home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Singles (French)
/
Singles-FrenchVersion-Win95.iso
/
data1.cab
/
Mesh
/
guiStartSelectorTitleShape.ams
< prev
next >
Wrap
Text File
|
2004-03-05
|
4KB
|
252 lines
Wonderlib::MVFMesh object
{
boneName
{
}
boneWeight
{
}
material
{
Wonderlib::Material 0
{
ambient = 1 1 1 1
bumpmap =
diffuse = 1 1 1 1
dstBlend = 5
name = LeftPanelBackMat
power = 32
specular = 0 0 0 0.5
srcBlend = 4
texture = guiPanelElements
type = 2097165
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
}
normalVertex
{
0 = 6.87813e-017 -1 0
1 = 0 -1 0
2 = 6.87813e-017 -1 0
3 = 0 -1 0
4 = 6.87813e-017 -1 0
5 = 0 -1 0
6 = 0 -1 0
7 = 6.87813e-017 -1 0
8 = 0 -1 0
9 = 0 -1 0
10 = 6.87813e-017 -1 0
11 = 0 -1 0
12 = 0 -1 0
13 = 6.87813e-017 -1 0
14 = 0 -1 0
}
positionVertex
{
0 = -0.0713221 7.92036e-010 -0.0794971
1 = 0.367576 7.92036e-010 -0.0794971
2 = 0.851174 7.92036e-010 -0.0794971
3 = -0.0713221 7.92036e-010 -0.00476472
4 = 0.367576 7.92036e-010 -0.00476472
5 = 0.851174 7.92036e-010 -0.00476472
6 = -0.0713221 7.92036e-010 0.0699677
7 = 0.367576 7.92036e-010 0.0699677
8 = 0.851174 7.92036e-010 0.0699677
9 = 0.00874266 7.92036e-010 -0.0794971
10 = 0.771109 7.92036e-010 -0.0794971
11 = 0.00874266 7.92036e-010 -0.00476472
12 = 0.771109 7.92036e-010 -0.00476472
13 = 0.00874266 7.92036e-010 0.0699677
14 = 0.771109 7.92036e-010 0.0699677
}
textureTriangle
{
0
{
0 = 0 9 3
1 = 3 9 11
2 = 9 1 11
3 = 1 4 11
4 = 2 5 10
5 = 5 12 10
6 = 10 12 1
7 = 1 12 4
8 = 3 11 6
9 = 6 11 13
10 = 13 11 7
11 = 11 4 7
12 = 4 12 7
13 = 7 12 14
14 = 12 5 14
15 = 5 8 14
}
}
textureVertex
{
0
{
0 = 0 0.625
1 = 0.0625 0.625
2 = 0.125 0.625
3 = 0 0.5625
4 = 0.0625 0.5625
5 = 0.125 0.5625
6 = 0 0.5
7 = 0.0625 0.5
8 = 0.125 0.5
9 = 0.0625 0.625
10 = 0.0625 0.625
11 = 0.0625 0.5625
12 = 0.0625 0.5625
13 = 0.0625 0.5
14 = 0.0625 0.5
}
}
triangle
{
0
{
materialNr = 0
normalVertexNr = 14 5 11
positionVertexNr = 0 9 3
smoothingGroup = 128
}
1
{
materialNr = 0
normalVertexNr = 11 5 3
positionVertexNr = 3 9 11
smoothingGroup = 164
}
2
{
materialNr = 0
normalVertexNr = 5 13 3
positionVertexNr = 9 1 11
smoothingGroup = 260
}
3
{
materialNr = 0
normalVertexNr = 13 10 3
positionVertexNr = 1 4 11
smoothingGroup = 832
}
4
{
materialNr = 0
normalVertexNr = 12 9 4
positionVertexNr = 2 5 10
smoothingGroup = 256
}
5
{
materialNr = 0
normalVertexNr = 9 2 4
positionVertexNr = 5 12 10
smoothingGroup = 448
}
6
{
materialNr = 0
normalVertexNr = 4 2 13
positionVertexNr = 10 12 1
smoothingGroup = 144
}
7
{
materialNr = 0
normalVertexNr = 13 2 10
positionVertexNr = 1 12 4
smoothingGroup = 560
}
8
{
materialNr = 0
normalVertexNr = 11 3 8
positionVertexNr = 3 11 6
smoothingGroup = 34
}
9
{
materialNr = 0
normalVertexNr = 8 3 1
positionVertexNr = 6 11 13
smoothingGroup = 18
}
10
{
materialNr = 0
normalVertexNr = 1 3 7
positionVertexNr = 13 11 7
smoothingGroup = 17
}
11
{
materialNr = 0
normalVertexNr = 3 10 7
positionVertexNr = 11 4 7
smoothingGroup = 73
}
12
{
materialNr = 0
normalVertexNr = 10 2 7
positionVertexNr = 4 12 7
smoothingGroup = 44
}
13
{
materialNr = 0
normalVertexNr = 7 2 0
positionVertexNr = 7 12 14
smoothingGroup = 6
}
14
{
materialNr = 0
normalVertexNr = 2 9 0
positionVertexNr = 12 5 14
smoothingGroup = 67
}
15
{
materialNr = 0
normalVertexNr = 9 6 0
positionVertexNr = 5 8 14
smoothingGroup = 1
}
}
}