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data1.cab
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MeshLow
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SoileDesign.ams
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Text File
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2004-03-05
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13KB
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693 lines
Wonderlib::MVFMesh object
{
boneName
{
}
boneWeight
{
}
material
{
Wonderlib::Material 0
{
ambient = 0.52892 0.52892 0.52892 1
bumpmap =
diffuse = 1 1 1 1
dstBlend = 5
name = phong9
power = 8
specular = 0 0 0 0.5
srcBlend = 4
texture = lily_low
type = 29
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
Wonderlib::Material 1
{
ambient = 0 0 0 1
bumpmap =
diffuse = 0.438 0.347334 0.438 1
dstBlend = 5
name = phong2
power = 28
specular = 0.5 0.5 0.5 0.5
srcBlend = 4
texture =
type = 8448
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
Wonderlib::Material 2
{
ambient = 0 0 0 1
bumpmap =
diffuse = 1 1 1 1
dstBlend = 5
name = phong1
power = 20
specular = 0.1624 0.1624 0.1624 0.5
srcBlend = 4
texture = 037marbre
type = 257
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 3
}
}
normalVertex
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1 = -3.50673e-010 -0.994552 0.104243
2 = -0.998507 -0.00578259 0.0543213
3 = -1.22097e-006 -0.994561 0.104156
4 = 0.998387 0.00338828 0.0566809
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8 = -7.96944e-007 0.961117 0.276142
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11 = 3.87441e-005 0.96111 0.276167
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17 = 0 6.14033e-007 -1
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31 = -1.38112e-005 -0.999338 -0.0363754
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46 = 0 1 0
47 = 0 1 0
48 = 0 1 0
49 = 0 1 0
50 = 1 0 0
51 = 1 0 0
52 = 1 0 0
53 = 1 0 0
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positionVertex
{
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1 = -0.015771 0.235401 1.23162
2 = -0.015771 -0.235401 1.70242
3 = -0.015771 0.235401 1.70242
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11 = 0.092438 0.0979468 1.24465
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27 = 0.0811409 0.0790405 0.336582
28 = -0.0988225 -0.054292 0.336582
29 = 0.0811409 -0.054292 0.336582
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textureTriangle
{
0
{
0 = 0 1 2
1 = 1 3 2
2 = 4 5 7
3 = 5 6 7
4 = 11 8 10
5 = 8 9 10
6 = 15 12 14
7 = 12 13 14
8 = 16 17 19
9 = 17 18 19
10 = 20 21 23
11 = 21 22 23
12 = 24 25 27
13 = 25 26 27
14 = 28 29 31
15 = 29 30 31
16 = 32 33 35
17 = 33 34 35
18 = 37 38 36
19 = 36 38 39
20 = 41 42 40
21 = 40 42 43
22 = 45 46 44
23 = 44 46 47
24 = 49 50 48
25 = 48 50 51
26 = 52 53 50
27 = 51 50 53
28 = 55 54 42
29 = 54 43 42
30 = 57 35 56
31 = 58 56 34
32 = 56 35 34
33 = 60 61 38
34 = 59 39 61
35 = 39 38 61
36 = 62 47 63
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}
1
{
0 = 0 0 0
1 = 0 0 0
2 = 0 0 0
3 = 0 0 0
4 = 3 0 2
5 = 0 1 2
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7 = 52 53 6
8 = 57 56 11
9 = 56 10 11
10 = 54 55 4
11 = 55 5 4
12 = 8 12 9
13 = 12 13 9
14 = 14 15 17
15 = 15 16 17
16 = 18 46 43
17 = 46 20 43
18 = 23 24 22
19 = 22 24 25
20 = 27 45 50
21 = 50 45 47
22 = 49 21 28
23 = 28 21 29
24 = 31 32 30
25 = 30 32 33
26 = 36 37 35
27 = 34 35 37
28 = 19 48 45
29 = 48 47 45
30 = 44 43 38
31 = 51 38 20
32 = 38 43 20
33 = 40 41 24
34 = 26 25 41
35 = 25 24 41
36 = 42 29 39
37 = 29 21 39
}
}
textureVertex
{
0
{
0 = 0 1
1 = 1 1
2 = 0 0
3 = 1 0
4 = 0 1
5 = 1 1
6 = 1 0
7 = 0 0
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22 = 9.14683e-008 0.535102
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28 = 0.0338616 1.24857
29 = 0.966138 1.24857
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1
{
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triangle
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