. Conversions to ANSI format supported in GDS
- Professional only. Contact Photodex for more information.
-
- Related Parameters
- hl/@C/@C Convert files from the command line
-
-
- :::hlConvBMP1
- Converting to Monochrome BMP
-
- This process generates hlGlossaryFloyd/Steinberg dithered monochrome files with black
- and white as the two colors. GDS does not support conversion to monochrome
- formats with other than black and white as the output colors.
-
- GDS normally reads input files into an 8 or 24 bit virtual buffer, which it
- then analyzes and dithers down to monochrome data. BMP output data is not
- compressed, and is written from bottom to top (standard BMP.)
-
-
- :::hlConvBMP4
- Converting to 16 Color BMP
-
- This process generates hlGlossaryFloyd-Steinberg dithered 16 color files. If an
- optimal palette is used, then the 16 colors chosen will be set to an optimal
- 16 color palette for the image. If a fixed palette is used, then GDS uses a
- standard Windows 16 color palette and dithers the source image.
-
- GDS normally reads input files into an 8 or 24 bit virtual buffer, which it
- then analyzes and dithers down to 16 color data, unless it is possible to do a
- direct conversion without modifying the color content at all. BMP output data
- is not compressed, and is written from bottom to top (standard BMP.)
-
-
- :::hlConvBMP8
- Converting to 256 Color BMP
-
- This process generates hlGlossaryFloyd-Steinberg dithered 256 color (8 bit) files.
- An optimal palette is used regardless of the Fixed/Optimal setting in the
- conversion window, unless the conversion does not require hlGlossarycolor reduction.
- In this case, the image is converted directly with no modification of color
- content.
-
- GDS normally reads input files into an 8 or 24 bit virtual buffer, which it
- then analyzes and dithers down to 256 color data, unless it is possible to do
- a direct conversion without modifying the color content at all. BMP output
- data is not compressed, and is written from bottom to top (standard BMP.)
-
-
- :::hlConvBMP24
- Converting to 24 Bit Color BMP
-
- This process generates a 24 bit image from any image. Since 24 bit data has
- a fixed palette, the Fixed/Optimal flag in the conversion window is ignored.
-
- GDS normally reads input files into a 24 bit virtual buffer and then writes
- it out without modifying the color content at all. BMP output data is not
- compressed, and is written from bottom to top (standard BMP.) Note that 24
- bit BMP files are very large because they are stored as raw 24 bit data.
-
-
- :::hlConvGIF1
- Converting to Monochrome GIF
-
- This process generates hlGlossaryFloyd-Steinberg dithered monochrome files with black
- and white as the two colors. GDS does not support conversion to monochrome
- formats with other than black and white as the output colors.
-
- GDS normally reads input files into an 8 or 24 bit virtual buffer, which it
- then analyzes and dithers down to monochrome data. GIF output data is
- compressed and more efficient than most other monochrome image file formats.
-
- GDS does not write comment records to GIF files.
-
-
- :::hlConvGIF4
- Converting to 16 Color GIF
-
- This process generates hlGlossaryFloyd-Steinberg dithered 16 color files. If an
- optimal palette is used, then the 16 colors chosen will be set to an optimal
- 16 color palette for the image. If a fixed palette is used, then GDS
- uses a standard EGA/VGA 16 color palette and dithers the source image.
- Photodex has found that it is often better to convert to a standard EGA fixed
- palette than to try to use an optimized palette, because 16 colors is
- sometimes not enough to get a "rich" looking image. The EGA palette is fairly
- well suited for conversion purposes.
-
- GDS normally reads input files into an 8 or 24 bit virtual buffer, which it
- then analyzes and dithers down to 16 color data, unless it is possible to do a
- direct conversion without modifying the color content at all. GIF output data
- is compressed and more efficient than most 16 color image file formats.
-
- GDS does not write comment records to GIF files.
-
-
- :::hlConvGIF8
- Converting to 256 Color GIF
-
- This process generates hlGlossaryFloyd-Steinberg dithered 256 color (8 bit) files.
- An optimal palette is used regardless of the Fixed/Optimal setting in the
- conversion window, unless the conversion does not require hlGlossarycolor reduction.
- In this case, the image is converted directly with no modification of color
- content.
-
- GDS normally reads input files into an 8 or 24 bit virtual buffer, which it
- then analyzes and dithers down to 256 color data, unless it is possible to do
- a direct conversion without modifying the color content at all. GIF output
- data is compressed and more efficient than most 256 color image file formats.
-
- GDS does not write comment records to GIF files.
-
-
- :::hlConvLBM1
- Converting to Monochrome LBM/IFF
-
- This process generates hlGlossaryFloyd-Steinberg dithered monochrome files with black
- and white as the two colors. GDS does not support conversion to monochrome
- formats with other than black and white as the output colors.
-
- GDS also writes a Deluxe Paint II preview image into the LBM file, which looks
- far better than Deluxe Paint II can produce. When using Deluxe Paint to open
- an LBM file written with GDS, you will notice this preview in the "Open"
- dialog.
-
- GDS normally reads input files into an 8 or 24 bit virtual buffer, which it
- then analyzes and dithers down to monochrome data. IFF output data is
- compressed and more efficient than raw monochrome image file formats, but the
- compression is not as good as GIF or other LZ compression formats.
-
-
- :::hlConvLBM4
- Converting to 16 Color LBM/IFF
-
- This process generates hlGlossaryFloyd-Steinberg dithered 16 color files. If an
- optimal palette is used, then the 16 colors chosen will be set to an optimal
- 16 color palette for the image. If a fixed palette is used, then GDS
- uses a standard EGA/VGA 16 color palette and dithers the source image.
- Photodex has found that it is often better to convert to a standard EGA fixed
- palette than to try to use an optimized palette, because 16 colors is
- sometimes not enough to get a "rich" looking image. The EGA palette is fairly
- well suited for conversion purposes.
-
- GDS also writes a Deluxe Paint II preview image into the LBM file, which looks
- far better than Deluxe Paint II can produce. When using Deluxe Paint to open
- an LBM file written with GDS, you will notice this preview in the "Open"
- dialog.
-
- GDS normally reads input files into an 8 or 24 bit virtual buffer, which it
- then analyzes and dithers down to 16 color data, unless it is possible to do a
- direct conversion without modifying the color content at all. IFF output data
- is compressed and more efficient than raw 16 color image file formats, but the
- compression is not as good as GIF or other LZ compression formats.
-
-
- :::hlConvLBM8
- Converting to 256 Color LBM
-
- This process generates hlGlossaryFloyd-Steinberg dithered 256 color (8 bit) files.
- An optimal palette is used regardless of the Fixed/Optimal setting in the
- conversion window, unless the conversion does not require hlGlossarycolor reduction.
- In this case, the image is converted directly with no modification of color
- content.
-
- GDS also writes a Deluxe Paint II preview image into the LBM file, which looks
- far better than Deluxe Paint II can produce. When using Deluxe Paint to open
- an LBM file written with GDS, you will notice this preview in the "Open"
- dialog.
-
- GDS normally reads input files into an 8 or 24 bit virtual buffer, which it
- then analyzes and dithers down to 256 color data, unless it is possible to do
- a direct conversion without modifying the color content at all. IFF output
- data is compressed and is supposed to be more efficient than raw 256 color
- image file formats, but falls short because the IFF compression was designed
- for monochrome and 16 color data. 256 color IFF files can sometimes be even
- larger than the raw 256 color data.
-
-
- :::hlConvPCX1
- Converting to Monochrome PCX
-
- This process generates hlGlossaryFloyd-Steinberg dithered monochrome files with black
- and white as the two colors. GDS does not support conversion to monochrome
- formats with other than black and white as the output colors.
-
- GDS normally reads input files into an 8 or 24 bit virtual buffer, which it
- then analyzes and dithers down to monochrome data. PCX output data is
- compressed and sometimes more efficient than raw monochrome image file
- formats, but the compression is not as good as GIF or other LZ compression
- formats.
-
-
- :::hlConvPCX4
- Converting to 16 Color PCX
-
- This process generates hlGlossaryFloyd-Steinberg dithered 16 color files. If an
- optimal palette is used, then the 16 colors chosen will be set to an optimal
- 16 color palette for the image. If a fixed palette is used, then GDS
- uses a standard EGA/VGA 16 color palette and dithers the source image.
- Photodex has found that it is often better to convert to a standard EGA fixed
- palette than to try to use an optimized palette, because 16 colors is
- sometimes not enough to get a "rich" looking image. The EGA palette is fairly
- well suited for conversion purposes.
-
- GDS normally reads input files into an 8 or 24 bit virtual buffer, which it
- then analyzes and dithers down to 16 color data, unless it is possible to do a
- direct conversion without modifying the color content at all. PCX output data
- is compressed and sometimes more efficient than raw 16 color image file
- formats, but the compression is not as good as GIF or other LZ compression
- formats.
-
-
- :::hlConvPCX8
- Converting to 256 Color PCX
-
- This process generates hlGlossaryFloyd-Steinberg dithered 256 color (8 bit) files.
- An optimal palette is used regardless of the Fixed/Optimal setting in the
- conversion window, unless the conversion does not require hlGlossarycolor reduction.
- In this case, the image is converted directly with no modification of color
- content.
-
- GDS normally reads input files into an 8 or 24 bit virtual buffer, which it
- then analyzes and dithers down to 256 color data, unless it is possible to do
- a direct conversion without modifying the color content at all. 256 color
- PCX output data uses an RLE compression method which usually falls apart with
- 256 color files because of dithering. The only time that 256 color PCX data
- will be smaller than raw image file data is when there are runs of solid
- colors in the 256 color image.
-
-
- :::hlConvRIX4
- Converting to 16 Color ColorRIX
-
- This process generates hlGlossaryFloyd-Steinberg dithered 16 color files. If an
- optimal palette is used, then the 16 colors chosen will be set to an optimal
- 16 color palette for the image. If a fixed palette is used, then GDS
- uses a standard EGA/VGA 16 color palette and dithers the source image.
- Photodex has found that it is often better to convert to a standard EGA fixed
- palette than to try to use an optimized palette, because 16 colors is
- sometimes not enough to get a "rich" looking image. The EGA palette is fairly
- well suited for conversion purposes.
-
- ColorRIX files use no compression.
-
- ColorRIX files use the file extension to denote the resolution of the file.
- This is a huge problem if the image size is not a standard EGA or VGA file
- size. Because of this problem, the ColorRIX file format is rarely used.
-
- GDS normally reads input files into an 8 or 24 bit virtual buffer, which it
- then analyzes and dithers down to 16 color data, unless it is possible to do a
- direct conversion without modifying the color content at all.
-
- :::hlConvRIX8
- Converting to 256 Color ColorRIX
-
- This process generates hlGlossaryFloyd-Steinberg dithered 256 color (8 bit) files.
- An optimal palette is used regardless of the Fixed/Optimal setting in the
- conversion window, unless the conversion does not require hlGlossarycolor reduction.
- In this case, the image is converted directly with no modification of color
- content.
-
- ColorRIX files use no compression.
-
- ColorRIX files use the file extension to denote the resolution of the file.
- This is a huge problem if the image size is not a standard EGA or VGA file
- size. Because of this problem, the ColorRIX file format is rarely used.
-
- GDS normally reads input files into an 8 or 24 bit virtual buffer, which it
- then analyzes and dithers down to 256 color data, unless it is possible to do
- a direct conversion without modifying the color content at all.
- :::hlConvTGA15
- Converting to 32K Color Targa
-
- This process generates 32,768 color (15 bit) TGA files. If the source input
- image file is more than 15 bits (16 or 24 bit), then the image is hlGlossaryFloyd-
- hlGlossarySteinberg dithered down to 15 bits, in order to simulate the 24 bit
- data as accurately as possible. The result is better 15 bit images than most
- common software generates.
-
- GDS normally reads input files into a 24 bit virtual buffer, which it then
- converts into 15 bit data, unless it is possible to do a direct conversion
- without modifying the color content at all. TGA files are stored from bottom
- to top.
-
-
- :::hlConvTGA24
- Converting to 24 Bit Color Targa
-
- This process generates 16.7 color (24 bit) TGA files. If the input data has
- less than 24 bits of color information, the color information is padded out
- to 24 bits.
-
- GDS normally reads input files into a 24 bit virtual buffer and writes it
- directly out in uncompressed form. TGA files are stored from bottom to top.
-
-
- :::hlConvTIF1
- Converting to Monochrome TIFF
-
- This process generates hlGlossaryFloyd-Steinberg dithered monochrome files with black
- and white as the two colors. GDS does not support conversion to monochrome
- formats with other than black and white as the output colors.
-
- GDS normally reads input files into an 8 or 24 bit virtual buffer, which it
- then analyzes and dithers down to monochrome data. TIF output data is
- not compressed, but is compatible with most imaging software. Compressed
- formats (such as hlGIF1GIF are more space efficient).
-
-
- :::hlConvTIF4
- Converting to 16 Color TIF
-
- This process generates hlGlossaryFloyd-Steinberg dithered 16 color files. If an
- optimal palette is used, then the 16 colors chosen will be set to an optimal
- 16 color palette for the image. If a fixed palette is used, then GDS
- uses a standard EGA/VGA 16 color palette and dithers the source image.
- Photodex has found that it is often better to convert to a standard EGA fixed
- palette than to try to use an optimized palette, because 16 colors is
- sometimes not enough to get a "rich" looking image. The EGA palette is fairly
- well suited for conversion purposes.
-
- GDS normally reads input files into an 8 or 24 bit virtual buffer, which it
- then analyzes and dithers down to 16 color data, unless it is possible to do a
- direct conversion without modifying the color content at all. TIF output data
- is not compressed, but is compatible with most imaging software. Compressed
- formats (such as hlGIF4GIF are more space efficient).
-
-
- :::hlConvTIF8
- Converting to 256 Color TIF
-
- This process generates hlGlossaryFloyd-Steinberg dithered 256 color (8 bit) files.
- An optimal palette is used regardless of the Fixed/Optimal setting in the
- conversion window, unless the conversion does not require hlGlossarycolor reduction.
- In this case, the image is converted directly with no modification of color
- content.
-
- GDS normally reads input files into an 8 or 24 bit virtual buffer, which it
- then analyzes and dithers down to 256 color data, unless it is possible to do
- a direct conversion without modifying the color content at all. TIF output
- data is not compressed, but is compatible with most imaging software.
- Compressed formats (such as hlGIF8GIF are more space efficient).
-
-
- :::hlConvTIF24
- Converting to 24 Bit TIFF
-
- This process generates 16.7 color (24 bit) TIFF files. If the input data has
- less than 24 bits of color information, the color information is padded out
- to 24 bits. TIFF compression is not used in the output data stream.
-
- GDS normally reads input files into a 24 bit virtual buffer and writes it
- directly out in uncompressed form.
-
-
- :::hlConvJPG24
- Converting to 24 Bit JPEG/JFIF
-
- *Note: The trial version of GDS does not support conversion to JPEG format.
-
- This process reads input data into a 24 bit virtual screen file and converts
- it into a JPEG format output file confirming to the JFIF file format
- specification. Because JPEG is a lossy compression mechanism, the output
- file will rarely be exactly the same as the input file, but the differences
- are usually so small that they are very difficult to see. You can adjust
- the quality level (compression level) by using the hl/~M/~M<n> command line
- parameter.hl/~M
-
- JPEG compression is best suited for continuous tone (photographic) images,
- and does not do a good job with computer generated images with sharp or high
- contrast (artificial looking) edges.
-
- JPEG is probably the best thing to happen with 16.7 million color images,
- and should be looked at seriously by professionals in the computer industry
- for most 24 bit imaging applications.
-
- Special thanks go to the Independent JPEG group for their support of the
- JPEG format through the widespread distribution of their sample source code
- libraries.
-
-
- :::hlConvANSI
- Converting to ANSI 16 Color Text
-
- *Note: The trial version of GDS does not support conversion to ANSI format.
- Writing ANSI text files is supported by GDS Professional. Contact
- hlPhotodexPhotodex for specific information about GDS Pro.
-
- This process reads the input image into a virtual buffer and then analyzes it
- to find the best way to represent the image using 79 characters wide and as
- many characters tall as necessary to represent the image. This process is
- complex and generates a better ANSI image than any other software we have yet
- seen or heard of.
-
- It is impossible to represent a photographic image very well using ANSI
- because of the huge limitations on color and character cell size. However,
- GDS has become an important tool to create color ANSI files for BBS system
- operators because it is one of the only programs which offers ANSI export
- capability.
- :::hlScanMenu
- Scan Menu
-
- The Scan Menu is only available in the Professional version of GDS (GDS
- Pro.) GDS Pro. supports the following scanners:
- Epson ES-300C Color Scanner
- Epson ES-600C Color Scanner
- Microtek MSF-300G
- Microtek MSF-300Z
- Microtek MSF-600G
- Microtek MSF-600Z
- Microtek Scanmaker 1850
- Jovian VIA 320x200 Video Capture Board
- Jovian SVIA 640x480 Video Capture Board
-
- If you have one of these devices and are interested in GDS Pro please contact
- Photodex directly at (510) 449-9079 for more information.
-
-
- :::hlSetupMenu
- Setup Menu
-
- The Setup Menu allows you to make minor modifications in your video setup,
- allows you to get the status of GDS, allows you to setup your printer, and
- allows you to alter the default text color scheme.
