home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Singles (French)
/
Singles-FrenchVersion-Win95.iso
/
data1.cab
/
MeshLow
/
CurtainOldschoolMiddle.ams
< prev
next >
Wrap
Text File
|
2004-03-05
|
2KB
|
159 lines
Wonderlib::MVFMesh object
{
boneName
{
}
boneWeight
{
}
material
{
Wonderlib::Material 0
{
ambient = 0 0 0 1
bumpmap =
diffuse = 0.564 0.551407 0.498012 1
dstBlend = 5
name = wallWhite
power = 8
specular = 0.20512 0.20512 0.20512 0
srcBlend = 4
texture =
type = 536871168
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
}
normalVertex
{
0 = 0 -0.866025 0.5
1 = 0 6.1916e-006 -1
2 = 0 0.866022 0.500005
3 = 0 -0.866025 0.5
4 = 0 6.19156e-006 -1
5 = 0 0.866022 0.500005
}
positionVertex
{
0 = -0.25 -0.0814841 2.57438
1 = -0.25 -0.0919275 2.55629
2 = -0.25 -0.102371 2.57438
3 = 0.25 -0.0814841 2.57438
4 = 0.25 -0.0919275 2.55629
5 = 0.25 -0.102371 2.57438
}
textureTriangle
{
0
{
0 = 2 1 6
1 = 1 5 6
2 = 3 2 7
3 = 2 6 7
4 = 0 3 4
5 = 3 7 4
}
1
{
0 = 2 1 6
1 = 1 5 6
2 = 3 2 7
3 = 2 6 7
4 = 0 3 4
5 = 3 7 4
}
}
textureVertex
{
0
{
0 = 1 0.671963
1 = 0 0.671963
2 = 0.333333 0.671963
3 = 0.666667 0.671963
4 = 1 0.691334
5 = 0 0.691334
6 = 0.333333 0.691334
7 = 0.666667 0.691334
}
1
{
0 = 0.35211 0.0393441
1 = 0.0109182 0.0331532
2 = 0.127422 0.0300752
3 = 0.248554 0.0326577
4 = 0.352087 0.969925
5 = 0.0109182 0.966619
6 = 0.127422 0.964978
7 = 0.246391 0.966357
}
}
triangle
{
0
{
materialNr = 0
normalVertexNr = 4 5 1
positionVertexNr = 1 0 4
smoothingGroup = 48
}
1
{
materialNr = 0
normalVertexNr = 5 2 1
positionVertexNr = 0 3 4
smoothingGroup = 24
}
2
{
materialNr = 0
normalVertexNr = 3 4 0
positionVertexNr = 2 1 5
smoothingGroup = 6
}
3
{
materialNr = 0
normalVertexNr = 4 1 0
positionVertexNr = 1 4 5
smoothingGroup = 34
}
4
{
materialNr = 0
normalVertexNr = 5 3 2
positionVertexNr = 0 2 3
smoothingGroup = 9
}
5
{
materialNr = 0
normalVertexNr = 3 0 2
positionVertexNr = 2 5 3
smoothingGroup = 5
}
}
}