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- Path: uunet!zephyr.ens.tek.com!master!saab!billr
- From: billr@saab.CNA.TEK.COM (Bill Randle)
- Newsgroups: comp.sources.games
- Subject: v13i086: x4war2 - An X11 version of Chinese four-state war game (Ver. 1.1), Patch1
- Message-ID: <2892@master.CNA.TEK.COM>
- Date: 14 May 92 00:50:16 GMT
- Sender: news@master.CNA.TEK.COM
- Lines: 97
- Approved: billr@saab.CNA.TEK.COM
-
- Submitted-by: Xiaobing Chen <xiaobing@cs.sfu.ca>
- Posting-number: Volume 13, Issue 86
- Archive-name: x4war2/Patch1
- Patch-To: x4war2: Volume 13, Issue 82-85
- Environment: X11, Xlib, Xt
-
-
-
- #! /bin/sh
- # This is a shell archive. Remove anything before this line, then unpack
- # it by saving it into a file and typing "sh file". To overwrite existing
- # files, type "sh file -c". You can also feed this as standard input via
- # unshar, or by typing "sh <file", e.g.. If this archive is complete, you
- # will see the following message at the end:
- # "End of shell archive."
- # Contents: patches01
- # Wrapped by billr@saab on Wed May 13 17:48:14 1992
- PATH=/bin:/usr/bin:/usr/ucb ; export PATH
- if test -f 'patches01' -a "${1}" != "-c" ; then
- echo shar: Will not clobber existing file \"'patches01'\"
- else
- echo shar: Extracting \"'patches01'\" \(1837 characters\)
- sed "s/^X//" >'patches01' <<'END_OF_FILE'
- X*** x4war.c Sat May 2 15:26:39 1992
- X--- x4war.c.new Mon May 4 11:56:41 1992
- X***************
- X*** 1,3 ****
- X--- 1,5 ----
- X+ #include "Patchlevel"
- X+
- X #include <X11/Xlib.h>
- X #include <X11/Xutil.h>
- X #include <X11/X.h>
- X***************
- X*** 1293,1299 ****
- X putnode(k, COLOURS, b, c);
- X }
- X }
- X! if ((--p[i].num_movable)==0) return(True);
- X return(False);
- X }
- X
- X--- 1295,1301 ----
- X putnode(k, COLOURS, b, c);
- X }
- X }
- X! if (v != MINE && (--p[i].num_movable)==0) return(True);
- X return(False);
- X }
- X
- X*** Patchlevel Mon May 4 11:50:26 1992
- X--- Patchlevel.new Mon May 4 11:50:26 1992
- X***************
- X*** 1,31 ****
- X! Patchleve 1.1
- X! (April 12, 1992)
- X! (Note: for those got x4war1.0, that one is not publically released to
- X! 'comp.sources.games'. It should be substituted by this 1.1 version )
- X!
- X! In this version of x4war, some minor changes are made to the original one.
- X!
- X! 1). another set of bitmaps is provided as an alternative bitmap set for the
- X! faces of pieces. Now two set of bitmaps for the faces of pieces are
- X! available. One is in Chinese characters, under
- X! ./bitmaps/chinese_piece
- X!
- X! the other is a set of drawings to represent pieces with images, under
- X! ./bitmaps/image_piece
- X!
- X! 2). A real two players version is implemented.
- X!
- X! 3). Makefile.simple changed to provide compilation selections of bitmap set.
- X!
- X! 4). x4war.c, war.c, and war.h modified.
- X!
- X! 5). bgbitmap.c changed for some modification to the background of the board.
- X!
- X! 6). README changed to explain how to modify Makefile.simple or x4war.c for
- X! selecting a bitmap set.
- X!
- X! 7). x4war.man changed, rule of the game is explained in more detail.
- X!
- X! 8). this file (Patchlevel) is added.
- X!
- X
- X--- 1,2 ----
- X! char ident[] = "@(#)x4war: Version 1.1, patchlevel 1.2, May 4, 1992";
- X
- X
- END_OF_FILE
- if test 1837 -ne `wc -c <'patches01'`; then
- echo shar: \"'patches01'\" unpacked with wrong size!
- fi
- # end of 'patches01'
- fi
- echo shar: End of shell archive.
- exit 0
-