- hlSetupMenuConfConfigure Video Modes
- ------------------------
- hlSetupMenuSystemSystem Info [Ctrl-S]
- ------------------------
- hlSetupMenuPrintColorPrint In Color
- hlSetupMenuPrintPortPrinter On PRN
- hlSetupMenuPrintPortPrinter On LPT1
- hlSetupMenuPrintPortPrinter On LPT2
- hlSetupMenuPrintPortPrinter On LPT3
- ------------------------
- hlSetupMenuTextText Colors [Ctrl-P]
-
-
- :::hlSetupMenuConf
- Setup Menu: Reconfiguring Video Modes
-
- Selecting this menu item will run the automatic configuration for video modes
- that have previously been configured. It allows the removal of modes on the
- system, changing the skew, and flipping RGB order for 24 bit color modes. It
- will not allow the addition of new video modes, but will allow the omission
- of modes which are not working correctly.
-
- If a system is improperly configured with less modes than available the only
- way to regain them is to delete the file called CONFIG (with no extension)
- and restart GDS with the proper parameters. This will recreate the CONFIG
- file from scratch.
- :::hlSetupMenuSystem
- Setup Menu: System Information
-
- Selecting this menu item or pressing [Ctrl-S] will open a window showing
- detailed information about GDS, the hardware, and the current state of the
- system. If you talk to a Photodex support person, they may ask you to do
- this in order to diagnose any problems.
-
- Near the top of the display is a block of information containing the version
- number of this copy of GDS, the name and telephone number (registration
- number) of the registered user and the date of registration.
-
- Below that is a listing of the total and available space on the current
- drive. GDS will always list the space available on the drive where GDS is
- currently logged. Selecting a valid drive (even if no graphics files are
- available) will display the space on the drive.
-
- Below the Drive Space is a block showing a number of paths used by GDS.
-
- Below the path lists is a block showing the current amount of memory GDS has
- to work with. Some GDS functions will reduce the amount of memory available.
- If the amount of DOS System RAM and High DOS RAM start getting low it may be
- a good idea to exit the program and restart it to free up memory.
-
- Near the bottom of the window GDS lists the current Printer Port, the default
- slideshow image display time and a code for the type of video hardware
- detected by GDS.
-
-
- :::hlSetupMenuPrintColor
- Print in Color
-
- This menu item controls whether or not GDS will attempt to print in color.
- GDS supports color printing on the HP 500C, 550C, 560C, and 1200C. The
- default setting is off.
-
- To change GDS's default color printing setup, add hl/~J/~J<n> to hlConfFileGDSUSER.CFG.
-
- Related Parameters
- hl/~J/~J Set color or grayscale printing
- hl/#/# Configure printer's port
-
-
- :::hlSetupMenuPrintPort
- Print to Port
-
- This set of menu items controls which port GDS sends printing information to.
- Select the port specific to your system. If GDS gives an error message when
- printing is attempted the wrong port may be specified. The default printer
- port is PRN.
-
- To change the default printer port, add the hl/#/# parameter to hlConfFileGDSUSER.CFG.
-
- Related Parameters
- hl/~J/~J Set color or grayscale printing
- hl/#/# Configure printer's port
-
-
- :::hlSetupMenuText
- Text Colors
-
- Selecting this item from the Setup Menu or hitting [Ctrl-P] opens a window
- that allows modification of the colors used on text screens (mainly the File
- List.) A number of presets are available or the colors can be individually
- modified. Use the left and right arrow keys to select a color and the
- [F1]-[F6] keys to adjust the RGB value for that color. You can save your
- custom palette as the default by hitting S.
-
-
- :::hlHelpMenu
- Help Menu
-
- The help menu gives you the ability to find out more about GDS. GDS does so
- much that the help system has become an invaluable part of GDS.
-
-
- :::hlResMenu
- Resolution Menu
-
- This menu will display a complete list of text and graphics modes available
- to GDS. The default resolution is listed on the bottom menu bar. Select the
- desired resolution and it will replace the default in the bottom menu bar.
-
- The default resolution is the resolution in which GDS catalogs are created.
-
- *Note: You can force GDS to use a specific video mode by setting the
- Auto/Lock Toggle Button into the "Lock" state. When in this state,
- GDS will ONLY use the mode listed in the Resolution Menu.
-
- Text modes can also be changed from the Resolution Menu, but cannot be locked
- using the Auto/Lock Toggle Button. The available text modes are listed after
- all available graphics modes in the Resolution Menu.
-
- To change GDS's startup default graphics mode, you can add the hl/G/G option
- to hlConfFileGDSUSER.CFG.
-
- Related Parameters
- hl/G/G Set default graphics mode
- hl/R/R Set default Auto/Lock state
-
-
- :::hlAutoLockMenu
- Auto/Lock Toggle Button
-
- This toggle button displays Auto or Lock. In auto mode GDS will attempt
- to choose a display mode that best represents the specific image to be
- displayed. In some cases it is desirable to display only in a specific mode.
- Toggling the Auto/Lock button will force GDS to use the graphics mode
- currently selected from the Resolution Menu. The default setting of the
- Auto/Lock button is Auto.
-
- To change the default setting of the Auto/Lock toggle button, add hl/R/R<n>
- to hlConfFileGDSUSER.CFG.
-
- Related Parameters
- hl/G/G Set default graphics mode
- hl/R/R Set default Auto/Lock state
-
-
- :::hlMouseMenu
- Mouse Cursor Style
-
- Toggling the Mouse Bits/Boxy toggle changes the style of the mouse cursor from
- a bitmapped arrow shape (Bits) to a square (Boxy) style. Some video cards do
- not support the programmable VGA character set properly, and some distortion
- may appear around the mouse. You can use this toggle to change the mouse
- cursor into a solid character box.
-
- Related Parameters
- hl/B/B Set default mouse cursor mode
-
-
- :::hlPaletteMenu
- Palette Menu
-
- If you are not familiar with image processing techniques, this menu is
- probably better left alone. It's functions are very powerful, but can lead
- to a lot of confusion if you have misunderstandings about each function.
-
- If you are a developer, you may find GDS to be one of the most powerful tools
- you use.
-
- The Palette Menu name always shows the number of colors to be used in optimal
- palettes (usually 256). You can change this number by hlLimitPallimiting the palette.
-
- The Palette Menu is divided into three sections. Each section serves a unique
- purpose. These sections are as follows:
-
- hlLimitPalLimiting Optimal Palette Colors
- hlFetchPalGenerating/Fetching Palettes from Image Files
- hlLockPalLocking/Unlocking the Palette
-
- Most GDS customers use GDS to view collections of image files and will never
- have a need for these palette functions. If you are a BBS sysop, or a
- software developer of image related software (who isn't these days!) and you
- have a specific need for these functions, GDS can be very useful.
-
- If you have other needs related to GDS's abilities, please contact Photodex.
- Our optimized palette generation software has been used in many commercial
- applications through special arrangements.
-
-
- :::hlLimitPal
- Limiting Optimal Palette Colors
-
- GDS can display just about any picture on any video display. It does this
- through internal palette locking and high speed color translation. For
- example, if GDS needs to display a 256 color image on a 16 color display,
- it generates a 16 color palette, locks the palette internally, creates the
- necessary tables and then converts the 256 colors into the available 16
- colors on the fly.
-
- Occasionally, it is necessary to leave space in a palette for palette entries
- which will change or need to be set to specific colors. You can do this by
- choosing the number of colors in the top of the Palette Menu, or by using the
- hl/M/M Command Line Parameter.
-
- When one of these top menu items is selected, GDS will limit it's optimal
- palette generation to only the number of specified colors, and leave the
- remaining entries black. All colors are moved to the top of the palette, in
- other words, they are moved toward the last color in the palette.
-
- There are other undocumented palette functions (like /~S, /~P, /~4) which can
- help your application. Photodex does not normally document these command
- line parameters because they are extremely complex. If you want to know
- how they work, you will need to establish a working arrangement with
- Photodex. Contact Photodex at (510) 449-9079 for more information.
-
- Related Topics
- hlFetchPalGenerating/Fetching Image File Palettes
- hlLockPalLocking/Unlocking the Palette
-
-
- :::hlFetchPal
- Generating/Fetching Image File Palettes
-
- GDS can create an optimal palette from an arbitrary batch of files. You can
- do this by selecting one or more files and choosing "Lock Selected/Unlock"
- from the Palette Menu.
-
- Note that the "Lock Selected/Unlock" option has two purposes. If the palette
- is not locked, then a palette is created using the selected files. If the
- palette is locked to something (either through optimal palette generation or
- choosing one of the prefabricated palette options), then GDS simply unlocks
- the palette.
-
- Once the palette is locked, then GDS will display all pictures using that
- locked palette unless a video mode with more than 8 bits per pixel is used.
- GDS normally chooses the best video mode to display pictures in, and may
- choose a 15, 16 or 24 bit video mode, in which case, the locked palette will
- not be used. You can avoid this by using the hlAutoLockMenuAuto/Lock Resolution Toggle
- hlAutoLockMenuButton.
-
- All viewing, hlHowToSlideshowslideshowing, hlHowToCatalogcataloging and hlHowToConvertconversion is subjected to locked
- palettes. You can use this palette before a hlHowToConvertbatch conversion, for example.
-
- It is a good idea to remember to unlock a palette (using the "Lock
- Selected/Unlock" option) after you're done with your task. Things can become
- very confusing when using locked palettes, because it may not be apparent
- that the palette is locked when working with GDS on other things.
-
- The state of the palette is temporary during each session of GDS, so it is
- not necessary to unlock the palette before you exit. The next time you run
- GDS, the palette will not be locked.
-
- Related Parameters
- hl/M/M Set Optimal Palette Colors
-
-
- :::hlLockPal
- Locking/Unlocking the Palette
-
- Note: For information about locking the internal GDS palette to an image file,
- see hlFetchPalGenerating/Fetching Image File Palettes.
-
- GDS has several built-in palettes which can be convenient. These palettes
- are displayed in the lower part of the Palette Menu:
-
- Lock to 5 color RGB (b&w + red, green, blue)
- Lock to 8 RGB (b&w + red, green, blue, cyan, magenta, yellow)
- Lock to 16 EGA
- Lock to 16 Windows
- Lock to 16 RGB
- Lock to 256 RGB
- Lock to CMYK Print (approximation of CMYK paper output)
-
- When you choose one of these palettes, GDS locks the internal palette to the
- colors in the prefabricated palette. This means that GDS will only use the
- colors in the locked palette to display pictures (unless the video mode used
- is 15, 16 or 24 bit).
-
- All viewing, hlHowToSlideshowslideshowing, hlHowToCatalogcataloging and hlHowToConvertconversion is subjected to locked
- palettes. You can use this palette before a hlHowToConvertbatch conversion, for example.
-
- To unlock the palette, select "Lock Selected/Unlock" option in the Palette
- menu. Note that this option has two purposes; see hlFetchPalGenerating/Fetching Image
- hlFetchPalFile Palettes for more information.
-
-
- :::hlHowToView
- How To View Images
-
- GDS has one of the fastest viewing interfaces for image files available.
- Simply double click on a filename with a mouse or press [Enter] with the file
- selected, and GDS displays the file. To exit the view mode, press [Esc] or
- click the mouse button.
-
- *Note: GDS has been tuned to be interruptable in most places. For example,
- if the [Esc] key is typed even while an image is being displayed, GDS
- exits very quickly to the File List screen.
-
- The view mode is very sophisticated, and a full description of the actual
- capabilities GDS offers would seem very intimidating to the average user. If
- your goal is to be able to view pictures, then you already know enough to
- have great fun with GDS. If you want to know everything, read on!
-
- Related Topics
- hlViewModeMenuView Mode Menus
- hlViewModeCommandsView Mode Keyboard Commands
- hlViewTheoryHow GDS Processes Images
-
-
- :::hlViewTheory
- How GDS Processes Images
-
- Many people call us and say "my pictures look better when GDS displays them".
- At first, we assumed that this was just the strange rantings of loyal users.
- However, after we heard it for the 50th time, we checked it out. The users
- are absolutely right, but the reasons don't really impress us. It turns out
- that most other software is just doing less of a job of it. GDS doesn't
- actually make the graphics look better, it just doesn't make it look worse.
-
- GDS does a lot to make sure that the content of an image file is rendered to
- the screen as precisely as possible (we think this should be standard.) It's
- not. Most other software drops bits in 24 bit data to display 15 and 16 bit
- versions, which destroys the images. Most viewers do not generate optimized
- palettes in order to display 256 color versions of 24 bit files. The
- technical discussion that could result out of a comparison of GDS to other
- image processing software could go on for days, so we won't bother.
-
- If you're not technical, the following brainstorm may appear to be a mass of
- random words that only geeks sitting in front of re-runs of Star Trek would
- utter in a heightened argument about Spock's tools. If you're technical and
- can understand this, then you're a geek, and ...welcome to the club! I hope
- this section gives you some insight into the very complex world of GDS guts.
-
- GDS has a monolithic graphics pipeline with many flags and switches which
- affect the way image data is processed. All of the factors involved in what
- GDS is attempting to do affect exactly how image information is handled. The
- reason GDS is so fast is because the slow things (most of it) have been hand
- coded in assembly language (three or more generations of optimization).
- Another reason it is so fast is that about 95% of the usually slow processes
- occur almost exclusively in the default data segment.
-
- When GDS displays an image (via double click or [Enter] key), GDS first makes
- sure that it can recognize the file, and then decides how the data will be
- processed. If the source file is 24 bits per pixel but the best screen mode
- available only has 8 bits per pixel, then GDS goes through the histogram
- generation, modified heckbert subdivision algorithm and conversion table
- processes necessary to prepare to convert from 24 bits downward.
-
- Things like 24 bit sharpening are done at the tail end of the process, while
- things like incoming 15, 16 and 24 bit gamma/contrast/brightness adjustment
- are done in the file format drivers, which are built into the code. GDS is
- not based on drivers.
-
- Most of the code does not care if the current operation is happening on a
- physically displayed screen, or if it's happening in a virtual file. This
- is what drives most of the command line functionality.
-
- Most command line operations automatically create virtual files (perhaps with
- XMS rather than disk files). XMS is cached into system RAM when needed, and
- should behave at or better than 95% of the speed of screen images.
-
-
- :::hlHowToSlideshow
- How To Play a Slideshow
-
- 1) Use the mouse or keyboard to hlHowToSelectselect the files you want to show.
- Notice when you hold down the shift key, you can click
- on files to toggle their selection state, and you can also drag the
- mouse to select and deselect ranges. It's easy to select the exact
- files you want.
-
- 2) Click on the box in the lower right corner of the GDS
- file display area labeled "hlMenusClick Here For Slide Show!", or
- choose hlViewMenuSlideshowSlideshow from the hlViewMenuView Menu.
-
- 3) You can change the delay in the slideshow by using the
- hl/Z/Z<n> option at the command line.
-
- See Also
- hlHowToCLSlideshowSlideshows from the Command Line
- hlViewMenuSlideshowView Slideshow (View Menu Option)
-
- Related Parameters
- hl/E/E Fit images
- hl/O/O Set sort options
- hl/Z/Z Image delay
-
-
- :::hlHowToCLSlideshow
- Slideshows from the Command Line
-
- Type "GDS hl/S/S" followed by filenames or paths and perhaps some of
- the following options:
- hl/E/E Fit images
- hl/O/O Set sort options
- hl/X/X Exit to DOS after last image
- hl/Z/Z Image delay
-
- Note that these command line options each need a number directly after them
- on the command line. For more information, see the command line reference.
-
- For example, to do a slideshow of all of the files in the C:\PICS directory
- with two seconds between the display of each image, use the following
- command line:
- GDS hl/S/S C:\PICS hl/Z/Z20
-
- GDS can also be used to simply put a picture on the screen as follows:
- GDS hl/S/S hl/X/X filename.gif
-
- See Also
- hlHowToSlideshowHow to Play a Slideshow
-
- Related Parameters
- hl/E/E Fit images
- hl/O/O Set sort options
- hl/X/X Exit to DOS after last image
- hl/Z/Z Image delay
-
-
- :::hlHowToCatalog
- How To Create Catalogs
-
- 1) hlHowToSelectSelect all files by clicking on the first desired file in the file list
- and dragging the mouse to the end of the file list. You can also create
- a catalog of any combination of files. You can hold down the <Shift> key
- while using the mouse to add and subtract files from being selected.
- Also, if no files are selected, GDS will catalog every listed file.
-
- 2) Next, select hlViewMenuCatalogCreate Catalog from the hlViewMenuView Menu. Use the "up" and
- "down" arrow keys to increase or decrease the number of thumbnails
- displayed on the screen.
-
- 3) Make sure the "Borders" and "Labels" options are set as you want them.
- Type "L" and "B" to change them, or use the mouse and click on the
- "Labels" and "Borders" buttons.
-
- 4) Press [Enter] to start generating the catalogs.
-
- 5) When each screen is complete, press <Alt-W> or <Alt-J> to write the screen
- out as a GDS catalog .GIF or .JPG file. GDS names the files sequentially
- like GDS000, GDS001, GDS002, etc. To change the default naming scheme,
- you may use the hl/N/N command line option.
