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data1.cab
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Mesh
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sinkBrush.ams
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2004-03-05
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12KB
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671 lines
Wonderlib::MVFMesh object
{
boneName
{
}
boneWeight
{
}
material
{
Wonderlib::Material 0
{
ambient = 0 0 0 1
bumpmap =
diffuse = 0.4 0.4 0.4 1
dstBlend = 5
name = lambert1
power = 0
specular = 0 0 0 0
srcBlend = 4
texture =
type = 0
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
Wonderlib::Material 1
{
ambient = 0 0 0 1
bumpmap =
diffuse = 1 1 1 1
dstBlend = 5
name = wallTemplatesFinal_KitchenFloor31
power = 80
specular = 0 0 0 0.5
srcBlend = 4
texture = kk_schrankturwood
type = 1
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
Wonderlib::Material 2
{
ambient = 0 0 0 1
bumpmap =
diffuse = 1 1 1 1
dstBlend = 5
name = wallTemplatesFinal_KitchenFloor3
power = 40
specular = 0.92308 0.92308 0.92308 0.5
srcBlend = 4
texture = kWaschbecken
type = 257
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
Wonderlib::Material 3
{
ambient = 0 0 0 1
bumpmap =
diffuse = 1 1 1 1
dstBlend = 5
name = wallTemplatesFinal_KitchenFloor32
power = 80
specular = 0 0 0 0.5
srcBlend = 4
texture = kk_Toilettenpapier
type = 1
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
}
normalVertex
{
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1 = -0.0535603 0.00249751 -0.998562
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positionVertex
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textureTriangle
{
0
{
0 = 2 1 3
1 = 0 3 1
2 = 7 6 4
3 = 4 6 5
4 = 10 9 11
5 = 8 11 9
6 = 15 14 12
7 = 12 14 13
8 = 16 12 17
9 = 12 13 17
10 = 19 18 20
11 = 18 21 20
12 = 15 12 22
13 = 4 22 12
14 = 14 23 13
15 = 23 5 13
16 = 5 6 13
17 = 13 6 17
18 = 4 12 7
19 = 16 7 12
20 = 25 24 6
21 = 17 6 24
22 = 26 24 27
23 = 24 25 27
24 = 27 7 26
25 = 26 7 16
26 = 15 22 14
27 = 23 14 22
28 = 31 30 28
29 = 28 30 29
30 = 36 35 32
31 = 34 33 35
32 = 32 35 33
33 = 39 38 40
34 = 37 40 38
35 = 43 42 44
36 = 45 44 41
37 = 41 44 42
38 = 47 46 48
39 = 46 49 48
}
1
{
0 = 2 1 3
1 = 0 3 1
2 = 7 6 4
3 = 4 6 5
4 = 9 6 10
5 = 8 10 6
6 = 14 13 11
7 = 11 13 12
8 = 15 11 16
9 = 11 12 16
10 = 17 15 18
11 = 15 16 18
12 = 14 11 20
13 = 4 20 11
14 = 13 21 12
15 = 21 5 12
16 = 5 6 12
17 = 12 6 16
18 = 4 11 7
19 = 15 7 11
20 = 9 18 6
21 = 16 6 18
22 = 17 18 23
23 = 18 9 23
24 = 23 7 17
25 = 17 7 15
26 = 14 20 13
27 = 21 13 20
28 = 0 1 24
29 = 24 1 25
30 = 1 28 25
31 = 27 26 28
32 = 25 28 26
33 = 31 30 32
34 = 29 32 30
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38 = 2 3 32
39 = 3 31 32
}
}
textureVertex
{
0
{
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1
{
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triangle
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