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Singles (French)
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Singles-FrenchVersion-Win95.iso
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data1.cab
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Mesh
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poolFloor.ams
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Text File
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2004-03-05
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1KB
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106 lines
Wonderlib::MVFMesh object
{
boneName
{
}
boneWeight
{
}
material
{
Wonderlib::Material 0
{
ambient = 0 0 0 1
bumpmap =
diffuse = 0.017532 0.662351 0.974 1
dstBlend = 5
power = 80
specular = 0 0 0 0
srcBlend = 4
texture = poolWall
type = 1
uOffset = 0
uRepeat = 16
vOffset = 0
vRepeat = 16
}
}
normalVertex
{
0 = 0 0 1
1 = 0 0 1
2 = 0 0 1
3 = 0 0 1
}
positionVertex
{
0 = 0.25 0.25 -1.97654
1 = 0.25 -0.25 -1.97654
2 = -0.25 0.25 -1.97654
3 = -0.25 -0.25 -1.97654
}
textureTriangle
{
0
{
0 = 0 1 3
1 = 1 2 3
}
1
{
0 = 0 1 3
1 = 1 2 3
}
}
textureVertex
{
0
{
0 = 0.365973 0.365973
1 = 0.365973 0.634027
2 = 0.634027 0.634027
3 = 0.634027 0.365973
}
1
{
0 = 0.862416 0.862416
1 = 0.862416 0.137584
2 = 0.137584 0.137584
3 = 0.137584 0.862416
}
}
triangle
{
0
{
materialNr = 0
normalVertexNr = 2 3 0
positionVertexNr = 1 0 3
smoothingGroup = 1
}
1
{
materialNr = 0
normalVertexNr = 3 1 0
positionVertexNr = 0 2 3
smoothingGroup = 1
}
}
}