-
- *SPECIAL NOTE: If you want to write all remaining catalog screens in one
- batch, you can use <Ctrl-W> or <Ctrl-J> rather than <Alt-W> or <Alt-J>.
-
- 6) You can print the catalog image by pressing 'P' at the prompt after each
- catalog screen is completed. If you do, GDS prints the catalog image and
- then returns you to the prompt again, in case you want to save the file or
- exit. GDS supports Hewlett Packard LaserJet II, 3, 4 and compatible
- printers (also see the hl/#/# command line option for printer configuration
- information; the printer must be configured properly using the hlSetupMenuSetup
- hlSetupMenuMenu).
-
- 7) You're done. When you look at the GIF or JPG files, you will be able to
- click on a picture to see the original, as long as the original file is
- in the current file list. You can also use <PgUp> and <PgDn> to move
- through multiple screen catalogs while viewing the catalogs.
-
- Some users like to generate catalogs with a black background, rather than a
- white one. Other users like the look of the 3D (Gray) catalogs. White
- backgrounds are the default mode for GDS, and are great for printing. If
- you need to change the style of the catalog, you can change the style using
- the hlViewMenuView Menu, or one of the command line parameters
- listed below.
-
- See hlCmdCatCatalog Parameters for list of command line parameters related to
- creating GDS catalogs.
-
- Related Topics
- hlBBSCataloging a BBS
-
-
- :::hlHowToCLCatalog
- Catalogs from the Command Line
-
- If you are cataloging large numbers of images, you can use the hl/W/W<n> command
- hl/Wline option to tell GDS to automatically write catalog images. Here's how it
- works:
- 1) Start GDS with the hl/W/W<n> option. For example, hl/W/W4 would write the
- first catalog as GDS004.GIF. It is alright to use hl/W/W0 if necessary.
- 2) Use GDS to create the first catalog screen (as described above).
- 3) When GDS is done creating the catalog, type <Alt-W> to write the image as
- a GIF file and continue making catalog screens. From this point on, GDS
- will automatically write successive catalog screens to GIF files.
-
- This process can also be automated from the command line, by using the hl/P/P
- option. Just specify the path/file specification of the files to be cataloged
- and include the hl/P/P<n> and hl/W/W<n> options. The hl/P/P option sets the number
- of thumbnails across for the catalog screens. For example, hl/P/P4 creates
- catalog screens with four thumbnails across, and probably four high. Note
- that in lower resolutions, it is possible to have the number of thumbnails
- across be INEQUAL to the number of thumbnails high (it's rare.)
-
- See hlCmdCatCatalog Parameters for list of command line parameters related to creating
- GDS catalogs.
-
- Related Topics
- hlBBSCataloging a BBS
-
-
- :::hlHowToConvert
- Converting Files
-
- There are three methods for converting files with GDS:
- hlFileConvertConverting from the main GDS file list using the menus
- hlViewWriteWriting out a displayed image while viewing an image
- hl/@CConverting files from the command line
-
-
- :::hlFileConvert
- Converting Files in the File List
-
- To convert files from the main GDS File List using the menus:
- 1) Select a file or a group of files to convert. You can select multiple
- files by clicking and holding the mouse button while dragging the pointer
- over a number of files. You can also select multiple ranges by holding
- down [Shift] while clicking on file names to select or deselect them.
-
- 2) Pull down the "Convert" menu with the mouse (or type [Alt-C]) and then
- select the desired type of file.
-
- 3) GDS will open a dialog box that allows you to ROTATE the image or MIRROR
- (flip) it vertically or horizontally as it writes out the file. GDS will
- attempt to name the file the same as the source but with the new
- extension. If the extension is the same, or a file with the name already
- exists, GDS will name the file GDS<n> where <n> is the next available
- number, i.e. GDS000, GDS001, GDS002...
- *Note: The trial version does not support "batch conversions." It will,
- however, convert non-color reduced files to all formats except
- 24 bit JPEG format.
-
-
- :::hlViewWrite
- Writing Images From View Mode
-
- To convert files from the view screen (writes displayed image to file):
- 1) (OPTIONAL) To save a portion of the displayed image: move the mouse
- pointer to the "File" menu and highlight "Set Save Rect". Release the
- mouse button. Move the mouse pointer to one corner of the rectangular
- area you want to save. Click and hold the mouse button. Drag the
- rectangle that appears to the desired size. Release the mouse button.
- Only the area inside the rectangle will be saved by following the
- remaining steps. (If you are unhappy with your selection you can return
- the crop rectangle to include the entire screen by selecting "Reset Crop
- Rectangle" from the "File" menu.)
-
- 2) Move the mouse pointer to the top of the view screen; click and hold the
- mouse button down. The "View Mode Menu Bar" will appear.
-
- 3) Move the mouse pointer to the "File" menu.
-
- 4) Highlight the type of destination file by moving the mouse pointer to it,
- and release the mouse button to select the format.
-
- 5) GDS will write the graphics file, and, if successful, open a dialog box
- so you can rename the file if you like. If the name GDS picks is
- acceptable, hit [Enter]. Otherwise change the name and hit [Enter]. GDS
- displays a warning message if you try to use a name that already exists,
- and will not overwrite an existing file during the rename function.
-
- 6) If you are writing the same format as the file you are viewing, GDS
- displays a small prompt that asks you if you want to overwrite the file.
- If you choose 'Y' for yes, then GDS will overwrite the file if the image
- and be successfully written. If you choose 'N', then GDS will write the
- file to a file such as GDS000, GDS001, etc. Choosing 'Esc' at this prompt
- cancels the write function and no file will be written.
-
-
- :::hl/!
- /! Parameter (View Beep)
-
- /!<n> - Enable/disable beep after display of image
- /!0 - Don't beep
- /!1 - Beep (default)
- :::hl/A
- /A Parameter (Default Antialiasing Mode)
-
- /A<n> - Antialiasing level
- /A0 - No antialiasing
- /A1 - Horizontal antialiasing
- /A2 - Two dimensional (default)
- :::hl/B
- /B Parameter (Default Mouse Cursor State)
-
- /B<n> - Default mouse mode
- /B0 - Character mouse pointer
- /B1 - Bitmapped mouse pointer (default)
- :::hl/C
- /C Parameter (Bits in Color DAC)
-
- /C<n> - Set number of bits in DAC chip (or 0 to use BIOS palette calls)
- /C0 - Use BIOS ONLY for palette (also kills screen saver)
- /C6 - Standard VGA DAC (default)
- /C8 - Cool expensive DAC (8 bits per color bar)
- :::hl/D
- /D Parameter (Default Dithering Mode)
-
- /D<n> - Set default dither mode
- /D0 - No dithering
- /D1 - 2x2 two color matrix
- /D2 - 2x2 four color matrix (default)
- :::hl/E
- /E Parameter (Image/Screen Fit Mode)
-
- /E<n> - Set image/screen fit mode (0=norm, 1=fit)
- /E0 - Do not fit viewed images to the screen (default)
- /E1 - Fit all images to the screen
- :::hl/F
- /F Parameter (Default File Display Options)
-
- /F#### - Set options for file display
-
- Each of the four number signs holds the position of each of the
- following single character parameters below. Specify a '1' or a '0'
- to enable or disable the display of each of these types of data:
-
- ■ Extension ■ Resolution ■ Bits/Pixel ■ File Size
-
- For example: /F0110 enables the resolution and bits per pixel, but
- disables the extension and file size.
- :::hl/G
- /G Parameter (Default Graphics Resolution)
-
- /G<X>x<Y>x<B> - Set default graphics mode:
- <X> - Horizontal Resolution (pixels wide)
- <Y> - Vertical Resolution (pixels high)
- <B> - Number of Colors (or bits per pixel):
- 16 - 16 colors
- 256 - 256 colors
- 32k - 32,768 colors
- 64k - 65,536 colors
- 16M - 16.7 million colors (24 bit)
-
- Examples: /g640x480x256 (640x480 256 colors)
- /g1024x768x16m (1024x768 16.7 million colors)
- :::hl/H
- /H Parameter (Display Help)
-
- /H /? - Display help screen (or /?)
- :::hl/I
- /I Parameter (Interlaced Fill Mode)
-
- /I<n> - Set interlaced fill mode for GIF images
- /I0 - Disable early filled interlaced GIFs (default)
- /I1 - Enable interlaced filling
- :::hl/K
- /K Parameter (File Comment Mode)
-
- /K<n> - Controls automatic GIF comment display after image read
- /K0 - Disable comments
- /K1 - Enable comments
- :::hl/L
- /L Parameter (Catalog Label Switch)
-
- /L<n> - Control Catalog Labeling
- /L0 - Don't display labels under catalog thumbnails
- /L1 - Display labels under catalog thumbnails
- /L2 - Display labels only, centered under thumbnails
- :::hl/LAPTOP
- /LAPTOP Parameter (Avoid Older Video Modes)
-
- /LAPTOP- Use on some laptops to avoid older modes.
- NOTE: This option is the same as using: /NOCGA /NOEGA /NOHERC
- :::hl/M
- /M Parameter (Maximum Optimal Palette Colors)
-
- /M<n> - Maximum colors to use during color reduction
-
- *Note: Use values between 16 and 256 for best results.
- :::hl/N
- /N Parameter (Automatic Filename Template)
-
- /N<str>- Set "printf" style template for output files (default="GDS%03d")
-
- If you are not familiar with printf() style formatting, refer to a
- reference text on the 'C' libraries. In general, the '%03d' holds
- the place of a three digit number. You can change anything else in
- the string, but you cannot add an extension.
-
- Examples: /NABCD%03d (result="ABCD000")
- /N%08d (result="00000000")
- /N%02d_SAUCE (result="00_SAUCE")
- :::hl/NOCGA
- /NOCGA Parameter (Avoid CGA Modes)
-
- /NOCGA - Ignore CGA modes (useful for laptops/notebooks).
- :::hl/NOEGA
- /NOEGA Parameter (Avoid EGA Modes)
-
- /NOEGA - Ignore EGA modes (useful for laptops/notebooks).
- :::hl/NOHERC
- /NOHERC Parameter (Avoid Hercules Mono Mode)
-
- /NOHERC- Ignore Hercules monochrome mode (useful for laptops/notebooks).
- :::hl/NOMONO
- /NOMONO Parameter (Avoid Mono Modes)
-
- /NOMONO- Ignore all monochrome modes (useful for people who like color).
- :::hl/NOVESA
- /NOVESA Parameter (Don't Trust VESA)
-
- /NOVESA- Do NOT trust VESA for mode configuration information.
- :::hl/NOIDEA
- /NOIDEA Parameter (Extra Support)
-
- /NOIDEA- Use just before calling technical support.
- :::hl/O
- /O Parameter (Slideshow Sort Flag)
-
- /O<n> - Set sort flag for slideshow
- /O0 - Don't sort before slideshow
- /O1 - Sort before slideshow (honors hl/~O/~O setting)
-
- Related Topics
- hl/~O/~O File Sort Mode
- :::hl/OK
- /OK Parameter (Avoid Video BIOS Check)
-
- /OK - Assume CONFIG file is correct and use it. Note: this switch avoids
- GDS's automatic re-configuration of video hardware. If you have a
- video card which arbitrarily changes it's own video BIOS contents,
- then put this switch in your hlConfFileGDSUSER.CFG as follows:
-
- auto,/ok ;assume CONFIG is ok to use
- :::hl/P
- /P Parameter (Generate Catalogs)
-
- /P<n> - Automatically generate catalogs and write them. <n> determines how
- many thumbnails will appear across the catalog. For example, if you
- need four thumbnails across and down, use the following switch:
-
- /P4
-
- A special mode has been added which triggers the handy command line
- catalog interface in GDS:
-
- /P?
-
- This catalog interface can be used in a BBS if the standard input and
- output streams are directed to the modem.
-
- Related Topics
- hlCmdCatCatalog Parameters
- :::hl/Q
- /Q Parameter (Specify Catalog Logo File)
-
- /Q<x>_<y>_<name> Add logo to automatic catalogs (use with hl/P/P<n>)
- :::hl/QUIET
- /QUIET Parameter
-
- /QUIET - Prevents GDS from displaying opening screen on startup.
-
-
- :::hl/R
- /R Parameter (Set Auto/Lock State)
-
- /R<n> - Set default resolution 'Lock' mode (0=AutO, 1=LOck)
- :::hl/S
- /S Parameter (Play Slideshow)
-
- /S - Slideshow mode (no user interface, just automatic slideshow)
- :::hl/T
- /T Parameter (Set Default Text Mode)
-
- /T<h>x<v> - Set default text mode
- <h> Horizontal resolution
- <v> Vertical resolution
-
- Example: GDS /T80x25
- :::hl/U
- /U Parameter (Catalog Borders On/Off)
-
- /U<n> - Control Catalog Borders
- /U0 - No borders around thumbnails
- /U1 - Put borders around thumbnails
-
- Related Topics
- hlCmdCatCatalog Parameters
- :::hl/V
- /V Parameter (Set Vertical Orientation)
-
- /V<n> - Set vertical orientation file display (0=horiz, 1=vert)
- :::hl/W
- /W Parameter (Set Auto Filename Number)
-
- /W<n> - Automatically write catalogs GDS<n++>.GIF after first screen
- :::hl/X
- /X Parameter (Exit to DOS)
-
- /X - Exit to DOS after displaying image, but leave graphics mode up
- :::hl/Z
- /Z Parameter (Set Slideshow Delay)
-
- /Z<n> - Set slideshow delay in 100ths of seconds: Default is 300 (3 seconds)
- :::hl/#
- /# Parameter (Set Printer Port/Filename)
-
- /#<lpt#:> - Set filename of printer device (ie: /#LPT2 ; default is /#PRN)
- NOTE: The printer must be configured correctly to avoid the annoying
- error messages.
- :::hl/=
- /= Parameter (Set Video Palette Processes)
-
- /=<bn> - Set default red/green/blue/contrast/brightness/color/sharpness
- /=R<n> - Default red level (+/- 255)
- /=G<n> - Default green level
- /=B<n> - Default blue level
- /=C<n> - Default contrast (+/- 255)
- /=+<n> - Default brightness (+/- 255)
- /=L<n> - Default color level (+/- 255)
- /=S<n> - Default 24 bit sharpening level (0-10+)
- /=H<n> - Default hue setting (0-255)
- :::hl/~A
- /~A Parameter (Set Catalog Style)
-
- /~A<n> - Set the style of GDS catalogs.
-
- <n> must be one of the following values:
- 0 = Black background with tan borders
- 1 = White background with black borders (Default)
- 2 = Gray backgrounds with 3-D looking image borders
-
- Example: GDS /~A2 Default to Gray/3D catalogs
- :::hl/~B
- /~B Parameter (Set Slideshow Centering)
-
- /~B<n> - Set automatic centering mode of slideshows.
- /~B0 - Do not center slideshow images
- /~B1 - Center slideshow images (default)
- :::hl/~E
- /~E Parameter (Inhibit Slideshow Screen Erasure)
-
- /~E<n> - Inhibit slideshow screen erase between similar images
- :::hl/~F
- /~F Parameter (Color Proximity Elimination)
-
- /~F<n> - Enable color proximity elimination in color reduction
- :::hl/~G
- /~G Parameter (Optimal Grayscale Palettes)
-
- /~G<n> - Generate optimized grayscale palettes (G1, default=G0)
- :::hl/~J
- /~J Parameter (Color Printing)
-
- /~J<n> - Print in COLOR. HP PCL CMY process inkjet printers supported.
- /~J0 - Support black and white printing only (default)
- /~J1 - Support CMYK color PCL
- :::hl/~K
- /~K Parameter
-
- This option was used in version 3.0 and is no longer needed.
- :::hl/~L
- /~L Parameter (Dynamic File List)
-
- /~L<n> - Set initial length of dynamic file list cache size for GDS. The
- maximum number of files GDS can handle is 2848. The default for
- this option is 200. You may save a very small amount of RAM by
- setting this number lower if you use GDS with fewer than 150 files
- at a time. Setting this number to 50 will save 3450 bytes of RAM.
- As the file list grows, GDS may run out of memory, which will stop
- GDS from adding valid files to the file list. This should not
- happen unless GDS is trying to deal with thousands of files. Paths
- are handled separately and there is no practical limit to the
- number of concurrent paths GDS can handle.
- :::hl/~M
- /~M Parameter (JPEG Quality)
-
- /~M<n> - Set default JPEG quality level
-
- Use values between 10 and 99. Higher values result in better image
- quality at the expense of compression.
-
- /~M75 - Set JPEG Quality to 75 (default)
-
- *Note: Not supported in trial shareware version.
- :::hl/~O
- /~O Parameter (File Sort Mode)
-
- /~O<n> - Set default file sort mode (0=name/1=size/2=bits/3=res/4=extn)
- :::hl/~R
- /~R Parameter (Aspect Ratio Handling)
-
- /~R<n> - Force aspect ratio of all catalog files to 1:1
- :::hl/~T
- /~T Parameter (Catalog File Output Format)
-
- /~TJ - Use JPEG format for automatically written catalogs (with /P above).
- NOTE: Any 'write command' letter can be used here. For example,
- Since <Alt-T> writes TIFF files, /~TT would write TIFF catalogs,
- /~TG would write GIF catalogs, etc.)
