home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Singles (French)
/
Singles-FrenchVersion-Win95.iso
/
data1.cab
/
MeshMid
/
poolBorder.ams
< prev
next >
Wrap
Text File
|
2004-03-05
|
1KB
|
107 lines
Wonderlib::MVFMesh object
{
boneName
{
}
boneWeight
{
}
material
{
Wonderlib::Material 0
{
ambient = 0 0 0 1
bumpmap =
diffuse = 1 1 1 1
dstBlend = 5
power = 8
specular = 0 0 0 0.5
srcBlend = 4
texture = PoolBorder
type = 1
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
}
normalVertex
{
0 = 0 0 1
1 = 0 0 1
2 = 0 0 1
3 = 0 0 1
}
positionVertex
{
0 = 0.25 0.25 0
1 = -0.25 0.25 0
2 = -0.25 -0.25 0
3 = 0.25 -0.25 0
}
textureTriangle
{
0
{
0 = 0 1 2
1 = 4 3 0
}
1
{
0 = 0 1 2
1 = 3 1 0
}
}
textureVertex
{
0
{
0 = -0.993766 0.0301591
1 = -0.0612514 0.948919
2 = -0.994112 0.948455
3 = -0.0624363 0.948857
4 = -0.995294 0.948393
}
1
{
0 = 0.140759 0.859241
1 = 0.85924 0.14076
2 = 0.140759 0.14076
3 = 0.85924 0.859241
}
}
triangle
{
0
{
materialNr = 0
normalVertexNr = 1 3 2
positionVertexNr = 2 0 1
smoothingGroup = 1
}
1
{
materialNr = 0
normalVertexNr = 0 3 1
positionVertexNr = 3 0 2
smoothingGroup = 1
}
}
}