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- Newsgroups: vmsnet.sources.games
- Path: uunet!elroy.jpl.nasa.gov!decwrl!usenet.coe.montana.edu!news.u.washington.edu!raven.alaska.edu!acad2.alaska.edu!asdmf
- From: asdmf@acad2.alaska.edu
- Subject: VMSNETREK .XTREKRC file
- Message-ID: <1992Nov25.173429.1@acad2.alaska.edu>
- Lines: 116
- Sender: news@raven.alaska.edu (USENET News System)
- Nntp-Posting-Host: acad2.alaska.edu
- Organization: University of Alaska
- Date: Wed, 25 Nov 1992 21:34:29 GMT
- Xref: uunet vmsnet.sources.games:554
-
- Ok folks here is the code for the config file...this file MUST go into your
- default directory...
-
- # This is a sample default file for netrek.
- # Specify this file with:
- # netrek -r defaults
- #
- # If you do not specify a file, then .xtrekrc from your home directory
- # is used (if it exists).
-
- color.white: white
- color.black: black
- color.red: orange
- color.green: green
- color.yellow: yellow
- color.cyan: cyan
- color.light grey: light grey
- font: vtsingle
- boldfont: vtsingle
- italicfont: vtsingle
- bigfont: vtsingle
- name: NightRanger
- showshields: on
- showstats: off
- keeppeace: on
- reportkills: on
-
- # Here I start messing around with window placement.
- # For *all* of the windows listed, you can specify if you want them mapped,
- # their geometry, and their parent.
- # When specifying geometry for text (and scrolling) windows, specify
- # in terms of characters wide and high. Specify size of a menu only
- # at your own risk (there is no real benefit to doing this).
-
- # The icon
- netrek_icon.geometry: 50x15+1031+0
-
- # The main window
- ynetrek.geometry: +0+0
-
- # The player list
- player.geometry: +0+551
-
- # This is my keymap, but you *really* don't want it...
- #keymap: bbccddeeffhhiikklloopprrssttuuwwxxyyzz
- BBCCDDEEIILLOOMM
- NNPPRRSSTTUUVV??[[]]**00112233445566778899))!!@@%%##
- keymap: bbccadeeffhhiidklloopprrssttuuwwxxyyzz
- @BBCCDDEEIILLOOMMN
- NPPRRSSTTUUVV??[[]]**00112233445566778899))!!@@%%##
-
- # Main message window
- #review.geometry: 81x7+0+570
-
- # Your message window
- review_your.geometry: 81x6+0+794
-
- # All message window
- review_all.geometry: 82x10+500+570
-
- # Kills message window
- review_kill.geometry: 82x5+500+705
-
- # Team message window
- review_team.geometry: 82x5+500+806
-
-
- # This puts the war window to the right of the options window. (Wow! Neat!)
- war.geometry: +800
-
- # This is demented. It puts the rank window near the bottom of the screen!
- #rank.parent: root
- #rank.geometry: +0+718
-
- # This tells the program that I want my kill review window and my main
- # review window automatically mapped. In general, something like this
- # is not always safe to do.
- review_kill.mapped: on
- review.mapped: off
- review_all.mapped: on
- review_team.mapped: on
- review_your.mapped: on
- main.mapped: on
-
- # This will make your personal review window appear on the galactic map!
- (yucko)
- #review_your.parent: map
- #review_your.geometry: 80x20+0+0
- #review_your.mapped: on
-
- # This will put the countdown clock to the right of your main window! (ugh)
- #quit.parent: root
- #quit.geometry: +1020+0
-
- # Other windows:
- #fed - Fed selection window
- #ori - Orion selection window
- #rom - Romulan selection window
- #kli - Klingon selection window
- #local - Main fighting window
- #map - Galactic map
- #tstat - Tells your damage, etc.
- #warn - 1 line of warning messages
- #message - 1 line for sending messages.
- #planet - List of planets
- #help - help window
- #review_all - message window for messages to all
- #review_team - message window for messages to team
- #stats - graphical stat window (damage, shield, etc.)
- #option - The options window
-
-
- Now....you must change the name in the file for this to work...Change the name
- o what ever your heart desires...
-
-
-