- :::hl/~Z
- /~Z Parameter (Write to Startup Path)
-
- /~Z<n> - Always try to write new files to startup path
- :::hl/<vid>
- /<vid> Parameter (Force Video Type)
-
- This parameter avoids all video hardware autodetection and forces GDS to
- assume that there is a certain type of video hardware available. For more
- information, see hlCmdVHVideo Hardware Parameters.
- :::hl/512
- /512 Parameter
-
- This parameter forced older versions of GDS to assume that the video hardware
- had at least 512K of video RAM. This option is now obsolete because the
- automatic configuration reliably detects the validity of individual modes,
- including the availability of sufficient video RAM.
- :::hl/1M
- /1M Parameter
-
- This parameter forced older versions of GDS to assume that the video hardware
- had at least one megabyte of video RAM. This option is now obsolete because
- the automatic configuration reliably detects the validity of individual modes,
- including the availability of sufficient video RAM.
- :::hl@<file>
- @<file> Parameter (Read File Spec. List)
-
- @<file> - Read file list from text file: <file> (ie: GDS @file.lst )
- :::hl/@C
- /@C Parameter (Convert Files)
-
- GDS can perform all file conversion operations from the command line. GDS
- uses either XMS or disk space as a virtual file, so the resolution of the file
- is not important. This makes GDS ideal for use with on-line systems as a
- simple means of providing multiple file formats for download.
-
- The /@C command line parameter can be used to carry out a single conversion or
- a batch conversion. Any files which are specified to GDS are assumed to be
- converted into the specified format. If no files are specified on the command
- line (or in a configuration file), then GDS assumes that all files in the
- current directory are to be converted, so be careful about specifying which
- files to convert.
-
- The /@C command line parameter takes two additional values specified directly
- after one another. The first parameter is a letter signifying the destination
- format. The second parameter is the number of bits per pixel. Note that some
- formats do not support certain bit depths, so be sure to specify only those
- combinations which are supported.
- /@C<t><c> - Convert files from command line
- <t> Destination File Type
- J = JPEG P = PCX
- W = GIF B = BMP
- I = TIF A = ANSI
- T = TGA
- <c> Destination File Bit Depth (determines number of colors)
- 1 = monochrome 15 = 32,768 colors
- 2 = 4 colors 16 = 65,536 colors
- 4 = 16 colors 24 = 16.7 million colors
- 8 = 256 colors
-
- For example, /@CW8 converts all specified files to 256 color GIF files, while
- /@CJ24 converts them to 24 bit JPEG files. Note that /@CJ8 is not legal,
- because color JPEG files are always considered to be 24 bits. The following
- combinations are valid:
- hlConvANSI/@CA (ANSI, bit depth is always 4 bits)
- hlConvBMP1/@CB1 (BMP monochrome)
- hlConvBMP4/@CB4 (BMP 16 colors)
- hlConvBMP8/@CB8 (BMP 256 colors)
- hlConvBMP24/@CB24 (BMP 16.7 million colors)
- hlConvJPG24/@CJ24 (JPEG 16.7 million colors)
- hlConvGIF1/@CW1 (GIF monochrome)
- hlConvGIF4/@CW4 (GIF 16 colors)
- hlConvGIF8/@CW8 (GIF 256 colors)
- hlConvLBM1/@CL1 (LBM/IFF monochrome)
- hlConvLBM4/@CL4 (LBM/IFF 16 colors)
- hlConvLBM8/@CL8 (LBM/IFF 256 colors)
- hlConvPCX1/@CP1 (PCX monochrome)
- hlConvPCX4/@CP4 (PCX 16 colors)
- hlConvPCX8/@CP8 (PCX 256 colors)
- hlConvRIX4/@CR4 (ColorRIX 16 colors)
- hlConvRIX8/@CR8 (ColorRIX 256 colors)
- hlConvTIF1/@CI1 (TIFF monochrome)
- hlConvTIF4/@CI4 (TIFF 16 colors)
- hlConvTIF8/@CI8 (TIFF 256 colors)
- hlConvTIF24/@CI24 (TIFF 16.7 million colors)
- hlConvTGA15/@CT15 (TGA 32K colors)
- hlConvTGA24/@CT24 (TGA 16.7 million colors)
-
- If GDS can write the output files without overwriting a file with the same
- name, then the default file name will be preserved. If files with the same
- name are found, then GDS will write out those files with a filename like
- GDS000, GDS001, GDS002, etc.
- See also: hlConvMenuUsing the Convert Menu, hlHowToConvertConverting Files,
- hlViewWriteConverting via View Menus, hlViewModeMenuView Mode File Menu
-
-
- :::hlViewModeMenu
- View Mode Menus
-
- When viewing an image the following View Mode Menus can be accessed by
- clicking the mouse button while the cursor is near the top edge of the
- screen. If you do not select an option when releasing the mouse button,
- the view mode menus disappear and you are returned harmlessly to viewing
- the current image file.
-
- Note: There is no way to access View Mode Menus without a mouse. Most
- options in the View Mode Menus have keyboard equivalents which are listed
- in each menu.
-
- hlViewModeMenuFile File hlViewModeMenuEdit Edit hlViewModeMenuColor Color hlViewModeMenuSize Size hlViewModeMenuPrint Print hlViewModeMenuRes (Resolution)
-
-
- :::hlViewModeMenuFile
- View Mode File Menu
-
- The View Mode File Menu is used to write the displayed image (or a cropped
- portion of the image) to an image file, and to set the cropping rectangle,
- as well as obtaining file information and exiting View Mode. (Note that it
- is usually much easier to exit View Mode by pressing the [Esc] key.)
- hlVMMFSaveANSSave ANS Alt-A
- hlVMMFSaveGIFSave GIF Alt-W
- hlVMMFSaveLBMSave LBM Alt-L
- hlVMMFSavePCXSave PCX Alt-P
- hlVMMFSaveBMPSave BMP Alt-B
- hlVMMFSaveRIXSave RIX Alt-R
- hlVMMFSaveTGASave TGA Alt-T
- hlVMMFSaveTIFSave TIF Alt-I
- hlVMMFSaveJPGSave JPG Alt-J
- -----------------------
- hlVMMFSetCropSet Crop Rect. Alt-C
- hlVMMFResetCropReset Crop Rect
- -----------------------
- hlVMMFFileInfoFile Info (?)
- -----------------------
- hlVMMFQuitQuit Esc
-
-
- :::hlVMMFSaveANS
- Save ANSI 16 Color Text File
-
- Selecting this option from the View Mode File Menu (or hitting [Alt-A]) will
- create a file using the entire screen image or a portion of the screen image
- selected with the hlVMFMSetCropSet Crop Rectangle command. Higher resolution modes will
- be dithered down to the standard 16 color ANSI palette and size (79
- characters wide.
-
- This function is supported in GDS Professional
-
- :::hlVMMFSaveGIF
- Save GIF (CompuServe GIF89a) File
-
- Selecting this option from the View Mode File Menu (or hitting [Alt-W]) will
- create a file using the entire screen image or a portion of the screen image
- selected with the hlVMFMSetCropSet Crop Rectangle command. Higher resolution modes will
- be dithered down to 256 colors.
-
-
- :::hlVMMFSaveLBM
- Save LBM (Deluxe Paint) File
-
- Selecting this option from the View Mode File Menu (or hitting [Alt-L]) will
- create a file using the entire screen image or a portion of the screen image
- selected with the hlVMFMSetCropSet Crop Rectangle command. Higher resolution modes will
- be dithered down to 256 colors.
-
-
- :::hlVMMFSavePCX
- Save PCX (Paint) File
-
- Selecting this option from the View Mode File Menu (or hitting [Alt-P]) will
- create a file using the entire screen image or a portion of the screen image
- selected with the hlVMFMSetCropSet Crop Rectangle command. Higher resolution modes will
- be dithered down to 256 colors.
-
-
- :::hlVMMFSaveBMP
- Save BMP (Windows Bitmap) File
-
- Selecting this option from the View Mode File Menu (or hitting [Alt-B]) will
- create a file using the entire screen image or a portion of the screen image
- selected with the hlVMFMSetCropSet Crop Rectangle command.
-
-
- :::hlVMMFSaveRIX
- Save RIX (ColorRix) File
-
- Selecting this option from the View Mode File Menu (or hitting [Alt-R]) will
- create a file using the entire screen image or a portion of the screen image
- selected with the hlVMFMSetCropSet Crop Rectangle command. Higher resolution modes
- will be dithered down to 256 colors.
-
-
- :::hlVMMFSaveTIF
- Save TIF (Tagged Image File Format) File
-
- Selecting this option from the View Mode File Menu (or hitting [Alt-I]) will
- create a file using the entire screen image or a portion of the screen image
- selected with the hlVMFMSetCropSet Crop Rectangle command.
-
-
- :::hlVMMFSaveTGA
- Save TGA (Targa) File
-
- Selecting this option from the View Mode File Menu (or hitting [Alt-T]) will
- create a file using the entire screen image or a portion of the screen image
- selected with the hlVMFMSetCropSet Crop Rectangle command.
-
-
- :::hlVMMFSaveJPG
- Save JPG (JPEG) File
-
- Selecting this option from the View Mode File Menu (or hitting [Alt-J]) will
- create a file using the entire screen image or a portion of the screen image
- selected with the hlVMFMSetCropSet Crop Rectangle command.
-
-
- :::hlVMMFSetCrop
- Set Crop Rectangle
-
- Selecting Set Crop Rect. from the View Mode File Menu (or hitting [Alt-C)
- will begin the crop function. Place the mouse cursor one corner of the area
- to be cropped. Hold down the mouse button and drag the Crop Rectangle that
- appears so it contains the desired area. Only the area inside the Crop
- Rectangle will be saved by using one of the Save commands from the View Mode
- File Menu.
-
-
- :::hlVMMFResetCrop
- Reset Crop Rectangle
-
- Selecting this option from the View Mode File Menu will reset the hlVMMFSetCropCrop
- hlVMMFSetCropRectangle to contain the entire screen area.
-
-
- :::hlVMMFFileInfo
- File Information
-
- Selecting File Info From the View Mode File Menu (or hitting [?]) will
- display helpful information about the file being viewed including the
- filename, extension (file type), resolution, number of colors, and even the
- total number of dots (very important!)
-
-
- :::hlVMMFQuit
- Quit View Mode
-
- Selecting Quit form the View Mode File Menu (or hitting [Esc]) will exit View
- Mode to the File List. Also, clicking the mouse button exits except on
- Catalog screens.
-
-
- :::hlViewModeMenuEdit
- View Mode Edit Menu
- The View Mode Edit Menu provides several image functions, including rotation,
- axis flipping, mouse panning and the ability to reset the orientation of the
- displayed image file.
- hlVMMERotateRotate 90 Deg. /
- ---------------------
- hlVMMEFlipHorzFlip Horizontal H
- hlVMMEFlipVertFlip Vertical V
- ---------------------
- hlVMMEPanPan Image w/Mouse P
- ---------------------
- hlVMMEResetReset Orientation
-
-
- :::hlVMMERotate
- Rotate 90 Degrees
-
- Selecting Rotate 90 Deg. (or hitting /) rotates the image on the screen
- 90 degrees clockwise.
-
-
- :::hlVMMEFlipHorz
- Flip Horizontal
-
- Selecting Flip Horizontal (or hitting H) creates a mirror image of the
- file displayed on the screen.
-
-
- :::hlVMMEFlipVert
- Flip Horizontal
-
- Selecting Flip Horizontal (or hitting H) creates a vertical mirror image
- of the file displayed on the screen.
-
-
- :::hlVMMEPan
- Pan Image with Mouse
-
- Selecting Pan Image w/Mouse (or hitting P) puts GDS in panning mode. Hold
- down the mouse button and move the mouse to pan the image on the screen. When
- the mouse button is released GDS will exit panning mode.
-
-
- :::hlVMMEReset
- Reset Orientation
-
- Selecting Reset Orientation undoes all other View Mode Edit Menu commands
- restoring an image to its original orientation.
-
-
- :::hlViewModeMenuColor
- View Mode Color Menu
-
- The View Mode Color Menu is used to manipulate the color content of the
- current image file. Note that this menu has no effect in video modes with
- 15, 16 or 24 bits per pixel (32k, 64k and 16.7 million colors), although
- it will still allow the user to select from it.
-
- hlVMMCGrayGrayscale
- hlVMMCmaxMaximum Color
- -----------------------
- hlVMMCInvertInvert Palette '
- -----------------------
- hlVMMCResetColorReset Color Intensity <
- hlVMMCResetAllReset All Settings
-
-
- :::hlVMMCGray
- Grayscale
-
- Selecting Grayscale converts a color image into shades of gray. This
- command has no effect if using a screen mode supporting more than 256 colors.
-
-
- :::hlVMMCMax
- Maximum Color
-
- Selecting Maximum Color saturates the colors in an image. This command
- has no effect if using a screen mode supporting more than 256 colors.
-
-
- :::hlVMMCInvert
- Invert Palette
-
- Selecting Invert Palette (or hitting ~) creates a "negative" version of an
- image. This command has no effect if using a screen mode supporting more than
- 256 colors.
-
-
- :::hlVMMCResetColor
- Reset Color Intensity
-
- Selecting Reset Color Intensity (or hitting <) reverts all View Mode Color
- Menu options to their original state.
-
-
- :::hlVMMCResetAll
- Reset All Setting
-
- Selecting Reset All Settings reverts all View Mode options to their original
- state. The spacebar also restores an image to its original state.
-
-
- :::hlViewModeMenuSize
- View Mode Size Menu
-
- The View Mode Size Menu provides size alteration and positioning of the
- current image file.
-
- hlVMMSFitFit To Screen Alt-F
- hlVMMSSetZoomSet Zoom Rect. Alt-Z
- ----------------------
- hlVMMSDoubleXDouble X
- hlVMMSDoubleYDouble Y
- hlVMMSDoubleXYDouble Both X/Y
- ----------------------
- hlVMMSHalfXHalf X
- hlVMMSHalfYHalf Y
- hlVMMSHalfXYHalf Both X/Y
- ----------------------
- hlVMMSCenterCenter Image Alt-S
- ----------------------
- hlVMMSResetReset Scale Parameters
-
-
- :::hlVMMSFit
- Fit Image to Screen
-
- Selecting Fit To Screen (or hitting [Ctrl-F]) changes an image smaller or
- larger than the current screen mode to match the dimensions of the screen.
-
-
- :::hlVMMSSetZoom
- Set Zoom Rectangle
-
- Selecting Set Zoom Rectangle (or hitting [Alt-Z]) places GDS in zoom mode.
- Move the mouse cursor to one corner of the area to be zoomed. Hold down the
- mouse button and drag the mouse until the desired area is within the Zoom
- Rectangle. Release the mouse button and GDS zoom the selected area to fill
- the screen.
-
- Related Topics
- hlVMCZoomOMaticInstant Zoom (Zoom'O'Matic)
-
-
- :::hlVMMSDoubleX
- Double X
-
- Selecting this option will double the width of an image.
-
-
- :::hlVMMSDoubleY
- Double Y
-
- Selecting this option will double the height of an image.
-
-
- :::hlVMMSDoubleXY
- Double X and Y
-
- Selecting this option will double the height and width of an image.
-
-
- :::hlVMMSHalfX
- Half X
-
- Selecting this option will halve the width of an image.
-
-
- :::hlVMMSHalfY
- Half Y
-
- Selecting this option will halve the height of an image.
-
-
- :::hlVMMSHalfXY
- Half X and Y
-
- Selecting this option will halve the height and width of an image.
-
-
- :::hlVMMSCenter
- Center Image
-
- Selecting Center Image (or hitting [Ctrl-S]) places the displayed image in
- the center of the screen.
-
-
- :::hlVMMSReset
- Reset Scale Parameters
-
- Selecting Reset Scale Parameters reverts all View Mode Size
- Menu options to their original state.
-
-
- :::hlViewModeMenuPrint
- View Mode Print Menu
-
- The print menu allows you to print the currently displayed image file (or a
- portion selected with the Alt-C function) directly from the screen. Note
- that graphics printing is supported only by registered versions of GDS.
-
- hlVMMPPrintPrint Portrait
- hlVMMPPrintPrint Landscape
-
-
- :::hlVMMPPrint
- Print Portrait or Landscape
-
- These menu options will print the currently hlHowToSelectselected file in either portrait
- (10" tall) or landscape (10" wide) mode on HP LaserJets, DeskJets and 100%
- compatible PCL printer language printers. Additionally, GDS will print in
- color on the DeskJet 500C, 550C, 560C, and 1200C. The correct port must be
- selected in the Setup Menu: Printer On... section.
-
-
- :::hlViewModeMenuRes
- View Mode Resolution Menu
-
- The Viewmode Resolution Menu lists the current video resolution on the menu
- bar. The video mode may be changed by selecting a different video resolution
- from this menu. From top to bottom, the menu is organized into sections of
- similar numbers of colors (bit depths), and then by resolution within each
- section.
-
- *Note: GDS does NOT display the current video mode in the resolution menu,
- because doing so would be pointless, and would waste space which
- can be better used for a different possible resolution.
-
- GDS can display up to 25 modes in the resolution menu. Because they are
- sorted by bit depth, the highest (coolest) video modes are nearest to the
- top of the menu, making them more convenient to select.
