home *** CD-ROM | disk | FTP | other *** search
/ Space Orb 360 / SpaceOrb360.zip / SpaceOrb481.img / data1.cab / Game_Support_Files / mech.map < prev    next >
Text File  |  1998-04-06  |  5KB  |  160 lines

  1. WATCOM Linker Version 10.0
  2. Copyright by WATCOM International Corp. 1985, 1994. All rights reserved.
  3. Created on:       95/12/11 16:02:39
  4. Executable Image: avenger.dll
  5. creating an OS/2 32-bit dynamic link library
  6.  
  7.  
  8.                         +------------+
  9.                         |   Groups   |
  10.                         +------------+
  11.  
  12. Group                           Address              Size
  13. =====                           =======              ====
  14.  
  15. DGROUP                          0002:00000000        00000098
  16.  
  17.  
  18.  
  19.                         +--------------+
  20.                         |   Segments   |
  21.                         +--------------+
  22.  
  23. Segment                Class          Group          Address         Size
  24. =======                =====          =====          =======         ====
  25.  
  26. _TEXT                  CODE                          0001:00000000   00001d54
  27. _DATA                  DATA           DGROUP         0002:00000000   00000098
  28. CONST                  DATA           DGROUP         0002:00000098   00000000
  29. CONST2                 DATA           DGROUP         0002:00000098   00000000
  30. _BSS                   BSS            DGROUP         0002:00000098   00000000
  31.  
  32.  
  33.                         +----------------+
  34.                         |   Memory Map   |
  35.                         +----------------+
  36.  
  37. * = unreferenced symbol
  38. + = symbol only referenced locally
  39.  
  40. Address        Symbol
  41. =======        ======
  42.  
  43. Module: \dev\newproj\games\mech2\obj\av.obj(V:\DEV\NEWPROJ\GAMES\MECH2\av.c)
  44. 0001:00000020+ _avenger_const
  45. 0001:000000b0+ _deviceName
  46. 0001:000000c2+ _desc1
  47. 0001:000000d8+ _desc2
  48. 0001:000000ee+ _desc3
  49. 0001:000000f9+ _desc4
  50. 0001:000000ff+ _desc5
  51. 0001:00000103+ _desc6
  52. 0001:00000112+ _desc7
  53. 0001:0000011f+ _aName1
  54. 0001:00000124+ _aName2
  55. 0001:00000129+ _aName3
  56. 0001:0000012c+ _aName4
  57. 0001:0000012f+ _aName5
  58. 0001:00000132+ _aName6
  59. 0001:00000137+ _aName7
  60. 0001:0000013c+ _dDesc1
  61. 0001:00000145+ _dDesc2
  62. 0001:0000014e+ _dDesc3
  63. 0001:00000157+ _dDesc4
  64. 0001:00000160+ _dDesc5
  65. 0001:00000169+ _dDesc6
  66. 0001:00000172+ _dDesc7
  67. 0001:0000017a+ _dDesc8
  68. 0001:0000018e+ _dDesc9
  69. 0001:0000019f+ _dDesc10
  70. 0001:000001b0+ _dDesc11
  71. 0001:000001c2+ _dName1
  72. 0001:000001ca+ _dName2
  73. 0001:000001d2+ _dName3
  74. 0001:000001da+ _dName4
  75. 0001:000001e2+ _dName5
  76. 0001:000001ea+ _dName6
  77. 0001:000001f2+ _dName7
  78. 0001:000001f5+ _dName8
  79. 0001:000001fc+ _dName9
  80. 0001:00000202+ _dName10
  81. 0001:00000209+ _dName11
  82. 0001:0000020f+ _calib1
  83. 0001:00000279+ _calib2
  84. 0001:000002e0  giddi_open_
  85. 0001:00000300  giddi_close_
  86. 0001:00000320  giddi_read_channels_
  87. 0001:000005e0+ warp_
  88. 0001:00000740  giddi_reset_
  89. 0001:00000750  giddi_describe_device_
  90. 0001:000007c0  giddi_read_key_
  91. 0001:000007d0+ giddi_flush_key_
  92. 0001:000007e0* DoCalibration_
  93. 0001:000007f0  giddi_calibrate_
  94. 0002:00000000+ _analogDescriptions
  95. 0002:0000001c+ _analogNames
  96. 0002:00000038+ _discreteDescriptions
  97. 0002:00000064+ _discreteNames
  98. 0002:00000090+ _analogCalibrations
  99. Module: \dev\newproj\games\mech2\obj\avlib.obj(N:\NEILM\MECHW\SRC\avlib.c)
  100. 0001:00000800+ _SpwLastButtons
  101. 0001:00000808+ _RMI_CONST
  102. 0001:0000083a+ _realModePacket
  103. 0001:0000083c+ _SpwError
  104. 0001:0000083e+ _SpwVector
  105. 0001:00000840+ _SpwCMB
  106. 0001:00000850* stputch_
  107. 0001:00000870* GETVECT_
  108. 0001:00000b40+ SpwOpenDriver_
  109. 0001:00000ce0* SpwCloseDriver_
  110. 0001:00000d10* SpwOpenDevice_
  111. 0001:00000d40* SpwCloseDevice_
  112. 0001:00000d80* SpwEnableDevice_
  113. 0001:00000db0* SpwDisableDevice_
  114. 0001:00000de0* SpwGetForce_
  115. 0001:00000e10* SpwGetButton_
  116. 0001:00000e40  SPW_IsInputEvent_
  117. 0001:00000f40* timejack_
  118. 0001:00000f80  SPW_InputCheckForSpaceball_
  119. 0001:000010a0  SPW_InputShutdown_
  120. 0001:00001140* Delay_
  121. Module: \dev\newproj\games\mech2\obj\joystick.obj(N:\NEILM\MECHW\SRC\joystick.c)
  122. 0001:00001160* joystick_check_
  123. 0001:000011c0+ joystick_read_
  124. 0001:000013b0+ joystick_normalize_
  125. 0001:00001410* joystick_calibrate_x_
  126. 0001:00001670* joystick_calibrate_y_
  127. 0001:000018d0* joystick_cfg_rudder_
  128. 0001:00001b20+ debounce_
  129. 0001:00001ba0+ prebounce_
  130. 0001:00001bf0+ joystick_scale_
  131. Module: \dev\newproj\games\mech2\obj\jstck.obj(jstck.ASM)
  132. 0001:00001d37* _joy_restore_vector
  133. 0001:00001cb8  _joy_clear_interrupted
  134. 0001:00001cf7* _joy_sieze_vector
  135. 0001:00001cc3  _joy_was_interrupted
  136. 0001:00001cc9* _joystick_trap
  137.  
  138.  
  139.                         +----------------------+
  140.                         |   Imported Symbols   |
  141.                         +----------------------+
  142.  
  143. Symbol                              Module
  144. ======                              ======
  145.  
  146.  
  147.  
  148.                         +--------------------+
  149.                         |   Libraries Used   |
  150.                         +--------------------+
  151.  
  152.  
  153.  
  154.                         +-----------------------+
  155.                         |   Linker Statistics   |
  156.                         +-----------------------+
  157.  
  158. Stack size:  2000 (8192.)
  159. Memory size:  1dec (7660.)
  160.