-
-
- :::hlHowToSelect
- How To Select Files
-
- Selecting files is very important because it determines files to be included
- in catalogs, slideshows as well as batch conversions and printouts.
-
- File selection is simple; just click with the mouse and a file is selected.
- Double clicking on a file initiates viewing the file, which can also be done
- with the keyboard by pressing the [Enter] key.
-
- There are several variations of selecting files which make things like
- selecting ranges and selecting arbitrary sets of files. The two major ways
- to select files are with a mouse, and with the keyboard. Mouse selection is
- described separately from keyboard selection.
-
- Mouse Selection
- ───────────────
- To select a single file, move the mouse cursor over the file and click the
- mouse button. To deselect it, click the button again. Note that if you
- click twice, you will actually initiate viewing the image, so to deselect,
- make sure there has been about a half-second delay.
-
- To select a range of files, move the mouse over the first file, click AND
- HOLD the mouse button, and then drag the mouse to the last file and release
- the mouse button.
-
- Normally, when you click a mouse button on the file list, all currently
- selected files are deselected. To prevent this, hold down the [Shift] key
- while performing your selections. The [Shift] key allows you to toggle
- both single and range selections.
-
- Keyboard Selection
- ──────────────────
- Keyboard selection is simpler but less flexible. Simply user the arrow
- keys to move the file cursor to the file to select and press the [Space Bar]
- key. Each time you press the [Space Bar] key, GDS toggles the selection
- state of the highlighted file and then moves the file cursor to the next
- entry.
-
- To select a range of files, just use the arrow keys to the first file and
- then hold down the [Space Bar] until all of the files are selected.
-
- Quick Letter 'Go To' Function
- ─────────────────────────────
- This is an obscure function which can be very handy. Just type a letter or
- number on the keyboard, and GDS will move to the first file in the file
- list which has a filename which begins with the same letter or a letter
- following the typed letter in the alphabet. This function is somewhat
- defeated when the sort order is not set to hlDisplayMenuSortSort: Name Extn, but is
- useful to be aware of.
-
-
- :::hlViewModeCommands
- View Mode Command Reference
-
- The following keyboard commands are available when viewing images.
-
- hlVMMFQuit<Esc>- Exit
- hlVMMCResetAll<Space>- Restore Original Image
- hlVMCZoomOMatic<Z>- Zoom'O'Matic
- hlVMMFFileInfo<?>- File information
- hlVMMFSaveBMP<Alt-B>- Write .BMP
- hlVMMFSaveTIF<Alt-I>- Write .TIF
- hlVMMFSaveLBM<Alt-L>- Write .LBM
- hlVMMFSavePCX<Alt-P>- Write .PCX
- hlVMMFSaveSCx<Alt-R>- Write .SCx
- hlVMMFSaveTGA<Alt-T>- Write .TGA
- hlVMMFSaveGIF<Alt-W>- Write .GIF
- hlVMMFSaveJPG<Alt-J>- Write .JPG
- hlVMMFSaveANS<Alt-A>- Write .ANS
- hlVMCColorLevelF1/F2- Red level
- hlVMCColorLevelF3/F4- Green level
- hlVMCColorLevelF5/F6- Blue level
- hlVMCContrastF7/F8- Contrast
- hlVMCBrightnessF9/F10- Brightness
- hlVMCHueF11/F12- Hue
- hlVMCColorLevel','/'.'- Color level
- hlVMMERotateslash '/'- Rotate 90 degrees
- hlVMMCInverttilde '~'- Invert palette
- hlVMMEFlipHorz'H'- Flip Horizontal
- hlVMMEFlipVert'V'- Flip Vertical
- hlVMMEPan'P'- Pan image with mouse.
- hlVMCScaleplus '+'- Scale image up 5% larger
- hlVMCScaleminus '-'- Scale image down 5% smaller
- hlVMMSFit<Alt-F>- Fit image to screen
- hlVMMSCenter<Alt-S>- Center image
- hlVMMFSetCrop<Alt-C>- Set "crop" rectangle
- hlVMMSSetZoom<Alt-Z>- Set "zoom" rectangle
- hlVMCArrowArrows- Resize Image
- hlVMCKeyboardPan <E>
- hlVMCKeyboardPan
- hlVMCKeyboardPan<S>-■-<D>- Keyboard panning
- hlVMCKeyboardPan
- hlVMCKeyboardPan <X>
- hlVMCSharp<PgUp> - Increase sharpening
- hlVMCSharp<PgDn> - Decrease sharpening
- hlVMCQuote<'> - Undocumented quote function
-
-
- :::hlVMCZoomOMatic
- Zoom'O'Matic
-
- [Z]- Zoom'O'Matic for 2-256 color displays. (Requires XMS)
- While zooming: * Mouse pans the image in real-time
- * Up and down arrows increase and decrease zoom
- * Number keys (1-9) set zoom magnification level
- * Any other key or mouse button exit zoom mode
- :::hlVMCColorLevel
- View Mode Color Adjustments
-
- These keys adjust the appearance of an image while viewing.
-
- F1/F2- Red level Use <Shift> to reset
- F3/F4- Green level "
- F5/F6- Blue level "
- , / .- Color level "
-
- *Note: These keys may not work if the video mode supports more
- than 256 colors.
-
- :::hlVMCContrast
- View Mode Contrast Adjustment
-
- These keys adjust the variation between light and dark areas of an image.
-
- F7/F8- Contrast Use <Shift> to reset
-
- *Note: These keys may not work if the video mode supports more
- than 256 colors.
-
- :::hlVMCBrightness
- View Mode Brightness Adjustment
-
- These keys brighten or darken an image.
-
- F9/F10- Brightness Use <Shift> to reset
-
- *Note: These keys may not work if the video mode supports more
- than 256 colors.
-
- :::hlVMCHue
- View Mode Hue Adjustment
-
- These keys alter the hue of an image.
-
- F11/F12- Hue Use <Shift> to reset
-
- *Note: These keys may not work if the video mode supports more
- than 256 colors.
-
- :::hlVMCScale
- View Mode Image Scaling
-
- These keys alter the size of an image either larger or smaller and maintains
- the aspect ratio.
-
- plus '+'- Scale image up 5% larger
- minus '-'- Scale image down 5% smaller
-
- Related Topics
- hlVMCArrowArrow Keys (in View Mode)
- hlVMMSDoubleXYDouble X/Y (from hlViewModeMenuSizeView Mode Size Menu)
- hlVMMSHalfXYHalf X/Y (from hlViewModeMenuSizeView Mode Size Menu)
-
-
- :::hlVMCArrow
- View Mode Arrow Keys
-
- Use the arrows to move the lower right corner of the image around. Hold down
- the <Shift> key to move 20 pixels rather than one each. Using these keys will
- not maintain the aspect ratio of an image. To maintain the aspect ratio use
- the hlVMCScale+ and - keys instead.
-
- Related Topics
- hlVMCScale+ (Plus) and - (Minus) keys (in View Mode)
- hlVMMSDoubleXYDouble X/Y (from hlViewModeMenuSizeView Mode Size Menu)
- hlVMMSHalfXYHalf X/Y (from hlViewModeMenuSizeView Mode Size Menu)
-
-
- :::hlVMCKeyboardPan
- Panning an Image from the Keyboard
-
- These keys pan the image up, down, left, and right. If the <Shift>
- key is held, then they pan the image 20 pixels rather than one.
- Pan Up
- <E>
-
- Pan Left <S>-■-<D> Pan Right
-
- <X>
- Pan Down
- Related Topics
- hlVMMEPanPan Image with Mouse (from hlViewModeMenuEditView Mode Edit Menu)
-
-
- :::hlVMCSharp
- View Mode Sharpening
-
- These keys increase or decrease the level of sharpening on images with more
- than 256 colors (15, 16, or 24 bit color)
-
- <PgUp> - Increase sharpening
-
- <PgDn> - Decrease sharpening
-
-
- :::hlVMCQuote
- Undocumented Quote Feature
-
- <'> - Undocumented quote function. Use with caution.
-
- :::hlBBS
- Cataloging a BBS with GDS
-
- GDS is used by hundreds of BBS system operators around the world to manage,
- verify, review, categorize and catalog thousands of graphics files. GDS has
- many functions specifically designed for BBS system operators (sysops), which
- not only make these tasks easier, but can add features to an existing BBS.
-
- GDS's Special BBS Features
- ■ Instantly view new graphics files, delete junk and move good files.
-
- ■ Catalog CD's to quickly see if content is worth anything.
-
- ■ Catalog downloadable graphics files and provide catalogs to callers.
- Note: BBS users love this offering, see the section below about BBS
- file catalogs for details about how to determine what's right for
- your system.
-
- ■ Insert your system logo graphic into GDS catalogs automatically. There
- are even systems which have random batch files which vary the logo and
- placement in order to provide variety.
-
- ■ Provide on-line tagged file cataloging. GDS has a special standardized
- user interface designed to insert into an existing BBS. Several BBS
- developers are putting specific hooks as well.
-
- ■ Customize system to use GDS as a tool, both for user and system
- functions. GDS provides hundreds of command line and batch functions
- which can be easily incorporated into an existing BBS.
-
- ■ GDS Professional instantly converts graphics files to ANSI via command
- line parameters, so users can get an ANSI preview of a graphic file
- within 10 seconds to help them decide to download it.
-
- There are many reasons to provide catalogs of your system. First, users love
- it because they can avoid online time and get to just the graphics files which
- look interesting. This clears your phone lines and allows you to get more
- users on the system.
-
- Catalogs give you a competitive edge against text-only systems. Many users of
- BBS systems are frustrated that they do not have a way to preview a large file
- before they commit to a download. With GDS catalogs, they can commit to the
- catalog download, and then know roughly what to expect when they commit to a
- file download.
-
- There are many ways to provide catalogs, because there are many preferences
- and organization structures that BBS systems use to categorize files. The
- methods which work best are as follows:
-
- ■ Decide on a standard look for your catalogs. Consistency and uniqueness
- will eventually become a successful BBS's calling card.
-
- ■ Provide a section which catalogs all areas of the BBS. Even if you have
- thousands of graphics files in hundreds of areas, users still one to have
- a "one stop shop" type of area on a BBS. Don't try to make lots of areas
- with lots of catalog runs.
-
- ■ Use 25 or more pictures per catalog screen, and try to provide both GIF
- and JPEG format. Users with 15, 16 or 24 bit displays really appreciate
- JPEG catalogs, and JPEG catalogs are much smaller than their GIF cousins.
-
- ■ Consider providing very dense catalogs for people who want a quick
- overview of a huge amount of files. For example, you may want to have a
- run of catalogs which has 100 thumbnails per screen at 1024x768 or
- 1280x1024. This gives power users the ability to use the "brute force"
- that makes them feel more powerful. They appreciate this "high end"
- attention and will rave about your efforts. Once again, use JPEG to get
- the file size down!
-
- ■ Provide ANSI conversion of graphics files. ANSI files are small and can
- be displayed by nearly all text terminal programs with no changes.
-
- ■ Consider adding options to provide single thumbnail download. GDS can
- generate a 160x120 JPEG thumbnail of a GIF file in about 4 seconds,
- which can be downloaded to the user in about 7 seconds. A user could
- select a file and have a thumbnail to review within 15-20 seconds.
-
-
- :::hlOFrm
- GDS PURCHASE ORDER AND REGISTRATION FORM
- I would like a copy of GDS! I understand that I will receive a
- personalized copy, registered in my name, that I may freely use for any
- personal purpose that I wish. I also understand that GDS is protected
- by Federal Copyright Laws and International Treaty Provisions and will
- not copy or distribute GDS or any part of GDS. I understand that my
- correct phone number is required for registration and will be kept
- strictly confidential. Items marked with an asterisk (*) are optional.
-
- Name of user:_________________________________________________________
- (PLEASE PRINT CLEARLY) First Name, Initial, Last name
-
- *Company:_____________________________ *Work: (______) ______-________
-
- Addr:_________________________________ Home: (______) ______-________
-
- _________________________________
- *Favorite Pop Star:_______
- _________________________________
-
- City:_____________________________ State/Prov:_________ Zip:__________
-
- READ THE FOLLOWING AND TRUTHFULLY MARK ONE OF THE TWO BOXES BELOW:
- [_] I DO control a bulletin board system (BBS). I understand that any
- purchased copy of GDS is not in the public domain, and is not to be
- made available for download by users of my or any other BBS. I
- understand that making such files available for download could result
- in legal action of up to $100,000 per infraction. To certify that I
- understand this clause, I hereby write my initials:___________________
- [_] I DO NOT control a BBS and will not upload purchased software to
- any BBS.
- ------------------------------------------QTY---PRICE----TOTAL---
- ___GDS Program and Documentation ___ $39.95 $_________
-
- Shipping and Handling _1_ $3.00 $_____3.00
-
- ___*Picture Factory for Windows (10% off!)___ $44.95 $_________
- (2,659 full color photos on CD-ROM)
-
- ___*Faster shipping (2-day UPS BLUE/48 States) $5.00 $_________
-
- ___International Shipping (call for shipping charge) $_________
- NOTE: Foreign (non-US) check orders are not accepted.
-
- __VISA __MasterCard __CHECK ENCL. (8.25% CA Sales Tax)$_________
- -----------------------------------------------------------------
- ________/________/________/________ Ex:____/____ TOTAL$
- =========
- Sign:X___________________________*Ship FED/X #:__________________
-
- ORDERS VIA MAIL VISA/MC ORDERS VIA FAX
- Enclose check and mail to: Fill out completely and FAX to:
- +--------------------+
- Photodex Corporation |(510) 449-3519 - FAX|
- 1781 Barcelona Street +--------------------+
- Livermore, CA 94550 (510) 449-9079 - voice
- :::hlConf
- GDS VIDEO MODE CONFIGURATION
-
- For help with this help message, press hlHelpF1] now.
-
- Welcome to GDS's Video Configuration. If this is the first time you have
- configured GDS, then we recommend you take a minute or two to read about the
- configuration process before you begin.
-
- hlConfTopUnderstanding GDS Configuration <-- Click for more
- hlConfPUPower User Quick-Start <-- Power User's Click Here
-
- If you are ready to continue, select the message below.
-
- kCrStart Configuration <-- Select to Start Configuration
-
- :::hlConfTop
- Configuration Help
-
- The GDS Configuration process tests all available video modes for proper
- operation. Thanks to the this process, GDS does not suffer from the most
- common problems other DOS graphics programs exhibit.
-
- If you have trouble configuring GDS, call hlPhotodex(510) 449-9079 for technical help.
- If you FAX us at hlPhotodex(510) 449-3519, we will respond as fast as possible.
-
- hlConfPUPower User Quick-Start
-
- Helpful Information
- hlConfInstHow To Configure GDS
- hlConfTestHow Each Mode is Tested
- hlConfFileGDS Configuration Files
-
- Common Problems
- hlConfVideoVESA, Mode Types, Missing Modes
- hlConfReptRepeated Configurations
- hlConfCrashCrashing Video Modes
- hlConfQuirksConfiguration Quirks
- hlConfLaptopCommon Laptop/Notebook Problems
-
- :::hlConfLaptop
- Common Laptop/Notebook Problems
-
- Many laptop and notebook computers have Cirrus Logic chipsets which GDS does
- not detect. Try using /CL54 on the command line.
-
- Some laptop and notebook computers crash when GDS tries to bring up the
- configuration because of incompatibility with very old CGA and EGA modes. If
- you have a laptop, try using the following switches:
- /LAPTOP Disable Herc, CGA and EGA (same as /NOHERC /NOCGA /NOEGA)
- /NOHERC Disable Hercules monochrome mode
- /NOCGA Disable all CGA modes
- /NOEGA Disable all EGA modes
- /NOMONO Disable all monochrome modes
- :::hlConfVideo
- VESA, Mode Types & Missing Modes
-
- GDS supports four types of graphics modes: standard video modes, tweeked VGA
- modes, VESA modes and other non-standard modes. Standard modes work on all
- VGA cards. Many video provide VESA support, although we have NEVER seen a
- complete VESA implementation, and some video cards require the user to load
- VESA drivers in order to actually use the modes. Most VESA cards work well
- enough for GDS to be able to reliably detect and support the available video
- modes.
-
- If you have a VESA video card and GDS is not recognizing one or more of the
- video modes that the card is supposed to be able to support, you may need to
- load a VESA driver. In particular, Diamond video cards seem to have the most
- problems with graphics software, including programs like CSHOW.
-
- You can usually get a VESA driver from your video card or computer
- manufacturer. Many video cards include a software program which supports
- VESA when the video card does not support VESA by itself.
-
- There are several VESA drivers available on local BBS systems, CompuServe,
- America Online and GEnie, such as UniVESA (UVBE*.ZIP). UniVESA has been
- reported to us to cause incomplete VESA support and some compatibility
- problems after running Windows with some video cards. We have been unable
- to determine the extent of UniVESA's support except that it works well for
- some video systems.
-
- Standard Modes:
- Hercules 720x348 (Monochrome)
- CGA 640x200 (Monochrome)
- 320x200 (4 color)
- EGA 320x200, 640x200, 640x350 (16 color)
- VGA 640x480 (Monochrome)
- 640x480 (16 color)
- 320x200 (256 color)
-
- Tweeked VGA Modes:
- VGA 320x240, 320x400, 360x480 (256 color)
-
- VESA Modes
- VESA 800x600, 1024x768, 1280x1024 (16 color)
- 640x400, 640x480, 800x600, 1024x768, 1280x1024 (256 color)
- 320x200, 640x480, 800x600, 1024x768, 1280x1024 (32768 colors)
- 320x200, 640x480, 800x600, 1024x768, 1280x1024 (65536 colors)
- 320x200, 640x480, 800x600, 1024x768, 1280x1024 (16 million colors)
-
- Other Non-Standard Modes:
- These modes occur on video cards that are detected to have specific support
- capabilities, and the list is really long. If you are interested, please
- refer to the end of the GDS.TXT file, which should give you a lot of
- information about video modes.
-
- Related Topics
- hlConfDiamondDiamond Video Cards
- hlConfOrchidOrchid Video Cards
-
- :::hlConfFile
- GDS Configuration Files
-
- GDS configures runtime defaults using configuration files called GDSUSER.CFG
- and GDSLOCAL.CFG.
-
- GDSUSER.CFG is the main configuration file for GDS. Any command line
- parameter GDS is capable of taking can be placed in GDSUSER.CFG by specifying
- the parameter on a line preceeded by "auto,". For example,
- ------- (top of GDSUSER.CFG)
- auto,/QUIET ;this line disables the opening screen
- ------- (bottom of GDSUSER.CFG)
-
- You can also put more than one command line parameter per line, as follows:
- auto,/QUIET /A0 ;this line disables the opening screen and
- ;disables antialiasing
-
- Any semicolon (';') on a line in a configuration file tells GDS to ignore
- everything following the semicolon. This is handy to remove configuration
- options temporarily without deleting the lines:
- ;auto,/QUIET /A0 ;this line now does nothing
-
- Semicolons are great for adding comments to configuration lines (as in the
- above examples.) These Semicolons are sometimes called "comment characters."
- You can use comment character to help you switch quickly between differing
- configurations, as in the following example:
- auto,/#LPT1 /~J0 ;use the monochrome laser printer
- ;auto,/#LPT2 /~J1 ;use the color inkjet printer
-
- With these two lines, you can switch between two printers by just moving the
- semicolons, and commenting out alternate lines:
- ;auto,/#LPT1 /~J0 ;use the monochrome laser printer
- auto,/#LPT2 /~J1 ;use the color inkjet printer
-
- The first example above would print using a monochrome laser printer on LPT1.
- The second example would support a color inkjet printer on LPT2.
-
- It may be useful to just put a general comment in the file, which you can do
- like this:
- ;These lines are just ignored
- ;by GDS when it starts up, and
- ;it doesn't really waste any time
- ;at startup.
-
- When GDS starts up, it searches first for video mode information, then for
- GDSUSER.CFG, and finally for GDSLOCAL.CFG. When the same parameter is
- encountered more than once, the last parameter takes precedence.
- GDSLOCAL.CFG has the "last say" for which parameters are actually used. It
- is common to have configuration options in GDSLOCAL.CFG which override the
- parameters in GDSUSER.CFG.
-
- GDS searches for these files by first looking in the directory that DOS was
- logged to when GDS was invoked. This is not necessarily the directory that
- GDS is stored in. You can completely replace GDSUSER or GDSLOCAL by starting
- GDS in a directory which contains GDSUSER.CFG and/or GDSLOCAL.CFG
-
- If a configuration file does not exist in the startup directory, then GDS
- searches the directory containing GDS. If the file still cannot be found,
- GDS quietly assumes that it doesn't exist. This is a slick way to force GDS
- to use only the static runtime defaults shipped with the program.
-
- Organizations cataloging hundreds (and thousands) of files find it invaluable
- to use GDSLOCAL.CFG to store the command line parameters for the catalog
- creation. This way, they can just start GDS from the directory containing the
- file and let GDS go.
-
- Related Topics
- hlHowToCLCatalogCatalogs from the Command Line
-
-
- :::hlConfTest
- How Each Video Mode is Tested
-
- GDS performs the following tests to see if a mode works:
-
- 1) Set the video mode using standard BIOS INT 10h.
-
- 2) Checks several VGA registers to see if the video hardware looks as if it
- is generating graphics rather than text.
-
- 3) Checks the bank selection and determines how the bank selection should be
- carried out. Note that many VESA BIOSes have bugs in the bank selection,
- which prevents some modes from being allowable by GDS.
-
- If ANY Of these automatic tests fails, GDS assumes that the mode cannot work
- properly, and the mode is thrown away. On several cards, there are runs of
- modes which do not pass these tests, causing slight flicker on the screen
- as GDS throws the modes away.
-
- The raw technicalities of how GDS checks for these things is beyond the scope
- of this text.
-
-
- :::hlConfInst
- How to Configure GDS
-
- In order to ensure that each video mode is supported by GDS, each mode must be
- tested by GDS and approved by you. This process ensures that when GDS shows
- a picture, you see it properly.
-
- GDS sets each mode and analyzes it to determine if it is functioning properly.
- For more information about the technical attributes of the test, see hlConfTestHow Each
- hlConfTestMode is Tested.
-
- You may want to read the section called hlConfQuirksConfiguration Quirks section
- for help with quirky setups with some specific video hardware.
-
- The configuration process is simple:
-
- 1) GDS draws a test pattern for each screen mode and allows you to type [Y] or
- [N] for "Yes" or "No". If a mode looks ok, then press [Y] after you hear
- the beep.
-
- If there's no beep for 15-20 seconds, the machine has crashed. See
- hlConfCrashCrashing Modes.
-
- If the mode looks good, press [Y]. If not, see hlConfBadModeBad Looking Modes.
-
- 2) When you press [Y] or [N], GDS immediately continues on to the next mode.
- This allows you to type [Y] over and over again to whiz through the
- configuration. It is not a good idea to type [Y] before you hear the beep.
-
- 3) The monitor may not be able to synchronize to all of the modes tested. If
- the video card is capable of higher resolution modes than the monitor
- supports, then the screen may scroll in various directions, shear, move
- around and flicker.
-
- Check the utilities which come with your video card. Some cards support
- lower resolution monitors by supporting interlaced video modes. Older
- video cards may need to have switches set in order to support interlaced
- monitors.
-
- 4) The screen may flicker between modes if GDS finds modes that your card
- does not support. This behavior is normal.
-
- If this happens, just hit [N] when you hear the beep because the screen is
- "NOT OK TO USE".
-
- When the video modes have all been approved, GDS prompts you to save the
- configuration file. It is best to save it by pressing [Enter] so you don't
- have to go through the process again.
-
-
- :::hlConfQuirks
- Configuration Quirks
-
- hlConfDiamondDiamond Video Cards
- hlConfOrchidOrchid Video Cards
-
- :::hlConfOrchid
- Orchid Video Cards
-
- Orchid has produced many cards with BIOS bugs. Read the section below which
- matches your video card.
-
- Orchid Farenheit 1280
- GDS automatically detects the Farenheit 1280 and tries to work around
- the problems with the video BIOS.
-
- If you are having problems with the F1280, call Orchid and ask for a
- BIOS upgrade. Make sure that they check the version number of the
- BIOS with the version number printed on the BIOS chip in your card so
- everyone knows if there is a BIOS update available or not. Some
- Photodex customers with Orchid cards have been told that there is no
- update when there was.
-
- Orchid Kelvin
- GDS should work properly with this card, but there have been some
- reports of problems. If you encounter trouble, please hlPhotodexcall.
-
- :::hlConfDiamond
- Diamond Video Cards
-
- Diamond Computers has produced many cards with BIOS bugs. Read the section
- below which matches your video card.
-
- Diamond Stealth
- GDS automatically detects the Stealth and tries to work around most
- of the problems with the Stealth. There are known problems with the
- 1280x960x16 and 1280x1024x16 modes. They almost work, but not all of
- the graphics data is displayed in these modes. Unfortunately, there
- is nothing GDS can do about the BIOS bugs with these two modes.
-
- Make sure you have run STLMODE before running GDS, or VESA will not
- work and may crash your machine. We recommend adding the following
- line to your AUTOEXEC.BAT file:
- STLMODE VESA
-
- Diamond Stealth Pro
- GDS automatically detects the Stealth and tries to work around most
- of the problems with the Stealth Pro.
-
- Make sure you have run STLMODE before running GDS, or VESA will not
- work and may crash your machine. We recommend adding the following
- line to your AUTOEXEC.BAT file:
- STLMODE VESA
-
- Diamond Stealth 64
- GDS automatically detects the Stealth 64 and tries to work around
- most of the problems with the Stealth 64.
-
- Make sure you have run S64MODE before running GDS. Refer to the
- documentation that came with the card. If you have trouble, contact
- Diamond Computers.
-
- Diamond Viper VLB/PCI
- Make sure you have run VPRMODE before running GDS, or VESA will not
- work and may crash your machine. We recommend adding the following
- line to your AUTOEXEC.BAT file:
- VPRMODE VESA
-
- :::hlConfBadMode
- Bad Looking Modes
-
- Sometimes, GDS will try to display a test screen and give the beep because it
- wants to know what you think of the current mode. The only problem is that
- the mode doesn't work right.
-
- There are several reasons why modes don't work ok. Some are correctable and
- some are not. Use the following list to determine what to do after you hear
- the beep, but are not satisfied with the test pattern:
- If you've heard a beep, but see one of the following:
- Nothing: The mode is dead, type [N] to kill the mode and
- continue.
-
- Moving Junk: The monitor can't sync to the mode. Type [N] quickly
- to kill the mode and continue.
-
- Solid Junk: If the screen is not jumping or moving around, the
- mode may be correctable. Try to use the left and
- right arrow keys to adjust the skew (number of
- logical bytes per line). If this works, the video
- card's BIOS may have bugs in the VESA support.
-
- Squished Left: If the screen looks scrunched a bit to the left and
- has color artifacts, but is generally greenish or
- gray, the mode may be an improperly reported 32bpp
- 24 bit color mode. Try typing '3' to try 32 bit
- mode, or '2' for 24 bit mode.
-
-
- :::hlConfRept
- Repeated Configurations
-
- If GDS keeps putting you through the configuration every time you run GDS,
- then remove the semicolon (';') before the following line in hlConfFileGDSUSER.CFG:
- auto,/ok ;assume CONFIG file is ok
- GDS checks the very beginning of the video BIOS to determine if the video
- hardware has changed, and automatically reconfigures video modes when it has.
- Some very recent video cards change the contents of the video BIOS, which
- tricks GDS into thinking they are a new video card. The "/OK" switch
- prevents GDS from automatically reconfiguring the video modes because of a
- video BIOS change.
-
- If a BIOS change does occur, GDS prompts to allow you to reconfigure or not.
-
- :::hlConfCrash
- Crashing Modes
-
- If GDS crashes immediately after starting the configuration process, try using
- the hl/LAPTOP/LAPTOP command line parameter when running GDS. If this does
- not solve the problem, call hlPhotodexPhotodex for help.
-
- IF YOU FIND A CRASHING MODE, call us and tell us. If we know about it, we may
- be able to fix the problem, or at least force GDS to not try that particular
- mode with the particular card you have.
-
- Sometimes video cards have such severe bugs that they can crash the entire
- machine. If the machine hangs for more than about 15-20 seconds with no
- noticeable screen change, then the video BIOS has probably crashed the system.
-
- The usual case is where the first few modes work ok, and then GDS attempts to
- support an SVGA mode via the BIOS, which locks the machine. You need to
- identify the mode BEFORE the offending mode and delete it manually.
-
- Follow these steps carefully to avoid a crashing mode:
- 1) Start GDS again, and remember the resolution and number of bits displayed
- at the upper left of each screen as you type [Y] to accept it (or [N] to
- reject it.) This should be a number like 640x480x256, or 1024x768x65536.
- When the machine locks up again, you will now know the mode just before
- the mode to be omitted.
-
- 2) Reboot your machine.
-
- 3) Start GDS again, and go through the modes until the test screen appears
- for the mode you've remembered from step 1. Press [Enter] to force GDS
- into text mode. This prevents GDS from trying to set any graphics modes.
-
- *NOTE: This text display shows the resolutions in the text window, but never
- attempts to actually set the mode. Because of this, you are "blind"
- as to whether or not the mode actually works, but this allows you to
- skip over modes which do not work at all.
-
- 4) Approve (or disapprove) the mode mentioned in step 1 by pressing [Y] to
- accept the mode (or [N] to reject it).
-
- 5) The mode which has a problem will now appear displayed in the text window.
- Press [N] to omit the mode from the mode list.
-
- 6) Now you should be looking at a new resolution that you haven't seen before,
- which is the mode AFTER the one which was causing the problem. If you
- press [Enter], GDS will go into the graphics configuration mode again, and
- attempt to show you a test screen for the mode.
-
- *NOTE: BEWARE that video cards with bad modes may have more than one bad
- mode, and they could appear one after another. If the machine locks
- up again, then you need to skip the modes as described above without
- going into graphics mode again. Using steps 1-6, you can pop in and
- out of text and graphics (test screen) mode as much as you like.
-
- :::hlConfPU
- Power User's Configuration Quick-Start
-
- The following points will save you as much time as possible, and assume that
- you know basically what you're doing. DO NOT take anything for granted or
- assume that GDS is screwed up. If you have a strange problem, try
- hlPhotodexcalling before giving up. We'd like to get your feedback.
-
- 1) DO NOT hit [Esc] to exit the configuration because you're impatient. A
- successful configuration usually takes 30-60 seconds to complete.
-
- 2) When GDS beeps during configuration, it's waiting for a keystroke after
- displaying a screen. Don't assume the machine has crashed until 15 seconds
- happens before a noticeable change is seen or beep is heard. Some video
- cards take a long time to set some video modes.
-
- 3) When GDS beeps, it means that the software believes that the current mode
- works, and GDS has drawn a valid test pattern. If you see:
-
- Nothing: The mode is dead, type [N] to kill the mode and
- continue.
-
- Moving Junk: The monitor can't sync to the mode. Type [N] quickly
- to kill the mode and continue.
-
- Solid Junk: If the screen is not jumping around, the mode may
- be good. Try to use the left and right arrow keys to
- adjust the skew (number of logical bytes per line).
- If this works, the VESA BIOS may have bugs.
-
- Almost Ok: If the screen looks scrunched a bit to the left and
- has color artifacts but is generally greenish or gray,
- the mode may be an improperly reported 32bpp 24 bit
- color mode. Try typing '3' to try 32 bit mode, or
- '2' for 24 bit mode.
-
- 4) If a mode crashes the machine, refer to hlConfCrashCrashing Modes.
-
- 5) Watch to see that 15, 16 and 24 bit modes have RED and BLUE correct in the
- upper left area of the screen. Type [S] to swap RED and BLUE.
-
- QUICK NOTE: If you have a VESA compatible SVGA and GDS doesn't recognize all
- of the modes the card is supposed to support, delete the file called "CONFIG"
- and run GDS again by specifying hlCmdVH/VESA on the command line
- (Type: GDS hlCmdVH/VESA).
-
- Related Topics
- hlCmdVHVideo Hardware Parameters
- hlRevRevision History
-
-
- :::hlHelp
- Help With Help
-
- You are using GDS's built-in hypertext help system. Help is divided into
- messages, which may contain text buttons which link to other help messages.
- This help system is similar to the Windows help system.
-
- To scroll the screen up and down, you can use the page and arrow keys, or move
- the mouse to the top and bottom of the screen.
-
- Text buttons are displayed in bright white, and can be selected by clicking on
- them, or by using the [Tab] and [Enter] keys to switch buttons and finally
- select one.
-
- To exit a GDS help message, press the [Esc] key or click the mouse at the top
- of the help screen. Note that you can be into help several levels deep, so
- exiting multiple help messages may be necessary to get all the way out of
- help.
-
-
- [Up] [PgUp]
- Scroll the screen (mouse works also)
- [Down] [PgDn]
- :::GDS.CFG
- ;VIDEO CONFIGURATION FILE FORMAT:
- ;
- ; This file was created to support GDS. It is also a great reference
- ; of most video modes supported on a lot of cards, but in no way is a
- ; "complete" or fully tested list. Use this list at your own risk.
- ; If you use this list in software, please give Paul Schmidt credit
- ; for the effort of creating this list. It's a lot of work. The
- ; author assumes no responsibility for the accuracy of this list.
- ;
- ; If you discover errors, ommissions, or have suggestions, please
- ; contact Photodex and specifically reference the GDS.CFG file.
- ;
-
- ;NOTE: Any ';' will cause GDS to ignore to the end of the line.
- ; If a video mode is giving you problems, you can disable it
- ; by inserting a ';' in front of the line which describes it.
-
- ;auto,/NAME ;FOR 256K VGA CARDS: Remove the semicolon just
- ;before "auto", replace "/NAME" with the video
- ;card name matching your VGA card.
-
- ;auto,/NAME /512 ;FOR 512K VGA CARDS: Remove the semicolon just
- ;before "auto", replace "/NAME" with the video
- ;card name matching your VGA card.
-
- ;auto,/NAME /1M ;FOR 1024K VGA CARDS: Remove the semicolon just
- ;before "auto", replace "/NAME" with the video
- ;card name matching your VGA card.
-
-
- ;Argument Definitions
- ;<name> is the name of the video display (7 characters MAXIMUM)
- ;<hRes> and <vRes> are the screen resolution
- ;<bpix> is the number of bits per pixel
- ;<ax>, <bx>, <cx>, and <dx> are the processor registers on a call to
- ; "int 010h" unless <directFlag> is non-zero
- ;<dirct> indicates the base address for text modes, and tells if
- ; the graphics mode should be initialized by directly
- ; accessing the VGA registers. (0, 1, or text base address)
- ;
- ;<format> dictates the screen format (0 is normal, 1 is chunky 4-bit)
- ;
- ;<name> <hRes> <vRes> <bpix> <ax> <bx> <cx> <dx> <dirct> <dotMode>
-
- ;dot modes:
- ; 0 = standard planar 16 or bytewide 256 color mapping
- ; 1 = 4 bit chunky
- ; 2 = planar 256 color (tweeked VGA modes)
- ; 3 = TIGA modes (automatically detected)
- ; 5 = Sierra Hi-Color DAC (32,768 colors)
- ; NOTE: Sierra DAC Hi-Color modes are automatically queried for
- ; BIOS support if the <ax> value is set to 0x10f0. If you know
- ; the mode number of a Hi-Color mode for your card, you may set
- ; the values of the <ax> and <bx> registers to something
- ; other than 0x10f0, and GDS will assume the mode is supported.
- ; 6 = RESERVED (DO NOT USE THIS)
- ; 7 = Hercules monochrome
- ; 8 = CGA monochrome
- ; 9 = 4 bit chunky reverse order (BARF)
- ; 10 = 24 bit DAC (16M colors) Standard order: RGB
- ; NOTE: Some 24 bit DAC modes are automatically queried for
- ; BIOS support if the <ax> value is set to 0x10e0. If you know
- ; the mode number of a 24 bit mode for your card, you may set
- ; the values of the <ax> and <bx> registers to something
- ; other than 0x10e0, and GDS will assume the mode is supported.
- ; 11 = 24 bit DAC (16M colors) Reverse order: BGR
- ; 12 = 24 bit DAC (16M colors) Standard order: RGBX
- ; NOTE: Some 24 bit DAC modes are automatically queried for
- ; BIOS support if the <ax> value is set to 0x10e0. If you know
- ; the mode number of a 24 bit mode for your card, you may set
- ; the values of the <ax> and <bx> registers to something
- ; other than 0x10e0, and GDS will assume the mode is supported.
- ; 13 = 24 bit DAC (16M colors) Reverse order: BGRX
-
- ;HERCULES
- HERC, 720, 348, 1, 0, 0, 0, 0, 1, 7 ;hercules
-
- ;STANDARD CGA
- CGA, 640, 200, 1, 0x6, 0, 0, 0, 0, 8 ;CGA monochrome
- CGA, 320, 200, 2, 0x4, 0, 0, 0, 0, 0
-
- ;STANDARD EGA
- EGA, 80, 25, 0, 0x3, 0, 0, 0, 0xb800, 0 ;default text mode
- EGA, 320, 200, 4, 0xd, 0, 0, 0, 0, 0
- EGA, 640, 200, 4, 0xe, 0, 0, 0, 0, 0
- EGA, 640, 350, 4, 0x10, 0, 0, 0, 0, 0
-
- ;STANDARD VGA
- VGA, 640, 480, 1, 0x11, 0, 0, 0, 0, 0
- VGA, 640, 480, 4, 0x12, 0, 0, 0, 0, 0
- VGA, 320, 200, 8, 0x13, 0, 0, 0, 0, 0
-
- ;NON-STANDARD VGA (FOR REGISTER COMPATIBLE VGA CARDS ONLY!!!)
- VGA, 320, 240, 8, 0, 0, 0, 0, 1, 2 ;works only with register compatible VGAs!
- VGA, 320, 400, 8, 0, 0, 0, 0, 1, 2 ;works only with register compatible VGAs!
- VGA, 360, 480, 8, 0, 0, 0, 0, 1, 2 ;works only with register compatible VGAs!
- ;VGA, 704, 528, 4, 0, 0, 0, 0, 1, 0 ;works only with register compatible VGAs!
- ;VGA, 720, 540, 4, 0, 0, 0, 0, 1, 0 ;works only with register compatible VGAs!
- ;VGA, 736, 552, 4, 0, 0, 0, 0, 1, 0 ;works only with register compatible VGAs!
- ;VGA, 752, 564, 4, 0, 0, 0, 0, 1, 0 ;works only with register compatible VGAs!
- ;VGA, 768, 576, 4, 0, 0, 0, 0, 1, 0 ;works only with register compatible VGAs!
- ;VGA, 784, 588, 4, 0, 0, 0, 0, 1, 0 ;works only with register compatible VGAs!
- ;VGA, 800, 600, 4, 0, 0, 0, 0, 1, 0 ;works only with register compatible VGAs!
- ;VGA, 640, 400, 8, 0, 0, 0, 0, 1, 0 ;works with some register compatible VGAs!
- ; NOTE: If you'd like to use these modes (and you have a registered
- ; version), we strongly recommended that you move these definitions
- ; into GDSUSER.CFG and remove the semicolons (';'). This will prevent
- ; new versions from overwriting your preferences. Unregistered
- ; versions of GDS do not read GDSUSER.CFG.
-
- ;AHEAD SYSTEMS
- AHEAD, 132, 25, 0, 0x23, 0, 0, 0, 0xb800, 0
- AHEAD, 132, 28, 0, 0x24, 0, 0, 0, 0xb800, 0
- AHEAD, 132, 44, 0, 0x22, 0, 0, 0, 0xb800, 0
- AHEAD, 160, 50, 0, 0x2f, 0, 0, 0, 0xb800, 0
- AHEAD, 80, 66, 0, 0x34, 0, 0, 0, 0xb800, 0
- AHEAD, 1024, 768, 2, 0x75, 0, 0, 0, 0, 0
- AHEAD, 640, 400, 8, 0x60, 0, 0, 0, 0, 0
- AHEAD, 640, 480, 8, 0x61, 0, 0, 0, 0, 0
- AHEAD, 800, 600, 8, 0x62, 0, 0, 0, 0, 0
-
- ;AHEAD SYSTEMS
- AHEADB, 132, 25, 0, 0x23, 0, 0, 0, 0xb800, 0
- ;AHEADB, 132, 28, 0, 0x24, 0, 0, 0, 0xb800, 0 ;not on all cards
- AHEADB, 132, 44, 0, 0x22, 0, 0, 0, 0xb800, 0
- ;AHEADB, 160, 50, 0, 0x2f, 0, 0, 0, 0xb800, 0 ;not on all cards
- ;AHEADB, 80, 66, 0, 0x34, 0, 0, 0, 0xb800, 0 ;not on all cards
- AHEADB, 1024, 768, 2, 0x75, 0, 0, 0, 0, 0
- AHEADB, 800, 600, 4, 0x6a, 0, 0, 0, 0, 0
- AHEADB, 1024, 768, 4, 0x74, 0, 0, 0, 0, 0
- AHEADB, 640, 400, 8, 0x60, 0, 0, 0, 0, 0
- AHEADB, 640, 480, 8, 0x61, 0, 0, 0, 0, 0
- AHEADB, 800, 600, 8, 0x62, 0, 0, 0, 0, 0
- AHEADB, 1024, 768, 8, 0x63, 0, 0, 0, 0, 0
-
- ;ATI Wonder
- ATI, 80, 30, 0, 0x5b, 0, 0, 0, 0xb800, 0
- ATI, 132, 25, 0, 0x23, 0, 0, 0, 0xb800, 0
- ATI, 132, 44, 0, 0x33, 0, 0, 0, 0xb800, 0
- ATI, 1024, 768, 2, 0x67, 0, 0, 0, 0, 1
- ATI, 800, 600, 4, 0x54, 0, 0, 0, 0, 0
- ;ATI, 1024, 768, 4, 0x55, 0, 0, 0, 0, 0 ;bank selection for video reads
- ;doesn't seem to work properly in
- ;ATI, 1024, 768, 4, 0x65, 0, 0, 0, 0, 1
- ATI, 640, 400, 8, 0x61, 0, 0, 0, 0, 0
- ATI, 640, 480, 8, 0x62, 0, 0, 0, 0, 0
- ATI, 800, 600, 8, 0x63, 0, 0, 0, 0, 0
- ATI, 1024, 768, 8, 0x64, 0, 0, 0, 0, 0
- ATI, 640, 480, 15, 0x72, 0, 0, 0, 0, 5
-
- ;CHIPS & TECHNOLOGIES
- CHIPS, 132, 25, 0, 0x60, 0, 0, 0, 0xb800, 0
- CHIPS, 132, 50, 0, 0x61, 0, 0, 0, 0xb800, 0
- CHIPS, 800, 600, 4, 0x70, 0, 0, 0, 0, 0
- CHIPS, 1024, 768, 4, 0x72, 0, 0, 0, 0, 0
- CHIPS, 640, 400, 8, 0x78, 0, 0, 0, 0, 0
- CHIPS, 640, 480, 8, 0x79, 0, 0, 0, 0, 0
- CHIPS, 768, 576, 8, 0x7a, 0, 0, 0, 0, 0
- CHIPS, 800, 600, 8, 0x7b, 0, 0, 0, 0, 0
-
- ;CIRRUS 510,520 - MaxLogic MaxVGA
- CIRRUS, 132, 25, 0, 0x1f, 0, 0, 0, 0xb800, 0
- CIRRUS, 132, 30, 0, 0x22, 0, 0, 0, 0xb800, 0
- CIRRUS, 132, 44, 0, 0x20, 0, 0, 0, 0xb800, 0
- CIRRUS, 720, 540, 4, 0x40, 0, 0, 0, 0, 0
- CIRRUS, 800, 600, 4, 0x6a, 0, 0, 0, 0, 0
- CIRRUS, 640, 400, 8, 0x50, 0, 0, 0, 0, 2
- ;CIRRUS, 512, 480, 8, 0x51, 0, 0, 0, 0, 0 ;NOTE: use only with the TSR BIOS extension!
-
- ;CL54 54xx - Cirrus Logic SVGA Chips
- CL54, 132, 25, 0, 0x55, 0, 0, 0, 0xb800, 0
- CL54, 132, 43, 0, 0x54, 0, 0, 0, 0xb800, 0
- CL54, 132, 60, 0, 0x53, 0, 0, 0, 0xb800, 0 ;if you're brave
- CL54, 800, 600, 4, 0x58, 0, 0, 0, 0, 0
- CL54, 1024, 768, 4, 0x5d, 0, 0, 0, 0, 0
- CL54, 1280, 1024, 4, 0x6c, 0, 0, 0, 0, 0
- CL54, 640, 480, 8, 0x5f, 0, 0, 0, 0, 0
- CL54, 800, 600, 8, 0x5c, 0, 0, 0, 0, 0
- CL54, 1024, 768, 8, 0x60, 0, 0, 0, 0, 0
- CL54, 1280, 1024, 8, 0x6d, 0, 0, 0, 0, 0
- CL54, 640, 480, 15, 0x66, 0, 0, 0, 0, 5
- CL54, 800, 600, 15, 0x67, 0, 0, 0, 0, 5
- CL54, 640, 480, 16, 0x64, 0, 0, 0, 0, 0
- CL54, 800, 600, 16, 0x65, 0, 0, 0, 0, 0
- CL54, 1024, 768, 16, 0x74, 0, 0, 2048, 0, 0
- CL54, 320, 200, 24, 0x70, 0, 0, 2048, 0, 11
- CL54, 640, 480, 24, 0x71, 0, 0, 2048, 0, 11
-
- ;EVEREX
- EVEREX, 800, 600, 4, 0x70, 0x02, 0, 0, 0, 0
- EVEREX, 640, 350, 8, 0x70, 0x13, 0, 0, 0, 0
- EVEREX, 640, 400, 8, 0x70, 0x14, 0, 0, 0, 0
- EVEREX, 512, 480, 8, 0x70, 0x15, 0, 0, 0, 0
- EVEREX, 640, 480, 8, 0x70, 0x30, 0, 0, 0, 0
- EVEREX, 800, 600, 8, 0x70, 0x31, 0, 0, 0, 0
-
- ;EV634 - EVEREX Viewpoint Premium VGA (EV-634)
- EV634, 80, 30, 0, 0x70, 0x16, 0, 0, 0xb800, 0
- EV634, 80, 34, 0, 0x70, 0x03, 0, 0, 0xb800, 0
- EV634, 80, 60, 0, 0x70, 0x04, 0, 0, 0xb800, 0
- EV634, 100, 37, 0, 0x70, 0x18, 0, 0, 0xb800, 0
- EV634, 100, 43, 0, 0x70, 0x07, 0, 0, 0xb800, 0
- EV634, 100, 75, 0, 0x70, 0x08, 0, 0, 0xb800, 0
- EV634, 132, 25, 0, 0x70, 0x0a, 0, 0, 0xb800, 0
- EV634, 132, 30, 0, 0x70, 0x40, 0, 0, 0xb800, 0
- EV634, 132, 44, 0, 0x70, 0x0b, 0, 0, 0xb800, 0
- EV634, 1024, 768, 2, 0x70, 0x60, 0, 0, 0, 0 ;this mode seems to exist only in the documentation...
- EV634, 800, 600, 4, 0x70, 0x02, 0, 0, 0, 0
- EV634, 1024, 768, 4, 0x70, 0x20, 0, 0, 0, 0
- EV634, 1280, 1024, 4, 0x70, 0x21, 0, 0, 0, 0 ;NOTE: Way cool monitors only!
- EV634, 1664, 1200, 4, 0x70, 0x23, 0, 0, 0, 0 ;NOTE: Way cool monitors only!
- EV634, 640, 400, 8, 0x70, 0x14, 0, 0, 0, 0
- EV634, 512, 480, 8, 0x70, 0x15, 0, 0, 0, 0
- EV634, 640, 480, 8, 0x70, 0x30, 0, 0, 0, 0
- EV634, 800, 600, 8, 0x70, 0x31, 0, 0, 0, 0
- EV634, 1024, 768, 8, 0x70, 0x32, 0, 0, 0, 0
- EV634, 320, 200, 15, 0x70, 0x62, 0, 0, 0, 5
- EV634, 512, 480, 15, 0x70, 0x70, 0, 0, 0, 5
- EV634, 640, 480, 15, 0x70, 0x71, 0, 0, 0, 5
- EV634, 800, 600, 15, 0x70, 0x63, 0, 0, 0, 5
-
- ;ORCHID Farenheit 1280 (S3)
- F1280, 132, 25, 0, 0x55, 0, 0, 0, 0xb800, 0
- F1280, 132, 44, 0, 0x54, 0, 0, 0, 0xb800, 0
- F1280, 800, 600, 4, 0x4f02, 0x102, 0, 0, 0, 0
- F1280, 1024, 768, 4, 0x4f02, 0x104, 0, 0, 0, 0
- F1280, 1280, 960, 4, 0x4f02, 0x206, 0, 1024, 0, 9
- F1280, 1280, 1024, 4, 0x4f02, 0x208, 0, 1024, 0, 1 ;NOTE: Way cool monitors only!
- F1280, 640, 480, 8, 0x4f02, 0x201, 0, 1024, 0, 0
- F1280, 800, 600, 8, 0x4f02, 0x203, 0, 1024, 0, 0
- F1280, 1024, 768, 8, 0x4f02, 0x205, 0, 0, 0, 0
- F1280, 640, 480, 15, 0x4f02, 0x301, 0, 2048, 0, 5
-
- ;GENOA 6000 series (6100, 6200, 6300, 6400, 6600)
- ; THANX: Herman, Steve, and Decker w/Genoa customer support
- GENOA, 80, 32, 0, 0x58, 0, 0, 0, 0xb800, 0
- GENOA, 80, 60, 0, 0x72, 0, 0, 0, 0xb800, 0
- GENOA, 80, 66, 0, 0x74, 0, 0, 0, 0xb800, 0
- GENOA, 100, 37, 0, 0x78, 0, 0, 0, 0xb800, 0
- GENOA, 132, 25, 0, 0x60, 0, 0, 0, 0xb800, 0
- GENOA, 132, 29, 0, 0x61, 0, 0, 0, 0xb800, 0
- GENOA, 132, 32, 0, 0x62, 0, 0, 0, 0xb800, 0
- GENOA, 132, 44, 0, 0x63, 0, 0, 0, 0xb800, 0
- GENOA, 132, 60, 0, 0x64, 0, 0, 0, 0xb800, 0
- GENOA, 1024, 768, 2, 0x7f, 0, 0, 0, 0, 0
- GENOA, 800, 600, 4, 0x79, 0, 0, 0, 0, 0
- GENOA, 1024, 768, 4, 0x5f, 0, 0, 0, 0, 0
- GENOA, 640, 400, 8, 0x7e, 0, 0, 0, 0, 0
- GENOA, 640, 480, 8, 0x5c, 0, 0, 0, 0, 0
- GENOA, 800, 600, 8, 0x5e, 0, 0, 0, 0, 0
- ;GENOA, 100, 75, 0, 0x79, 0, 0, 0, 0xb800, 0 ;I think these are dead modes from a
- ;GENOA, 512, 512, 4, 0x7c, 0, 0, 0, 0, 0 ; beta version of Genoa's BIOS
- ;GENOA, 720, 512, 4, 0x59, 0, 0, 0, 0, 0
- ;GENOA, 512, 512, 8, 0x7d, 0, 0, 0, 0, 0
- ;GENOA, 640, 350, 8, 0x5b, 0, 0, 0, 0, 0
- ;GENOA, 720, 512, 8, 0x5d, 0, 0, 0, 0, 0
-
- ;OAKTECH
- OAK, 132, 25, 0, 0x50, 0, 0, 0, 0xb800, 0
- OAK, 132, 43, 0, 0x51, 0, 0, 0, 0xb800, 0
- OAK, 132, 60, 0, 0x4f, 0, 0, 0, 0xb800, 0
- OAK, 800, 600, 4, 0x52, 0, 0, 0, 0, 0
- OAK, 1024, 768, 4, 0x56, 0, 0, 0, 0, 0
- OAK, 640, 480, 8, 0x53, 0, 0, 0, 0, 0
- OAK, 800, 600, 8, 0x54, 0, 0, 0, 0, 0
-
- ;PARADISE (Paradise VGA 1024)
- ;PARA, 800, 600, 8, 0x59, 0, 0, 0, 0, 0 ;Genoa 8500
- ;PARA, 1024, 768, 8, 0x5a, 0, 0, 0, 0, 0 ;Genoa 8500
- PARA, 132, 25, 0, 0x55, 0, 0, 0, 0, 0
- PARA, 132, 43, 0, 0x54, 0, 0, 0, 0, 0
- PARA, 800, 600, 1, 0x59, 0, 0, 0, 0, 0
- PARA, 1024, 768, 1, 0x5a, 0, 0, 0, 0, 0 ;is SMT-1024 mode 0x5c for this?
- PARA, 1024, 768, 2, 0x5b, 0, 0, 0, 0, 0 ;is SMT-1024 mode 0x5c for this?
- PARA, 800, 600, 4, 0x58, 0, 0, 0, 0, 0
- PARA, 1024, 768, 4, 0x5d, 0, 0, 0, 0, 0 ;is SMT-1024 mode 0x5c for this?
- PARA, 1280, 960, 4, 0x6C, 0, 0, 0, 0, 0
- PARA, 1280, 1024, 4, 0x64, 0, 0, 0, 0, 0
- PARA, 640, 400, 8, 0x5e, 0, 0, 0, 0, 0
- PARA, 640, 480, 8, 0x5f, 0, 0, 0, 0, 0
- PARA, 800, 600, 8, 0x5c, 0, 0, 0, 0, 0
- PARA, 1024, 768, 8, 0x60, 0, 0, 0, 0, 0
- PARA, 640, 480, 15, 0x62, 0, 0, 0, 0, 5
- PARA, 800, 600, 15, 0x63, 0, 0, 0, 0, 5
- PARA, 640, 480, 24, 0x72, 0, 0, 0, 0, 10
-
- ;Diamond Computer Speedstar 24X (*NOT* Speedstar 24)
- SS24X, 80, 34, 0, 0x41, 0, 0, 0, 0, 0
- SS24X, 80, 43, 0, 0x67, 0, 0, 0, 0, 0
- SS24X, 80, 50, 0, 0x66, 0, 0, 0, 0, 0
- SS24X, 132, 25, 0, 0x55, 0, 0, 0, 0, 0
- SS24X, 132, 28, 0, 0x47, 0, 0, 0, 0, 0
- SS24X, 132, 43, 0, 0x54, 0, 0, 0, 0, 0
- SS24X, 132, 44, 0, 0x21, 0, 0, 0, 0, 0
- SS24X, 132, 50, 0, 0x69, 0, 0, 0, 0, 0
- SS24X, 800, 600, 4, 0x58, 0, 0, 0, 0, 0
- SS24X, 1024, 768, 4, 0x5d, 0, 0, 0, 0, 0
- SS24X, 1280, 960, 4, 0x6c, 0, 0, 0, 0, 0
- SS24X, 1280, 1024, 4, 0x64, 0, 0, 0, 0, 0
- SS24X, 640, 400, 8, 0x5e, 0, 0, 0, 0, 0
- SS24X, 640, 480, 8, 0x5f, 0, 0, 0, 0, 0
- SS24X, 800, 600, 8, 0x5c, 0, 0, 0, 0, 0
- SS24X, 1024, 768, 8, 0x60, 0, 0, 0, 0, 0
- SS24X, 640, 480, 15, 0x62, 0, 0, 0, 0, 5
- SS24X, 800, 600, 15, 0x63, 0, 0, 0, 0, 5
- SS24X, 640, 480, 24, 0x72, 0, 0, 0, 0, 10
-
- ;Diamond Computer Stealth 64 (S3)
- ST64, 640, 480, 24, 0x4f02, 0x112, 0, 4096, 0, 13
- ST64, 800, 600, 24, 0x4f02, 0x115, 0, 4096, 0, 13
- ST64, 1024, 768, 24, 0x4f02, 0x118, 0, 4096, 0, 13
- ST64, 1152, 864, 24, 0x4f02, 0x20b, 0, 4608, 0, 13
-
- ;Diamond Computer Stealth VRAM (S3)
- STEALTH,132, 25, 0, 0x55, 0, 0, 0, 0xb800, 0
- STEALTH,132, 43, 0, 0x54, 0, 0, 0, 0xb800, 0
- STEALTH,800, 600, 4, 0x4f02, 0x102, 0, 0, 0, 0
- STEALTH,1024, 768, 4, 0x4f02, 0x104, 0, 0, 0, 0
- STEALTH,1280, 960, 4, 0x4f02, 0x206, 0, 1024, 0, 9
- STEALTH,1280, 1024, 4, 0x4f02, 0x208, 0, 1024, 0, 9
- STEALTH,640, 480, 8, 0x4f02, 0x101, 0, 640, 0, 0
- STEALTH,800, 600, 8, 0x4f02, 0x103, 0, 1024, 0, 0
- STEALTH,1024, 768, 8, 0x4f02, 0x105, 0, 0, 0, 0
- STEALTH,640, 480, 15, 0x4f02, 0x301, 0, 2048, 0, 5
-
- ;Diamond Computer Stealth PRO (S3)
- STPRO,132, 25, 0, 0x55, 0, 0, 0, 0xb800, 0
- STPRO,132, 43, 0, 0x54, 0, 0, 0, 0xb800, 0
- STPRO,800, 600, 4, 0x4f02, 0x102, 0, 0, 0, 0
- STPRO,1024, 768, 4, 0x4f02, 0x104, 0, 0, 0, 0
- STPRO,1280, 960, 4, 0x4f02, 0x206, 0, 1024, 0, 9
- STPRO,1280, 1024, 4, 0x4f02, 0x208, 0, 1024, 0, 9
- STPRO,640, 480, 8, 0x4f02, 0x201, 0, 1024, 0, 0
- STPRO,800, 600, 8, 0x4f02, 0x203, 0, 1024, 0, 0
- STPRO,1024, 768, 8, 0x4f02, 0x205, 0, 0, 0, 0
- STPRO,1280, 1024, 8, 0x4f02, 0x107, 0, 0, 0, 0
- STPRO,640, 480, 15, 0x4f02, 0x301, 0, 2048, 0, 5
- STPRO,640, 480, 16, 0x4f02, 0x211, 0, 2048, 0, 5
- STPRO,800, 600, 16, 0x4f02, 0x114, 0, 0, 0, 5
- STPRO,640, 480, 24, 0x4f02, 0x212, 0, 2048, 0, 10
- STPRO,800, 600, 24, 0x4f02, 0x221, 0, 0, 0, 10
-
- ;TRIDENT (Trident TVGA / ATI Prism Elite / Everex Viewpoint VGA)
- TRIDNT, 80, 30, 0, 0x50, 0, 0, 0, 0xb800, 0
- TRIDNT, 80, 43, 0, 0x51, 0, 0, 0, 0xb800, 0
- TRIDNT, 80, 60, 0, 0x52, 0, 0, 0, 0xb800, 0
- TRIDNT, 132, 25, 0, 0x53, 0, 0, 0, 0xb800, 0
- TRIDNT, 132, 30, 0, 0x54, 0, 0, 0, 0xb800, 0
- TRIDNT, 132, 43, 0, 0x55, 0, 0, 0, 0xb800, 0
- TRIDNT, 132, 60, 0, 0x56, 0, 0, 0, 0xb800, 0
- ;TRIDNT,132, 25, 0, 0x57, 0, 0, 0, 0xb800, 0 ;these four modes work, but
- ;TRIDNT,132, 30, 0, 0x58, 0, 0, 0, 0xb800, 0 ;don't seem to be necessary.
- ;TRIDNT,132, 43, 0, 0x59, 0, 0, 0, 0xb800, 0
- ;TRIDNT,132, 60, 0, 0x5a, 0, 0, 0, 0xb800, 0
- TRIDNT, 1024, 768, 2, 0x60, 0, 0, 0, 0, 0
- ;TRIDNT, 768, 1024, 4, 0x61, 0, 0, 0, 0, 0 ;use portrait CRT ONLY!!! (Magics 15FP)
- TRIDNT, 800, 600, 4, 0x5b, 0, 0, 0, 0, 0
- TRIDNT, 1024, 768, 4, 0x5f, 0, 0, 0, 0, 0
- TRIDNT, 640, 400, 8, 0x5c, 0, 0, 0, 0, 0
- TRIDNT, 640, 480, 8, 0x5d, 0, 0, 0, 0, 0
- TRIDNT, 800, 600, 8, 0x5e, 0, 0, 0, 0, 0
- TRIDNT, 1024, 768, 8, 0x62, 0, 0, 0, 0, 0
-
- ;TSENG LABS ET3000 (STB VGA EM-16)
- TSENG, 80, 60, 0, 0x26, 0, 0, 0, 0xb800, 0
- TSENG, 100, 40, 0, 0x2a, 0, 0, 0, 0xb800, 0
- TSENG, 132, 25, 0, 0x23, 0, 0, 0, 0xb800, 0
- TSENG, 132, 28, 0, 0x24, 0, 0, 0, 0xb800, 0
- TSENG, 132, 44, 0, 0x22, 0, 0, 0, 0xb800, 0
- TSENG, 800, 600, 4, 0x29, 0, 0, 0, 0, 0
- TSENG, 1024, 768, 4, 0x37, 0, 0, 0, 0, 0
- TSENG, 640, 350, 8, 0x2d, 0, 0, 0, 0, 0
- TSENG, 640, 480, 8, 0x2e, 0, 0, 0, 0, 0
- TSENG, 720, 512, 8, 0x2f, 0, 0, 0, 0, 0
- TSENG, 800, 600, 8, 0x30, 0, 0, 0, 0, 0
-
- ;TSENG LABS ET4000
- TSENG4, 80, 60, 0, 0x26, 0, 0, 0, 0xb800, 0
- TSENG4, 100, 40, 0, 0x2a, 0, 0, 0, 0xb800, 0
- TSENG4, 132, 25, 0, 0x23, 0, 0, 0, 0xb800, 0
- TSENG4, 132, 28, 0, 0x24, 0, 0, 0, 0xb800, 0
- TSENG4, 132, 44, 0, 0x22, 0, 0, 0, 0xb800, 0
- TSENG4, 800, 600, 4, 0x29, 0, 0, 0, 0, 0
- TSENG4, 1024, 768, 4, 0x37, 0, 0, 0, 0, 0
- TSENG4, 640, 350, 8, 0x2d, 0, 0, 0, 0, 0
- TSENG4, 640, 400, 8, 0x2f, 0, 0, 0, 0, 0
- TSENG4, 640, 480, 8, 0x2e, 0, 0, 0, 0, 0
- TSENG4, 800, 600, 8, 0x30, 0, 0, 0, 0, 0
- TSENG4, 1024, 768, 8, 0x38, 0, 0, 0, 0, 0
- TSENG4, 320, 200, 15, 0x10f0, 0x13, 0, 0, 0, 5 ;queried Sierra Hi-Color modes
- TSENG4, 640, 350, 15, 0x10f0, 0x2d, 0, 0, 0, 5
- TSENG4, 640, 400, 15, 0x10f0, 0x2f, 0, 0, 0, 5
- TSENG4, 640, 480, 15, 0x10f0, 0x2e, 0, 0, 0, 5
- TSENG4, 800, 600, 15, 0x10f0, 0x30, 0, 0, 0, 5
- TSENG4, 320, 200, 15, 0x10f0, 0x13, 0, 0, 0, 5 ;queried Sierra Hi-Color modes
- TSENG4, 640, 350, 15, 0x10f0, 0x2d, 0, 0, 0, 5
- TSENG4, 640, 480, 24, 0x10e0, 0x2e, 0, 2048, 0, 10 ;queried 24 bit modes
-
- ;VESA (assumes all modes are present, comment out modes here which don't exist)
- VESA, 800, 600, 4, 0x4f02, 0x102, 0, 0, 0, 0
- VESA, 1024, 768, 4, 0x4f02, 0x104, 0, 0, 0, 0
- VESA, 1280, 1024, 4, 0x4f02, 0x106, 0, 0, 0, 0 ;NOTE: Way cool monitors only!
- VESA, 640, 400, 8, 0x4f02, 0x100, 0, 0, 0, 0
- VESA, 640, 480, 8, 0x4f02, 0x101, 0, 0, 0, 0
- VESA, 800, 600, 8, 0x4f02, 0x103, 0, 0, 0, 0
- VESA, 1024, 768, 8, 0x4f02, 0x105, 0, 0, 0, 0
- VESA, 1280, 1024, 8, 0x4f02, 0x107, 0, 0, 0, 0 ;NOTE: Way cool monitors only!
- VESA, 320, 200, 15, 0x4f02, 0x10d, 0, 0, 0, 5
- VESA, 640, 480, 15, 0x4f02, 0x110, 0, 0, 0, 5
- VESA, 800, 600, 15, 0x4f02, 0x113, 0, 0, 0, 5
- VESA, 1024, 768, 15, 0x4f02, 0x116, 0, 0, 0, 5
- VESA, 1280, 1024, 15, 0x4f02, 0x119, 0, 0, 0, 5 ;NOTE: Way cool monitors only!
- VESA, 320, 200, 16, 0x4f02, 0x10e, 0, 0, 0, 0
- VESA, 640, 480, 16, 0x4f02, 0x111, 0, 0, 0, 0
- VESA, 800, 600, 16, 0x4f02, 0x114, 0, 0, 0, 0
- VESA, 1024, 768, 16, 0x4f02, 0x117, 0, 0, 0, 0
- VESA, 1280, 1024, 16, 0x4f02, 0x11a, 0, 0, 0, 0 ;NOTE: Way cool monitors only!
- VESA, 320, 200, 24, 0x4f02, 0x10f, 0, 0, 0, 10
- VESA, 640, 480, 24, 0x4f02, 0x112, 0, 0, 0, 10
- VESA, 800, 600, 24, 0x4f02, 0x115, 0, 0, 0, 10
- VESA, 1024, 768, 24, 0x4f02, 0x118, 0, 0, 0, 10
- VESA, 1280, 1024, 24, 0x4f02, 0x11b, 0, 0, 0, 10 ;NOTE: Way cool monitors only!
-
- ;VIDEO 7 (VEGA Deluxe, 1024i, VRAM VGA
- VID7, 80, 43, 0, 0x6f05, 0x40, 0, 0, 0xb800, 0
- VID7, 80, 60, 0, 0x6f05, 0x43, 0, 0, 0xb800, 0
- VID7, 80, 67, 0, 0x6f05, 0x46, 0, 0, 0xb800, 0 ;may not be present (undocumented)
- VID7, 100, 60, 0, 0x6f05, 0x44, 0, 0, 0xb800, 0
- VID7, 132, 25, 0, 0x6f05, 0x41, 0, 0, 0xb800, 0
- VID7, 132, 28, 0, 0x6f05, 0x45, 0, 0, 0xb800, 0
- VID7, 132, 43, 0, 0x6f05, 0x42, 0, 0, 0xb800, 0
- VID7, 1024, 768, 1, 0x6f05, 0x63, 0, 0, 0, 0
- VID7, 1024, 768, 2, 0x6f05, 0x64, 0, 0, 0, 0
- VID7, 720, 540, 4, 0x6f05, 0x61, 0, 0, 0, 0
- VID7, 752, 410, 4, 0x6f05, 0x60, 0, 0, 0, 0
- VID7, 800, 600, 4, 0x6f05, 0x62, 0, 0, 0, 0
- VID7, 1024, 768, 4, 0x6f05, 0x65, 0, 0, 0, 0
- VID7, 640, 400, 8, 0x6f05, 0x66, 0, 0, 0, 0
- VID7, 640, 480, 8, 0x6f05, 0x67, 0, 0, 0, 0
- VID7, 720, 540, 8, 0x6f05, 0x68, 0, 0, 0, 0 ;ONLY exists with V-RAM VGA
- VID7, 800, 600, 8, 0x6f05, 0x69, 0, 0, 0, 0 ;ONLY exists with V-RAM VGA
- VID7, 1024, 768, 8, 0x6f05, 0x6a, 0, 0, 0, 0 ;ONLY exists with V-RAM2 VGA
- :::
-